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    Posts made by TinCanoftheSea

    • RE: 2vs2 Mozkaynak/TinCanofTheSea VS Avner Malmessi 18+AL

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 infantry moved from Western United States to Central United States
              1 mech_infantry moved from Western United States to Central United States
              2 aaGuns moved from Western United States to Central United States
              1 battleship, 1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
              2 cruisers and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
              1 destroyer moved from 55 Sea Zone to 42 Sea Zone
              3 fighters moved from Hawaiian Islands to 54 Sea Zone
              2 carriers, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
              1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              2 fighters moved from Western United States to Hawaiian Islands
      
          Place Units - Americans
              1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
              1 submarine and 1 transport placed in 101 Sea Zone
              1 tactical_bomber placed in Eastern United States
              Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
              Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
              Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
              Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
              Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
              Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
              Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
              Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
      
          Combat - Chinese
              Chinese creates battle in territory Kweichow
              Chinese creates battle in territory Hunan
              Chinese creates battle in territory Hopei
              Chinese creates battle in territory Szechwan
              Chinese creates battle in territory Chahar
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Politics - British
              British takes Political Action: Political Action British To War With Japanese
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
      
          Combat Move - British
              1 battleship, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 106 Sea Zone
              1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
                    British take Kenya from Italians
              1 armour and 1 mech_infantry moved from Kenya to Belgian Congo
              1 infantry moved from Iraq to Syria
              2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Ethiopia
                    British take Ethiopia from Italians
              1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
              1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
      
          Combat - British
              Battle in French Madagascar
              Battle in Belgian Congo
                  British attack with 1 armour and 1 mech_infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
                      Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Belgian Congo
                  British win, taking French Madagascar from Neutral_Axis, taking Belgian Congo from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in 106 Sea Zone
                  British attack with 1 battleship, 1 cruiser and 1 destroyer
                  Germans defend with 1 submarine
                      British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 106 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 106 Sea Zone
                  British win, taking 106 Sea Zone from Germans with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in Syria
                  British attack with 1 infantry
                  Neutral_Axis defend with 1 infantry
                      British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.17 expected hits
                      Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                  1 infantry owned by the British retreated to Iraq
      
          Non Combat Move - British
              1 infantry moved from Persia to Northwest Persia
                    British take Northwest Persia from Neutral_Allies
              1 battleship and 1 cruiser moved from 76 Sea Zone to 72 Sea Zone
              1 destroyer moved from 81 Sea Zone to 72 Sea Zone
              2 aaGuns, 3 artilleries and 1 fighter moved from India to Burma
              10 infantry moved from India to Burma
              1 transport moved from 82 Sea Zone to 71 Sea Zone
              1 transport moved from 72 Sea Zone to 71 Sea Zone
              1 fighter moved from United Kingdom to Scotland
      
          Place Units - British
              2 transports placed in 106 Sea Zone
              1 bomber, 1 infantry and 1 mech_infantry placed in Persia
              1 artillery placed in Union of South Africa
      
          Turn Complete - British
              British collect 32 PUs; end with 32 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
      
          Place Units - UK_Pacific
              1 artillery, 3 infantry and 1 tactical_bomber placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 24 PUs; end with 24 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
              Some Units in India change ownership: 1 artillery, 3 infantry and 1 tactical_bomber
      

      Combat Hit Differential Summary :

      Italians regular : -0.33
      Germans regular : -0.17
      Neutral_Axis regular : -0.33
      British regular : -0.33
      

      Savegame

      posted in Play Boardgames
      T
      TinCanoftheSea
    • RE: Can AAA defend sea units

