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    Posts made by TigerAce1944

    • RE: Tigerace Erinmores vs Ironfish

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 cruiser, 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
              4 fighters moved from Northern Territory to Queensland
              1 artillery and 1 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 submarine placed in 62 Sea Zone
              1 fighter placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
      
          Politics - French
              Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - French
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                    British take Anglo Egyptian Sudan from Italians
      
          Combat - French
      
          Non Combat Move - French
              1 destroyer moved from 72 Sea Zone to 79 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      TigerAce1944
    • RE: Tigerace Erinmores vs Ironfish

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Americans
              2 bombers moved from Midway to 6 Sea Zone
              1 tactical_bomber moved from Midway to 6 Sea Zone
              3 fighters moved from Midway to 6 Sea Zone
              1 destroyer moved from 25 Sea Zone to 6 Sea Zone
              1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
              2 artilleries moved from Hawaiian Islands to 26 Sea Zone
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
              1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
              1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
      
          Combat - Americans
              Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
              Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 4,5,4,4,6,1
                  Units damaged: 1 battleship owned by the Americans
              Battle in Marianas
              Battle in 6 Sea Zone
                  Americans attack with 1 battleship, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
                  Japanese defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
                      Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                  Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                      Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/13 hits, 6.83 expected hits
                      Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 6 Sea Zone, round 2 : 7/10 hits, 5.00 expected hits
                      1 tactical_bomber owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 2 carriers owned by the Americans lost in 6 Sea Zone
                      Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 battleship, 2 bombers, 2 cruisers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 7/11 hits, 6.17 expected hits
                      Japanese roll dice for 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits
                      Japanese roll dice for 1 battleship, 2 cruisers and 3 transports in 6 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                      1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese, 2 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 6 Sea Zone
                      2 transports owned by the Japanese lost in 6 Sea Zone
                      Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                  Americans win, taking Marianas from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 2 bombers, 2 cruisers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 71
                  Casualties for Americans: 2 carriers, 2 destroyers, 2 fighters and 1 submarine
                  Casualties for Japanese: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
              Battle in New Guinea
                  Americans attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
                  Americans win, taking New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              2 bombers, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              2 bombers moved from Eastern United States to Midway
              1 carrier, 1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
              1 fighter moved from Northern Territory to 49 Sea Zone
              1 fighter moved from 49 Sea Zone to Solomon Islands
      
          Place Units - Americans
              1 bomber, 1 fighter and 2 infantry placed in Eastern United States
              1 carrier and 1 transport placed in 101 Sea Zone
              2 submarines placed in 10 Sea Zone
              1 destroyer placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 51 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Suiyuyan to Hopei
                    Chinese take Hopei from Japanese
              1 infantry moved from Kweichow to Hunan
                    Chinese take Hunan from Japanese
              6 artilleries, 1 fighter and 8 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 6 artilleries, 1 fighter and 8 infantry
                  Japanese defend with 3 artilleries and 12 infantry
                      Chinese roll dice for 6 artilleries, 1 fighter and 8 infantry in Yunnan, round 2 : 5/15 hits, 4.83 expected hits
                      Japanese roll dice for 3 artilleries and 12 infantry in Yunnan, round 2 : 5/15 hits, 5.00 expected hits
                      5 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 6 artilleries, 1 fighter and 3 infantry in Yunnan, round 3 : 4/10 hits, 3.50 expected hits
                      Japanese roll dice for 3 artilleries and 7 infantry in Yunnan, round 3 : 6/10 hits, 3.33 expected hits
                      4 infantry owned by the Japanese, 3 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Yunnan
                  3 artilleries owned by the Chinese retreated to Szechwan
                  Japanese win with 3 artilleries and 3 infantry remaining. Battle score for attacker is -9
                  Casualties for Chinese: 3 artilleries and 8 infantry
                  Casualties for Japanese: 9 infantry
      
          Non Combat Move - Chinese
              1 infantry moved from Shensi to Szechwan
              1 artillery moved from Tsinghai to Sikang
              1 fighter moved from Yunnan to Sikang
      
          Place Units - Chinese
              3 infantry placed in Szechwan
              1 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 11 PUs
      
          Purchase Units - British
              British buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Politics - British
              Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - British
              1 armour, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
              5 submarines moved from 110 Sea Zone to 92 Sea Zone
              1 bomber moved from United Kingdom to 92 Sea Zone
              2 artilleries and 1 infantry moved from Burma to Yunnan
              1 armour moved from Shan State to French Indo China
                    UK_Pacific take French Indo China from Japanese
              1 armour moved from French Indo China to Yunnan
              1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber moved from Shan State to Yunnan
              1 destroyer moved from 39 Sea Zone to 41 Sea Zone
              2 infantry moved from Brazil to 86 Sea Zone
              2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Gibraltar
              1 fighter moved from Morocco to 92 Sea Zone
      
