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    Posts made by TinCanoftheSea

    • RE: CWGLEE vs TinCanoftheSea

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 1 carrier; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
              1 artillery and 1 infantry moved from Tunisia to Algeria
              1 bomber moved from Southern Italy to Algeria
              1 armour, 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
              1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
              1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
              1 cruiser moved from 97 Sea Zone to 98 Sea Zone
      
          Combat - Italians
              Battle in Normandy Bordeaux
                  Italians attack with 1 armour, 1 artillery and 1 infantry
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
                      French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
                      1 infantry owned by the French, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Normandy Bordeaux
                      Italians roll dice for 1 armour in Normandy Bordeaux, round 3 : 1/1 hits, 0.50 expected hits
                      French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the French lost in Normandy Bordeaux
                  Italians win, taking Normandy Bordeaux from French with 1 armour remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 artillery and 1 infantry
                  Casualties for French: 1 artillery and 1 infantry
              Battle in Algeria
                  Italians attack with 1 artillery, 1 bomber and 1 infantry
                  French defend with 2 infantry
                      Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 1/3 hits, 1.33 expected hits
                      French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                      Italians roll dice for 1 artillery and 1 bomber in Algeria, round 3 : 2/2 hits, 1.00 expected hits
                      French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the French lost in Algeria
                  Italians win, taking Algeria from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
                  Casualties for French: 2 infantry
              Battle in Trans-Jordan
                  Italians attack with 1 artillery and 1 infantry
                  French defend with 1 infantry
                      Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
                      British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the French lost in Trans-Jordan
                  Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for French: 1 infantry
      
          Non Combat Move - Italians
              1 bomber moved from Algeria to Southern Italy
              1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
              1 armour moved from Greece to Romania
              1 mech_infantry moved from Northern Italy to Romania
              1 aaGun moved from Northern Italy to Southern France
              1 aaGun moved from Southern Italy to Northern Italy
              1 aaGun moved from Northern Italy to France
              1 infantry moved from Ethiopia to Italian Somaliland
      
          Place Units - Italians
              1 carrier placed in 97 Sea Zone
      
          Turn Complete - Italians
              Italians collect 22 PUs; end with 24 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      French regular : 1.00
      Italians regular : 0.17
      British regular : -0.67
      

      Savegame

      posted in Play Boardgames
      T
      TinCanoftheSea
    • RE: CWGLEE vs TinCanoftheSea

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 artillery, 1 harbour, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 infantry moved from Chahar to Suiyuyan
              1 fighter moved from Jehol to Suiyuyan
              2 infantry moved from Anhwe to Hopei
                    Japanese take Hopei from Chinese
              1 artillery and 3 infantry moved from Hunan to Yunnan
              1 mech_infantry moved from Anhwe to Yunnan
              1 infantry moved from Anhwe to Kweichow
                    Japanese take Kweichow from Chinese
              3 artilleries and 3 infantry moved from Anhwe to Hopei
              1 armour, 1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
              2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
              2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
              1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
              1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
              1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
              1 carrier moved from 33 Sea Zone to 42 Sea Zone
      
          Combat - Japanese
              Battle in Suiyuyan
                  Japanese attack with 1 fighter and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                  Japanese win, taking Suiyuyan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Suiyuyan to Anhwe
              3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
              4 fighters and 2 tactical_bombers moved from Kwangsi to Siam
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
              1 aaGun moved from Manchuria to Jehol
      
          Place Units - Japanese
              1 armour and 2 mech_infantrys placed in Kiangsu
              1 harbour placed in Hainan
              1 artillery placed in Japan
              1 transport placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 33 PUs; end with 33 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      Japanese regular : -0.67
      

      Savegame

      posted in Play Boardgames
      T
      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 4 artilleries, 1 battleship, 1 bomber, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              4 armour and 6 infantry moved from Alaska to 2 Sea Zone
              4 armour, 6 infantry and 6 transports moved from 2 Sea Zone to 3 Sea Zone
              4 armour and 6 infantry moved from 3 Sea Zone to Soviet Far East
              2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
              2 artilleries and 2 infantry moved from 3 Sea Zone to Soviet Far East
      
          Combat - Americans
              Americans creates battle in territory 109 Sea Zone
              Battle in Soviet Far East
      
