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    Posts made by TinCanoftheSea

    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              4 bombers and 1 fighter moved from Alaska to 5 Sea Zone
              1 destroyer moved from 4 Sea Zone to 5 Sea Zone
              1 cruiser moved from 1 Sea Zone to 5 Sea Zone
              1 bomber moved from Western United States to 5 Sea Zone
              1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 3 Sea Zone to 5 Sea Zone
              1 destroyer moved from 25 Sea Zone to 7 Sea Zone
              1 submarine moved from 10 Sea Zone to 7 Sea Zone
      
          Combat - Americans
              Battle in 7 Sea Zone
                  Americans attack with 1 destroyer and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 7 Sea Zone
                  Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 5 Sea Zone
                  Americans attack with 1 battleship, 5 bombers, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers
                  Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 3 tactical_bombers and 3 transports
                      Americans roll dice for 1 battleship, 5 bombers, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers in 5 Sea Zone, round 2 : 6/14 hits, 8.17 expected hits
                  Units damaged: 3 carriers owned by the Japanese
                      Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 3 tactical_bombers and 3 transports in 5 Sea Zone, round 2 : 5/15 hits, 7.00 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      3 destroyers owned by the Japanese and 2 carriers owned by the Americans lost in 5 Sea Zone
                      Americans roll dice for 1 battleship, 5 bombers, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers in 5 Sea Zone, round 3 : 11/14 hits, 8.17 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports in 5 Sea Zone, round 3 : 9/12 hits, 6.00 expected hits
                      3 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 3 carriers owned by the Japanese, 2 tactical_bombers owned by the Americans, 1 destroyer owned by the Japanese, 3 fighters owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 5 Sea Zone
                      Americans roll dice for 5 bombers in 5 Sea Zone, round 4 : 2/5 hits, 3.33 expected hits
                      Japanese roll dice for 1 battleship, 1 fighter and 3 transports in 5 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                      1 fighter owned by the Japanese, 1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 5 Sea Zone
                      3 transports owned by the Japanese lost in 5 Sea Zone
                  Americans win with 4 bombers remaining. Battle score for attacker is 48
                  Casualties for Americans: 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers
                  Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 3 tactical_bombers and 3 transports
      
          Non Combat Move - Americans
              4 bombers moved from 5 Sea Zone to Ulaanbaatar
              4 armour moved from Western United States to Alaska
              2 transports moved from 2 Sea Zone to 10 Sea Zone
              4 transports moved from 3 Sea Zone to 2 Sea Zone
              1 destroyer moved from 10 Sea Zone to 4 Sea Zone
              1 destroyer moved from 10 Sea Zone to 25 Sea Zone
              1 destroyer moved from 10 Sea Zone to 2 Sea Zone
              2 fighters moved from Java to Yunnan
              1 fighter moved from Queensland to Hawaiian Islands
              1 battleship, 1 cruiser and 1 submarine moved from 91 Sea Zone to 109 Sea Zone
      
          Place Units - Americans
              3 infantry placed in Alaska
              2 artilleries and 2 infantry placed in Western United States
              1 carrier and 2 destroyers placed in 10 Sea Zone
              1 fighter and 1 tactical_bomber placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
      
          Combat - Chinese
              Chinese creates battle in territory Kweichow
      
          Non Combat Move - Chinese
              10 infantry moved from Szechwan to Shensi
              2 infantry moved from Sikang to Shensi
              1 fighter moved from Sikang to Shensi
              1 infantry moved from Szechwan to Yunnan
              4 infantry moved from Szechwan to Shensi
      
          Place Units - Chinese
              2 artilleries placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 8 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
      
          Purchase Units - British
              British buy 1 destroyer, 1 factory_minor and 2 fighters; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 mech_infantry moved from Tunisia to Algeria
                    British take Algeria from Italians
              1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
              1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
              1 infantry moved from Yunnan to French Indo China
                    UK_Pacific take French Indo China from Japanese
              2 infantry moved from Malaya to Shan State
      
          Combat - British
              British creates battle in territory 109 Sea Zone
              Battle in Italian Somaliland
                  British attack with 1 artillery and 1 infantry
                  Italians defend with 1 bomber
                      British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 1 bomber in Italian Somaliland, round 2 : 0/1 hits, 0.17 expected hits
                      British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 3 : 1/2 hits, 0.67 expected hits
                      Italians roll dice for 1 bomber in Italian Somaliland, round 3 : 0/1 hits, 0.17 expected hits
                      1 bomber owned by the Italians lost in Italian Somaliland
                  British win, taking Italian Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
                  Casualties for Italians: 1 bomber
      
          Non Combat Move - British
              1 fighter moved from Persia to Russia
              2 fighters moved from Bryansk to Russia
              2 bombers and 2 fighters moved from India to Yunnan
              1 infantry moved from Northwest Persia to Caucasus
      