          Combat - British
              Battle in 41 Sea Zone
                  British attack with 1 destroyer
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 41 Sea Zone
                  British win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Yunnan
                  British attack with 1 armour, 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
                  Japanese defend with 3 artilleries and 3 infantry
                      British roll dice for 1 armour, 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/12 hits, 4.50 expected hits
                      Japanese roll dice for 3 artilleries and 3 infantry in Yunnan, round 2 : 2/6 hits, 2.00 expected hits
                      3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                      British roll dice for 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/10 hits, 4.17 expected hits
                      Japanese roll dice for 2 artilleries in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                      2 artilleries owned by the Japanese lost in Yunnan
                  British win, taking Yunnan from Japanese with 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                  Casualties for British: 2 infantry
                  Casualties for Japanese: 3 artilleries and 3 infantry
              Battle in 92 Sea Zone
                  British attack with 1 bomber, 1 fighter and 5 submarines
                  Italians defend with 1 cruiser, 2 destroyers and 1 transport
                      British roll dice for 5 submarines in 92 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
                      British roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                      Italians roll dice for 1 cruiser, 2 destroyers and 1 transport in 92 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                      1 submarine owned by the British lost in 92 Sea Zone
                      British roll dice for 4 submarines in 92 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits
                      British roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                      Italians roll dice for 1 cruiser, 2 destroyers and 1 transport in 92 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
                      2 destroyers owned by the Italians and 1 submarine owned by the British lost in 92 Sea Zone
                      British roll dice for 3 submarines in 92 Sea Zone, round 4 : 2/3 hits, 1.00 expected hits
                      1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 92 Sea Zone
                  British win with 1 bomber, 1 fighter and 3 submarines remaining. Battle score for attacker is 23
                  Casualties for British: 2 submarines
                  Casualties for Italians: 1 cruiser, 2 destroyers and 1 transport
              Battle in Gibraltar
                  British attack with 1 armour, 1 artillery and 4 infantry
                  Italians defend with 1 harbour and 2 infantry
                      British roll dice for 1 armour, 1 artillery and 4 infantry in Gibraltar, round 2 : 2/6 hits, 1.67 expected hits
                      Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Italians lost in Gibraltar
                  British win, taking Gibraltar from Italians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                  Casualties for Italians: 2 infantry
      
          Non Combat Move - British
              1 fighter moved from 92 Sea Zone to 91 Sea Zone
              1 bomber moved from 92 Sea Zone to British Guiana
              1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
              1 infantry moved from Persia to Iraq
              1 infantry moved from Northwest Persia to Iraq
              1 transport moved from 81 Sea Zone to 79 Sea Zone
              3 artilleries and 4 infantry moved from India to Burma
              1 aaGun moved from Shan State to Malaya
              2 aaGuns moved from Shan State to Yunnan
              2 fighters and 1 tactical_bomber moved from Yunnan to Burma
      
          Place Units - British
              2 armour and 1 mech_infantry placed in Persia
              1 armour and 2 mech_infantrys placed in Union of South Africa
      
          Turn Complete - British
              British collect 29 PUs; end with 29 PUs
      
          Place Units - UK_Pacific
              1 destroyer placed in 39 Sea Zone
              1 armour and 1 mech_infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 12 PUs; end with 12 PUs
              Units Change Ownership
                  Some Units in India change ownership: 1 armour and 1 mech_infantry
                  Some Units in 39 Sea Zone change ownership: 1 destroyer
      

      Combat Hit Differential Summary :

      British : -3.67
      Italians : -1.00
      Americans : 1.00
      Chinese : 0.67
      Japanese : 3.00
      

      Savegame

      posted in Play Boardgames
      T
      TigerAce1944
    • RE: Tigerace Erinmores vs Ironfish

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 fighter moved from New South Wales to Northern Territory
              3 fighters moved from Queensland to Northern Territory
              1 infantry moved from Queensland to New South Wales
              1 cruiser moved from 54 Sea Zone to 62 Sea Zone
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 62 Sea Zone
              1 artillery placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Trans-Jordan to Egypt
              1 infantry moved from French Central Africa to French Equatorial Africa
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      TigerAce1944
    • RE: Tigerace Erinmores vs Ironfish

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 2 bombers, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Americans takes Political Action: Political Action Americans To War With Germans
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
              Americans takes Political Action: Political Action Americans To War With Italians
                  Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
              1 destroyer moved from 54 Sea Zone to 45 Sea Zone
              1 fighter moved from Guam to 45 Sea Zone
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
              2 fighters moved from Hawaiian Islands to 25 Sea Zone
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
              2 infantry moved from 17 Sea Zone to Iwo Jima
              1 destroyer moved from 101 Sea Zone to 106 Sea Zone
              1 cruiser moved from 101 Sea Zone to 106 Sea Zone
              1 carrier moved from 101 Sea Zone to 106 Sea Zone
      
          Combat - Americans
              Battle in Iwo Jima
              Battle in 25 Sea Zone
                  Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                      Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 25 Sea Zone
                  Americans win, taking Iwo Jima from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 106 Sea Zone
                  Americans attack with 1 carrier, 1 cruiser and 1 destroyer
                  Germans defend with 1 submarine
                      Americans roll dice for 1 carrier, 1 cruiser and 1 destroyer in 106 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 106 Sea Zone
                  Americans win, taking 106 Sea Zone from Germans with 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in 45 Sea Zone
                  Americans attack with 1 destroyer and 1 fighter
                  Japanese defend with 1 destroyer, 1 submarine and 1 transport
                      Americans roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 45 Sea Zone
                      Americans roll dice for 1 fighter in 45 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 fighter in 45 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 45 Sea Zone
                      1 transport owned by the Japanese lost in 45 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 13
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
      
          Non Combat Move - Americans
              1 fighter moved from 45 Sea Zone to Northern Territory
              1 submarine moved from 23 Sea Zone to 6 Sea Zone
              1 submarine moved from 26 Sea Zone to 6 Sea Zone
              2 fighters moved from 25 Sea Zone to Midway
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              2 bombers and 2 fighters moved from Eastern United States to 26 Sea Zone
              2 bombers moved from 26 Sea Zone to Midway
              1 fighter moved from 25 Sea Zone to Midway
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 tactical_bomber moved from 25 Sea Zone to Midway
              1 mech_infantry moved from Western United States to Central United States
              1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              1 armour moved from Western United States to Central United States
      
          Place Units - Americans
              1 transport placed in 101 Sea Zone
              2 bombers placed in Eastern United States
              1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 51 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 4 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 fighter moved from Szechwan to Suiyuyan
              2 infantry moved from Shensi to Suiyuyan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Suiyuyan to Szechwan
              1 infantry moved from Yunnan to Kweichow
              1 infantry moved from Szechwan to Shensi
      
