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    TinCanoftheSea

    @TinCanoftheSea

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    Best posts made by TinCanoftheSea

    • RE: 👋 Introduce or Re-Introduce Yourself (Current)

      @donutgold Oh yeah for sure, gotta keep this game going for years and years

      posted in Welcome
      T
      TinCanoftheSea
    • RE: Global 2nd edition Q+A ( AAG40.2)

      @dazedwit Page 25 “3 IPCs for each territory that the Soviet Union controls that was originally German, Italian, or pro-Axis neutral.” An interesting thought but it appears it would not work as Afghanistan was not originally pro axis

      posted in Axis & Allies Global 1940
      T
      TinCanoftheSea
    • RE: 👋 Introduce or Re-Introduce Yourself (Current)

      Hey guys, I really just got into A&A over covid but I really wanted to play it beforehand, just never got a chance. I fell in love with classic and now I’ve bought G40 and D day. I will also get triple A soon. It was such a good feeling to find this website because it answered so many questions I had about rules and opened up so many more possibilities for my gaming.

      posted in Welcome
      T
      TinCanoftheSea
    • RE: My favorite turn 1 builds

      @dazedwit I also just noticed I did not mention the UKP airbase, what is the purpose of that? I don’t think I’ve ever seen that before, assuming it goes on Malay?

      posted in Axis & Allies Global 1940
      T
      TinCanoftheSea
    • RE: 👋 Introduce or Re-Introduce Yourself (Current)

      @joefromnorway that’s great to hear! I’m also a youngster on here-16 but it’s a great community. Have you played TripleA ever?

      posted in Welcome
      T
      TinCanoftheSea
    • RE: Should Hainan be Original Chinese ?

      I could see a scenario (albeit unlikely) where China chooses to build infantry on the island, as that would be allowed under the rules, land the fighter, and have a safe landing zone for Allies to threaten nearby Japanese ships.

      posted in Axis & Allies Global 1940
      T
      TinCanoftheSea
    • RE: Der Kuenstler

      @der-kuenstler Thanks for the response, totally understandable

      posted in Player Locator
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      TinCanoftheSea
    • RE: Global 1940 Basic Expansion

      @the-captain awesome, I’ve been looking forward to this

      posted in House Rules
      T
      TinCanoftheSea
    • RE: Post League Game Results Here

      @gamerman01 @Martin Thank you, it was a very good game

      posted in League
      T
      TinCanoftheSea
    • RE: House Rules Compilation & Discussion: Oil!

      Good compilation so far. I’m working on a rule set right now and if I end up with something good I’d make sure to post it here.

      posted in House Rules
      T
      TinCanoftheSea

    Latest posts made by TinCanoftheSea

    • RE: L26 Tincanofthesea (L +46) vs. Discalced (X)

      TripleA Turn Summary: French round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 fighter moved from Western Australia to 42 Sea Zone
              2 fighters moved from India to 42 Sea Zone
              1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
              1 infantry moved from Ethiopia to Italian Somaliland
                    ANZAC take Italian Somaliland from Italians
              1 transport moved from 62 Sea Zone to 56 Sea Zone
              2 infantry moved from Western Australia to 56 Sea Zone
              2 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
      
          Combat - ANZAC
              Battle in 42 Sea Zone
                  ANZAC attack with 1 cruiser, 1 destroyer, 3 fighters and 1 transport
                  Japanese defend with 3 destroyers and 1 submarine
                      ANZAC roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 42 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                      Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 3 destroyers in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                      1 destroyer owned by the ANZAC lost in 42 Sea Zone
                      2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                      ANZAC roll dice for 1 cruiser, 3 fighters and 1 transport in 42 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                      Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 cruiser owned by the ANZAC lost in 42 Sea Zone
                      1 destroyer owned by the Japanese lost in 42 Sea Zone
                  ANZAC win, taking Java from Japanese with 3 fighters and 1 transport remaining. Battle score for attacker is 10
                  Casualties for ANZAC: 1 cruiser and 1 destroyer
                  Casualties for Japanese: 3 destroyers and 1 submarine
              Battle in Java
      
          Non Combat Move - ANZAC
              1 fighter moved from 42 Sea Zone to India
              2 fighters moved from 42 Sea Zone to Western Australia
              2 fighters moved from New Guinea to Western Australia
              2 mech_infantrys moved from New South Wales to Western Australia
      