          Place Units - British
              1 factory_minor placed in Egypt
              2 fighters placed in Persia
              1 destroyer placed in 109 Sea Zone
      
          Turn Complete - British
              British collect 36 PUs; end with 37 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
      
          Place Units - UK_Pacific
              1 armour and 2 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 12 PUs; end with 12 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
              Some Units in India change ownership: 1 armour and 2 mech_infantrys
      

      Combat Hit Differential Summary :

      Americans regular : -0.33
      Italians regular : -0.33
      Japanese regular : 0.33
      British regular : -0.33
      

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      Unfortunately I didn’t have enough time to finish China and UK, I might have time tomorrow

      posted in League
      T
      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              4 bombers and 1 fighter moved from Alaska to 5 Sea Zone
              1 destroyer moved from 4 Sea Zone to 5 Sea Zone
              1 cruiser moved from 1 Sea Zone to 5 Sea Zone
              1 bomber moved from Western United States to 5 Sea Zone
              1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 3 Sea Zone to 5 Sea Zone
              1 destroyer moved from 25 Sea Zone to 7 Sea Zone
              1 submarine moved from 10 Sea Zone to 7 Sea Zone
      
          Combat - Americans
              Battle in 7 Sea Zone
                  Americans attack with 1 destroyer and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 7 Sea Zone
                  Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 5 Sea Zone
                  Americans attack with 1 battleship, 5 bombers, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers
                  Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 3 tactical_bombers and 3 transports
                      Americans roll dice for 1 battleship, 5 bombers, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers in 5 Sea Zone, round 2 : 6/14 hits, 8.17 expected hits
                  Units damaged: 3 carriers owned by the Japanese
                      Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 3 tactical_bombers and 3 transports in 5 Sea Zone, round 2 : 5/15 hits, 7.00 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      3 destroyers owned by the Japanese and 2 carriers owned by the Americans lost in 5 Sea Zone
                      Americans roll dice for 1 battleship, 5 bombers, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers in 5 Sea Zone, round 3 : 11/14 hits, 8.17 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports in 5 Sea Zone, round 3 : 9/12 hits, 6.00 expected hits
                      3 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 3 carriers owned by the Japanese, 2 tactical_bombers owned by the Americans, 1 destroyer owned by the Japanese, 3 fighters owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 5 Sea Zone
                      Americans roll dice for 5 bombers in 5 Sea Zone, round 4 : 2/5 hits, 3.33 expected hits
                      Japanese roll dice for 1 battleship, 1 fighter and 3 transports in 5 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                      1 fighter owned by the Japanese, 1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 5 Sea Zone
                      3 transports owned by the Japanese lost in 5 Sea Zone
                  Americans win with 4 bombers remaining. Battle score for attacker is 48
                  Casualties for Americans: 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers
                  Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 3 tactical_bombers and 3 transports
      
          Non Combat Move - Americans
              4 bombers moved from 5 Sea Zone to Ulaanbaatar
              4 armour moved from Western United States to Alaska
              2 transports moved from 2 Sea Zone to 10 Sea Zone
              4 transports moved from 3 Sea Zone to 2 Sea Zone
              1 destroyer moved from 10 Sea Zone to 4 Sea Zone
              1 destroyer moved from 10 Sea Zone to 25 Sea Zone
              1 destroyer moved from 10 Sea Zone to 2 Sea Zone
              2 fighters moved from Java to Yunnan
              1 fighter moved from Queensland to Hawaiian Islands
              1 battleship, 1 cruiser and 1 submarine moved from 91 Sea Zone to 109 Sea Zone
      
          Place Units - Americans
              3 infantry placed in Alaska
              2 artilleries and 2 infantry placed in Western United States
              1 carrier and 2 destroyers placed in 10 Sea Zone
              1 fighter and 1 tactical_bomber placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.33
      Japanese regular : 0.33
      

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: Possible New A&A Game

      @ryandascienti Ahh I see, cool cool

      posted in Customizations
      T
      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      OOL? Then after this round what do you wanna lose? I can also post after every round if need be

      posted in League
      T
      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      TripleA Manual Gamesave Post: Americans round 6

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              4 bombers and 1 fighter moved from Alaska to 5 Sea Zone
              1 destroyer moved from 4 Sea Zone to 5 Sea Zone
              1 cruiser moved from 1 Sea Zone to 5 Sea Zone
              1 bomber moved from Western United States to 5 Sea Zone
              1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 3 Sea Zone to 5 Sea Zone
              1 destroyer moved from 25 Sea Zone to 7 Sea Zone
              1 submarine moved from 10 Sea Zone to 7 Sea Zone
      
          Combat - Americans
              Battle in 7 Sea Zone
                  Americans attack with 1 destroyer and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 7 Sea Zone
                  Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 5 Sea Zone
                  Americans attack with 1 battleship, 5 bombers, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers
                  Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 3 tactical_bombers and 3 transports
                      Americans roll dice for 1 battleship, 5 bombers, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers in 5 Sea Zone, round 2 : 6/14 hits, 8.17 expected hits
      