          Place Units - Chinese
              4 artilleries placed in Szechwan
              Chinese undo move 1.
              2 artilleries placed in Szechwan
              1 artillery placed in Tsinghai
              1 artillery placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 8 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
      
          Purchase Units - British
              British buy 1 factory_minor, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
      
          Combat - British
      
          Non Combat Move - British
              2 infantry moved from Persia to 80 Sea Zone
              2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
              2 infantry moved from 81 Sea Zone to Egypt
              1 infantry moved from Persia to Northwest Persia
                    British take Northwest Persia from Neutral_Allies
              1 infantry moved from British Guiana to Brazil
                    British take Brazil from Neutral_Allies
              2 infantry moved from Rhodesia to Belgian Congo
              1 fighter and 1 tactical_bomber moved from Malta to Egypt
              1 fighter moved from United Kingdom to Morocco
              1 mech_infantry moved from Eire to United Kingdom
              1 cruiser and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Quebec to New Brunswick Nova Scotia
              1 transport moved from 88 Sea Zone to 86 Sea Zone
              2 infantry moved from Sumatra to 41 Sea Zone
              2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
                    UK_Pacific take Java from Dutch
              3 aaGuns, 1 artillery and 4 infantry moved from Burma to Shan State
              1 armour moved from India to Shan State
              2 artilleries and 1 infantry moved from India to Burma
              2 fighters and 1 tactical_bomber moved from Malaya to Shan State
              1 infantry moved from Eastern Persia to Persia
      
          Place Units - British
              1 factory_minor placed in Persia
              1 submarine placed in 110 Sea Zone
              2 transports placed in 106 Sea Zone
      
          Turn Complete - British
              British collect 30 PUs; end with 30 PUs
      
          Place Units - UK_Pacific
              3 artilleries and 4 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 18 PUs; end with 18 PUs
              Some Units in India change ownership: 3 artilleries and 4 infantry
      

      Combat Hit Differential Summary :

      Germans : -0.17
      Americans : 0.83
      Chinese : 0.17
      Japanese : 0.17
      

      Savegame

      posted in Play Boardgames
      T
      TigerAce1944
    • RE: Tigerace Erinmores vs Ironfish

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from New South Wales to 62 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
              1 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              1 destroyer moved from 62 Sea Zone to 46 Sea Zone
              1 cruiser moved from 63 Sea Zone to 54 Sea Zone
              2 fighters moved from New Zealand to Queensland
              2 aaGuns and 1 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 fighter placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Syria to Trans-Jordan
              1 infantry moved from Algeria to Morocco
              1 infantry moved from French West Africa to French Central Africa
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      TigerAce1944
    • RE: Tigerace Erinmores vs Ironfish

      TripleA Turn Summary: ANZAC round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from New South Wales to 62 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
              1 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              1 destroyer moved from 62 Sea Zone to 46 Sea Zone
              1 cruiser moved from 63 Sea Zone to 54 Sea Zone
              2 fighters moved from New Zealand to Queensland
              2 aaGuns and 1 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 fighter placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      TigerAce1944
    • RE: Tigerace Erinmores vs Ironfish

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 destroyer moved from 35 Sea Zone to 54 Sea Zone
              1 submarine moved from 35 Sea Zone to 23 Sea Zone
              1 fighter moved from Philippines to Guam
              1 transport moved from 26 Sea Zone to 9 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 transport moved from 9 Sea Zone to 10 Sea Zone
              1 bomber moved from Central United States to Eastern United States
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
              1 armour and 3 mech_infantrys moved from Central United States to Western United States
              1 infantry moved from Central United States to Western United States
              1 fighter moved from Western United States to Eastern United States
      
          Place Units - Americans
              1 carrier and 1 destroyer placed in 101 Sea Zone
              1 bomber placed in Eastern United States
              1 carrier placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Yunnan to Kwangsi
                    Chinese take Kwangsi from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
              2 infantry moved from Kweichow to Szechwan
              1 infantry moved from Shensi to Szechwan
              2 infantry moved from Suiyuyan to Shensi
      
          Place Units - Chinese
              3 artilleries placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 10 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
      
          Purchase Units - British
              British buy 1 artillery and 4 submarines; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
      
          Politics - British
              British takes Political Action: Political Action British To War With Japanese
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
      
          Combat Move - British
              1 bomber moved from United Kingdom to 111 Sea Zone
              1 destroyer moved from 109 Sea Zone to 111 Sea Zone
              1 cruiser moved from 91 Sea Zone to 111 Sea Zone
              1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
              1 fighter moved from Malta to 97 Sea Zone
      
          Combat - British
              Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
              Battle in 97 Sea Zone
                  British attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                  Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                      British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                  Units damaged: 1 battleship owned by the Italians
                      Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
                      1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
                      British roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits
                      Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                      1 transport owned by the Italians, 1 cruiser owned by the British, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                  British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
                  Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
                  Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
              Battle in 111 Sea Zone
                  British attack with 1 bomber, 1 cruiser and 1 destroyer
                  Germans defend with 1 battleship
                      British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                      1 battleship owned by the Germans lost in 111 Sea Zone
                  British win with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 20
                  Casualties for Germans: 1 battleship
      
