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    Posts made by TigerAce1944

    • RE: G40 ErinmoreS (Axis) vs TigerAce1944 and IronFish (Allies) Plus Tech Bonus

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 1 armour, 3 artilleries and 7 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Russians
              2 artilleries and 7 infantry moved from Karelia to Finland
              2 fighters, 2 infantry and 1 tactical_bomber moved from Novgorod to Baltic States
              1 infantry moved from Novgorod to Vyborg
                    Russians take Vyborg from Germans
              3 infantry moved from Central Mongolia to Suiyuyan
              2 infantry moved from Kansu to Suiyuyan
      
          Combat - Russians
              Russians creates battle in territory 125 Sea Zone
              Battle in 125 Sea Zone
                  Russians attack with 1 submarine
                  Germans defend with 1 submarine
                  1 submarine owned by the Germans Submerged
                      Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
              Battle in Finland
                  Russians attack with 2 artilleries and 7 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 2 artilleries and 7 infantry in Finland, round 2 : 2/9 hits, 2.50 expected hits
                      Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Finland
                  Russians winRussians win, taking 125 Sea Zone from Neutral with 1 submarine remaining, taking Finland from Germans with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Baltic States
                  Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 artillery
                      Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 2.00 expected hits
                      Germans roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 artillery
              Battle in Suiyuyan
                  Russians attack with 5 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 5 infantry in Suiyuyan, round 2 : 2/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Russians win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
      
          Non Combat Move - Russians
              1 infantry moved from Olgiy to Kansu
              1 artillery and 4 infantry moved from Ukraine to Western Ukraine
              2 fighters and 1 tactical_bomber moved from Baltic States to Western Ukraine
              1 artillery and 4 infantry moved from Bryansk to Western Ukraine
              1 armour moved from Russia to Western Ukraine
              1 artillery and 2 infantry moved from Russia to Bryansk
      
          Place Units - Russians
              1 artillery and 2 infantry placed in Ukraine
              1 artillery and 2 infantry placed in Novgorod
              1 armour, 1 artillery and 3 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 33 PUs; end with 35 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.67
      Russians : 0.33
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
      T
      TigerAce1944
    • RE: G40 ErinmoreS (Axis) vs TigerAce1944 and IronFish (Allies) Plus Tech Bonus

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 armour and 1 infantry moved from Western United States to 10 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 tactical_bomber moved from Western United States to Hawaiian Islands
              1 tactical_bomber moved from Central United States to 101 Sea Zone
              1 fighter moved from Eastern United States to 101 Sea Zone
              1 bomber moved from Central United States to Hawaiian Islands
      
          Place Units - Americans
              1 carrier and 2 destroyers placed in 101 Sea Zone
              1 battleship placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      TigerAce1944
    • RE: G40 ErinmoreS (Axis) vs TigerAce1944 and IronFish (Allies) Plus Tech Bonus

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 1 PUs; 
      
          Politics - Russians
              Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Russians
              2 artilleries and 8 infantry moved from Novgorod to Karelia
              1 artillery and 2 infantry moved from Novgorod to Baltic States
              1 fighter and 1 tactical_bomber moved from Russia to Karelia
              1 fighter moved from Novgorod to Baltic States
      
          Combat - Russians
              Battle in Baltic States
                  Russians attack with 1 artillery, 1 fighter and 2 infantry
                  Germans defend with 2 infantry
                      Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.50 expected hits
                      Germans roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Baltic States
                      Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 3 : 4/4 hits, 1.50 expected hits
                      Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
              Battle in Karelia
                  Russians attack with 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
                  Germans defend with 3 infantry
                      Russians roll dice for 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in Karelia, round 2 : 3/12 hits, 3.83 expected hits
                      Germans roll dice for 3 infantry in Karelia, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia
                  Russians win, taking Karelia from Germans with 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 3 infantry
      
          Non Combat Move - Russians
              1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
              1 infantry moved from Novgorod to Belarus
              1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
              2 infantry moved from Rostov to Ukraine
              2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
              1 artillery and 4 infantry moved from Russia to Bryansk
              1 submarine moved from 127 Sea Zone to 125 Sea Zone
              2 infantry moved from Olgiy to Kansu
              1 infantry moved from Dzavhan to Olgiy
              2 infantry moved from Buyant-Uhaa to Central Mongolia
              1 infantry moved from Ulaanbaatar to Central Mongolia
              1 fighter moved from Baltic States to Novgorod
      
          Place Units - Russians
              1 artillery and 2 infantry placed in Ukraine
              1 artillery and 2 infantry placed in Novgorod
              1 armour, 1 artillery and 2 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 35 PUs; end with 36 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.00
      Russians : 1.17
      

      Savegame

      posted in Play Boardgames
      T
      TigerAce1944
    • RE: G40 ErinmoreS (Axis) vs TigerAce1944 and IronFish (Allies) Plus Tech Bonus

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 bomber, 1 destroyer, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 destroyer and 1 submarine moved from 35 Sea Zone to 49 Sea Zone
              1 fighter moved from Philippines to Guam
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from Western United States to Hawaiian Islands
              1 bomber moved from Central United States to Hawaiian Islands
              1 armour moved from Central United States to Western United States
      
          Place Units - Americans
              1 destroyer placed in 101 Sea Zone
              1 transport placed in 10 Sea Zone
              1 infantry and 1 tactical_bomber placed in Western United States
              1 bomber and 1 tactical_bomber placed in Central United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      TigerAce1944
    • RE: G40 ErinmoreS (Axis) vs TigerAce1944 and IronFish (Allies) Plus Tech Bonus

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Combat - Russians
      
          Non Combat Move - Russians
              1 infantry moved from Archangel to Novgorod
              2 infantry moved from Caucasus to Rostov
              1 armour and 1 mech_infantry moved from Volgograd to Ukraine
              1 infantry moved from Bessarabia to Western Ukraine
              1 infantry moved from Eastern Poland to Western Ukraine
              2 infantry moved from Baltic States to Novgorod
              1 infantry moved from Belarus to Novgorod
              1 armour and 1 mech_infantry moved from Russia to Western Ukraine
              1 artillery and 1 infantry moved from Russia to Bryansk
              2 aaGuns moved from Russia to Bryansk
              2 aaGuns and 6 infantry moved from Sakha to Amur
              6 infantry moved from Buryatia to Amur
              3 infantry moved from Vyborg to Novgorod
              1 infantry moved from Karelia to Novgorod
      
          Place Units - Russians
              1 artillery and 2 infantry placed in Ukraine
              2 artilleries and 1 infantry placed in Novgorod
              1 artillery and 4 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      TigerAce1944
    • RE: Ironfish and ally (Axis) vs erinmores (Allies)

      TripleA Turn Summary: Japanese round 16

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 16
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 3 destroyers, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 fighter and 1 tactical_bomber moved from Midway to 25 Sea Zone
              1 submarine moved from 21 Sea Zone to 34 Sea Zone
              2 artilleries moved from Szechwan to Yunnan
              1 artillery, 2 infantry and 1 mech_infantry moved from Kwangsi to French Indo China
              2 fighters and 1 tactical_bomber moved from Kiangsu to French Indo China
              1 artillery, 4 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Hunan to Yunnan
              1 fighter moved from Kwangtung to French Indo China
              1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
      