      @panther This could be an interesting idea for a house rule, sorta like scrambling. It would definitely cause more AAA’s to be bought

      posted in Axis & Allies 1942 2nd Edition
      T
      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 4 artilleries, 3 bombers, 3 infantry and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 8 Sea Zone to 3 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Soviet Far East
              3 transports moved from 3 Sea Zone to 2 Sea Zone
              3 mech_infantrys moved from Alaska to 2 Sea Zone
              3 mech_infantrys and 3 transports moved from 2 Sea Zone to 3 Sea Zone
              3 mech_infantrys moved from 3 Sea Zone to Soviet Far East
              1 submarine moved from 2 Sea Zone to 7 Sea Zone
              1 fighter and 1 tactical_bomber moved from 3 Sea Zone to 7 Sea Zone
              1 destroyer moved from 54 Sea Zone to 55 Sea Zone
              1 submarine moved from 26 Sea Zone to 46 Sea Zone
              1 fighter moved from Hawaiian Islands to 46 Sea Zone
              1 submarine moved from 54 Sea Zone to 55 Sea Zone
              1 fighter moved from Malaya to India
      
          Combat - Americans
              Battle in 46 Sea Zone
                  Americans attack with 1 fighter and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 fighter in 46 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 46 Sea Zone
                  Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Soviet Far East
                  Americans attack with 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys
                  Japanese defend with 1 artillery, 1 harbour and 1 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Soviet Far East, round 2 : 2/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                  Americans win, taking Soviet Far East from Japanese with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in 55 Sea Zone
                  Americans attack with 1 destroyer and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                  Americans win with 1 submarine remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 destroyer
              Battle in 7 Sea Zone
                  Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 7 Sea Zone
                  Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 3 Sea Zone
              1 destroyer moved from 8 Sea Zone to 3 Sea Zone
              2 destroyers moved from 2 Sea Zone to 3 Sea Zone
              1 destroyer moved from 3 Sea Zone to 7 Sea Zone
              1 fighter moved from 46 Sea Zone to New Guinea
              1 battleship and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
              1 submarine moved from 101 Sea Zone to 91 Sea Zone
      
          Place Units - Americans
              2 artilleries and 1 infantry placed in Alaska
              2 transports placed in 10 Sea Zone
              2 artilleries, 3 bombers and 2 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              3 infantry moved from Suiyuyan to Shensi
              1 fighter and 12 infantry moved from Tsinghai to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 1 fighter and 15 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 15 infantry in Shensi, round 2 : 2/16 hits, 3.00 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 fighter and 14 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Shensi to Kansu
      
          Place Units - Chinese
              2 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 8 PUs
      
          Purchase Units - British
              British buy 1 armour, 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 bomber; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 mech_infantry moved from Tobruk to Libya
                    British take Libya from Italians
              2 infantry moved from Persia to Iraq
              1 fighter and 1 tactical_bomber moved from Egypt to Iraq
              1 destroyer moved from 39 Sea Zone to 44 Sea Zone
              3 infantry moved from Malaya to Shan State
              1 fighter moved from India to Shan State
              1 fighter moved from India to Yunnan
              2 infantry moved from Burma to Yunnan
      
          Combat - British
              Battle in 44 Sea Zone
                  British attack with 1 destroyer
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 44 Sea Zone
                  British win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Yunnan
                  British attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Iraq
                  British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Neutral_Axis defend with 1 infantry
                      British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/4 hits, 1.50 expected hits
                      Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Axis lost in Iraq
                  British win, taking Iraq from Neutral_Axis with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Neutral_Axis: 1 infantry
              Battle in Shan State
                  British attack with 1 fighter and 3 infantry
                  Japanese defend with 1 mech_infantry
                      British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                  British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 mech_infantry
      
          Non Combat Move - British
              1 fighter moved from Shan State to Yunnan
              2 fighters moved from Yunnan to Shensi
              2 artilleries moved from India to Burma
              2 infantry moved from India to Burma
              2 infantry moved from India to Burma
              1 aaGun moved from India to Burma
              1 fighter and 1 tactical_bomber moved from Iraq to Egypt
              2 transports moved from 81 Sea Zone to 71 Sea Zone
              1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
              1 artillery moved from Anglo Egyptian Sudan to Egypt
              1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
              1 battleship moved from 81 Sea Zone to 98 Sea Zone
              2 artilleries moved from Tobruk to Alexandria
      