      Combat Hit Differential Summary :

      Americans regular : -1.83
      Japanese regular : -0.33
      

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: Possible New A&A Game

      @ryandascienti Are you not planning on having the Sahara dessert at all?

      posted in Customizations
      T
      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 1 artillery, 1 bomber and 5 infantry; Remaining resources: 4 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Smolensk to Belarus
              1 infantry moved from Bryansk to Rostov
              1 fighter moved from Bryansk to Rostov
              1 fighter and 1 mech_infantry moved from Bryansk to Volgograd
              2 fighters moved from Russia to Belarus
              1 tactical_bomber moved from Bryansk to Belarus
      
          Combat - Russians
              Battle in Volgograd
                  Russians attack with 1 fighter and 1 mech_infantry
                  Italians defend with 1 armour and 1 factory_minor
                      Russians roll dice for 1 fighter and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                      Italians roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Italians lost in Volgograd
                  Russians win, taking Volgograd from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 armour
              Battle in Rostov
                  Russians attack with 1 fighter and 1 infantry
                  Italians defend with 1 infantry
                      Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                      Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Rostov
                  Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in Belarus
                  Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Germans defend with 3 infantry
                      Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.00 expected hits
                      Germans roll dice for 3 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                  1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated
                  Germans win with 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 2 infantry
      
          Non Combat Move - Russians
              2 fighters moved from Belarus to Russia
              1 tactical_bomber moved from Belarus to Russia
              1 artillery and 1 infantry moved from Smolensk to Russia
              2 aaGuns, 8 artilleries, 34 infantry and 1 mech_infantry moved from Bryansk to Russia
              1 fighter moved from Rostov to Russia
              1 fighter moved from Volgograd to Russia
              1 infantry moved from Sakha to Buryatia
              2 infantry moved from Buryatia to Ulaanbaatar
      
          Place Units - Russians
              1 artillery, 1 bomber and 5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 26 PUs; end with 30 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.83
      Germans regular : 1.00
      Russians regular : 0.67
      

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 fighter moved from Java to 37 Sea Zone
              1 destroyer moved from 54 Sea Zone to 44 Sea Zone
              1 fighter moved from Dutch New Guinea to 44 Sea Zone
              2 submarines moved from 54 Sea Zone to 42 Sea Zone
      
          Combat - ANZAC
              Battle in 37 Sea Zone
                  ANZAC attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 37 Sea Zone
                  ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 44 Sea Zone
                  ANZAC attack with 1 destroyer and 1 fighter
                  Japanese defend with 1 submarine
                      ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 44 Sea Zone
                  ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in 42 Sea Zone
                  ANZAC attack with 2 submarines
                  Japanese defend with 1 carrier and 1 fighter
                      ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 carrier in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the ANZAC lost in 42 Sea Zone
                      ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 carrier owned by the Japanese
                      Japanese roll dice for 1 carrier in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      1 carrier owned by the Japanese lost in 42 Sea Zone
                  Japanese and ANZAC reach a stalemate
                  . Battle score for attacker is 10
                  Casualties for ANZAC: 1 submarine
                  Casualties for Japanese: 1 carrier
                  1 fighter owned by the Japanese could not land and were killed
      
          Non Combat Move - ANZAC
              1 fighter moved from 37 Sea Zone to Yunnan
              1 fighter moved from 44 Sea Zone to Java
              1 fighter moved from Java to Yunnan
      
          Place Units - ANZAC
              1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
              ANZAC undo move 1.
              1 destroyer and 2 submarines placed in 54 Sea Zone
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 18 PUs; end with 19 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Anglo Egyptian Sudan to Egypt
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0.17
      ANZAC regular : -0.83
      

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 4 armour, 1 bomber, 3 destroyers, 3 infantry and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 55 Sea Zone to 42 Sea Zone
              1 fighter moved from New Guinea to 42 Sea Zone
              1 submarine moved from 46 Sea Zone to 42 Sea Zone
              1 fighter moved from India to 42 Sea Zone
              2 transports moved from 3 Sea Zone to 2 Sea Zone
              2 artilleries and 1 infantry moved from Alaska to 2 Sea Zone
              2 artilleries, 1 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
              2 artilleries and 1 infantry moved from 3 Sea Zone to Soviet Far East
              2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
              2 artilleries and 2 infantry moved from 3 Sea Zone to Soviet Far East
              1 bomber moved from Western United States to 7 Sea Zone
              1 bomber moved from Western United States to 7 Sea Zone
              1 bomber moved from Alaska to 4 Sea Zone
              1 fighter moved from Alaska to 4 Sea Zone
              1 destroyer moved from 3 Sea Zone to 7 Sea Zone
              1 destroyer moved from 3 Sea Zone to 4 Sea Zone
              1 fighter and 1 tactical_bomber moved from 3 Sea Zone to Soviet Far East
              1 tactical_bomber moved from 3 Sea Zone to Soviet Far East
              1 bomber moved from Western United States to 7 Sea Zone
              1 fighter moved from 3 Sea Zone to Soviet Far East
      