          Combat - Japanese
              Battle in 34 Sea Zone
                  Japanese attack with 1 submarine
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 34 Sea Zone
                      Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  Japanese win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in 25 Sea Zone
                  Japanese attack with 1 fighter and 1 tactical_bomber
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                      Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 25 Sea Zone
                  Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in French Indo China
                  Japanese attack with 1 artillery, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                  British defend with 3 armour
                      Japanese roll dice for 1 artillery, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in French Indo China, round 2 : 1/10 hits, 4.50 expected hits
                      UK_Pacific roll dice for 3 armour in French Indo China, round 2 : 1/3 hits, 1.50 expected hits
                      1 infantry owned by the Japanese and 1 armour owned by the British lost in French Indo China
                      Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in French Indo China, round 3 : 3/9 hits, 4.33 expected hits
                      UK_Pacific roll dice for 2 armour in French Indo China, round 3 : 2/2 hits, 1.00 expected hits
                      1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 armour owned by the British lost in French Indo China
                  Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Japanese: 2 infantry and 1 mech_infantry
                  Casualties for British: 3 armour
              Battle in Yunnan
                  Japanese attack with 3 artilleries, 3 fighters and 3 mech_infantrys
                  British defend with 1 artillery and 1 infantry
                      Japanese roll dice for 3 artilleries, 3 fighters and 3 mech_infantrys in Yunnan, round 2 : 4/9 hits, 3.50 expected hits
                      Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 3 artilleries, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 7
                  Casualties for British: 1 artillery and 1 infantry
      
          Non Combat Move - Japanese
              1 aaGun moved from Hunan to Yunnan
              1 artillery and 1 infantry moved from Kiangsi to Kwangsi
              1 artillery moved from Kiangsu to Kiangsi
              1 armour and 2 mech_infantrys moved from Shantung to Hunan
              3 fighters moved from Yunnan to Hunan
              4 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
              2 mech_infantrys moved from Kiangsu to Hunan
              1 submarine moved from 19 Sea Zone to 6 Sea Zone
              1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway
              1 fighter moved from Japan to Midway
      
          Place Units - Japanese
              3 destroyers placed in 6 Sea Zone
              1 infantry placed in Japan
              1 artillery and 2 mech_infantrys placed in Kiangsu
              3 mech_infantrys placed in Shantung
      
          Turn Complete - Japanese
              Japanese collect 54 PUs; end with 54 PUs
      

      Combat Hit Differential Summary :

      Americans : -0.33
      Chinese : -0.67
      UK_Pacific : 0.50
      Japanese : -3.83
      

      Savegame

      posted in Play Boardgames
      T
      TigerAce1944
    • RE: Ironfish and ally (Axis) vs erinmores (Allies)

      TripleA Turn Summary: Japanese round 15

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 15
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
              1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
              1 fighter moved from Kiangsi to 35 Sea Zone
              1 artillery and 2 infantry moved from Kiangsi to Kwangsi
              1 mech_infantry moved from Kiangsu to Kwangsi
              1 armour and 2 mech_infantrys moved from Hunan to French Indo China
              4 fighters moved from Hunan to Kwangsi
              2 submarines moved from 6 Sea Zone to 19 Sea Zone
              2 fighters and 1 tactical_bomber moved from Hunan to 19 Sea Zone
              1 armour moved from Yunnan to Shan State
                    Japanese take Shan State from UK_Pacific
              1 armour moved from Shan State to French Indo China
              3 artilleries and 1 mech_infantry moved from Yunnan to French Indo China
      
          Combat - Japanese
              Battle in 35 Sea Zone
                  Japanese attack with 1 fighter
                  ANZAC defend with 4 transports
                      4 transports owned by the ANZAC lost in 35 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 28
                  Casualties for ANZAC: 4 transports
              Battle in 21 Sea Zone
                  Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                      Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 21 Sea Zone
                  Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in 19 Sea Zone
                  Japanese attack with 2 fighters, 2 submarines and 1 tactical_bomber
                  ANZAC defend with 1 battleship
                      Japanese roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                      ANZAC roll dice for 1 battleship in 19 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 submarine owned by the Japanese and 1 battleship owned by the ANZAC lost in 19 Sea Zone
                  Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                  Casualties for Japanese: 1 submarine
                  Casualties for ANZAC: 1 battleship
              Battle in 25 Sea Zone
                  Japanese attack with 1 fighter and 1 tactical_bomber
                  ANZAC defend with 1 destroyer
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                      ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the ANZAC lost in 25 Sea Zone
                  Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for ANZAC: 1 destroyer
              Battle in Kwangsi
                  Japanese attack with 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry
                  British defend with 1 armour and 1 mech_infantry
                      Japanese roll dice for 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry in Kwangsi, round 2 : 2/8 hits, 3.17 expected hits
                      Chinese roll dice for 1 armour and 1 mech_infantry in Kwangsi, round 2 : 0/2 hits, 0.83 expected hits
                      1 mech_infantry owned by the British and 1 armour owned by the British lost in Kwangsi
                  Japanese win, taking Kwangsi from Chinese with 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                  Casualties for British: 1 armour and 1 mech_infantry
              Battle in French Indo China
                  Japanese attack with 2 armour, 3 artilleries and 3 mech_infantrys
                  Americans defend with 1 mech_infantry
                      Japanese roll dice for 2 armour, 3 artilleries and 3 mech_infantrys in French Indo China, round 2 : 5/8 hits, 3.00 expected hits
                      UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Americans lost in French Indo China
                  Japanese win, taking French Indo China from UK_Pacific with 2 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 4
                  Casualties for Americans: 1 mech_infantry
      
          Non Combat Move - Japanese
              1 infantry moved from Hunan to Yunnan
              1 artillery moved from Sikang to Szechwan
              4 fighters moved from Kwangsi to Hunan
              1 fighter moved from 35 Sea Zone to Kwangtung
              1 tactical_bomber moved from Kiangsu to Hunan
              1 artillery and 1 infantry moved from Kiangsu to Kiangsi
              3 mech_infantrys moved from Shantung to Hunan
              2 fighters and 1 tactical_bomber moved from 19 Sea Zone to Kiangsu
              1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
              1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway
      
          Place Units - Japanese
              1 destroyer and 1 transport placed in 6 Sea Zone
              1 artillery and 2 mech_infantrys placed in Kiangsu
              1 armour and 2 mech_infantrys placed in Shantung
              1 fighter and 1 infantry placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1,4,2
              Japanese collect 51 PUs (4 lost to blockades); end with 51 PUs
      

      Combat Hit Differential Summary :

      Americans : -0.33
      ANZAC : 0.00
      Chinese : -0.83
      UK_Pacific : -0.33
      Japanese : 1.83
      

      Savegame

      posted in Play Boardgames
      T
      TigerAce1944
    • RE: Ironfish and ally (Axis) vs erinmores (Allies)

      TripleA Turn Summary: Japanese round 14

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 14
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 fighter, 2 infantry, 4 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Siberia to Soviet Far East
                    Japanese take Soviet Far East from Americans
              1 infantry moved from Siberia to 5 Sea Zone
              1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
              1 infantry moved from 8 Sea Zone to Aleutian Islands
              1 artillery and 1 infantry moved from Szechwan to Yunnan
              1 armour moved from Sikang to Yunnan
              2 artilleries and 2 infantry moved from Hunan to Yunnan
              1 artillery and 2 infantry moved from Kiangsi to Kwangsi
              1 mech_infantry moved from Kiangsi to Yunnan
              3 bombers moved from Japan to 33 Sea Zone
              1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
              1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
              1 bomber moved from Midway to 33 Sea Zone
              1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
      