          Place Units - British
              1 armour and 2 fighters placed in Persia
              2 artilleries and 1 infantry placed in Union of South Africa
      
          Turn Complete - British
              British collect 34 PUs; end with 34 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
      
          Place Units - UK_Pacific
              1 bomber placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 10 PUs; end with 10 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
              Some Units in India change ownership: 1 bomber
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      Americans regular : 1.67
      Japanese regular : 1.00
      Neutral_Axis regular : -0.33
      British regular : 0.67
      

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 4 artilleries, 3 bombers, 3 infantry and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 8 Sea Zone to 3 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Soviet Far East
              3 transports moved from 3 Sea Zone to 2 Sea Zone
              3 mech_infantrys moved from Alaska to 2 Sea Zone
              3 mech_infantrys and 3 transports moved from 2 Sea Zone to 3 Sea Zone
              3 mech_infantrys moved from 3 Sea Zone to Soviet Far East
              1 submarine moved from 2 Sea Zone to 7 Sea Zone
              1 fighter and 1 tactical_bomber moved from 3 Sea Zone to 7 Sea Zone
              1 destroyer moved from 54 Sea Zone to 55 Sea Zone
              1 submarine moved from 26 Sea Zone to 46 Sea Zone
              1 fighter moved from Hawaiian Islands to 46 Sea Zone
              1 submarine moved from 54 Sea Zone to 55 Sea Zone
              1 fighter moved from Malaya to India
      
          Combat - Americans
              Battle in 46 Sea Zone
                  Americans attack with 1 fighter and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 fighter in 46 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 46 Sea Zone
                  Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Soviet Far East
                  Americans attack with 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys
                  Japanese defend with 1 artillery, 1 harbour and 1 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Soviet Far East, round 2 : 2/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                  Americans win, taking Soviet Far East from Japanese with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in 55 Sea Zone
                  Americans attack with 1 destroyer and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                  Americans win with 1 submarine remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 destroyer
              Battle in 7 Sea Zone
                  Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 7 Sea Zone
                  Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 3 Sea Zone
              1 destroyer moved from 8 Sea Zone to 3 Sea Zone
              2 destroyers moved from 2 Sea Zone to 3 Sea Zone
              1 destroyer moved from 3 Sea Zone to 7 Sea Zone
              1 fighter moved from 46 Sea Zone to New Guinea
              1 battleship and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
              1 submarine moved from 101 Sea Zone to 91 Sea Zone
      
          Place Units - Americans
              2 artilleries and 1 infantry placed in Alaska
              2 transports placed in 10 Sea Zone
              2 artilleries, 3 bombers and 2 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              3 infantry moved from Suiyuyan to Shensi
              1 fighter and 12 infantry moved from Tsinghai to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 1 fighter and 15 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 15 infantry in Shensi, round 2 : 2/16 hits, 3.00 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 fighter and 14 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Shensi to Kansu
      
          Place Units - Chinese
              2 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 8 PUs
      
          Purchase Units - British
              British buy 1 armour, 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 bomber; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 mech_infantry moved from Tobruk to Libya
                    British take Libya from Italians
              2 infantry moved from Persia to Iraq
              1 fighter and 1 tactical_bomber moved from Egypt to Iraq
              1 destroyer moved from 39 Sea Zone to 44 Sea Zone
              3 infantry moved from Malaya to Shan State
              1 fighter moved from India to Shan State
              1 fighter moved from India to Yunnan
              2 infantry moved from Burma to Yunnan
      