          Non Combat Move - Americans
              1 destroyer moved from 7 Sea Zone to 8 Sea Zone
              1 destroyer moved from 2 Sea Zone to 3 Sea Zone
              1 submarine moved from 7 Sea Zone to 2 Sea Zone
              1 destroyer moved from 10 Sea Zone to 3 Sea Zone
              1 destroyer moved from 10 Sea Zone to 2 Sea Zone
              1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 3 Sea Zone
              2 fighters moved from Yunnan to Kweichow
              4 bombers moved from Ulaanbaatar to Amur
      
          Place Units - Americans
              2 artilleries placed in Alaska
              2 transports placed in 10 Sea Zone
              2 artilleries and 2 infantry placed in Western United States
              1 battleship placed in 2 Sea Zone
              1 submarine placed in 10 Sea Zone
              1 bomber placed in Western United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery and 2 infantry moved from Shensi to Suiyuyan
              1 infantry moved from Kweichow to Anhwe
              1 fighter moved from Shensi to Anhwe
              1 artillery and 1 infantry moved from Shensi to Hopei
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 1 artillery and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Hopei
                  Chinese attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Anhwe
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Anhwe
                  Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 mech_infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Anhwe to Kweichow
              2 infantry moved from Shensi to Hopei
              11 infantry moved from Shensi to Kweichow
      
          Place Units - Chinese
              2 artilleries and 1 infantry placed in Kweichow
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 10 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
      
          Purchase Units - British
              British buy 6 transports; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from French Indo China to Kwangsi
                    Chinese take Kwangsi from Japanese
              1 infantry moved from Shan State to Siam
                    UK_Pacific take Siam from Japanese
              2 bombers moved from Yunnan to Kiangsu
              1 artillery and 2 fighters moved from Yunnan to Hunan
      
          Combat - British
              Strategic bombing raid in Kiangsu
                      Japanese roll AA dice in Kiangsu : 0/2 hits, 0.33 expected hits
                  Bombing raid in Kiangsu rolls: 8,4 and causes: 6 damage to unit: factory_minor
                  Bombing raid in Kiangsu causes 6 damage total. 
              Battle in Hunan
                  British attack with 1 artillery and 2 fighters
                  Japanese defend with 1 mech_infantry
                      British roll dice for 1 artillery and 2 fighters in Hunan, round 2 : 1/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Hunan
                  British win, taking Hunan from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 mech_infantry
      
          Non Combat Move - British
              2 fighters moved from Hunan to Kweichow
              1 artillery moved from Yunnan to Kweichow
              1 armour and 2 mech_infantrys moved from India to Yunnan
              2 fighters moved from Persia to Russia
              1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
              1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
              1 fighter moved from Egypt to Persia
              1 mech_infantry moved from Algeria to Libya
              1 submarine moved from 97 Sea Zone to 93 Sea Zone
              1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
              1 tactical_bomber moved from Egypt to Malta
              1 infantry moved from Union of South Africa to Rhodesia
              1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
              1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
              2 bombers moved from Kiangsu to Kweichow
              1 artillery moved from Yunnan to Kweichow
      
          Place Units - British
              3 transports placed in 98 Sea Zone
              2 transports placed in 109 Sea Zone
              1 transport placed in 71 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by British from Rhodesia: 1 infantry
              EDIT: Adding units owned by British to Union of South Africa: 1 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - British
              British collect 36 PUs; end with 37 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
      
          Place Units - UK_Pacific
              2 armour and 1 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 13 PUs; end with 13 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
              Some Units in India change ownership: 2 armour and 1 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      Japanese regular : -1.00
      Japanese AA : -0.33
      British regular : -0.33
      

      Savegame

      posted in League
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      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      TripleA Turn Summary: Chinese round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 7
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery and 2 infantry moved from Shensi to Suiyuyan
              1 infantry moved from Kweichow to Anhwe
              1 fighter moved from Shensi to Anhwe
              1 artillery and 1 infantry moved from Shensi to Hopei
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 1 artillery and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Hopei
                  Chinese attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Anhwe
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Anhwe
                  Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 mech_infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Anhwe to Kweichow
              2 infantry moved from Shensi to Hopei
              11 infantry moved from Shensi to Kweichow
      