          Combat - Americans
              Battle in Soviet Far East
                  Americans attack with 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
                  Japanese defend with 1 harbour and 4 infantry
                      Americans roll dice for 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Soviet Far East, round 2 : 4/11 hits, 4.67 expected hits
                      Japanese roll dice for 4 infantry in Soviet Far East, round 2 : 2/4 hits, 1.33 expected hits
                      4 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Soviet Far East
                  Americans win, taking Soviet Far East from Japanese with 4 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Americans: 2 infantry
                  Casualties for Japanese: 4 infantry
              Battle in 7 Sea Zone
                  Americans attack with 3 bombers and 1 destroyer
                  Japanese defend with 1 destroyer and 1 submarine
                      Americans roll dice for 3 bombers and 1 destroyer in 7 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                      Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 submarine owned by the Japanese lost in 7 Sea Zone
                      Americans roll dice for 3 bombers and 1 destroyer in 7 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
                      Japanese roll dice for 1 destroyer in 7 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 7 Sea Zone
                  Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 14
                  Casualties for Japanese: 1 destroyer and 1 submarine
              Battle in 4 Sea Zone
                  Americans attack with 1 bomber, 1 destroyer and 1 fighter
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 4 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 4 Sea Zone
                  Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 42 Sea Zone
                  Americans attack with 2 fighters and 2 submarines
                  Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                      Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                      2 submarines owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                      Americans roll dice for 2 fighters in 42 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 0/4 hits, 1.83 expected hits
                      1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                  2 fighters owned by the Americans retreated
                  Japanese win with 1 carrier and 1 fighter remaining. Battle score for attacker is 19
                  Casualties for Americans: 2 submarines
                  Casualties for Japanese: 1 cruiser, 1 destroyer and 1 tactical_bomber
      
          Non Combat Move - Americans
              1 fighter moved from 42 Sea Zone to Java
              1 fighter moved from 42 Sea Zone to Java
              1 fighter and 2 tactical_bombers moved from Soviet Far East to 3 Sea Zone
              1 fighter moved from 4 Sea Zone to 3 Sea Zone
              1 fighter moved from Soviet Far East to Alaska
              1 bomber moved from 4 Sea Zone to Alaska
              3 bombers moved from 7 Sea Zone to Alaska
              1 cruiser moved from 26 Sea Zone to 1 Sea Zone
              3 transports moved from 3 Sea Zone to 2 Sea Zone
              1 transport moved from 3 Sea Zone to 2 Sea Zone
              1 fighter moved from Hawaiian Islands to Queensland
              1 battleship and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
      
          Place Units - Americans
              3 infantry placed in Alaska
              4 armour and 1 bomber placed in Western United States
              3 destroyers and 1 submarine placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 fighter moved from Kansu to Kweichow
              1 infantry moved from Shensi to Kweichow
              15 infantry moved from Shensi to Szechwan
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                  Chinese win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Szechwan
                  Chinese attack with 15 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 15 infantry in Szechwan, round 2 : 3/15 hits, 2.50 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 15 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Sikang
      
          Place Units - Chinese
              2 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 9 PUs
      
          Purchase Units - British
              British repair damage of 3x factory_major; Remaining resources: 37 PUs; 
              British buy 1 artillery, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 bomber; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 mech_infantry moved from Libya to Tunisia
                    British take Tunisia from Italians
              2 infantry moved from Shan State to Malaya
              1 bomber moved from India to Malaya
              5 artilleries and 10 infantry moved from Burma to Yunnan
              2 fighters moved from Shensi to Yunnan
      
          Combat - British
              Battle in Yunnan
                  British attack with 5 artilleries, 2 fighters and 10 infantry
                  Japanese defend with 1 armour, 5 artilleries and 2 infantry
                      British roll dice for 5 artilleries, 2 fighters and 10 infantry in Yunnan, round 2 : 2/17 hits, 5.17 expected hits
                      Japanese roll dice for 1 armour, 5 artilleries and 2 infantry in Yunnan, round 2 : 3/8 hits, 2.83 expected hits
                      2 infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan
                      British roll dice for 5 artilleries, 2 fighters and 7 infantry in Yunnan, round 3 : 5/14 hits, 4.67 expected hits
                      Japanese roll dice for 1 armour and 5 artilleries in Yunnan, round 3 : 1/6 hits, 2.17 expected hits
                      5 artilleries owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                      British roll dice for 5 artilleries, 2 fighters and 6 infantry in Yunnan, round 4 : 4/13 hits, 4.50 expected hits
                      Japanese roll dice for 1 armour in Yunnan, round 4 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                  British win, taking Yunnan from Japanese with 5 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 17
                  Casualties for British: 5 infantry
                  Casualties for Japanese: 1 armour, 5 artilleries and 2 infantry
              Battle in Malaya
                  British attack with 1 bomber and 2 infantry
                  Japanese defend with 1 artillery and 1 harbour
                      British roll dice for 1 bomber and 2 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Malaya
                  British win, taking Malaya from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - British
              1 bomber moved from Malaya to India
              2 fighters moved from Yunnan to India
              3 aaGuns and 2 infantry moved from Burma to Yunnan
              2 fighters moved from Persia to Bryansk
              1 armour moved from Persia to Trans-Jordan
              1 infantry moved from Iraq to Northwest Persia
                    British take Northwest Persia from Neutral_Allies
              1 infantry moved from Iraq to Trans-Jordan
              1 transport moved from 81 Sea Zone to 71 Sea Zone
              2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
              2 artilleries and 2 infantry moved from 81 Sea Zone to Egypt
      