          Combat - British
              Battle in 44 Sea Zone
                  British attack with 1 destroyer
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 44 Sea Zone
                  British win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Yunnan
                  British attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Iraq
                  British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Neutral_Axis defend with 1 infantry
                      British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/4 hits, 1.50 expected hits
                      Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Axis lost in Iraq
                  British win, taking Iraq from Neutral_Axis with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Neutral_Axis: 1 infantry
              Battle in Shan State
                  British attack with 1 fighter and 3 infantry
                  Japanese defend with 1 mech_infantry
                      British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                  British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 mech_infantry
      
          Non Combat Move - British
              1 fighter moved from Shan State to Yunnan
              2 fighters moved from Yunnan to Shensi
              2 artilleries moved from India to Burma
              2 infantry moved from India to Burma
              2 infantry moved from India to Burma
              1 aaGun moved from India to Burma
              1 fighter and 1 tactical_bomber moved from Iraq to Egypt
              2 transports moved from 81 Sea Zone to 71 Sea Zone
              1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
              1 artillery moved from Anglo Egyptian Sudan to Egypt
              1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
              1 battleship moved from 81 Sea Zone to 98 Sea Zone
              2 artilleries moved from Tobruk to Alexandria
      
          Place Units - British
              1 armour and 2 fighters placed in Persia
              2 artilleries and 1 infantry placed in Union of South Africa
      
          Turn Complete - British
              British collect 34 PUs; end with 34 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
      
          Place Units - UK_Pacific
              1 bomber placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 10 PUs; end with 10 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
              Some Units in India change ownership: 1 bomber
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      Americans regular : 1.67
      Japanese regular : 1.00
      Neutral_Axis regular : -0.33
      British regular : 0.67
      

      Savegame

      posted in League
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      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 4 artilleries, 3 bombers, 3 infantry and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 8 Sea Zone to 3 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Soviet Far East
              3 transports moved from 3 Sea Zone to 2 Sea Zone
              3 mech_infantrys moved from Alaska to 2 Sea Zone
              3 mech_infantrys and 3 transports moved from 2 Sea Zone to 3 Sea Zone
              3 mech_infantrys moved from 3 Sea Zone to Soviet Far East
              1 submarine moved from 2 Sea Zone to 7 Sea Zone
              1 fighter and 1 tactical_bomber moved from 3 Sea Zone to 7 Sea Zone
              1 destroyer moved from 54 Sea Zone to 55 Sea Zone
              1 submarine moved from 26 Sea Zone to 46 Sea Zone
              1 fighter moved from Hawaiian Islands to 46 Sea Zone
              1 submarine moved from 54 Sea Zone to 55 Sea Zone
              1 fighter moved from Malaya to India
      
          Combat - Americans
              Battle in 46 Sea Zone
                  Americans attack with 1 fighter and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 fighter in 46 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 46 Sea Zone
                  Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Soviet Far East
                  Americans attack with 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys
                  Japanese defend with 1 artillery, 1 harbour and 1 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Soviet Far East, round 2 : 2/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                  Americans win, taking Soviet Far East from Japanese with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in 55 Sea Zone
                  Americans attack with 1 destroyer and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                  Americans win with 1 submarine remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 destroyer
              Battle in 7 Sea Zone
                  Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 7 Sea Zone
                  Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 3 Sea Zone
              1 destroyer moved from 8 Sea Zone to 3 Sea Zone
              2 destroyers moved from 2 Sea Zone to 3 Sea Zone
              1 destroyer moved from 3 Sea Zone to 7 Sea Zone
              1 fighter moved from 46 Sea Zone to New Guinea
              1 battleship and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
              1 submarine moved from 101 Sea Zone to 91 Sea Zone
      
          Place Units - Americans
              2 artilleries and 1 infantry placed in Alaska
              2 transports placed in 10 Sea Zone
              2 artilleries, 3 bombers and 2 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1.67
      Japanese regular : 0.00
      