          Place Units - ANZAC
              2 destroyers placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 15 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              4 infantry moved from Libya to Tobruk
              2 infantry moved from Iraq to Northwest Persia
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : 0.50
      ANZAC regular : 0.67
      

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: L26 Tincanofthesea (L +46) vs. Discalced (X)

      WiFi connection was not working too well, so it posted twice, either one works

      posted in League
      T
      TinCanoftheSea
    • RE: L26 Tincanofthesea (L +46) vs. Discalced (X)

      TripleA Manual Gamesave Post: UK_Pacific round 7

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              4 artilleries and 4 infantry moved from Gibraltar to 92 Sea Zone
              4 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone
              4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
              3 artilleries and 3 infantry moved from Gibraltar to 92 Sea Zone
              3 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
              3 artilleries and 3 infantry moved from 93 Sea Zone to Southern France
      
          Combat - Americans
              Battle in Southern France
              Battle in Normandy Bordeaux
      
          Non Combat Move - Americans
              3 transports moved from 91 Sea Zone to 101 Sea Zone
              4 bombers moved from Eastern United States to United Kingdom
              4 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
              4 artilleries, 3 infantry and 4 transports moved from 101 Sea Zone to 88 Sea Zone
              1 infantry moved from Suriname to 88 Sea Zone
              4 artilleries, 4 infantry and 4 transports moved from 88 Sea Zone to 91 Sea Zone
              1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
              4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
              1 cruiser moved from 92 Sea Zone to 91 Sea Zone
              1 battleship, 1 carrier and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
              2 cruisers moved from 92 Sea Zone to 97 Sea Zone
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              2 fighters and 1 tactical_bomber moved from New Guinea to Western Australia
      
          Place Units - Americans
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Samara: 1 bomber
              EDIT: Adding units owned by Americans to India: 1 bomber
              EDIT: Turning off Edit Mode
              1 destroyer and 2 submarines placed in 10 Sea Zone
              1 fighter and 1 tactical_bomber placed in Western United States
              3 artilleries and 3 infantry placed in Central United States
              1 fighter placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 57 PUs; end with 57 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 artillery and 2 infantry moved from Anhwe to Jehol
      
          Combat - Chinese
              Battle in Jehol
                  Chinese attack with 1 artillery and 2 infantry
                  Japanese defend with 2 armour
                      Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 2 armour in Jehol, round 2 : 2/2 hits, 1.00 expected hits
                      2 infantry owned by the Chinese lost in Jehol
                  1 artillery owned by the Chinese retreated to Anhwe
                  Japanese win, taking Southern France from Germans, taking Normandy Bordeaux from Germans with 2 armour remaining. Battle score for attacker is -6
                  Casualties for Chinese: 2 infantry
      
          Non Combat Move - Chinese
              1 artillery and 9 infantry moved from Shensi to Sikang
              1 fighter moved from Kansu to Sikang
              1 infantry moved from Shensi to Szechwan
              1 infantry moved from Kansu to Tsinghai
      
          Place Units - Chinese
              4 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 12 PUs
      
          Purchase Units - British
              British buy 1 artillery, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 artillery and 3 infantry moved from Egypt to 98 Sea Zone
              1 artillery, 3 infantry and 3 transports moved from 98 Sea Zone to 96 Sea Zone
              1 artillery moved from Libya to 96 Sea Zone
              1 infantry moved from Malta to 96 Sea Zone
              2 artilleries, 4 infantry and 4 transports moved from 96 Sea Zone to 97 Sea Zone
              2 artilleries and 3 infantry moved from 97 Sea Zone to Greece
              1 infantry moved from 97 Sea Zone to Northern Italy
              1 armour moved from Rostov to Tambov
                    British take Tambov from Germans
              1 armour moved from Tambov to Samara
      
          Combat - British
              Battle in Greece
              Battle in Northern Italy
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern France
              1 battleship moved from 96 Sea Zone to 97 Sea Zone
              1 destroyer moved from 98 Sea Zone to 97 Sea Zone
              3 mech_infantrys moved from Persia to Caucasus
              2 fighters moved from Rostov to Samara
              1 fighter and 1 tactical_bomber moved from India to Samara
              2 armour moved from Belgian Congo to Egypt
              2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
              2 transports moved from 92 Sea Zone to 98 Sea Zone
              1 transport moved from 92 Sea Zone to 110 Sea Zone
              1 destroyer moved from 98 Sea Zone to 97 Sea Zone
              1 cruiser moved from 97 Sea Zone to 93 Sea Zone
      