          Place Units - Chinese
              2 artilleries and 1 infantry placed in Kweichow
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 10 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      Japanese regular : -0.67
      

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      TripleA Turn Summary: Americans round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 4 artilleries, 1 battleship, 1 bomber, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              4 armour and 6 infantry moved from Alaska to 2 Sea Zone
              4 armour, 6 infantry and 6 transports moved from 2 Sea Zone to 3 Sea Zone
              4 armour and 6 infantry moved from 3 Sea Zone to Soviet Far East
              2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
              2 artilleries and 2 infantry moved from 3 Sea Zone to Soviet Far East
      
          Combat - Americans
              Americans creates battle in territory 109 Sea Zone
              Battle in Soviet Far East
      
          Non Combat Move - Americans
              1 destroyer moved from 7 Sea Zone to 8 Sea Zone
              1 destroyer moved from 2 Sea Zone to 3 Sea Zone
              1 submarine moved from 7 Sea Zone to 2 Sea Zone
              1 destroyer moved from 10 Sea Zone to 3 Sea Zone
              1 destroyer moved from 10 Sea Zone to 2 Sea Zone
              1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 3 Sea Zone
              2 fighters moved from Yunnan to Kweichow
              4 bombers moved from Ulaanbaatar to Amur
      
          Place Units - Americans
              2 artilleries placed in Alaska
              2 transports placed in 10 Sea Zone
              2 artilleries and 2 infantry placed in Western United States
              1 battleship placed in 2 Sea Zone
              1 submarine placed in 10 Sea Zone
              1 bomber placed in Western United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: CWGLEE vs TinCanoftheSea

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 submarine and 8 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
      
          Non Combat Move - Germans
              1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone
              1 tactical_bomber moved from Romania to Western Germany
              1 fighter moved from Southern Italy to Western Germany
              1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
              1 mech_infantry moved from France to Greater Southern Germany
              6 armour, 3 artilleries and 5 infantry moved from France to Western Germany
              1 armour and 3 infantry moved from Eastern Poland to Bessarabia
              2 artilleries and 7 infantry moved from Romania to Bessarabia
              1 armour moved from Bulgaria to Bessarabia
              4 infantry moved from Bulgaria to Romania
              2 aaGuns moved from Slovakia Hungary to Romania
              2 artilleries and 4 infantry moved from Slovakia Hungary to Romania
      
          Place Units - Germans
              1 submarine and 8 transports placed in 112 Sea Zone
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
              Germans collect 36 PUs (2 lost to blockades); end with 36 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      TinCanoftheSea
    • RE: CWGLEE vs TinCanoftheSea

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
      
          Politics - Italians
              Italians takes Political Action: Political Action Axis To War With Russians
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
      
          Combat Move - Italians
              1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
              1 bomber moved from Northern Italy to 97 Sea Zone
              2 infantry moved from Southern Italy to 95 Sea Zone
              2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
              2 infantry moved from 97 Sea Zone to Greece
              1 armour and 2 infantry moved from Albania to Greece
              1 fighter moved from Southern Italy to Greece
              1 armour, 1 artillery and 1 infantry moved from Northern Italy to Southern France
              1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
              1 fighter moved from Southern Italy to Yugoslavia
              1 artillery and 1 infantry moved from Libya to Tunisia
              1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                    Italians take Anglo Egyptian Sudan from British
              1 infantry moved from Italian Somaliland to Ethiopia
      