          Place Units - British
              1 fighter placed in Persia
              1 artillery and 2 infantry placed in Union of South Africa
              1 transport placed in 109 Sea Zone
              1 fighter placed in United Kingdom
      
          Turn Complete - British
              British collect 35 PUs; end with 35 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
      
          Place Units - UK_Pacific
              1 bomber placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 10 PUs; end with 11 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
              Some Units in India change ownership: 1 bomber
      

      Combat Hit Differential Summary :

      Chinese regular : 0.83
      Americans regular : -0.50
      Japanese regular : -3.17
      British regular : -3.33
      

      Savegame

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      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 4 armour, 1 bomber, 3 destroyers, 3 infantry and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 55 Sea Zone to 42 Sea Zone
              1 fighter moved from New Guinea to 42 Sea Zone
              1 submarine moved from 46 Sea Zone to 42 Sea Zone
              1 fighter moved from India to 42 Sea Zone
              2 transports moved from 3 Sea Zone to 2 Sea Zone
              2 artilleries and 1 infantry moved from Alaska to 2 Sea Zone
              2 artilleries, 1 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
              2 artilleries and 1 infantry moved from 3 Sea Zone to Soviet Far East
              2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
              2 artilleries and 2 infantry moved from 3 Sea Zone to Soviet Far East
              1 bomber moved from Western United States to 7 Sea Zone
              1 bomber moved from Western United States to 7 Sea Zone
              1 bomber moved from Alaska to 4 Sea Zone
              1 fighter moved from Alaska to 4 Sea Zone
              1 destroyer moved from 3 Sea Zone to 7 Sea Zone
              1 destroyer moved from 3 Sea Zone to 4 Sea Zone
              1 fighter and 1 tactical_bomber moved from 3 Sea Zone to Soviet Far East
              1 tactical_bomber moved from 3 Sea Zone to Soviet Far East
              1 bomber moved from Western United States to 7 Sea Zone
              1 fighter moved from 3 Sea Zone to Soviet Far East
      
          Combat - Americans
              Battle in Soviet Far East
                  Americans attack with 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
                  Japanese defend with 1 harbour and 4 infantry
                      Americans roll dice for 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Soviet Far East, round 2 : 4/11 hits, 4.67 expected hits
                      Japanese roll dice for 4 infantry in Soviet Far East, round 2 : 2/4 hits, 1.33 expected hits
                      4 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Soviet Far East
                  Americans win, taking Soviet Far East from Japanese with 4 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Americans: 2 infantry
                  Casualties for Japanese: 4 infantry
              Battle in 7 Sea Zone
                  Americans attack with 3 bombers and 1 destroyer
                  Japanese defend with 1 destroyer and 1 submarine
                      Americans roll dice for 3 bombers and 1 destroyer in 7 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                      Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 submarine owned by the Japanese lost in 7 Sea Zone
                      Americans roll dice for 3 bombers and 1 destroyer in 7 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
                      Japanese roll dice for 1 destroyer in 7 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 7 Sea Zone
                  Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 14
                  Casualties for Japanese: 1 destroyer and 1 submarine
              Battle in 4 Sea Zone
                  Americans attack with 1 bomber, 1 destroyer and 1 fighter
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 4 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 4 Sea Zone
                  Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 42 Sea Zone
                  Americans attack with 2 fighters and 2 submarines
                  Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                      Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                      2 submarines owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                      Americans roll dice for 2 fighters in 42 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 0/4 hits, 1.83 expected hits
                      1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                  2 fighters owned by the Americans retreated
                  Japanese win with 1 carrier and 1 fighter remaining. Battle score for attacker is 19
                  Casualties for Americans: 2 submarines
                  Casualties for Japanese: 1 cruiser, 1 destroyer and 1 tactical_bomber
      