          Non Combat Move - British
              1 bomber moved from 111 Sea Zone to United Kingdom
              1 mech_infantry moved from United Kingdom to Eire
                    British take Eire from Neutral_Allies
              1 infantry moved from West India to Eastern Persia
                    British take Eastern Persia from Neutral_Allies
              1 infantry moved from Scotland to United Kingdom
              1 infantry moved from Scotland to 109 Sea Zone
              1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
              1 infantry moved from 88 Sea Zone to British Guiana
              1 infantry moved from Egypt to 98 Sea Zone
              1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
              1 infantry moved from 80 Sea Zone to Persia
                    British take Persia from Neutral_Allies
              1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
              1 infantry moved from Anglo Egyptian Sudan to Egypt
              2 infantry moved from Union of South Africa to Rhodesia
              1 destroyer moved from 71 Sea Zone to 81 Sea Zone
              1 artillery and 1 infantry moved from Ontario to Quebec
              2 infantry moved from Burma to Yunnan
              2 infantry moved from India to 39 Sea Zone
              2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
              2 infantry moved from 41 Sea Zone to Sumatra
                    UK_Pacific take Sumatra from Dutch
              2 infantry moved from Kwangtung to Kwangsi
              3 aaGuns, 1 artillery and 4 infantry moved from India to Burma
              1 battleship moved from 37 Sea Zone to 39 Sea Zone
              1 fighter and 1 tactical_bomber moved from India to Malaya
              1 fighter moved from Burma to Malaya
              1 fighter moved from Gibraltar to United Kingdom
              1 aaGun moved from Scotland to United Kingdom
              1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
      
          Place Units - British
              4 submarines placed in 110 Sea Zone
              1 artillery placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,3
              British collect 27 PUs (3 lost to blockades); end with 27 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs
      
          Place Units - UK_Pacific
              1 armour, 2 artilleries and 1 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5,5,4,2
              UK_Pacific collect 19 PUs (2 lost to blockades); end with 19 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
              Some Units in India change ownership: 1 armour, 2 artilleries and 1 infantry
      

      Combat Hit Differential Summary :

      Germans : -0.67
      British : 2.83
      Italians : 0.17
      

      Savegame

      posted in Play Boardgames
      T
      TigerAce1944
    • RE: G40 ErinmoreS (Axis) vs TigerAce1944 and IronFish (Allies) Plus Tech Bonus

      TripleA Turn Summary: Americans round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 1 armour, 1 artillery, 3 bombers, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
              1 artillery, 5 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
              3 submarines moved from 92 Sea Zone to 95 Sea Zone
              1 fighter and 2 tactical_bombers moved from 92 Sea Zone to 95 Sea Zone
              1 battleship and 2 destroyers moved from 92 Sea Zone to 94 Sea Zone
              2 carriers, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone
              1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 93 Sea Zone
              1 artillery, 5 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
              1 fighter moved from Malta to 98 Sea Zone
              1 destroyer moved from 25 Sea Zone to 16 Sea Zone
              2 bombers moved from Shantung to 16 Sea Zone
              1 artillery and 2 infantry moved from Siberia to Amur
                    Russians take Amur from Japanese
              1 infantry moved from Siberia to Sakha
                    Russians take Sakha from Japanese
              2 fighters moved from 26 Sea Zone to 16 Sea Zone
      
          Combat - Americans
              Battle in 93 Sea Zone
                  Americans attack with 2 carriers, 1 cruiser, 1 destroyer and 4 transports
                  Germans defend with 1 carrier
                      Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 4 transports in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      Germans roll dice for 1 carrier in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 carrier owned by the Americans
                      Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 4 transports in 93 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                  Units damaged: 1 carrier owned by the Germans
                      Germans roll dice for 1 carrier in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 4 transports in 93 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
                      Germans roll dice for 1 carrier in 93 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 carrier owned by the Americans
                      Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 4 transports in 93 Sea Zone, round 5 : 0/2 hits, 0.83 expected hits
                      Germans roll dice for 1 carrier in 93 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 4 transports in 93 Sea Zone, round 6 : 2/2 hits, 0.83 expected hits
                      Germans roll dice for 1 carrier in 93 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                      1 carrier owned by the Germans lost in 93 Sea Zone
                  Americans win, taking 93 Sea Zone from Neutral with 2 carriers, 1 cruiser, 1 destroyer and 4 transports remaining. Battle score for attacker is 16
                  Casualties for Germans: 1 carrier
              Battle in Southern France
              Battle in 98 Sea Zone
                  Americans attack with 1 fighter
                  Germans defend with 1 submarine and 2 transports
                  1 submarine owned by the Germans Submerged
                      2 transports owned by the Germans lost in 98 Sea Zone
                  Americans win, taking Southern France from Germans with 1 fighter remaining. Battle score for attacker is 14
                  Casualties for Germans: 2 transports
              Battle in 94 Sea Zone
                  Americans attack with 1 battleship and 2 destroyers
                  Germans defend with 1 cruiser
                      Americans roll dice for 1 battleship and 2 destroyers in 94 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      Germans roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      1 cruiser owned by the Germans lost in 94 Sea Zone
                  Americans win with 1 battleship and 2 destroyers remaining. Battle score for attacker is 12
                  Casualties for Germans: 1 cruiser
              Battle in 95 Sea Zone
                  Americans attack with 1 fighter, 3 submarines and 2 tactical_bombers
                  Germans defend with 1 battleship and 1 submarine; Italians defend with 1 destroyer
                      Germans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      Americans roll dice for 1 fighter and 2 tactical_bombers in 95 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                      Germans roll dice for 1 battleship and 1 destroyer in 95 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                      2 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 95 Sea Zone
                      Americans roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 fighter and 2 tactical_bombers in 95 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                      Germans roll dice for 1 battleship in 95 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                      1 battleship owned by the Germans lost in 95 Sea Zone
                  1 submarine owned by the Americans Submerged
                  1 submarine owned by the Germans Submerged
                  Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 16
                  Casualties for Americans: 2 submarines
                  Casualties for Italians: 1 destroyer
                  Casualties for Germans: 1 battleship
              Battle in Anglo Egyptian Sudan
                  Americans attack with 1 infantry and 1 mech_infantry
                  Italians defend with 1 artillery
                      Americans roll dice for 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 0/2 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 5 : 0/2 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 6 : 1/2 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 6 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                  Americans win, taking Anglo Egyptian Sudan from Italians with 1 mech_infantry remaining. Battle score for attacker is 1
                  Casualties for Americans: 1 infantry
                  Casualties for Italians: 1 artillery
              Battle in 16 Sea Zone
                  Americans attack with 2 bombers, 1 destroyer and 2 fighters
                  Japanese defend with 1 destroyer and 1 submarine
                      Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                      Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
                  Americans win with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                  Casualties for Japanese: 1 destroyer and 1 submarine
      