          Place Units - British
              1 transport placed in 110 Sea Zone
              2 fighters placed in Persia
              1 artillery and 2 infantry placed in Egypt
      
          Turn Complete - British
              British collect 38 PUs; end with 38 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
      
          Place Units - UK_Pacific
              3 artilleries placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Some Units in India change ownership: 3 artilleries
      

      Combat Hit Differential Summary :

      Chinese regular : -0.83
      Japanese regular : 1.00
      

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: L26 Tincanofthesea (L +46) vs. Discalced (X)

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              4 artilleries and 4 infantry moved from Gibraltar to 92 Sea Zone
              4 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone
              4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
              3 artilleries and 3 infantry moved from Gibraltar to 92 Sea Zone
              3 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
              3 artilleries and 3 infantry moved from 93 Sea Zone to Southern France
      
          Combat - Americans
              Battle in Southern France
              Battle in Normandy Bordeaux
      
          Non Combat Move - Americans
              3 transports moved from 91 Sea Zone to 101 Sea Zone
              4 bombers moved from Eastern United States to United Kingdom
              4 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
              4 artilleries, 3 infantry and 4 transports moved from 101 Sea Zone to 88 Sea Zone
              1 infantry moved from Suriname to 88 Sea Zone
              4 artilleries, 4 infantry and 4 transports moved from 88 Sea Zone to 91 Sea Zone
              1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
              4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
              1 cruiser moved from 92 Sea Zone to 91 Sea Zone
              1 battleship, 1 carrier and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
              2 cruisers moved from 92 Sea Zone to 97 Sea Zone
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              2 fighters and 1 tactical_bomber moved from New Guinea to Western Australia
      
          Place Units - Americans
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Samara: 1 bomber
              EDIT: Adding units owned by Americans to India: 1 bomber
              EDIT: Turning off Edit Mode
              1 destroyer and 2 submarines placed in 10 Sea Zone
              1 fighter and 1 tactical_bomber placed in Western United States
              3 artilleries and 3 infantry placed in Central United States
              1 fighter placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 57 PUs; end with 57 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 artillery and 2 infantry moved from Anhwe to Jehol
      
          Combat - Chinese
              Battle in Jehol
                  Chinese attack with 1 artillery and 2 infantry
                  Japanese defend with 2 armour
                      Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 2 armour in Jehol, round 2 : 2/2 hits, 1.00 expected hits
                      2 infantry owned by the Chinese lost in Jehol
                  1 artillery owned by the Chinese retreated to Anhwe
                  Japanese win, taking Greece from Italians, taking Northern Italy from Italians, taking Southern France from Germans, taking Normandy Bordeaux from Germans with 2 armour remaining. Battle score for attacker is -6
                  Casualties for Chinese: 2 infantry
      
          Non Combat Move - Chinese
              1 artillery and 9 infantry moved from Shensi to Sikang
              1 fighter moved from Kansu to Sikang
              1 infantry moved from Shensi to Szechwan
              1 infantry moved from Kansu to Tsinghai
      
          Place Units - Chinese
              4 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 12 PUs
      
          Purchase Units - British
              British buy 1 artillery, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 artillery and 3 infantry moved from Egypt to 98 Sea Zone
              1 artillery, 3 infantry and 3 transports moved from 98 Sea Zone to 96 Sea Zone
              1 artillery moved from Libya to 96 Sea Zone
              1 infantry moved from Malta to 96 Sea Zone
              2 artilleries, 4 infantry and 4 transports moved from 96 Sea Zone to 97 Sea Zone
              2 artilleries and 3 infantry moved from 97 Sea Zone to Greece
              1 infantry moved from 97 Sea Zone to Northern Italy
              1 armour moved from Rostov to Tambov
                    British take Tambov from Germans
              1 armour moved from Tambov to Samara
      
          Combat - British
              Battle in Greece
              Battle in Northern Italy
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern France
              1 battleship moved from 96 Sea Zone to 97 Sea Zone
              1 destroyer moved from 98 Sea Zone to 97 Sea Zone
              3 mech_infantrys moved from Persia to Caucasus
              2 fighters moved from Rostov to Samara
              1 fighter and 1 tactical_bomber moved from India to Samara
              2 armour moved from Belgian Congo to Egypt
              2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
              2 transports moved from 92 Sea Zone to 98 Sea Zone
              1 transport moved from 92 Sea Zone to 110 Sea Zone
              1 destroyer moved from 98 Sea Zone to 97 Sea Zone
              1 cruiser moved from 97 Sea Zone to 93 Sea Zone
      