          Combat - Japanese
              Battle in Aleutian Islands
              Battle in Yunnan
                  Japanese attack with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
                  British defend with 2 infantry
                      Japanese roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Yunnan, round 2 : 2/8 hits, 2.83 expected hits
                      Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                  Japanese win, taking Aleutian Islands from Americans, taking Yunnan from Chinese with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 2 infantry
              Battle in Kwangsi
                  Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                  British defend with 1 armour
                      Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits, 2.17 expected hits
                      Chinese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the British lost in Kwangsi
                  Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for British: 1 armour
              Battle in 33 Sea Zone
                  Japanese attack with 4 bombers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                  ANZAC defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 3 transports
                      Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 4 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits
                  Units damaged: 1 carrier owned by the ANZAC and 1 battleship owned by the ANZAC
                      ANZAC roll dice for 4 submarines in 33 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
                      ANZAC roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports in 33 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                      1 destroyer owned by the Japanese, 2 submarines owned by the Japanese and 2 submarines owned by the ANZAC lost in 33 Sea Zone
                  2 submarines owned by the ANZAC Submerged
                      Japanese roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 3 : 3/6 hits, 3.83 expected hits
                      ANZAC roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports in 33 Sea Zone, round 3 : 3/6 hits, 3.17 expected hits
                      1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 33 Sea Zone
                      Japanese roll dice for 3 bombers in 33 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits
                      ANZAC roll dice for 1 battleship, 2 fighters and 3 transports in 33 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits
                      2 fighters owned by the ANZAC and 2 bombers owned by the Japanese lost in 33 Sea Zone
                      Japanese roll dice for 1 bomber in 33 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
                      ANZAC roll dice for 1 battleship and 3 transports in 33 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                      1 bomber owned by the Japanese lost in 33 Sea Zone
                  ANZAC win with 1 battleship and 3 transports remaining. Battle score for attacker is -21
                  Casualties for Japanese: 4 bombers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                  Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
      
          Non Combat Move - Japanese
              1 battleship, 1 carrier, 2 cruisers, 10 destroyers and 4 submarines moved from 25 Sea Zone to 6 Sea Zone
              1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
              1 artillery moved from Sikang to Szechwan
              1 artillery moved from Kazakhstan to Sikang
              1 artillery and 1 infantry moved from Anhwe to Hunan
              1 artillery and 2 infantry moved from Kiangsu to Kiangsi
              1 armour and 2 mech_infantrys moved from Shantung to Hunan
              1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
              1 tactical_bomber moved from Midway to Kiangsu
              1 fighter moved from Japan to Kiangsi
      
          Place Units - Japanese
              1 submarine placed in 6 Sea Zone
              3 mech_infantrys placed in Shantung
              1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
              1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 54 PUs; end with 54 PUs
      

      Combat Hit Differential Summary :

      ANZAC : -0.67
      Chinese : -0.17
      Japanese : -3.33
      

      Savegame

      posted in Play Boardgames
      T
      TigerAce1944
    • RE: Ironfish and ally (Axis) vs erinmores (Allies)

      TripleA Turn Summary: Japanese round 13

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 13
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery and 1 infantry moved from Shensi to Sikang
              1 armour moved from Turkmenistan to Sikang
              1 artillery and 1 infantry moved from Kweichow to Szechwan
              1 fighter and 1 tactical_bomber moved from Hunan to Szechwan
              1 artillery, 5 fighters and 1 mech_infantry moved from Hunan to Yunnan
              1 infantry moved from Amur to Siberia
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
              2 infantry moved from 5 Sea Zone to Siberia
              1 battleship, 1 carrier, 2 cruisers, 10 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
              1 tactical_bomber moved from Japan to 25 Sea Zone
              1 bomber, 1 fighter and 1 tactical_bomber moved from Caroline Islands to 25 Sea Zone
              3 bombers moved from Japan to Siberia
      
          Combat - Japanese
              Battle in 25 Sea Zone
                  Japanese attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 10 destroyers, 2 fighters, 4 submarines and 3 tactical_bombers
                  Americans defend with 1 destroyer
                      Japanese roll dice for 4 submarines in 25 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                      Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 25 Sea Zone
                  Japanese win with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 10 destroyers, 2 fighters, 4 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in Siberia
                  Japanese attack with 3 bombers and 3 infantry
                  Americans defend with 2 infantry
                      Japanese roll dice for 3 bombers and 3 infantry in Siberia, round 2 : 2/6 hits, 2.50 expected hits
                      Americans roll dice for 2 infantry in Siberia, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Siberia
                  Japanese win, taking Siberia from Americans with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 2 infantry
              Battle in Szechwan
                  Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 1.83 expected hits
                      Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Szechwan
                  Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Sikang
                  Japanese attack with 1 armour, 1 artillery and 1 infantry
                  British defend with 1 mech_infantry
                      Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Sikang, round 2 : 1/3 hits, 1.17 expected hits
                      Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Sikang
                  Japanese win, taking Sikang from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 mech_infantry
              Battle in Yunnan
                  Japanese attack with 1 artillery, 5 fighters and 1 mech_infantry
                  British defend with 2 infantry
                      Japanese roll dice for 1 artillery, 5 fighters and 1 mech_infantry in Yunnan, round 2 : 3/7 hits, 3.17 expected hits
                      Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the British lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 artillery, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
      
          Non Combat Move - Japanese
              5 fighters moved from Yunnan to Hunan
              1 fighter and 1 tactical_bomber moved from Szechwan to Hunan
              1 artillery and 2 infantry moved from Anhwe to Hunan
              1 artillery and 2 infantry moved from Kiangsi to Kwangsi
              1 artillery and 2 infantry moved from Kiangsu to Kiangsi
              1 mech_infantry moved from Shantung to Kiangsi
              1 artillery and 1 infantry moved from Shantung to Anhwe
              3 bombers moved from Siberia to Japan
              1 fighter and 2 tactical_bombers moved from 25 Sea Zone to Midway
              1 artillery moved from Novosibirsk to Kazakhstan
              1 bomber moved from 25 Sea Zone to Midway
      
          Place Units - Japanese
              1 destroyer and 2 submarines placed in 6 Sea Zone
              1 artillery and 2 infantry placed in Kiangsu
              1 armour and 2 mech_infantrys placed in Shantung
              1 fighter placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 53 PUs; end with 53 PUs
      

      Combat Hit Differential Summary :

      Americans : 0.00
      Chinese : -0.33
      Japanese : -1.00
      

      Savegame

      posted in Play Boardgames
      T
      TigerAce1944
    • RE: Ironfish and ally (Axis) vs erinmores (Allies)