          Non Combat Move - Americans
              2 battleships, 1 carrier, 3 cruisers, 3 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
              2 fighters moved from Shantung to 33 Sea Zone
              2 fighters moved from 16 Sea Zone to Midway
              3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 destroyer and 1 submarine moved from 3 Sea Zone to 15 Sea Zone
              1 fighter and 1 tactical_bomber moved from Shantung to Kiangsi
              2 bombers moved from 16 Sea Zone to Shantung
              2 fighters and 2 tactical_bombers moved from Western United States to Wake Island
              1 tactical_bomber moved from Soviet Far East to Manchuria
              1 destroyer and 1 submarine moved from 104 Sea Zone to 92 Sea Zone
              1 fighter and 2 tactical_bombers moved from 95 Sea Zone to Malta
              1 fighter moved from 98 Sea Zone to Malta
      
          Place Units - Americans
              2 transports placed in 101 Sea Zone
              1 armour, 1 artillery and 2 infantry placed in Eastern United States
              3 bombers and 2 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.83
      Italians : -0.67
      Americans : -3.50
      Japanese : -0.50
      

      Savegame

      posted in Play Boardgames
      T
      TigerAce1944
    • RE: G40 ErinmoreS (Axis) vs TigerAce1944 and IronFish (Allies) Plus Tech Bonus

      TripleA Turn Summary: Russians round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - Russians
              Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              4 infantry moved from Volgograd to Rostov
              2 fighters and 1 tactical_bomber moved from Russia to Rostov
              11 armour, 1 artillery and 12 infantry moved from Russia to Bryansk
              1 artillery and 1 infantry moved from Smolensk to Bryansk
      
          Combat - Russians
              Battle in Rostov
                  Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                  Germans defend with 1 artillery
                      Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Rostov, round 2 : 2/7 hits, 2.33 expected hits
                      Germans roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Rostov
                  Russians win, taking Rostov from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 artillery
              Battle in Bryansk
                  Russians attack with 11 armour, 2 artilleries and 13 infantry
                  Germans defend with 1 artillery
                      Russians roll dice for 11 armour, 2 artilleries and 13 infantry in Bryansk, round 2 : 6/26 hits, 9.00 expected hits
                      Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 11 armour, 2 artilleries and 13 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 artillery
      
          Non Combat Move - Russians
              2 fighters and 1 tactical_bomber moved from Rostov to Russia
              5 infantry moved from Novosibirsk to Timguska
      
          Place Units - Russians
              1 armour, 2 artilleries and 4 infantry placed in Russia
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1,3,4
              Russians collect 21 PUs (3 lost to blockades); end with 21 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.67
      Russians : -3.33
      

      Savegame

      posted in Play Boardgames
      T
      TigerAce1944
    • RE: G40 ErinmoreS (Axis) vs TigerAce1944 and IronFish (Allies) Plus Tech Bonus

      TripleA Turn Summary: Americans round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 fighter moved from Soviet Far East to 19 Sea Zone
              4 fighters and 1 tactical_bomber moved from Midway to 19 Sea Zone
              2 bombers moved from Hawaiian Islands to 19 Sea Zone
              1 artillery and 3 infantry moved from Soviet Far East to Siberia
                    Russians take Siberia from Japanese
              1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
              1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
              1 tactical_bomber moved from Western United States to 3 Sea Zone
              1 fighter moved from Malta to 98 Sea Zone
              1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 3 submarines moved from 91 Sea Zone to 92 Sea Zone
              1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
              1 infantry and 1 mech_infantry moved from French Equatorial Africa to Belgian Congo
                    British take Belgian Congo from Italians
              1 fighter and 2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone
      
          Combat - Americans
              Battle in 98 Sea Zone
                  Americans attack with 1 fighter
                  Germans defend with 1 submarine; Italians defend with 2 transports
                  1 submarine owned by the Germans Submerged
                      2 transports owned by the Italians lost in 98 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 14
                  Casualties for Italians: 2 transports
              Battle in 92 Sea Zone
                  Americans attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 3 submarines
                  Germans defend with 1 destroyer
                      Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                      Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans lost in 92 Sea Zone
                  Americans win with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 3 submarines remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 destroyer
              Battle in 104 Sea Zone
                  Americans attack with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
                  Germans defend with 1 destroyer
                      Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 104 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                      Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans lost in 104 Sea Zone
                  Americans win with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 destroyer
              Battle in 3 Sea Zone
                  Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer and 1 tactical_bomber in 3 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 3 Sea Zone
                  Americans win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in 16 Sea Zone
                  Americans attack with 1 destroyer, 2 fighters and 1 submarine
                  Japanese defend with 1 destroyer and 1 submarine
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 submarine owned by the Japanese lost in 16 Sea Zone
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer and 1 submarine
                  Casualties for Americans: 1 submarine
              Battle in 19 Sea Zone
                  Americans attack with 2 bombers, 5 fighters and 1 tactical_bomber
                  Japanese defend with 1 battleship, 2 carriers, 1 cruiser and 1 transport
                      Americans roll dice for 2 bombers, 5 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits
                      Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 transport in 19 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                      2 carriers owned by the Japanese and 2 fighters owned by the Americans lost in 19 Sea Zone
                      Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits
                      Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 19 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                      1 transport owned by the Japanese, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 19 Sea Zone
                  Americans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 51
                  Casualties for Americans: 2 fighters
                  Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser and 1 transport
      