      Savegame

      posted in League
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      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 2 artilleries, 1 harbour and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 fighter and 1 tactical_bomber moved from Novgorod to Finland
              1 artillery and 2 infantry moved from Karelia to Finland
              1 infantry moved from Karelia to Finland
              1 infantry moved from Sakha to Amur
              1 fighter and 1 tactical_bomber moved from Buryatia to Amur
              1 infantry moved from Sakha to Siberia
                    Russians take Siberia from Japanese
      
          Combat - Russians
              Battle in Amur
                  Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Amur, round 2 : 1/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Amur
                  Russians win, taking Amur from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Finland
                  Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                  Germans defend with 3 infantry
                      Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Finland, round 2 : 3/6 hits, 2.17 expected hits
                      Germans roll dice for 3 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland
                  Russians win, taking Finland from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 3 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Finland to Archangel
              1 artillery and 5 infantry moved from Novgorod to Archangel
              1 fighter moved from Novgorod to Russia
              2 aaGuns, 5 artilleries, 12 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
              6 infantry moved from Ukraine to Bryansk
              3 infantry moved from Russia to Bryansk
              1 submarine moved from 127 Sea Zone to 125 Sea Zone
              1 fighter and 1 tactical_bomber moved from Amur to Buryatia
              2 infantry moved from Yakut S.S.R. to Buryatia
              1 tactical_bomber moved from Finland to Archangel
              2 infantry moved from Belarus to Bryansk
      
          Place Units - Russians
              2 artilleries, 1 harbour and 4 infantry placed in Russia
              Russians undo move 1.
              2 artilleries and 4 infantry placed in Russia
              1 harbour placed in Soviet Far East
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      Germans regular : 0.00
      Russians regular : 0.50
      

      Savegame

      posted in League
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      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      @dawgoneit No scramble for Russia, and scramble both fighters from the UK

      posted in League
      T
      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Place Units - ANZAC
              1 transport placed in 54 Sea Zone
              1 artillery and 1 infantry placed in Queensland
              2 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3
              ANZAC collect 15 PUs (3 lost to blockades); end with 15 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 destroyer moved from 81 Sea Zone to 98 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 armour, 2 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
      
          Politics - Americans
              Americans takes Political Action: Political Action Americans To War With Germans
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
              Americans takes Political Action: Political Action Americans To War With Italians
                  Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 1 Sea Zone to 3 Sea Zone
              1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
              1 destroyer moved from 1 Sea Zone to 4 Sea Zone
              1 destroyer moved from 10 Sea Zone to 8 Sea Zone
              1 fighter moved from Guam to 20 Sea Zone
              1 battleship and 1 cruiser moved from 1 Sea Zone to 3 Sea Zone
              1 artillery and 1 infantry moved from Central United States to Western United States
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
              1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
              2 carriers, 2 fighters and 2 tactical_bombers moved from 1 Sea Zone to 3 Sea Zone
              1 bomber moved from Eastern United States to Alaska
              1 fighter moved from Eastern United States to Alaska
              1 battleship and 1 cruiser moved from 101 Sea Zone to 91 Sea Zone
              1 destroyer moved from 101 Sea Zone to 104 Sea Zone
      
          Combat - Americans
              Battle in 20 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 20 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Soviet Far East
                  Americans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Soviet Far East, round 2 : 1/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                  Americans win, taking Soviet Far East from Japanese with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              1 fighter moved from 20 Sea Zone to Malaya
      
          Place Units - Americans
              2 transports placed in 10 Sea Zone
              1 armour and 1 infantry placed in Western United States
              2 destroyers and 1 submarine placed in 2 Sea Zone
              1 submarine placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Western United States: 3 mech_infantrys
              EDIT: Adding units owned by Americans to Alaska: 3 mech_infantrys
              EDIT: Turning off Edit Mode
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Hopei to Kweichow
              1 fighter moved from Sikang to Kweichow
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                  Chinese win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Tsinghai
              9 infantry moved from Sikang to Tsinghai
              1 infantry moved from Chahar to Suiyuyan
      