          Combat - Italians
              Battle in 97 Sea Zone
                  Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                  British defend with 1 cruiser, 1 destroyer and 1 submarine
                      Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      British roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      1 destroyer owned by the British, 1 submarine owned by the British and 1 submarine owned by the Italians lost in 97 Sea Zone
                      Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                      British roll dice for 1 cruiser in 97 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the British lost in 97 Sea Zone
                  Italians win, taking 97 Sea Zone from British with 1 bomber, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 20
                  Casualties for Italians: 1 submarine
                  Casualties for British: 1 cruiser, 1 destroyer and 1 submarine
              Battle in Tunisia
                  Italians attack with 1 artillery and 1 infantry
                  French defend with 1 infantry
                      Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                      French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the French lost in Tunisia
                  Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for French: 1 infantry
              Battle in Southern France
                  Italians attack with 1 armour, 1 artillery and 1 infantry
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 2 : 2/3 hits, 1.17 expected hits
                      French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                  Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for French: 1 artillery and 1 infantry
              Battle in Yugoslavia
                  Italians attack with 1 artillery, 1 fighter and 1 infantry
                  Neutral_Allies defend with 2 infantry
                      Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Yugoslavia, round 2 : 1/3 hits, 1.17 expected hits
                      Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Neutral_Allies lost in Yugoslavia
                      Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Yugoslavia, round 3 : 1/3 hits, 1.17 expected hits
                      Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Allies lost in Yugoslavia
                  Italians win, taking Yugoslavia from Neutral_Allies with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Neutral_Allies: 2 infantry
              Battle in Greece
                  Italians attack with 1 armour, 1 fighter and 4 infantry
                  Neutral_Allies defend with 4 infantry
                      Italians roll dice for 1 armour, 1 fighter and 4 infantry in Greece, round 2 : 2/6 hits, 1.67 expected hits
                      Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                      2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                      Italians roll dice for 1 armour, 1 fighter and 3 infantry in Greece, round 3 : 3/5 hits, 1.50 expected hits
                      Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                  Italians win, taking Greece from Neutral_Allies with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Italians: 2 infantry
                  Casualties for Neutral_Allies: 4 infantry
      
          Non Combat Move - Italians
              1 bomber moved from 97 Sea Zone to Southern Italy
              1 fighter moved from Greece to Southern Italy
              1 fighter moved from Yugoslavia to Southern Italy
              2 infantry moved from Southern Italy to Northern Italy
              1 infantry moved from Southern Italy to Northern Italy
      
          Place Units - Italians
              1 submarine placed in 97 Sea Zone
              1 mech_infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
              Italians collect 18 PUs (1 lost to blockades); end with 18 PUs
      

      Combat Hit Differential Summary :

      French regular : -1.00
      Italians regular : 2.33
      Neutral_Allies regular : -1.00
      British regular : -0.50
      

      Savegame

      posted in Play Boardgames
      T
      TinCanoftheSea
    • RE: CWGLEE vs TinCanoftheSea

      @cwglee51 No scramble in 97, thanks

      posted in Play Boardgames
      T
      TinCanoftheSea
    • RE: CWGLEE vs TinCanoftheSea

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Russians
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
      
          Combat Move - Japanese
              2 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 artillery moved from Jehol to Anhwe
                    Japanese take Anhwe from Chinese
              1 artillery and 3 infantry moved from Shantung to Anhwe
              1 artillery and 3 infantry moved from Kiangsu to Anhwe
              1 artillery and 3 infantry moved from Kiangsi to Hunan
              1 artillery and 3 infantry moved from Kwangsi to Yunnan
              1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
              1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
              2 bombers moved from Japan to Yunnan
              1 armour moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
      
          Combat - Japanese
              Battle in Hunan
                  Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Hunan, round 2 : 2/6 hits, 2.17 expected hits
                      Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
              Battle in Yunnan
                  Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                  Chinese defend with 4 infantry
                      Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/7 hits, 3.33 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 4 infantry
      
          Non Combat Move - Japanese
              2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
              1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
              1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
              1 fighter moved from Formosa to Kwangsi
              1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
              1 cruiser moved from 20 Sea Zone to 36 Sea Zone
              1 transport moved from 20 Sea Zone to 6 Sea Zone
              1 artillery moved from Manchuria to 19 Sea Zone
              1 infantry moved from Okinawa to 19 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
              1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
              1 fighter moved from Okinawa to Kwangsi
              1 fighter and 1 tactical_bomber moved from Manchuria to Kwangsi
              1 fighter moved from Korea to Jehol
              2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
              1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
              1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
              1 battleship and 1 cruiser moved from 6 Sea Zone to 33 Sea Zone
              4 infantry moved from Korea to Manchuria
              1 mech_infantry moved from Manchuria to Anhwe
      
          Place Units - Japanese
              1 factory_minor placed in Kiangsu
              2 transports placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 30 PUs; end with 30 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.33
      Japanese regular : -2.00
      

      Savegame

      posted in Play Boardgames
      T
      TinCanoftheSea
    • RE: CWGLEE vs TinCanoftheSea