          Non Combat Move - Americans
              1 tactical_bomber moved from 3 Sea Zone to Soviet Far East
              1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 transport moved from 1 Sea Zone to 10 Sea Zone
              2 fighters moved from 16 Sea Zone to 26 Sea Zone
              2 bombers, 3 fighters and 1 tactical_bomber moved from 19 Sea Zone to Shantung
              2 infantry moved from Eastern United States to 101 Sea Zone
              2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Gibraltar
              1 fighter moved from 98 Sea Zone to Malta
              1 fighter and 2 tactical_bombers moved from 104 Sea Zone to 92 Sea Zone
      
          Place Units - Americans
              1 destroyer and 1 submarine placed in 10 Sea Zone
              Americans undo move 1.
              2 destroyers and 1 submarine placed in 10 Sea Zone
              1 destroyer placed in 10 Sea Zone
              2 fighters and 2 tactical_bombers placed in Western United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.67
      Americans : -2.50
      Japanese : -1.00
      

      Savegame

      posted in Play Boardgames
      T
      TigerAce1944
    • RE: G40 ErinmoreS (Axis) vs TigerAce1944 and IronFish (Allies) Plus Tech Bonus

      TripleA Turn Summary: Russians round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Purchase Units - Russians
              Russians buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Bryansk
              1 artillery, 1 fighter and 1 infantry moved from Russia to Smolensk
              2 armour moved from Yenisey to Buryatia
                    Russians take Yakut S.S.R. from Japanese
                    Russians take Buryatia from Japanese
      
          Combat - Russians
              Battle in Bryansk
                  Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                  Germans defend with 1 artillery
                      Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.83 expected hits
                      Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 artillery
              Battle in Smolensk
                  Russians attack with 1 artillery, 1 fighter and 1 infantry
                  Germans defend with 1 artillery
                      Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
                      Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 artillery
      
          Non Combat Move - Russians
              1 infantry moved from Volgograd to Rostov
              1 fighter and 1 tactical_bomber moved from Bryansk to Russia
              1 fighter moved from Smolensk to Russia
              5 infantry moved from Kansu to Novosibirsk
      
          Place Units - Russians
              3 infantry placed in Volgograd
              2 armour, 1 artillery and 2 infantry placed in Russia
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2,4,2
              Russians collect 23 PUs (3 lost to blockades); end with 23 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.67
      Russians : 0.00
      

      Savegame

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      TigerAce1944
    • RE: G40 ErinmoreS (Axis) vs TigerAce1944 and IronFish (Allies) Plus Tech Bonus

      TripleA Turn Summary: Americans round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 1 cruiser, 3 destroyers, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
              1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
              2 infantry moved from Brazil to 86 Sea Zone
              2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Gibraltar
              1 fighter moved from 91 Sea Zone to 96 Sea Zone
              1 fighter and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
              2 bombers, 4 fighters and 1 tactical_bomber moved from Midway to 16 Sea Zone
      
          Combat - Americans
              Battle in 96 Sea Zone
                  Americans attack with 1 fighter
                  Italians defend with 2 transports
                      2 transports owned by the Italians lost in 96 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 14
                  Casualties for Italians: 2 transports
              Battle in Gibraltar
                  Americans attack with 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers
                  Germans defend with 1 mech_infantry; Italians defend with 2 fighters, 1 harbour and 1 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                      Americans roll dice for 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Gibraltar, round 2 : 3/9 hits, 3.17 expected hits
                      Italians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/4 hits, 2.00 expected hits
                      1 infantry owned by the Americans, 1 mech_infantry owned by the Germans, 2 fighters owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                  Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 24
                  Casualties for Americans: 1 infantry
                  Casualties for Italians: 2 fighters and 1 infantry
                  Casualties for Germans: 1 mech_infantry
              Battle in 16 Sea Zone
                  Americans attack with 2 bombers, 4 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 bombers, 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 6/7 hits, 4.00 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 2 bombers, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 transport moved from 3 Sea Zone to 1 Sea Zone
              1 fighter moved from Alaska to Soviet Far East
              1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
              1 artillery and 3 infantry moved from 3 Sea Zone to Soviet Far East
              1 cruiser, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 submarine moved from 101 Sea Zone to 91 Sea Zone
              1 fighter moved from 96 Sea Zone to Malta
              1 infantry moved from French Central Africa to French Equatorial Africa
              1 fighter and 2 tactical_bombers moved from Gibraltar to 91 Sea Zone
              4 fighters and 1 tactical_bomber moved from 16 Sea Zone to Midway
              2 bombers moved from 16 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              2 infantry placed in Eastern United States
              1 transport placed in 101 Sea Zone
              1 cruiser, 2 destroyers and 2 submarines placed in 10 Sea Zone
              1 destroyer and 1 submarine placed in 101 Sea Zone
              1 tactical_bomber placed in Western United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Italians : -1.00
      Americans : 1.33
      Japanese : -0.33
      

      Savegame

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      TigerAce1944
    • RE: G40 ErinmoreS (Axis) vs TigerAce1944 and IronFish (Allies) Plus Tech Bonus