          Non Combat Move - Americans
              1 fighter moved from 42 Sea Zone to Java
              1 fighter moved from 42 Sea Zone to Java
              1 fighter and 2 tactical_bombers moved from Soviet Far East to 3 Sea Zone
              1 fighter moved from 4 Sea Zone to 3 Sea Zone
              1 fighter moved from Soviet Far East to Alaska
              1 bomber moved from 4 Sea Zone to Alaska
              3 bombers moved from 7 Sea Zone to Alaska
              1 cruiser moved from 26 Sea Zone to 1 Sea Zone
              3 transports moved from 3 Sea Zone to 2 Sea Zone
              1 transport moved from 3 Sea Zone to 2 Sea Zone
              1 fighter moved from Hawaiian Islands to Queensland
              1 battleship and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
      
          Place Units - Americans
              3 infantry placed in Alaska
              4 armour and 1 bomber placed in Western United States
              3 destroyers and 1 submarine placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.50
      Japanese regular : -2.67
      

      Savegame

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      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      Select OOL

      posted in League
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      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      TripleA Manual Gamesave Post: Americans round 5

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 4 armour, 1 bomber, 3 destroyers, 3 infantry and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 55 Sea Zone to 42 Sea Zone
              1 fighter moved from New Guinea to 42 Sea Zone
              1 submarine moved from 46 Sea Zone to 42 Sea Zone
              1 fighter moved from India to 42 Sea Zone
              2 transports moved from 3 Sea Zone to 2 Sea Zone
              2 artilleries and 1 infantry moved from Alaska to 2 Sea Zone
              2 artilleries, 1 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
              2 artilleries and 1 infantry moved from 3 Sea Zone to Soviet Far East
              2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
              2 artilleries and 2 infantry moved from 3 Sea Zone to Soviet Far East
              1 bomber moved from Western United States to 7 Sea Zone
              1 bomber moved from Western United States to 7 Sea Zone
              1 bomber moved from Alaska to 4 Sea Zone
              1 fighter moved from Alaska to 4 Sea Zone
              1 destroyer moved from 3 Sea Zone to 7 Sea Zone
              1 destroyer moved from 3 Sea Zone to 4 Sea Zone
              1 fighter and 1 tactical_bomber moved from 3 Sea Zone to Soviet Far East
              1 tactical_bomber moved from 3 Sea Zone to Soviet Far East
              1 bomber moved from Western United States to 7 Sea Zone
              1 fighter moved from 3 Sea Zone to Soviet Far East
      
          Combat - Americans
              Battle in Soviet Far East
                  Americans attack with 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
                  Japanese defend with 1 harbour and 4 infantry
                      Americans roll dice for 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Soviet Far East, round 2 : 4/11 hits, 4.67 expected hits
                      Japanese roll dice for 4 infantry in Soviet Far East, round 2 : 2/4 hits, 1.33 expected hits
                      4 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Soviet Far East
                  Americans win, taking Soviet Far East from Japanese with 4 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Americans: 2 infantry
                  Casualties for Japanese: 4 infantry
              Battle in 7 Sea Zone
                  Americans attack with 3 bombers and 1 destroyer
                  Japanese defend with 1 destroyer and 1 submarine
                      Americans roll dice for 3 bombers and 1 destroyer in 7 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                      Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 submarine owned by the Japanese lost in 7 Sea Zone
                      Americans roll dice for 3 bombers and 1 destroyer in 7 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
                      Japanese roll dice for 1 destroyer in 7 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 7 Sea Zone
                  Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 14
                  Casualties for Japanese: 1 destroyer and 1 submarine
              Battle in 4 Sea Zone
                  Americans attack with 1 bomber, 1 destroyer and 1 fighter
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 4 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 4 Sea Zone
                  Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 42 Sea Zone
                  Americans attack with 2 fighters and 2 submarines
                  Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                      Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                      2 submarines owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                      Americans roll dice for 2 fighters in 42 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
      

      Combat Hit Differential Summary :

      Americans regular : -0.50
      Japanese regular : -0.83
      

      Savegame

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      TinCanoftheSea
    • RE: 2vs2 Mozkaynak/TinCanofTheSea VS Avner Malmessi 18+AL

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              1 transport moved from 45 Sea Zone to 54 Sea Zone
      
          Place Units - ANZAC
              1 transport placed in 54 Sea Zone
              1 artillery and 1 infantry placed in Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 16 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 2 fighters and 8 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Russians
              1 fighter, 1 infantry and 1 tactical_bomber moved from Archangel to Belarus
              1 infantry moved from Archangel to Belarus
              1 fighter moved from Russia to Belarus
      
          Combat - Russians
              Battle in Belarus
                  Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Germans defend with 2 infantry
                      Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.00 expected hits
                      Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
      