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Turning on Edit Mode
              EDIT: Adding units owned by British to Alexandria: 1 artillery
              EDIT: Adding units owned by British to Egypt: 1 armour
              EDIT: Adding units owned by British to Egypt: 1 armour
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by British from Egypt: 1 armour
              EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
              EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
              EDIT: Adding units owned by British to Union of South Africa: 1 mech_infantry
              EDIT: Changing PUs for UK_Pacific from 17 to 18
              EDIT: Turning off Edit Mode
              Germans buy 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Axis To War With Russians
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Combat Move - Germans
              3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
              1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 infantry moved from Romania to Yugoslavia
              1 battleship moved from 113 Sea Zone to 110 Sea Zone
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              1 fighter moved from Western Germany to 111 Sea Zone
              1 fighter moved from Western Germany to 110 Sea Zone
              2 tactical_bombers moved from Western Germany to 111 Sea Zone
              1 tactical_bomber moved from Germany to 110 Sea Zone
              1 tactical_bomber moved from Western Germany to 110 Sea Zone
              1 bomber moved from Germany to 110 Sea Zone
              1 bomber moved from Germany to 111 Sea Zone
              1 armour and 1 infantry moved from Romania to Bessarabia
              1 armour moved from Poland to Eastern Poland
              1 tactical_bomber moved from Poland to Bessarabia
              1 infantry moved from Poland to Eastern Poland
              2 infantry moved from Poland to Eastern Poland
              3 armour moved from Greater Southern Germany to France
      
          Combat - Germans
              Battle in 111 Sea Zone
                  Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                  British defend with 1 battleship, 1 cruiser and 1 destroyer
                      Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                  Units damaged: 1 battleship owned by the British
                      Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 1/5 hits, 3.00 expected hits
                      British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      2 submarines owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone
                      Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 3 : 3/5 hits, 3.00 expected hits
                      British roll dice for 1 battleship and 1 destroyer in 111 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                      1 destroyer owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
                  Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 28
                  Casualties for Germans: 2 submarines
                  Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
              Battle in Bessarabia
                  Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
                  Russians defend with 2 infantry
                      Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 1.33 expected hits
                      Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in Bessarabia
                  Germans win, taking Bessarabia from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
              Battle in Yugoslavia
                  Germans attack with 2 artilleries and 7 infantry
                  Neutral_Allies defend with 5 infantry
                      Germans roll dice for 2 artilleries and 7 infantry in Yugoslavia, round 2 : 3/9 hits, 2.17 expected hits
                      Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
                      3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                  2 artilleries owned by the Germans and 5 infantry owned by the Germans retreated to Romania
                  Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 2 infantry
                  Casualties for Neutral_Allies: 3 infantry
              Battle in 110 Sea Zone
                  Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                  British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                      Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                  Units damaged: 1 battleship owned by the British
                      Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/6 hits, 3.67 expected hits
                      British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                  Germans win with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 44
                  Casualties for British: 1 battleship and 1 cruiser
                  Casualties for French: 1 cruiser
              Battle in France
                  Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                  British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 5/20 hits, 6.33 expected hits
                      French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 2/11 hits, 4.33 expected hits
                      1 aaGun owned by the French, 2 infantry owned by the Germans and 4 infantry owned by the French lost in France
                      Germans roll dice for 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys in France, round 3 : 7/18 hits, 6.00 expected hits
                      French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 3/7 hits, 3.00 expected hits
                      1 armour owned by the French, 2 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 3 mech_infantrys owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France
                  Germans captures 19PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 6 armour, 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 35
                  Casualties for Germans: 2 infantry and 3 mech_infantrys
                  Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                  Casualties for British: 1 armour and 1 artillery
              Battle in Eastern Poland
                  Germans attack with 1 armour and 3 infantry
                  Russians defend with 2 infantry
                      Germans roll dice for 1 armour and 3 infantry in Eastern Poland, round 2 : 1/4 hits, 1.00 expected hits
                      Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Eastern Poland
                      Germans roll dice for 1 armour and 3 infantry in Eastern Poland, round 3 : 1/4 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Eastern Poland
                  Germans win, taking Eastern Poland from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
              Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
      