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians buy 3 armour and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Volgograd to Rostov
              2 fighters and 1 tactical_bomber moved from Russia to Rostov
              1 armour moved from Urals to Evenkiyskiy
                    Russians take Evenkiyskiy from Japanese
              1 armour moved from Evenkiyskiy to Yenisey
                    Russians take Yenisey from Japanese
              1 armour moved from Novosibirsk to Timguska
                    Russians take Timguska from Japanese
              1 infantry moved from Belarus to Baltic States
                    Russians take Baltic States from Germans
              1 infantry moved from Bryansk to Western Ukraine
                    Russians take Western Ukraine from Germans
              1 armour moved from Russia to Rostov
              1 armour moved from Timguska to Yenisey
      
          Combat - Russians
              Russians creates battle in territory 113 Sea Zone
              Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
              Battle in 113 Sea Zone
                  Russians attack with 1 submarine
                  Germans defend with 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber
                      Germans roll dice for 3 submarines in 113 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                      Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                      1 submarine owned by the Russians lost in 113 Sea Zone
                  Germans win with 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is -6
                  Casualties for Russians: 1 submarine
              Battle in Rostov
                  Russians attack with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 armour and 1 mech_infantry
                      Russians roll dice for 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/6 hits, 2.50 expected hits
                      Germans roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits
                      1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov
                  Russians win, taking Rostov from Germans with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 armour and 1 mech_infantry
              Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
              Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
              Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
      
          Non Combat Move - Russians
              2 fighters and 1 tactical_bomber moved from Rostov to Russia
              1 infantry moved from Russia to Bryansk
              5 infantry moved from Suiyuyan to Kansu
      
          Place Units - Russians
              2 infantry placed in Volgograd
              3 armour and 2 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 28 PUs; end with 28 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.50
      Russians : -0.83
      

      Savegame

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      TigerAce1944
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      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 cruiser, 1 destroyer, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
              1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
      
          Combat - Americans
              Battle in Soviet Far East
      
          Non Combat Move - Americans
              1 fighter moved from Western United States to Alaska
              1 mech_infantry moved from French West Africa to French Equatorial Africa
              1 infantry moved from French West Africa to French Central Africa
              1 transport moved from 83 Sea Zone to 86 Sea Zone
              1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 105 Sea Zone to 91 Sea Zone
              2 transports moved from 89 Sea Zone to 101 Sea Zone
              2 bombers, 4 fighters and 1 tactical_bomber moved from Hawaiian Islands to Midway
              1 battleship, 1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
      
          Place Units - Americans
              1 artillery and 1 infantry placed in Eastern United States
              1 artillery and 3 infantry placed in Western United States
              1 cruiser, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
              1 submarine placed in 101 Sea Zone
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1
              Americans collect 53 PUs (1 lost to blockades); end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      TigerAce1944
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      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 4 armour and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 armour moved from Russia to Urals
              1 armour moved from Russia to Novosibirsk
                    Russians take Novosibirsk from Japanese
              1 infantry moved from Smolensk to Archangel
                    Russians take Archangel from Germans
              1 infantry moved from Smolensk to Belarus
                    Russians take Belarus from Italians
              1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Bryansk
              1 fighter moved from Russia to Urals
              1 armour moved from Russia to Rostov
              5 infantry moved from Chahar to Suiyuyan
      
          Combat - Russians
              Russians creates battle in territory 113 Sea Zone
              Battle in Bryansk
                  Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 armour
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
                      Germans roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 armour
              Battle in Urals
                  Russians attack with 2 armour and 1 fighter
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 2 armour and 1 fighter in Urals, round 2 : 2/3 hits, 1.50 expected hits
                      Germans roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Urals
                  Russians win, taking Urals from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -2
                  Casualties for Russians: 1 armour
                  Casualties for Germans: 1 mech_infantry
              Battle in Suiyuyan
                  Russians attack with 5 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 5 infantry in Suiyuyan, round 2 : 1/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Russians win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Urals to Russia
              1 fighter and 1 tactical_bomber moved from Bryansk to Russia
              1 submarine moved from 110 Sea Zone to 105 Sea Zone
      
          Place Units - Russians
              2 infantry placed in Volgograd
              4 armour and 2 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 22 PUs; end with 22 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 27 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.17
      Russians : 0.17
      Japanese : -0.33
      

      Savegame

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      TigerAce1944
    • RE: G40 ErinmoreS (Axis) vs TigerAce1944 and IronFish (Allies) Plus Tech Bonus

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 fighter moved from 91 Sea Zone to 92 Sea Zone
      
          Combat - Americans
              Battle in 92 Sea Zone
                  Americans attack with 1 fighter
                  Italians defend with 2 transports
                      2 transports owned by the Italians lost in 92 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 14
                  Casualties for Italians: 2 transports
      
          Non Combat Move - Americans
              2 transports moved from 91 Sea Zone to 89 Sea Zone
              1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter and 2 tactical_bombers moved from 91 Sea Zone to 105 Sea Zone
              1 fighter moved from 92 Sea Zone to 105 Sea Zone
              2 submarines moved from 101 Sea Zone to 91 Sea Zone
              1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
              1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
              1 fighter moved from Eastern United States to Western United States
              1 battleship, 1 cruiser and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
              2 bombers, 4 fighters and 1 tactical_bomber moved from Wake Island to Hawaiian Islands
      
          Place Units - Americans
              1 battleship, 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
              1 infantry placed in Western United States
              2 fighters placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

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      TigerAce1944
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      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 4 armour and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              6 infantry moved from Suiyuyan to Chahar
              1 infantry moved from Bessarabia to Romania
                    Russians take Romania from Germans
              1 artillery and 1 infantry moved from Bessarabia to Ukraine
              1 artillery and 2 infantry moved from Norway to Finland
              1 infantry moved from Russia to Bryansk
                    Russians take Bryansk from Italians
              1 fighter and 2 infantry moved from Russia to Smolensk
              1 fighter moved from Russia to Ukraine
              1 tactical_bomber moved from Russia to Smolensk
      