          Non Combat Move - Russians
              2 fighters and 1 tactical_bomber moved from Belarus to Russia
              1 artillery and 3 infantry moved from Archangel to Smolensk
              2 fighters and 1 tactical_bomber moved from Russia to Bryansk
              2 artilleries and 4 infantry moved from Russia to Bryansk
              2 aaGuns, 2 armour, 1 fighter, 15 infantry and 1 tactical_bomber moved from Buryatia to Ulaanbaatar
              1 infantry moved from Siberia to Sakha
              1 infantry moved from Amur to Buryatia
              1 infantry moved from Sakha to Buryatia
      
          Place Units - Russians
              2 fighters and 8 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 29 PUs; end with 31 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.67
      Russians regular : 0.00
      

      Savegame

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      TinCanoftheSea
    • RE: 2vs2 Mozkaynak/TinCanofTheSea VS Avner Malmessi 18+AL

      Hate to do this again, noticed an error in the edit so this is the fixed one

      posted in Play Boardgames
      T
      TinCanoftheSea
    • RE: 2vs2 Mozkaynak/TinCanofTheSea VS Avner Malmessi 18+AL

      TripleA Manual Gamesave Post: UK_Pacific round 3

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 infantry moved from Western United States to Central United States
              1 mech_infantry moved from Western United States to Central United States
              2 aaGuns moved from Western United States to Central United States
              1 battleship, 1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
              2 cruisers and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
              1 destroyer moved from 55 Sea Zone to 42 Sea Zone
              3 fighters moved from Hawaiian Islands to 54 Sea Zone
              2 carriers, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
              1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              2 fighters moved from Western United States to Hawaiian Islands
      
          Place Units - Americans
              1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
              1 submarine and 1 transport placed in 101 Sea Zone
              1 tactical_bomber placed in Eastern United States
              Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
              Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
              Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
              Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
              Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
              Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
              Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
              Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
      
          Combat - Chinese
              Chinese creates battle in territory Kweichow
              Chinese creates battle in territory Hunan
              Chinese creates battle in territory Hopei
              Chinese creates battle in territory Szechwan
              Chinese creates battle in territory Chahar
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Politics - British
              British takes Political Action: Political Action British To War With Japanese
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
      
          Combat Move - British
              1 battleship, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 106 Sea Zone
              1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
                    British take Kenya from Italians
              1 armour and 1 mech_infantry moved from Kenya to Belgian Congo
              1 infantry moved from Iraq to Syria
              2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Ethiopia
                    British take Ethiopia from Italians
              1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
              1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
      
          Combat - British
              Battle in French Madagascar
              Battle in Belgian Congo
                  British attack with 1 armour and 1 mech_infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
                      Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Belgian Congo
                  British win, taking French Madagascar from Neutral_Axis, taking Belgian Congo from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in 106 Sea Zone
                  British attack with 1 battleship, 1 cruiser and 1 destroyer
                  Germans defend with 1 submarine
                      British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 106 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 106 Sea Zone
                  British win, taking 106 Sea Zone from Germans with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in Syria
                  British attack with 1 infantry
                  Neutral_Axis defend with 1 infantry
                      British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.17 expected hits
                      Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                  1 infantry owned by the British retreated to Iraq
      
          Non Combat Move - British
              1 infantry moved from Persia to Northwest Persia
                    British take Northwest Persia from Neutral_Allies
              1 battleship and 1 cruiser moved from 76 Sea Zone to 72 Sea Zone
              1 destroyer moved from 81 Sea Zone to 72 Sea Zone
              2 aaGuns, 3 artilleries and 1 fighter moved from India to Burma
              10 infantry moved from India to Burma
              1 transport moved from 82 Sea Zone to 71 Sea Zone
              1 transport moved from 72 Sea Zone to 71 Sea Zone
              1 fighter moved from United Kingdom to Scotland
      
          Place Units - British
              2 transports placed in 106 Sea Zone
              1 bomber, 1 infantry and 1 mech_infantry placed in Persia
              1 artillery placed in Union of South Africa
      
          Turn Complete - British
              British collect 32 PUs; end with 32 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
      
          Place Units - UK_Pacific
              1 artillery, 3 infantry and 1 tactical_bomber placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 24 PUs; end with 24 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
              Some Units in India change ownership: 1 artillery, 3 infantry and 1 tactical_bomber
              Turning on Edit Mode
              EDIT: Removing units owned by British from 44 Sea Zone: 1 transport
              EDIT: Adding units owned by British to 41 Sea Zone: 1 transport
              EDIT: Removing units owned by British from 37 Sea Zone: 1 destroyer
              EDIT: Adding units owned by British to 39 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by British from 41 Sea Zone: 1 transport
              EDIT: Adding units owned by British to 42 Sea Zone: 1 transport
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Italians regular : -0.33
      Germans regular : -0.17
      Neutral_Axis regular : -0.33
      British regular : -0.33
      

      Savegame

      posted in Play Boardgames
      T
      TinCanoftheSea
    • RE: 2vs2 Mozkaynak/TinCanofTheSea VS Avner Malmessi 18+AL