          Non Combat Move - Germans
              1 tactical_bomber moved from Bessarabia to Romania
              1 armour moved from Slovakia Hungary to Bulgaria
                    Germans take Bulgaria from Neutral_Axis
              2 infantry moved from Slovakia Hungary to Romania
              1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
              1 bomber moved from 110 Sea Zone to Western Germany
              1 tactical_bomber moved from 110 Sea Zone to Western Germany
              1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
              2 fighters moved from 110 Sea Zone to Western Germany
              1 aaGun moved from Western Germany to France
              1 aaGun moved from Western Germany to Holland Belgium
              1 aaGun moved from Western Germany to Holland Belgium
              3 infantry moved from Norway to Finland
                    Germans take Finland from Neutral_Axis
              3 infantry moved from Germany to Western Germany
              1 artillery moved from Germany to Western Germany
              2 aaGuns moved from Germany to Slovakia Hungary
              1 aaGun moved from Germany to Poland
              2 artilleries moved from Germany to Slovakia Hungary
              4 infantry moved from Germany to Poland
              4 infantry moved from Germany to Slovakia Hungary
              1 fighter moved from Slovakia Hungary to Southern Italy
              1 submarine moved from 117 Sea Zone to 123 Sea Zone
              1 fighter moved from 111 Sea Zone to Holland Belgium
              1 fighter moved from 111 Sea Zone to Western Germany
              1 bomber and 2 tactical_bombers moved from 111 Sea Zone to Western Germany
      
          Place Units - Germans
              1 factory_minor placed in Romania
              1 destroyer placed in 113 Sea Zone
              1 fighter placed in Western Germany
              Germans undo move 3.
              1 fighter placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 38 PUs; end with 57 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
      

      Combat Hit Differential Summary :

      French regular : -2.33
      Neutral_Allies regular : 0.33
      Russians regular : -1.67
      Germans regular : -0.83
      British regular : -1.17
      

      Savegame

      posted in Play Boardgames
      T
      TinCanoftheSea
    • RE: US IPC Bonus (Looking for Affirmation)

      @indignation To my understanding, that is correct

      posted in Axis & Allies Pacific 1940
      T
      TinCanoftheSea
    • RE: CWGLEE vs TinCanoftheSea

      @cwglee51 Scramble orders?

      posted in Play Boardgames
      T
      TinCanoftheSea
    • RE: CWGLEE vs TinCanoftheSea

      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Turning on Edit Mode
              EDIT: Adding units owned by British to Alexandria: 1 artillery
              EDIT: Adding units owned by British to Egypt: 1 armour
              EDIT: Adding units owned by British to Egypt: 1 armour
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by British from Egypt: 1 armour
              EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
              EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
              EDIT: Adding units owned by British to Union of South Africa: 1 mech_infantry
              EDIT: Changing PUs for UK_Pacific from 17 to 18
              EDIT: Turning off Edit Mode
              Germans buy 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Axis To War With Russians
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Combat Move - Germans
              3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
              1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 infantry moved from Romania to Yugoslavia
              1 battleship moved from 113 Sea Zone to 110 Sea Zone
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              1 fighter moved from Western Germany to 111 Sea Zone
              1 fighter moved from Western Germany to 110 Sea Zone
              2 tactical_bombers moved from Western Germany to 111 Sea Zone
              1 tactical_bomber moved from Germany to 110 Sea Zone
              1 tactical_bomber moved from Western Germany to 110 Sea Zone
              1 bomber moved from Germany to 110 Sea Zone
              1 bomber moved from Germany to 111 Sea Zone
              1 armour and 1 infantry moved from Romania to Bessarabia
              1 armour moved from Poland to Eastern Poland
              1 tactical_bomber moved from Poland to Bessarabia
              1 infantry moved from Poland to Eastern Poland
              2 infantry moved from Poland to Eastern Poland
              3 armour moved from Greater Southern Germany to France
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      TinCanoftheSea
    • RE: Possible New A&A Game

      @ryandascienti wow looks great!

      posted in Customizations
      T
      TinCanoftheSea
    • RE: Find Opponents Here!

      I’m interested in an OOB G40 game. Laid back, I just wanna practcie some Axis strategies.

      posted in Find Online Players
      T
      TinCanoftheSea
    • RE: Underpowered Axis?