          Place Units - Chinese
              3 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 8 PUs
      
          Purchase Units - British
              British buy 11 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - British
              3 artilleries and 8 infantry moved from India to Burma
              2 infantry moved from India to Burma
              2 artilleries and 1 mech_infantry moved from Alexandria to Tobruk
                    British take Tobruk from Italians
      
          Combat - British
              Battle in Burma
                  British attack with 3 artilleries and 10 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 3 artilleries and 10 infantry in Burma, round 2 : 4/13 hits, 3.17 expected hits
                      Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Burma
                  British win, taking Burma from Japanese with 3 artilleries and 10 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 battleship moved from 80 Sea Zone to 81 Sea Zone
              2 transports moved from 98 Sea Zone to 81 Sea Zone
              1 fighter moved from Persia to Egypt
              1 tactical_bomber moved from Trans-Jordan to Egypt
              1 fighter moved from Persia to India
              2 aaGuns moved from India to Burma
              1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
              1 fighter moved from Iceland to United Kingdom
              2 destroyers moved from 106 Sea Zone to 109 Sea Zone
              1 artillery moved from Kenya to Anglo Egyptian Sudan
              1 transport moved from 72 Sea Zone to 71 Sea Zone
      
          Place Units - British
              2 infantry placed in Persia
              9 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 31 PUs; end with 31 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
      
          Place Units - UK_Pacific
              2 artilleries and 1 fighter placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,2,4,2,4
              UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
              Some Units in India change ownership: 2 artilleries and 1 fighter
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Americans regular : -0.17
      Japanese regular : 0.67
      British regular : 0.83
      

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      TripleA Manual Gamesave Post: Chinese round 3

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Hopei to Kweichow
              1 fighter moved from Sikang to Kweichow
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                  Chinese win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Tsinghai
              9 infantry moved from Sikang to Tsinghai
              1 infantry moved from Chahar to Suiyuyan
      
          Place Units - Chinese
              3 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 8 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Japanese regular : 0.33
      

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 armour, 2 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
      
          Politics - Americans
              Americans takes Political Action: Political Action Americans To War With Germans
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
              Americans takes Political Action: Political Action Americans To War With Italians
                  Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 1 Sea Zone to 3 Sea Zone
              1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
              1 destroyer moved from 1 Sea Zone to 4 Sea Zone
              1 destroyer moved from 10 Sea Zone to 8 Sea Zone
              1 fighter moved from Guam to 20 Sea Zone
              1 battleship and 1 cruiser moved from 1 Sea Zone to 3 Sea Zone
              1 artillery and 1 infantry moved from Central United States to Western United States
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
              1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
              2 carriers, 2 fighters and 2 tactical_bombers moved from 1 Sea Zone to 3 Sea Zone
              1 bomber moved from Eastern United States to Alaska
              1 fighter moved from Eastern United States to Alaska
              1 battleship and 1 cruiser moved from 101 Sea Zone to 91 Sea Zone
              1 destroyer moved from 101 Sea Zone to 104 Sea Zone
      
          Combat - Americans
              Battle in 20 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 20 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Soviet Far East
                  Americans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Soviet Far East, round 2 : 1/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                  Americans win, taking Soviet Far East from Japanese with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              1 fighter moved from 20 Sea Zone to Malaya
      
          Place Units - Americans
              2 transports placed in 10 Sea Zone
              1 armour and 1 infantry placed in Western United States
              2 destroyers and 1 submarine placed in 2 Sea Zone
              1 submarine placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Western United States: 3 mech_infantrys
              EDIT: Adding units owned by Americans to Alaska: 3 mech_infantrys
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Americans regular : -0.17
      Japanese regular : 0.67
      

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      @dawgoneit You’re fine, no scramble in sz’21, thanks

      posted in League
      T
      TinCanoftheSea
    • RE: 2vs2 Mozkaynak/TinCanofTheSea VS Avner Malmessi 18+AL