      Mozkaynak and I talked, we just had a couple minor NC moves

      posted in Play Boardgames
      T
      TinCanoftheSea
    • RE: 2vs2 Mozkaynak/TinCanofTheSea VS Avner Malmessi 18+AL

      TripleA Manual Gamesave Post: UK_Pacific round 3

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 infantry moved from Western United States to Central United States
              1 mech_infantry moved from Western United States to Central United States
              2 aaGuns moved from Western United States to Central United States
              1 battleship, 1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
              2 cruisers and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
              1 destroyer moved from 55 Sea Zone to 42 Sea Zone
              3 fighters moved from Hawaiian Islands to 54 Sea Zone
              2 carriers, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
              1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              2 fighters moved from Western United States to Hawaiian Islands
      
          Place Units - Americans
              1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
              1 submarine and 1 transport placed in 101 Sea Zone
              1 tactical_bomber placed in Eastern United States
              Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
              Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
              Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
              Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
              Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
              Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
              Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
              Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
      
          Combat - Chinese
              Chinese creates battle in territory Kweichow
              Chinese creates battle in territory Hunan
              Chinese creates battle in territory Hopei
              Chinese creates battle in territory Szechwan
              Chinese creates battle in territory Chahar
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Politics - British
              British takes Political Action: Political Action British To War With Japanese
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
      
          Combat Move - British
              1 battleship, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 106 Sea Zone
              1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
                    British take Kenya from Italians
              1 armour and 1 mech_infantry moved from Kenya to Belgian Congo
              1 infantry moved from Iraq to Syria
              2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Ethiopia
                    British take Ethiopia from Italians
              1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
              1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
      
          Combat - British
              Battle in French Madagascar
              Battle in Belgian Congo
                  British attack with 1 armour and 1 mech_infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
                      Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Belgian Congo
                  British win, taking French Madagascar from Neutral_Axis, taking Belgian Congo from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in 106 Sea Zone
                  British attack with 1 battleship, 1 cruiser and 1 destroyer
                  Germans defend with 1 submarine
                      British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 106 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 106 Sea Zone
                  British win, taking 106 Sea Zone from Germans with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in Syria
                  British attack with 1 infantry
                  Neutral_Axis defend with 1 infantry
                      British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.17 expected hits
                      Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                  1 infantry owned by the British retreated to Iraq
      
          Non Combat Move - British
              1 infantry moved from Persia to Northwest Persia
                    British take Northwest Persia from Neutral_Allies
              1 battleship and 1 cruiser moved from 76 Sea Zone to 72 Sea Zone
              1 destroyer moved from 81 Sea Zone to 72 Sea Zone
              2 aaGuns, 3 artilleries and 1 fighter moved from India to Burma
              10 infantry moved from India to Burma
              1 transport moved from 82 Sea Zone to 71 Sea Zone
              1 transport moved from 72 Sea Zone to 71 Sea Zone
              1 fighter moved from United Kingdom to Scotland
      
          Place Units - British
              2 transports placed in 106 Sea Zone
              1 bomber, 1 infantry and 1 mech_infantry placed in Persia
              1 artillery placed in Union of South Africa
      
          Turn Complete - British
              British collect 32 PUs; end with 32 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
      
          Place Units - UK_Pacific
              1 artillery, 3 infantry and 1 tactical_bomber placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 24 PUs; end with 24 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
              Some Units in India change ownership: 1 artillery, 3 infantry and 1 tactical_bomber
              Turning on Edit Mode
              EDIT: Removing units owned by British from 44 Sea Zone: 1 transport
              EDIT: Adding units owned by British to 41 Sea Zone: 1 transport
              EDIT: Removing units owned by British from 37 Sea Zone: 1 destroyer
              EDIT: Adding units owned by British to 39 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Italians regular : -0.33
      Germans regular : -0.17
      Neutral_Axis regular : -0.33
      British regular : -0.33
      

      Savegame

      posted in Play Boardgames
      T
      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 cruiser and 1 destroyer moved from 54 Sea Zone to 43 Sea Zone
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
              1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
      
          Combat - ANZAC
              Battle in 43 Sea Zone
                  ANZAC attack with 1 cruiser, 1 destroyer and 1 transport
                  Japanese defend with 1 cruiser and 1 transport
                      ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 destroyer owned by the ANZAC lost in 43 Sea Zone
                      ANZAC roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                      1 cruiser owned by the ANZAC lost in 43 Sea Zone
                  1 transport owned by the ANZAC retreated to 42 Sea Zone
                  Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is -20
                  Casualties for ANZAC: 1 cruiser and 1 destroyer
      
          Non Combat Move - ANZAC
              2 fighters moved from Queensland to Java
              1 fighter moved from Queensland to Dutch New Guinea
              2 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 destroyer and 2 submarines placed in 54 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 18 PUs; end with 19 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
      
          Combat Move - French
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : 1.00
      ANZAC regular : -1.33
      

      Savegame

      posted in League
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      TinCanoftheSea
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