          Place Units - British
              1 transport placed in 110 Sea Zone
              2 fighters placed in Persia
              1 artillery and 2 infantry placed in Egypt
      
          Turn Complete - British
              British collect 38 PUs; end with 38 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
      
          Place Units - UK_Pacific
              3 artilleries placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Some Units in India change ownership: 3 artilleries
      

      Combat Hit Differential Summary :

      Chinese regular : -0.83
      Japanese regular : 1.00
      

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: Should Hainan be Original Chinese ?

      I could see a scenario (albeit unlikely) where China chooses to build infantry on the island, as that would be allowed under the rules, land the fighter, and have a safe landing zone for Allies to threaten nearby Japanese ships.

      posted in Axis & Allies Global 1940
      T
      TinCanoftheSea
    • RE: L26 Tincanofthesea (L +46) vs. Discalced (X)

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 7
      
          Combat Move - Russians
              1 fighter and 2 tactical_bombers moved from Rostov to Tambov
              1 infantry moved from Samara to Tambov
              1 armour moved from Samara to Vologda
                    Russians take Vologda from Germans
              1 armour moved from Vologda to Samara
      
          Combat - Russians
              Battle in Tambov
                  Russians attack with 1 fighter, 1 infantry and 2 tactical_bombers
                  Germans defend with 2 artilleries
                      Russians roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 2/4 hits, 1.83 expected hits
                      Germans roll dice for 2 artilleries in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Tambov
                      2 artilleries owned by the Germans lost in Tambov
                  Russians win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 5
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 artilleries
      
          Non Combat Move - Russians
              1 fighter and 2 tactical_bombers moved from Tambov to Samara
              1 infantry moved from Kansu to Novosibirsk
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Germans regular : 0.33
      Russians regular : 0.17
      

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: Post League Game Results Here

      Booper (L+44) over Tincanofthesea OOB
      https://www.axisandallies.org/forums/topic/42343/l26-oob-tincanofthesea-x-vs-booper-l-44/122?_=1774042008220

      posted in League
      T
      TinCanoftheSea
    • RE: L26 OOB TinCanoftheSea (X) vs Booper (L+44)

      @Booper Yeah I think I’ll call a forfeit, and we could swap sides soon, perhaps after my other game finishes, I’m quite busy as of late. I wonder how much of a difference it would have made if instead of attack your fleet with all my German airforce if I flew them to the middle east to support Italy instead. I chose the fleet to set you back but it probably did the opposite and it forced me to withdraw Italy and allowed you to make Persia untakeable.

      posted in League
      T
      TinCanoftheSea
    • RE: L26 Tincanofthesea (L +46) vs. Discalced (X)

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from New Guinea to Dutch New Guinea
              2 fighters moved from Western Australia to Dutch New Guinea
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                    ANZAC take Ethiopia from Italians
      
          Combat - ANZAC
              Battle in Dutch New Guinea
                  ANZAC attack with 2 fighters and 2 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      ANZAC roll dice for 2 fighters and 2 infantry in Dutch New Guinea, round 2 : 2/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Dutch New Guinea
                  ANZAC win, taking Dutch New Guinea from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - ANZAC
              2 fighters moved from Dutch New Guinea to New Guinea
              1 destroyer moved from 55 Sea Zone to 54 Sea Zone
              1 cruiser moved from 56 Sea Zone to 54 Sea Zone
              2 fighters moved from Western Australia to India
              1 fighter and 2 mech_infantrys moved from New South Wales to Western Australia
              1 aaGun moved from South Australia to Western Australia
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              2 mech_infantrys placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 11 PUs; end with 11 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
              4 infantry moved from Tunisia to Libya
              2 infantry moved from Trans-Jordan to Iraq
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0.67
      ANZAC regular : 0.67
      

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: L26 Tincanofthesea (L +46) vs. Discalced (X)

      Looking at the hit statistics, I think that is the highest score I’ve ever seen the AA guns be, and definitely the lowest I’ve seen regular, that’s bonkers

      posted in League
      T
      TinCanoftheSea