      @avner thanks for the heads up!

      posted in Play Boardgames
      T
      TinCanoftheSea
    • RE: Submarine withdrawal question

      @krieghund Thanks, it’s one of those rules that probably won’t ever be needed but if it does, it’s good to know.

      posted in Axis & Allies Classic
      T
      TinCanoftheSea
    • RE: Submarine withdrawal question

      @krieghund What if you with draw subs in 2 separate groups (different rounds) do they still have to retreat to the same sea zone?

      posted in Axis & Allies Classic
      T
      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 1 artillery, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 fighter and 1 tactical_bomber moved from Yenisey to Sakha
              3 infantry moved from Buryatia to Sakha
      
          Combat - Russians
              Battle in Sakha
                  Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Sakha, round 2 : 1/5 hits, 1.67 expected hits
                      Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Sakha
                  Russians win, taking Sakha from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Russians
              1 fighter and 1 tactical_bomber moved from Sakha to Buryatia
              2 infantry moved from Ulaanbaatar to Buryatia
              1 infantry moved from Yakut S.S.R. to Buryatia
              2 armour moved from Yenisey to Buryatia
              2 infantry moved from Yenisey to Yakut S.S.R.
              1 artillery and 4 infantry moved from Novgorod to Karelia
              2 infantry and 2 mech_infantrys moved from Bryansk to Western Ukraine
              2 aaGuns moved from Bryansk to Western Ukraine
              3 artilleries moved from Ukraine to Western Ukraine
              3 infantry moved from Ukraine to Western Ukraine
              6 infantry moved from Russia to Bryansk
              1 artillery and 2 infantry moved from Belarus to Bryansk
              2 infantry moved from Belarus to Novgorod
      
          Place Units - Russians
              1 artillery, 1 infantry and 1 tactical_bomber placed in Novgorod
              3 infantry placed in Ukraine
              3 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 35 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      Russians regular : -0.67
      

      Savegame

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      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from Java to 42 Sea Zone
              1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
              1 infantry moved from Malaya to 37 Sea Zone
              2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
              2 infantry moved from 41 Sea Zone to Sumatra
                    ANZAC take Sumatra from Dutch
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              2 infantry moved from Queensland to 54 Sea Zone
              1 infantry moved from New South Wales to Queensland
              2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
              2 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
      
          Place Units - ANZAC
              1 factory_minor placed in Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 18 PUs; end with 20 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 cruiser moved from 96 Sea Zone to 98 Sea Zone
              1 infantry moved from Trans-Jordan to Egypt
              1 infantry moved from French Central Africa to French Equatorial Africa
              1 destroyer moved from 72 Sea Zone to 81 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      @dawgoneit Thanks, he doesn’t have any symptoms but we just didn’t wanna risk spreading covid ya know

      posted in League
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      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      @dawgoneit well someone in my family tested positive so we had to cancel the trip

      posted in League
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      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 battleship, 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 transport moved from 11 Sea Zone to 10 Sea Zone
              3 infantry moved from Western United States to 10 Sea Zone
              1 armour and 1 artillery moved from Western United States to 10 Sea Zone
              1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 1 Sea Zone
              1 mech_infantry moved from Western United States to 10 Sea Zone
              1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 1 Sea Zone
              1 artillery and 1 infantry moved from Central United States to Western United States
      
          Place Units - Americans
              1 destroyer and 1 transport placed in 10 Sea Zone
              1 battleship placed in 101 Sea Zone
              1 artillery and 1 infantry placed in Central United States
              1 factory_minor placed in Alaska
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
              1 fighter and 2 infantry moved from Shensi to Hopei
              3 infantry moved from Shensi to Suiyuyan
      
          Combat - Chinese
              Chinese creates battle in territory Chahar
              Battle in Suiyuyan
                  Chinese attack with 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                  Chinese win, taking Chahar from Japanese, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Hopei
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - Chinese
              7 infantry moved from Shensi to Sikang
              1 fighter moved from Hopei to Sikang
      