      TripleA Turn Summary: Japanese round 12

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 12
      
          Purchase Units - Japanese
              Japanese buy 3 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery moved from Anhwe to Kweichow
              1 armour moved from Novosibirsk to Turkmenistan
                    Japanese take Kazakhstan from Russians
                    Japanese take Turkmenistan from Russians
              1 infantry moved from Hunan to Yunnan
                    Japanese take Yunnan from Chinese
              1 fighter, 1 infantry and 1 tactical_bomber moved from Hunan to Kweichow
              1 mech_infantry moved from Hunan to Kwangsi
              1 mech_infantry moved from Kwangsi to French Indo China
                    Japanese take French Indo China from UK_Pacific
      
          Combat - Japanese
              Battle in Kweichow
                  Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                  British defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.83 expected hits
                      Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Kweichow
                  Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Japanese
              1 artillery and 1 infantry moved from Tsinghai to Shensi
              1 artillery moved from Timguska to Novosibirsk
              1 artillery and 2 infantry moved from Shantung to Anhwe
              1 artillery and 2 infantry moved from Kiangsu to Kiangsi
              1 fighter and 1 tactical_bomber moved from Kweichow to Hunan
              1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 6 Sea Zone
              2 bombers moved from Hunan to Japan
              1 bomber, 1 fighter and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
              1 bomber, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
      
          Place Units - Japanese
              1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
              1 artillery and 2 infantry placed in Kiangsu
              1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
              1 artillery placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 54 PUs; end with 54 PUs
      

      Combat Hit Differential Summary :

      Chinese : -0.33
      Japanese : 0.17
      

      Savegame

      posted in Play Boardgames
      T
      TigerAce1944
    • RE: Ironfish and ally (Axis) vs erinmores (Allies)

      TripleA Turn Summary: Japanese round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 11
      
          Purchase Units - Japanese
              Japanese buy 2 artilleries, 1 bomber, 1 destroyer, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 units repaired.
              1 artillery moved from Yenisey to Timguska
                    Japanese take Timguska from Russians
              1 armour moved from Evenkiyskiy to Urals
                    Japanese take Urals from Russians
              1 armour moved from Urals to Novosibirsk
                    Japanese take Novosibirsk from Russians
              1 infantry moved from Kansu to Tsinghai
              1 artillery moved from Shensi to Tsinghai
              1 bomber moved from Guam to 42 Sea Zone
              2 bombers moved from Hunan to Tsinghai
              1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
              1 battleship and 2 cruisers moved from 6 Sea Zone to 35 Sea Zone
              1 fighter and 1 tactical_bomber moved from Guam to Philippines
      
          Combat - Japanese
              Battle in 42 Sea Zone
                  Japanese attack with 1 bomber
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 42 Sea Zone
                  Japanese win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in Philippines
                  Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                  Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
                      Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits, 1.83 expected hits
                      Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the ANZAC lost in Philippines
                  Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 2 infantry
              Battle in Tsinghai
                  Japanese attack with 1 artillery, 2 bombers and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Tsinghai, round 2 : 3/4 hits, 2.00 expected hits
                      Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Tsinghai
                  Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
              1 artillery moved from Kweichow to Hunan
              1 artillery and 2 infantry moved from Anhwe to Hunan
              2 mech_infantrys moved from Kiangsu to Hunan
              1 artillery moved from Kiangsu to Anhwe
              2 bombers moved from Tsinghai to Hunan
              2 destroyers moved from 21 Sea Zone to 35 Sea Zone
              1 carrier, 2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
              1 bomber moved from 42 Sea Zone to Paulau Island
              1 fighter and 1 tactical_bomber moved from Japan to Paulau Island
      
          Place Units - Japanese
              1 destroyer placed in 6 Sea Zone
              1 artillery and 2 infantry placed in Kiangsu
              1 artillery and 2 infantry placed in Shantung
              1 bomber and 1 tactical_bomber placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3,1,4
              Japanese collect 52 PUs (4 lost to blockades); end with 52 PUs
      

      Combat Hit Differential Summary :

      Americans : -0.67
      Chinese : -0.33
      Japanese : 1.00
      

      Savegame

      posted in Play Boardgames
      T
      TigerAce1944
    • RE: Ironfish and ally (Axis) vs erinmores (Allies)

      TripleA Turn Summary: Japanese round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 10
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 cruiser, 1 destroyer, 1 factory_upgrade and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery moved from Yakut S.S.R. to Yenisey
                    Japanese take Yenisey from Russians
              1 armour moved from Yakut S.S.R. to Evenkiyskiy
                    Japanese take Evenkiyskiy from Russians
              1 infantry moved from Suiyuyan to Kansu
                    Japanese take Kansu from Chinese
              1 artillery and 1 infantry moved from Suiyuyan to Shensi
              2 destroyers and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
              2 bombers moved from Kwangsi to Shensi
              6 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Kwangsi to Yunnan
      
          Combat - Japanese
              Battle in 21 Sea Zone
                  Japanese attack with 2 destroyers and 1 submarine
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 destroyers in 21 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
                  Japanese win with 2 destroyers remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 submarine
                  Casualties for Americans: 1 submarine
              Battle in Yunnan
                  Japanese attack with 6 fighters, 2 mech_infantrys and 1 tactical_bomber
                  British defend with 1 artillery and 1 infantry
                      Japanese roll dice for 6 fighters, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 4/9 hits, 4.00 expected hits
                      Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 6 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for British: 1 artillery and 1 infantry
              Battle in Shensi
                  Japanese attack with 1 artillery, 2 bombers and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Shensi, round 2 : 1/4 hits, 2.00 expected hits
                      Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                  Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 aaGun moved from Kwangsi to Hunan
              6 fighters and 1 tactical_bomber moved from Yunnan to Hunan
              2 bombers moved from Shensi to Hunan
              1 artillery moved from Anhwe to Kweichow
              1 artillery and 2 infantry moved from Kiangsu to Anhwe
              1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
              1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
              1 battleship, 1 carrier, 1 cruiser, 4 destroyers and 2 submarines moved from 17 Sea Zone to 6 Sea Zone
              1 infantry moved from Siberia to Amur
              1 bomber, 1 fighter and 1 tactical_bomber moved from Japan to Guam
      
          Place Units - Japanese
              1 artillery and 2 mech_infantrys placed in Kiangsu
              1 cruiser and 1 destroyer placed in 6 Sea Zone
              Japanese undo move 1.
              1 artillery and 2 mech_infantrys placed in Kiangsu
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3,5,4,3,4,5,5,3,4
              Japanese collect 51 PUs (4 lost to blockades); end with 51 PUs
              Turning on Edit Mode
              EDIT: Adding units owned by Japanese to Shantung: 1 factory_minor
              EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Americans : 0.83
      Chinese : -1.00
      Japanese : -1.00
      

      Savegame

      posted in Play Boardgames
      T
      TigerAce1944
    • RE: Ironfish and ally (Axis) vs erinmores (Allies)

      TripleA Turn Summary: Japanese round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 10
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 cruiser, 1 destroyer, 1 factory_upgrade and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery moved from Yakut S.S.R. to Yenisey
                    Japanese take Yenisey from Russians
              1 armour moved from Yakut S.S.R. to Evenkiyskiy
                    Japanese take Evenkiyskiy from Russians
              1 infantry moved from Suiyuyan to Kansu
                    Japanese take Kansu from Chinese
              1 artillery and 1 infantry moved from Suiyuyan to Shensi
              2 destroyers and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
              2 bombers moved from Kwangsi to Shensi
              6 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Kwangsi to Yunnan
      