      @black I too thought the same thing when I only played Europe. A couple of factors majorly contributed to it, as the Axis I always took too long to take advance and I didn’t really have a grand strategy. As you play more I’m sure you’ll see how strong the Axis is. I’d suggest watching strategy videos such as Operation Barbarossa

      posted in Axis & Allies Europe 1940
      T
      TinCanoftheSea
    • RE: 2vs2 Mozkaynak/TinCanofTheSea VS Avner Malmessi 18+AL

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 airfield, 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
              3 fighters moved from Queensland to Java
      
          Place Units - ANZAC
              1 airfield placed in Java
              1 artillery and 2 infantry placed in Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
      
          Combat Move - French
              1 fighter moved from Scotland to Novgorod
      
          Combat - French
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      TinCanoftheSea
    • RE: 2vs2 Mozkaynak/TinCanofTheSea VS Avner Malmessi 18+AL

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 marine and 1 transport; Remaining resources: 1 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 marine moved from Central United States to 101 Sea Zone
              1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
              1 marine moved from 91 Sea Zone to Gibraltar
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 artillery moved from 91 Sea Zone to Gibraltar
              1 infantry moved from 91 Sea Zone to Gibraltar
              1 mech_infantry moved from Central United States to 101 Sea Zone
              1 armour moved from Central United States to 101 Sea Zone
              2 infantry moved from Central United States to 101 Sea Zone
              1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 mech_infantry moved from 91 Sea Zone to Morocco
              2 infantry moved from 91 Sea Zone to Morocco
              1 armour moved from 91 Sea Zone to Morocco
      
          Combat - Americans
              Battle in Morocco
                  Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                  Neutral_Axis defend with 1 infantry
                      Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Morocco, round 2 : 0/4 hits, 1.00 expected hits
                      Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Morocco
                      Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Morocco, round 3 : 0/3 hits, 0.83 expected hits
                      Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Morocco
                      Americans roll dice for 1 armour and 1 mech_infantry in Morocco, round 4 : 1/2 hits, 0.67 expected hits
                      Neutral_Axis roll dice for 1 infantry in Morocco, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Axis lost in Morocco
                  Americans win, taking Morocco from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
                  Casualties for Americans: 2 infantry
                  Casualties for Neutral_Axis: 1 infantry
              Battle in Gibraltar
                  Americans attack with 1 artillery, 1 infantry and 1 marine
                  Italians defend with 1 harbour and 2 infantry
                      Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                      Americans roll dice for 1 artillery, 1 infantry and 1 marine in Gibraltar, round 2 : 2/3 hits, 1.00 expected hits
                      Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Italians lost in Gibraltar
                  Americans win, taking Gibraltar from Italians with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 6
                  Casualties for Italians: 2 infantry
      
          Non Combat Move - Americans
              1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
              1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
              1 bomber moved from Eastern United States to United Kingdom
              2 carriers, 4 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
              1 artillery moved from 42 Sea Zone to Java
              3 infantry moved from 42 Sea Zone to Java
              2 fighters moved from Hawaiian Islands to Queensland
              1 destroyer moved from 26 Sea Zone to 54 Sea Zone
              1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              1 carrier and 1 transport placed in 101 Sea Zone
              1 bomber placed in Eastern United States
              1 fighter placed in Eastern United States
              1 infantry placed in Eastern United States
              1 battleship and 1 destroyer placed in 10 Sea Zone
              1 marine placed in Western United States
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy nothing; Remaining resources: 7 PUs; 
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 1 aaGun, 1 armour, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour, 1 bomber and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 infantry moved from Iraq to Syria
              1 bomber moved from Persia to Syria
              3 infantry moved from Malaya to Shan State
              1 fighter moved from Burma to Shan State
              1 tactical_bomber moved from India to Shan State
              1 infantry moved from Ethiopia to Italian Somaliland
                    British take Italian Somaliland from Italians
              2 artilleries and 1 infantry moved from Ethiopia to Kenya
              1 armour and 1 mech_infantry moved from Belgian Congo to Tanganyika Territory
      
          Combat - British
              Battle in Shan State
                  British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 1.67 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Syria
                  British attack with 1 bomber and 2 infantry
                  Neutral_Axis defend with 1 infantry
                      British roll dice for 1 bomber and 2 infantry in Syria, round 2 : 1/3 hits, 1.00 expected hits
                      Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Axis lost in Syria
                  British win, taking Syria from Neutral_Axis with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Neutral_Axis: 1 infantry
      