          Combat - Russians
              Battle in Chahar
                  Russians attack with 6 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 6 infantry in Chahar, round 2 : 3/6 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar
                  Russians win, taking Chahar from Japanese with 5 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Ukraine
                  Russians attack with 1 artillery, 1 fighter and 1 infantry
                  Germans defend with 1 armour and 1 factory_minor
                      Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
                      Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 armour
              Battle in Finland
                  Russians attack with 1 artillery and 2 infantry
                  Germans defend with 1 armour
                      Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits
                      Germans roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Russians and 1 armour owned by the Germans lost in Finland
                  Russians win, taking Finland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 armour
              Battle in Smolensk
                  Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Italians defend with 1 armour
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
                      Italians roll dice for 1 armour in Smolensk, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Italians lost in Smolensk
                  Russians win, taking Smolensk from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 armour
      
          Non Combat Move - Russians
              1 fighter and 1 tactical_bomber moved from Smolensk to Russia
              1 fighter moved from Ukraine to Russia
      
          Place Units - Russians
              4 armour and 4 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 27 PUs; end with 27 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.00
      Italians : -0.50
      Russians : 1.33
      Japanese : 0.67
      

      Savegame

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      TigerAce1944
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      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 cruiser, 3 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
              1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 101 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
              1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
              2 bombers moved from Wake Island to 16 Sea Zone
              1 armour, 1 artillery and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone
              1 armour, 1 artillery and 4 infantry moved from 33 Sea Zone to Caroline Islands
      
          Combat - Americans
              Battle in Caroline Islands
                  Americans attack with 1 armour, 1 artillery and 4 infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                      Americans roll dice for 1 armour, 1 artillery and 4 infantry in Caroline Islands, round 2 : 3/6 hits, 1.83 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 11
                  Casualties for Japanese: 1 aaGun and 2 infantry
              Battle in 16 Sea Zone
                  Americans attack with 2 bombers and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 bombers in 16 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 2 bombers remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in 91 Sea Zone
                  Americans attack with 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports
                  Germans defend with 1 destroyer
                      Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 91 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
                      Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans lost in 91 Sea Zone
                  Americans win with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 destroyer
      
          Non Combat Move - Americans
              1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
              1 mech_infantry moved from Central United States to 101 Sea Zone
              1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 mech_infantry moved from 86 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              2 bombers moved from 16 Sea Zone to Wake Island
      
          Place Units - Americans
              1 battleship, 1 cruiser and 1 destroyer placed in 10 Sea Zone
              2 destroyers and 2 submarines placed in 101 Sea Zone
              Americans undo move 2.
              1 destroyer placed in 10 Sea Zone
              2 submarines placed in 101 Sea Zone
              1 destroyer placed in 10 Sea Zone
              1 fighter placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      Americans : 2.33
      Japanese : 0.00
      

      Savegame

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      TigerAce1944
    • RE: G40 ErinmoreS (Axis) vs TigerAce1944 and IronFish (Allies) Plus Tech Bonus

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians repair damage of 11x factory_major; Remaining resources: 27 PUs; 
              Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 artilleries and 7 infantry moved from Finland to Norway
              1 submarine moved from 125 Sea Zone to 110 Sea Zone
              1 artillery and 2 infantry moved from Ukraine to Bessarabia
              3 armour, 5 artilleries, 2 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
      
          Combat - Russians
              Battle in 110 Sea Zone
                  Russians attack with 1 submarine
                  Germans defend with 1 submarine
                  1 submarine owned by the Russians Submerged
                  1 submarine owned by the Germans Submerged
              Battle in Bessarabia
                  Russians attack with 1 artillery and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Bessarabia
                  Russians winGermans win with no units remaining, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Eastern Poland
                  Russians attack with 3 armour, 5 artilleries, 2 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 3 armour, 5 artilleries, 2 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 8/30 hits, 9.67 expected hits
                      Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Eastern Poland
                  Russians win, taking Eastern Poland from Germans with 3 armour, 5 artilleries, 2 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Norway
                  Russians attack with 2 artilleries and 7 infantry
                  Germans defend with 5 infantry
                      Russians roll dice for 2 artilleries and 7 infantry in Norway, round 2 : 3/9 hits, 2.50 expected hits
                      Germans roll dice for 5 infantry in Norway, round 2 : 2/5 hits, 1.67 expected hits
                      2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Norway
                      Russians roll dice for 2 artilleries and 5 infantry in Norway, round 3 : 3/7 hits, 2.17 expected hits
                      Germans roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
                  Russians win, taking Norway from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 3 infantry
                  Casualties for Germans: 5 infantry
      
          Non Combat Move - Russians
              1 infantry moved from Vyborg to Finland
              2 aaGuns moved from Western Ukraine to Eastern Poland
              1 artillery and 2 infantry moved from Bryansk to Russia
              1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
              1 infantry moved from Kansu to Suiyuyan
              2 fighters and 1 tactical_bomber moved from Eastern Poland to Russia
      
          Place Units - Russians
              2 armour and 5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 30 PUs; end with 30 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.00
      Russians : -0.33
      

      Savegame

      posted in Play Boardgames
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      TigerAce1944
    • RE: G40 ErinmoreS (Axis) vs TigerAce1944 and IronFish (Allies) Plus Tech Bonus

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 infantry moved from Western United States to Central United States
              1 destroyer and 1 submarine moved from 49 Sea Zone to 26 Sea Zone
              1 fighter moved from Guam to Wake Island
              2 bombers, 3 fighters and 1 tactical_bomber moved from Hawaiian Islands to Wake Island
      
          Place Units - Americans
              1 carrier and 2 transports placed in 101 Sea Zone
              1 fighter and 1 tactical_bomber placed in 101 Sea Zone
              Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
              Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
              Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      TigerAce1944
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