          Combat - Japanese
              Battle in 21 Sea Zone
                  Japanese attack with 2 destroyers and 1 submarine
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 destroyers in 21 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
                  Japanese win with 2 destroyers remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 submarine
                  Casualties for Americans: 1 submarine
              Battle in Yunnan
                  Japanese attack with 6 fighters, 2 mech_infantrys and 1 tactical_bomber
                  British defend with 1 artillery and 1 infantry
                      Japanese roll dice for 6 fighters, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 4/9 hits, 4.00 expected hits
                      Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 6 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for British: 1 artillery and 1 infantry
              Battle in Shensi
                  Japanese attack with 1 artillery, 2 bombers and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Shensi, round 2 : 1/4 hits, 2.00 expected hits
                      Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                  Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 aaGun moved from Kwangsi to Hunan
              6 fighters and 1 tactical_bomber moved from Yunnan to Hunan
              2 bombers moved from Shensi to Hunan
              1 artillery moved from Anhwe to Kweichow
              1 artillery and 2 infantry moved from Kiangsu to Anhwe
              1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
              1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
              1 battleship, 1 carrier, 1 cruiser, 4 destroyers and 2 submarines moved from 17 Sea Zone to 6 Sea Zone
              1 infantry moved from Siberia to Amur
              1 bomber, 1 fighter and 1 tactical_bomber moved from Japan to Guam
      
          Place Units - Japanese
              1 artillery and 2 mech_infantrys placed in Kiangsu
              1 cruiser and 1 destroyer placed in 6 Sea Zone
              Japanese undo move 1.
              1 artillery and 2 mech_infantrys placed in Kiangsu
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3,5,4,3,4,5,5,3,4
              Japanese collect 51 PUs (4 lost to blockades); end with 51 PUs
      

      Combat Hit Differential Summary :

      Americans : 0.83
      Chinese : -1.00
      Japanese : -1.00
      

      Savegame

      posted in Play Boardgames
      T
      TigerAce1944
    • RE: Ironfish and ally (Axis) vs erinmores (Allies)

      TripleA Turn Summary: Japanese round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery and 1 infantry moved from Midway to 25 Sea Zone
              1 artillery and 2 infantry moved from Hopei to Suiyuyan
              2 mech_infantrys moved from Hopei to Shensi
                    Japanese take Shensi from Chinese
              1 fighter moved from Kwangsi to 35 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 17 Sea Zone
              1 artillery and 1 infantry moved from Java to 42 Sea Zone
              1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 41 Sea Zone
              1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
              2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
              1 bomber moved from Japan to 17 Sea Zone
              1 artillery, 4 fighters and 1 infantry moved from Kwangsi to Yunnan
      
          Combat - Japanese
              Battle in 35 Sea Zone
                  Japanese attack with 1 fighter
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 35 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in 43 Sea Zone
                  Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
                  British defend with 1 destroyer
                      Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
                      British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 43 Sea Zone
                  Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
              Battle in 41 Sea Zone
                  Japanese attack with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
                  British defend with 1 cruiser
                      Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 41 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                      British roll dice for 1 cruiser in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      1 cruiser owned by the British lost in 41 Sea Zone
                  Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 12
                  Casualties for British: 1 cruiser
              Battle in Sumatra
                  Japanese attack with 1 artillery and 1 infantry
                  ANZAC defend with 1 infantry
                      Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                      ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Sumatra
                      Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC lost in Sumatra
                  Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for ANZAC: 1 infantry
              Battle in Yunnan
                  Japanese attack with 1 artillery, 4 fighters and 1 infantry
                  British defend with 1 artillery and 1 infantry
                      Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Yunnan, round 2 : 2/6 hits, 2.67 expected hits
                      Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 artillery and 4 fighters remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 artillery and 1 infantry
              Battle in Suiyuyan
                  Japanese attack with 1 artillery and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 1.00 expected hits
                      Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                  Japanese win, taking Suiyuyan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in 17 Sea Zone
                  Japanese attack with 1 artillery, 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport
                  Americans defend with 1 carrier and 2 fighters
                      Japanese roll dice for 2 submarines in 17 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                  Units damaged: 1 carrier owned by the Americans
                      Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 17 Sea Zone, round 2 : 6/9 hits, 4.33 expected hits
                      Americans roll dice for 2 fighters in 17 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      Americans roll dice for 1 carrier in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 carrier owned by the Japanese
                      1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 17 Sea Zone
                  Japanese win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 36
                  Casualties for Americans: 1 carrier and 2 fighters
      
          Non Combat Move - Japanese
              1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
              1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Japan
              1 armour and 1 artillery moved from Buryatia to Yakut S.S.R.
              1 infantry moved from Soviet Far East to Siberia
              1 bomber moved from 17 Sea Zone to Japan
              1 artillery moved from Anhwe to Hunan
              1 artillery moved from Kiangsu to Anhwe
              1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kwangsi
              1 fighter moved from 35 Sea Zone to Kwangsi
              2 mech_infantrys moved from Kiangsu to Kwangsi
              2 bombers moved from 43 Sea Zone to Kwangsi
              4 fighters moved from Yunnan to Kwangsi
      
          Place Units - Japanese
              1 artillery and 2 infantry placed in Kiangsu
              2 destroyers and 1 submarine placed in 6 Sea Zone
              1 fighter and 1 tactical_bomber placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 52 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      British : 0.17
      ANZAC : 0.00
      Americans : 0.33
      Chinese : 0.00
      Japanese : 1.33
      

      Savegame

      posted in Play Boardgames
      T
      TigerAce1944
    • RE: Ironfish and ally (Axis) vs erinmores (Allies)

      TripleA Turn Summary: Japanese round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 bomber, 2 destroyers, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Siberia to Soviet Far East
                    Japanese take Soviet Far East from Russians
              1 artillery moved from Sakha to Buryatia
                    Japanese take Buryatia from Russians
              1 artillery moved from Japan to 6 Sea Zone
              1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
              1 infantry moved from Iwo Jima to 17 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
              1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
              1 artillery and 1 infantry moved from 25 Sea Zone to Midway
              1 transport moved from 35 Sea Zone to 34 Sea Zone
              1 infantry moved from Paulau Island to 34 Sea Zone
              1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
              1 infantry moved from 21 Sea Zone to Guam
              1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
              1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 35 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              1 artillery and 1 infantry moved from Szechwan to Sikang
              1 infantry moved from Hunan to Yunnan
                    Japanese take Yunnan from Chinese
              2 fighters moved from Kweichow to Sikang
              1 bomber moved from Formosa to 43 Sea Zone
              1 armour moved from Yakut S.S.R. to Buryatia
      
          Combat - Japanese
              Battle in 43 Sea Zone
                  Japanese attack with 1 bomber
                  Americans defend with 2 transports
                      2 transports owned by the Americans lost in 43 Sea Zone
                  Japanese win with 1 bomber remaining. Battle score for attacker is 14
                  Casualties for Americans: 2 transports
              Battle in Guam
              Battle in Java
                  Japanese attack with 1 artillery and 1 infantry
                  ANZAC defend with 1 infantry
                      Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits
                      ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC lost in Java
                  Japanese win, taking Guam from Americans, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for ANZAC: 1 infantry
              Battle in Sikang
                  Japanese attack with 1 artillery, 2 fighters and 1 infantry
                  Russians defend with 1 armour
                      Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sikang, round 2 : 2/4 hits, 1.67 expected hits
                      Chinese roll dice for 1 armour in Sikang, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Sikang
                  Japanese win, taking Sikang from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 1 armour
              Battle in 25 Sea Zone
                  Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                  Americans defend with 1 destroyer
                      Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 25 Sea Zone
                  Japanese win with 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in Midway
      