          Place Units - Chinese
              2 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 10 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 factory_minor and 7 infantry; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 artillery moved from Egypt to Alexandria
              1 artillery moved from Ethiopia to 76 Sea Zone
              1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
              1 infantry moved from Trans-Jordan to 81 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
              1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
              1 transport moved from 81 Sea Zone to 76 Sea Zone
              1 mech_infantry moved from Ethiopia to 76 Sea Zone
              1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
              1 infantry moved from Trans-Jordan to 81 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
              1 infantry and 1 mech_infantry moved from 98 Sea Zone to Alexandria
              1 tactical_bomber moved from Trans-Jordan to Alexandria
              1 cruiser moved from 76 Sea Zone to 98 Sea Zone
              3 infantry moved from Persia to Iraq
              2 fighters moved from India to Iraq
              1 infantry moved from Eastern Persia to 80 Sea Zone
              1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
              1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
              1 infantry moved from 72 Sea Zone to Kenya
              1 artillery moved from Ethiopia to Kenya
      
          Combat - British
              Battle in Alexandria
                  British attack with 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                  Italians defend with 1 armour, 1 artillery and 1 mech_infantry
                      British roll dice for 1 cruiser in Alexandria, round 2 : 1/1 hits, 0.50 expected hits
                      British roll dice for 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 3/6 hits, 2.00 expected hits
                      Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Alexandria, round 2 : 2/3 hits, 1.17 expected hits
                      1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
                  British win, taking Alexandria from Italians with 2 artilleries, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for British: 2 infantry
                  Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
              Battle in Iraq
                  British attack with 2 fighters and 3 infantry
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 2 fighters and 3 infantry in Iraq, round 2 : 1/5 hits, 1.50 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                      British roll dice for 2 fighters and 2 infantry in Iraq, round 3 : 0/4 hits, 1.33 expected hits
                      Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
                      British roll dice for 2 fighters and 2 infantry in Iraq, round 4 : 0/4 hits, 1.33 expected hits
                      Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 0/2 hits, 0.67 expected hits
                      British roll dice for 2 fighters and 2 infantry in Iraq, round 5 : 0/4 hits, 1.33 expected hits
                      Neutral_Axis roll dice for 2 infantry in Iraq, round 5 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the British lost in Iraq
                      British roll dice for 2 fighters and 1 infantry in Iraq, round 6 : 1/3 hits, 1.17 expected hits
                      Neutral_Axis roll dice for 2 infantry in Iraq, round 6 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                  2 fighters owned by the British retreated
                  Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for British: 3 infantry
                  Casualties for Neutral_Axis: 2 infantry
              Battle in Kenya
                  British attack with 1 artillery and 1 infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits
                      Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                  British win, taking Kenya from Italians with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - British
              2 fighters moved from Iraq to Persia
              1 destroyer moved from 81 Sea Zone to 98 Sea Zone
              1 fighter moved from New Brunswick Nova Scotia to Iceland
              1 aaGun and 2 infantry moved from Scotland to United Kingdom
              2 infantry moved from Burma to India
              1 battleship moved from 39 Sea Zone to 80 Sea Zone
              1 tactical_bomber moved from Alexandria to Trans-Jordan
      
          Place Units - British
              1 factory_minor placed in Persia
              1 artillery and 2 infantry placed in Union of South Africa
              5 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 5
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
              British collect 26 PUs (5 lost to blockades); end with 27 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUs
      
          Place Units - UK_Pacific
              2 artilleries and 3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 18 PUs
              Some Units in India change ownership: 2 artilleries and 3 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 0.83
      Italians regular : 1.50
      Japanese regular : 0.33
      Neutral_Axis regular : -0.67
      British regular : -2.83
      

      Savegame

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      TinCanoftheSea
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