          Non Combat Move - British
              1 bomber moved from Syria to Persia
              1 infantry moved from Northwest Persia to Persia
              1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
              1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
              1 bomber moved from Malta to Persia
              1 fighter moved from Malta to Morocco
              2 fighters moved from Scotland to Novgorod
              1 fighter and 1 tactical_bomber moved from Shan State to Burma
              1 transport moved from 42 Sea Zone to 39 Sea Zone
              1 aaGun, 1 artillery and 9 infantry moved from India to Burma
              1 destroyer moved from 39 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
              1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
              1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
              1 artillery and 1 infantry moved from 79 Sea Zone to West India
              1 tactical_bomber moved from Malta to Morocco
              1 fighter moved from United Kingdom to Morocco
      
          Place Units - British
              1 aaGun, 1 armour and 1 mech_infantry placed in Persia
              1 factory_minor placed in Iraq
              2 mech_infantrys placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6
              British collect 32 PUs; end with 32 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
      
          Place Units - UK_Pacific
              1 armour, 1 bomber and 3 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 21 PUs; end with 21 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
              Some Units in India change ownership: 1 armour, 1 bomber and 3 mech_infantrys
      

      Combat Hit Differential Summary :

      Americans regular : 0.00
      Japanese regular : -0.33
      Italians regular : -0.67
      Neutral_Axis regular : 0.67
      British regular : 1.33
      

      Savegame

      posted in Play Boardgames
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      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 mech_infantry moved from Volgograd to Rostov
              2 infantry moved from Russia to Tambov
              2 infantry moved from Russia to Bryansk
              1 infantry moved from Russia to Vologda
              1 infantry moved from Russia to Smolensk
              1 bomber moved from Russia to Rostov
              1 tactical_bomber moved from Russia to Tambov
              1 fighter moved from Russia to Bryansk
              1 fighter moved from Russia to Smolensk
              1 fighter moved from Russia to Smolensk
              1 fighter moved from Russia to Vologda
              2 armour, 1 fighter, 17 infantry and 1 tactical_bomber moved from Ulaanbaatar to Amur
      
          Combat - Russians
              Battle in Bryansk
                  Russians attack with 1 fighter and 2 infantry
                  Italians defend with 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 2/3 hits, 0.83 expected hits
                      Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Bryansk
                  Russians win, taking Bryansk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in Amur
                  Russians attack with 2 armour, 1 fighter, 17 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      Russians roll dice for 2 armour, 1 fighter, 17 infantry and 1 tactical_bomber in Amur, round 2 : 10/21 hits, 5.00 expected hits
                      Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                  Russians win, taking Amur from Japanese with 2 armour, 1 fighter, 16 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Tambov
                  Russians attack with 2 infantry and 1 tactical_bomber
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 mech_infantry
              Battle in Rostov
                  Russians attack with 1 bomber and 1 mech_infantry
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits
                      Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                  Russians win with 1 bomber remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 mech_infantry
                  Casualties for Germans: 1 mech_infantry
              Battle in Smolensk
                  Russians attack with 2 fighters and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Vologda
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                  Russians win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 tactical_bomber moved from Tambov to Russia
              1 fighter moved from Bryansk to Russia
              1 bomber moved from Rostov to Russia
              1 fighter moved from Smolensk to Russia
              1 fighter moved from Smolensk to Russia
              1 fighter moved from Vologda to Russia
              1 fighter and 1 tactical_bomber moved from Amur to Ulaanbaatar
              1 infantry moved from Buryatia to Ulaanbaatar
              1 aaGun moved from Ulaanbaatar to Amur
      
          Place Units - Russians
              2 artilleries and 8 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 22 PUs; end with 22 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0.67
      Italians regular : -0.33
      Germans regular : 1.67
      Russians regular : 6.67
      

      Savegame

      posted in League
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      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 bomber, 1 submarine and 1 transport; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
      
          Combat - ANZAC
              ANZAC creates battle in territory 42 Sea Zone
      
          Non Combat Move - ANZAC
              1 submarine moved from 42 Sea Zone to 37 Sea Zone
              1 destroyer moved from 44 Sea Zone to 45 Sea Zone
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 submarine and 1 transport placed in 54 Sea Zone
              1 bomber placed in Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 18 PUs; end with 21 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
      
          Combat Move - French
              1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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      TinCanoftheSea
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