          Non Combat Move - Japanese
              2 fighters moved from Sikang to Kweichow
              2 mech_infantrys moved from Kiangsu to Hopei
              1 artillery and 2 infantry moved from Anhwe to Hopei
              1 artillery moved from Kiangsu to Anhwe
              1 aaGun, 1 artillery and 1 infantry moved from Hunan to Kwangsi
              4 fighters moved from Malaya to Kwangsi
              1 bomber moved from 43 Sea Zone to Kwangsi
              2 fighters moved from Hunan to Kwangsi
              1 bomber moved from Hunan to Kwangsi
              1 tactical_bomber moved from Hunan to Kwangsi
              1 submarine moved from 36 Sea Zone to 43 Sea Zone
      
          Place Units - Japanese
              2 destroyers and 1 transport placed in 6 Sea Zone
              1 bomber and 2 infantry placed in Japan
              1 artillery and 2 mech_infantrys placed in Kiangsu
      
          Turn Complete - Japanese
              Japanese collect 52 PUs; end with 53 PUs
      

      Combat Hit Differential Summary :

      ANZAC : -0.33
      Americans : -0.33
      Chinese : 0.50
      Japanese : 0.50
      

      Savegame

      posted in Play Boardgames
      T
      TigerAce1944
    • RE: Ironfish and ally (Axis) vs erinmores (Allies)

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese buy 2 artilleries, 2 destroyers, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Amur to Siberia
                    Japanese take Siberia from Russians
              1 artillery moved from Amur to Sakha
                    Japanese take Sakha from Russians
              1 armour moved from Timguska to Yakut S.S.R.
                    Japanese take Yenisey from Russians
                    Japanese take Yakut S.S.R. from Russians
              1 bomber moved from Kiangsi to 44 Sea Zone
              1 artillery moved from Sikang to Szechwan
              1 fighter, 1 infantry and 1 tactical_bomber moved from Kweichow to Szechwan
              1 artillery, 1 fighter and 1 infantry moved from Kweichow to Shensi
              1 artillery and 1 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
              1 bomber moved from Kweichow to Shensi
              1 fighter moved from Kiangsi to Szechwan
              1 fighter moved from Kiangsi to Shensi
              1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
              1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
      
          Combat - Japanese
              Battle in 44 Sea Zone
                  Japanese attack with 1 bomber
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 44 Sea Zone
                  Japanese win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in Philippines
                  Japanese attack with 1 artillery and 3 infantry
                  Americans defend with 1 airfield, 1 harbour and 2 infantry
                      Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 2 : 0/4 hits, 1.17 expected hits
                      Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Philippines
                      Japanese roll dice for 1 artillery and 2 infantry in Philippines, round 3 : 1/3 hits, 1.00 expected hits
                      Americans roll dice for 2 infantry in Philippines, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                      Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 4 : 1/2 hits, 0.67 expected hits
                      Americans roll dice for 1 infantry in Philippines, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Philippines
                  Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 2 infantry
                  Casualties for Americans: 2 infantry
              Battle in Shensi
                  Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Shensi, round 2 : 1/5 hits, 2.33 expected hits
                      Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                   retreated to Shensi
                  Chinese win with 1 infantry remaining. Battle score for attacker is -4
                  Casualties for Japanese: 1 artillery and 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Szechwan
                  Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/5 hits, 2.33 expected hits
                      Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Chinese lost in Szechwan
                      Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 3/5 hits, 2.33 expected hits
                      Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Szechwan
                  Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
      
          Non Combat Move - Japanese
              1 artillery and 2 infantry moved from Kiangsi to Hunan
              1 artillery and 2 infantry moved from Kiangsu to Anhwe
              1 aaGun moved from Kweichow to Hunan
              1 fighter moved from Shensi to Kweichow
              1 fighter moved from Szechwan to Kweichow
              1 bomber and 1 fighter moved from Shensi to Hunan
              1 fighter and 1 tactical_bomber moved from Szechwan to Hunan
              1 submarine moved from 6 Sea Zone to 36 Sea Zone
              1 bomber moved from 44 Sea Zone to 20 Sea Zone
              1 bomber moved from 20 Sea Zone to Formosa
      
          Place Units - Japanese
              2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
              1 artillery and 2 mech_infantrys placed in Kiangsu
              1 artillery placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
              Japanese collect 53 PUs; end with 54 PUs
      

      Combat Hit Differential Summary :

      Americans : 0.33
      Chinese : 0.33
      Japanese : -4.00
      

      Savegame

      posted in Play Boardgames
      T
      TigerAce1944
    • RE: Ironfish and ally (Axis) vs erinmores (Allies)

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 2 artilleries, 1 cruiser, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 units repaired.
              1 artillery and 1 infantry moved from Manchuria to Amur
                    Japanese take Amur from Russians
              1 artillery and 2 infantry moved from Hunan to Yunnan
                    Japanese take Yunnan from Chinese
              1 armour moved from Tsinghai to Novosibirsk
                    Japanese take Novosibirsk from Russians
              1 armour moved from Novosibirsk to Timguska
                    Japanese take Timguska from Russians
              1 fighter moved from Celebes to 43 Sea Zone
              1 artillery and 1 infantry moved from Shensi to Sikang
              1 bomber moved from Malaya to Sikang
      
          Combat - Japanese
              Battle in 43 Sea Zone
                  Japanese attack with 1 fighter
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 43 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in Sikang
                  Japanese attack with 1 artillery, 1 bomber and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sikang, round 2 : 2/3 hits, 1.33 expected hits
                      Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Sikang
                  Japanese win, taking Sikang from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 artillery and 2 infantry moved from Anhwe to Kweichow
              1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
              1 transport moved from 19 Sea Zone to 6 Sea Zone
              1 artillery and 2 infantry moved from Kiangsu to Kiangsi
              1 fighter moved from 43 Sea Zone to Malaya
              1 tactical_bomber moved from Celebes to Malaya
              1 bomber moved from Sikang to Kweichow
              1 fighter and 1 tactical_bomber moved from Jehol to Kweichow
              1 aaGun moved from Hunan to Kweichow
              1 bomber moved from Celebes to Kiangsi
              1 fighter moved from Kiangsu to Kweichow
              1 submarine moved from 15 Sea Zone to 6 Sea Zone
              2 fighters moved from Kiangsu to Kiangsi
      
          Place Units - Japanese
              1 cruiser, 2 destroyers and 1 transport placed in 6 Sea Zone
              1 artillery and 2 infantry placed in Kiangsu
              1 artillery placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
              Japanese collect 52 PUs (3 lost to blockades); end with 52 PUs
      

      Combat Hit Differential Summary :

      Chinese : -0.33
      Japanese : 0.67
      

      Savegame

      posted in Play Boardgames
      T
      TigerAce1944
    • RE: Ironfish and ally (Axis) vs erinmores (Allies)

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 battleship, 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 fighters and 1 tactical_bomber moved from Caroline Islands to 45 Sea Zone
              1 artillery and 1 infantry moved from Kweichow to Shensi
              1 armour and 1 infantry moved from Kansu to Tsinghai
              4 infantry moved from Korea to Manchuria
              1 artillery and 1 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
              1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
              1 tactical_bomber moved from Suiyuyan to Manchuria
              3 fighters moved from Japan to Manchuria
              2 fighters and 1 tactical_bomber moved from Hunan to Manchuria
              1 artillery and 2 infantry moved from Kwangsi to French Indo China
              1 fighter moved from Kwangsi to 36 Sea Zone
              4 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
              1 bomber moved from Kwangsi to French Indo China
              1 bomber moved from Kwangsi to 45 Sea Zone
      
          Combat - Japanese
              Battle in 36 Sea Zone
                  Japanese attack with 1 fighter
                  British defend with 1 transport
                      1 transport owned by the British lost in 36 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in 37 Sea Zone
                  Japanese attack with 4 fighters and 2 tactical_bombers
                  French defend with 1 destroyer; Americans defend with 1 battleship, 1 cruiser and 1 transport
                      Japanese roll dice for 4 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
                      Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      2 fighters owned by the Japanese, 1 destroyer owned by the French, 1 cruiser owned by the Americans and 1 battleship owned by the Americans lost in 37 Sea Zone
                      1 transport owned by the Americans lost in 37 Sea Zone
                  Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27
                  Casualties for Japanese: 2 fighters
                  Casualties for Americans: 1 battleship, 1 cruiser and 1 transport
                  Casualties for French: 1 destroyer
              Battle in 45 Sea Zone
                  Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber
                  ANZAC defend with 1 carrier, 1 destroyer and 1 fighter
                      Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                  Units damaged: 1 carrier owned by the ANZAC
                      ANZAC roll dice for 1 carrier, 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                      1 destroyer owned by the ANZAC lost in 45 Sea Zone
                      Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
                      ANZAC roll dice for 1 carrier and 1 fighter in 45 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                      1 fighter owned by the Japanese, 1 carrier owned by the ANZAC and 1 fighter owned by the ANZAC lost in 45 Sea Zone
                  Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
                  Casualties for ANZAC: 1 carrier, 1 destroyer and 1 fighter
                  Casualties for Japanese: 1 fighter
              Battle in French Indo China
                  Japanese attack with 1 artillery, 1 bomber and 2 infantry
                  British defend with 1 artillery and 1 infantry
                      Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in French Indo China, round 2 : 3/4 hits, 1.67 expected hits
                      UK_Pacific roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in French Indo China
                  Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                  Casualties for Japanese: 2 infantry
                  Casualties for British: 1 artillery and 1 infantry
              Battle in Shensi
                  Japanese attack with 1 artillery and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                  Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Tsinghai
                  Japanese attack with 1 armour and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 armour and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour and 1 infantry in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Tsinghai
                      Japanese roll dice for 1 armour in Tsinghai, round 4 : 1/1 hits, 0.50 expected hits
                      Chinese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Tsinghai
                  Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Manchuria
                  Japanese attack with 1 artillery, 5 fighters, 5 infantry and 2 tactical_bombers
                  Russians defend with 2 aaGuns and 8 infantry
                      AA fire in Manchuria : 0/6 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery, 5 fighters, 5 infantry and 2 tactical_bombers in Manchuria, round 2 : 7/13 hits, 5.33 expected hits
                      Chinese roll dice for 2 aaGuns and 8 infantry in Manchuria, round 2 : 1/8 hits, 2.67 expected hits
                      1 infantry owned by the Japanese, 5 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria
                      Japanese roll dice for 1 artillery, 5 fighters, 4 infantry and 2 tactical_bombers in Manchuria, round 3 : 6/12 hits, 5.17 expected hits
                      Chinese roll dice for 3 infantry in Manchuria, round 3 : 3/3 hits, 1.00 expected hits
                      3 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
                  Japanese win, taking Manchuria from Chinese with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 22
                  Casualties for Japanese: 4 infantry
                  Casualties for Russians: 2 aaGuns and 8 infantry
      
          Non Combat Move - Japanese
              1 artillery and 2 infantry moved from Kiangsi to Hunan
              1 artillery and 2 infantry moved from Kiangsu to Anhwe
              1 battleship and 1 carrier moved from 25 Sea Zone to 6 Sea Zone
              1 bomber, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 44 Sea Zone
              1 bomber, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Celebes
              1 submarine moved from 1 Sea Zone to 15 Sea Zone
              1 tactical_bomber moved from Manchuria to Korea
              1 fighter moved from Manchuria to Korea
              1 tactical_bomber moved from Manchuria to Jehol
              1 fighter moved from Manchuria to Jehol
              3 fighters moved from Manchuria to Kiangsu
              1 fighter moved from 36 Sea Zone to Malaya
              2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Malaya
              1 bomber moved from French Indo China to Malaya
      
          Place Units - Japanese
              1 battleship, 2 destroyers and 1 submarine placed in 6 Sea Zone
              1 artillery and 2 infantry placed in Kiangsu
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5
              Japanese collect 49 PUs (3 lost to blockades); end with 49 PUs
      

      Combat Hit Differential Summary :

      Americans : 0.50
      ANZAC : -1.33
      Chinese : 0.00
      UK_Pacific : 1.33
      AA fire in Manchuria : : -1.00
      Japanese : 5.33
      

      Savegame

      posted in Play Boardgames
      T
      TigerAce1944
    • RE: Ironfish and ally (Axis) vs erinmores (Allies)

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 cruiser, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
              1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
              1 armour, 1 artillery and 4 infantry moved from Malaya to Shan State
              1 artillery moved from Yunnan to French Indo China
                    Japanese take French Indo China from French
              1 artillery and 1 infantry moved from Shensi to Kweichow
              1 infantry moved from Kwangtung to 20 Sea Zone
              1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
              1 infantry moved from 44 Sea Zone to Celebes
              1 fighter moved from Chahar to Kweichow
              1 infantry moved from Shensi to Kansu
              1 armour moved from Suiyuyan to Kansu
              1 tactical_bomber moved from Chahar to Kansu
              2 artilleries and 1 infantry moved from Yunnan to Szechwan
              2 fighters and 2 tactical_bombers moved from Hunan to Shan State
              1 bomber moved from Hunan to Szechwan
              1 bomber moved from Hunan to Shan State
              2 fighters and 1 tactical_bomber moved from Siam to 37 Sea Zone
              2 fighters moved from Siam to Shan State
              1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
      
          Combat - Japanese
              Battle in Borneo
              Battle in Celebes
              Battle in 37 Sea Zone
                  Japanese attack with 2 fighters and 1 tactical_bomber
                  ANZAC defend with 1 cruiser
                      Japanese roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                      ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the ANZAC lost in 37 Sea Zone
                  Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                  Casualties for ANZAC: 1 cruiser
              Battle in 25 Sea Zone
                  Japanese attack with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 6/7 hits, 3.67 expected hits
                      Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 25 Sea Zone
                  Japanese win with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in Kansu
                  Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 2/3 hits, 1.33 expected hits
                      Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kansu
                  Japanese win, taking Kansu from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Kweichow
                  Japanese attack with 1 artillery, 1 fighter and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 1/3 hits, 1.17 expected hits
                      Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                  Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Szechwan
                  Japanese attack with 2 artilleries, 1 bomber and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 artilleries, 1 bomber and 1 infantry in Szechwan, round 2 : 1/4 hits, 1.67 expected hits
                      Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                  Japanese win, taking Szechwan from Chinese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Shan State
                  Japanese attack with 1 armour, 1 artillery, 1 bomber, 4 fighters, 4 infantry and 2 tactical_bombers
                  British defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; ANZAC defend with 1 fighter
                      Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters, 4 infantry and 2 tactical_bombers in Shan State, round 2 : 5/13 hits, 5.83 expected hits
                      UK_Pacific roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Shan State, round 2 : 3/5 hits, 2.17 expected hits
                      3 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 fighter owned by the ANZAC, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Shan State
                  Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
                  Casualties for Japanese: 3 infantry
                  Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                  Casualties for ANZAC: 1 fighter
      
          Non Combat Move - Japanese
              1 submarine moved from 6 Sea Zone to 1 Sea Zone
              1 artillery and 2 infantry moved from Kwangtung to Kwangsi
              1 aaGun moved from Anhwe to Hunan
              1 artillery and 2 infantry moved from Kiangsu to Kiangsi
              1 transport moved from 20 Sea Zone to 6 Sea Zone
              2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Malaya
              1 fighter moved from Shan State to Malaya
              1 fighter moved from Kweichow to Hunan
              1 tactical_bomber moved from Kansu to Suiyuyan
              1 bomber moved from Szechwan to Kwangsi
              1 bomber moved from Shan State to Kwangsi
              2 fighters and 1 tactical_bomber moved from Japan to 33 Sea Zone
              1 fighter and 1 tactical_bomber moved from Shan State to Hunan
              1 fighter and 1 tactical_bomber moved from Shan State to Malaya
              1 fighter moved from Shan State to Kwangsi
              2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
      
          Place Units - Japanese
              1 artillery and 2 infantry placed in Kiangsu
              3 fighters placed in Japan
              1 cruiser placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 52 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      ANZAC : -0.50
      Americans : -0.33
      Chinese : 0.00
      UK_Pacific : 0.83
      Japanese : 1.33
      

      Savegame

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      TigerAce1944
    • RE: Ironfish and ally (Axis) vs erinmores (Allies)

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 2 fighters, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 armour and 1 mech_infantry moved from Kansu to Suiyuyan
              1 artillery and 1 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
              1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
              1 artillery and 3 infantry moved from Hopei to Shensi
              3 artilleries and 7 infantry moved from Kweichow to Yunnan
              1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 infantry, 1 submarine and 3 transports moved from 36 Sea Zone to 37 Sea Zone
              1 fighter moved from 36 Sea Zone to 41 Sea Zone
              1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
              2 infantry moved from Siam to Shan State
              1 armour, 1 artillery and 4 infantry moved from 37 Sea Zone to Malaya
              1 artillery and 2 infantry moved from Kiangsu to 19 Sea Zone
              1 infantry moved from Manchuria to 19 Sea Zone
              2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
              2 infantry moved from 20 Sea Zone to Kwangtung
              1 fighter and 1 tactical_bomber moved from Manchuria to Suiyuyan
              2 bombers moved from Kwangsi to Kwangtung
              1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
              2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
              3 fighters moved from Kwangsi to 43 Sea Zone
      
          Combat - Japanese
              Battle in 41 Sea Zone
                  Japanese attack with 1 fighter
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 41 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in 45 Sea Zone
                  Japanese attack with 1 tactical_bomber
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 45 Sea Zone
                  Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in 37 Sea Zone
                  Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 3 transports
                  British defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 transports in 37 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                      British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 37 Sea Zone
                  Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
              Battle in Malaya
                  Japanese attack with 1 armour, 1 artillery and 4 infantry
                  ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Malaya, round 2 : 1/6 hits, 1.83 expected hits
                      UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC lost in Malaya
                  Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                  Casualties for ANZAC: 1 infantry
              Battle in Shan State
                  Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  British defend with 1 infantry
                      Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
                      UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Shan State
                  Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Kwangtung
                  Japanese attack with 1 artillery, 2 bombers and 3 infantry
                  British defend with 2 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Kwangtung, round 2 : 1/6 hits, 2.50 expected hits
                      UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the British lost in Kwangtung
                      Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Kwangtung, round 3 : 2/6 hits, 2.50 expected hits
                      UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Kwangtung
                  Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
              Battle in Suiyuyan
                  Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits, 1.83 expected hits
                      Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                  Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                  Casualties for Japanese: 1 mech_infantry
                  Casualties for Chinese: 1 infantry
              Battle in Shensi
                  Japanese attack with 1 artillery and 3 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 1/4 hits, 1.17 expected hits
                      Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                  Japanese win, taking Shensi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in 43 Sea Zone
                  Japanese attack with 3 fighters
                  ANZAC defend with 1 destroyer
                      Japanese roll dice for 3 fighters in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
                  Japanese win with 2 fighters remaining. Battle score for attacker is -2
                  Casualties for Japanese: 1 fighter
                  Casualties for ANZAC: 1 destroyer
              Battle in Yunnan
                  Japanese attack with 3 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers
                  British defend with 2 aaGuns, 1 armour, 6 infantry and 1 mech_infantry
                      AA fire in Yunnan : 0/4 hits, 0.67 expected hits
                      Japanese roll dice for 3 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/14 hits, 5.50 expected hits
                      Chinese roll dice for 2 aaGuns, 1 armour, 6 infantry and 1 mech_infantry in Yunnan, round 2 : 3/8 hits, 2.83 expected hits
                      3 infantry owned by the Japanese, 2 aaGuns owned by the British and 2 infantry owned by the British lost in Yunnan
                      Japanese roll dice for 3 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Yunnan, round 3 : 4/11 hits, 4.67 expected hits
                      Chinese roll dice for 1 armour, 4 infantry and 1 mech_infantry in Yunnan, round 3 : 3/6 hits, 2.17 expected hits
                      3 infantry owned by the Japanese and 4 infantry owned by the British lost in Yunnan
                      Japanese roll dice for 3 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 4 : 5/8 hits, 3.67 expected hits
                      Chinese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 4 : 0/2 hits, 0.83 expected hits
                      1 mech_infantry owned by the British and 1 armour owned by the British lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 3 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 20
                  Casualties for Japanese: 6 infantry
                  Casualties for British: 2 aaGuns, 1 armour, 6 infantry and 1 mech_infantry
      
          Non Combat Move - Japanese
              2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
              1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar
              1 aaGun moved from Jehol to Anhwe
              1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
              2 bombers moved from Kwangtung to Hunan
              1 fighter moved from 41 Sea Zone to 37 Sea Zone
              1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
              2 fighters moved from 43 Sea Zone to Siam
              1 fighter and 1 tactical_bomber moved from Shan State to Siam
      
          Place Units - Japanese
              1 artillery and 2 infantry placed in Kiangsu
              1 submarine placed in 6 Sea Zone
              2 fighters and 1 tactical_bomber placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 42 PUs; end with 42 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      British : -0.33
      ANZAC : 0.67
      AA fire in Yunnan : : -0.67
      Chinese : 1.50
      UK_Pacific : -1.67
      Japanese : -4.33
      

      Savegame

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      TigerAce1944
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