How… Drat, drat, drat. I thought I had closed off all your options there. Didn’t realize you could reach 95.
Posts made by Thurhame
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RE: Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global
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RE: Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
4 infantry moved from Shensi to Szechwan
3 armour moved from Yunnan to Szechwan
3 armour and 1 fighter moved from French Indo China to Szechwan
1 bomber moved from French Indo China to 35 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
3 fighters and 5 tactical_bombers moved from Jehol to Korea
1 artillery moved from Solomon Islands to 49 Sea Zone
1 artillery and 1 transport moved from 49 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to New ZealandCombat - Japanese
Battle in Szechwan
Japanese attack with 6 armour, 1 fighter and 4 infantry
Chinese defend with 4 infantry
Japanese win, taking Szechwan from Chinese with 6 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in Korea
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 5 tactical_bombers
Russians defend with 3 infantry
Japanese win, taking Korea from Russians with 2 artilleries, 3 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in 35 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry; Americans defend with 1 airfield and 1 harbour
Japanese win, taking Philippines from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in New ZealandNon Combat Move - Japanese
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 63 Sea Zone
1 artillery moved from Gilbert Islands to 48 Sea Zone
1 artillery and 1 transport moved from 48 Sea Zone to 22 Sea Zone
1 artillery moved from 22 Sea Zone to Marianas
1 infantry moved from Wake Island to 31 Sea Zone
1 infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 bomber moved from 35 Sea Zone to Japan
1 bomber moved from Marshall Islands to Japan
2 battleships and 2 cruisers moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Szechwan to Anhwe
1 aaGun moved from Jehol to Anhwe
2 fighters moved from Korea to 6 Sea Zone
1 fighter and 5 tactical_bombers moved from Korea to JapanPlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
2 artilleries, 1 fighter and 2 infantry placed in Japan
1 artillery and 1 infantry placed in French Indo China
1 destroyer placed in 36 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
RE: Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 armour and 2 bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 119 Sea Zone to 110 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
4 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
3 armour and 2 mech_infantrys moved from Ukraine to Rostov
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Ukraine to Tambov
Germans take Bryansk from Russians
Germans take Tambov from Russians
2 bombers and 2 fighters moved from Novgorod to RussiaCombat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 2 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 carrier, 1 cruiser, 2 fighters and 2 transports
Germans win with 2 bombers, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 fighters, 1 submarine and 2 tactical_bombers
Casualties for British: 1 carrier, 1 cruiser, 2 fighters and 2 transports
Battle in Western Ukraine
Germans attack with 4 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 3 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 infantry moved from Ukraine to Bryansk
4 aaGuns, 11 artilleries and 27 infantry moved from Belarus to Bryansk
14 armour and 2 mech_infantrys moved from Ukraine to Tambov
3 armour moved from Novgorod to Bryansk
2 fighters moved from Russia to Ukraine
2 bombers moved from Russia to Novgorod
2 infantry moved from Novgorod to Baltic States
2 bombers moved from 110 Sea Zone to Novgorod
1 tactical_bomber moved from 110 Sea Zone to Western GermanyPlace Units - Germans
1 airfield and 3 armour placed in Ukraine
2 bombers placed in NovgorodTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
RE: Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global
Bleh, lost four planes in that sea battle.
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RE: Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global
| purchases: | 3 tanks, 2 bombers, 1 airfield |
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| Sea Zone 110: | 1 submarine does not move
1 submarine from Sea Zone 119
2 bombers, 2 fighters, 3 tactical bombers from Western Germany | UK - 1 cruiser, 1 carrier, 2 transports, 2 fighters |
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| Western Ukraine: | 4 tanks, 2 mechanized infantry from Eastern Poland | USSR - 1 infantry |
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| Rostov: | 3 tanks, 2 mechanized infantry from Ukraine | USSR - 1 infantry |
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| Vologda: | 1 infantry from Archangel | captured from USSR |
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| Smolensk: | 1 infantry from Belarus | captured from USSR |
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| Bryansk: | blitz - 1 tank from Ukraine | captured from USSR |
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| Tambov: | 1 tank from Bryansk | captured from USSR |
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| Russia: | bombing raid - 2 bombers, 2 fighters from Novgorod | USSR - major industrial complex |Launch interceptors in Russia?
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RE: Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 cruiser, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from Southern Italy to Morocco
1 bomber moved from Southern Italy to 94 Sea ZoneCombat - Italians
Battle in 94 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Morocco
Italians attack with 1 artillery, 2 fighters and 1 infantry
French defend with 1 infantry; British defend with 1 bomber
French win with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 bomber
Casualties for Italians: 1 artillery and 1 infantry
2 fighters owned by the Italians retreatedNon Combat Move - Italians
2 fighters moved from Morocco to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from 94 Sea Zone to Southern Italy
1 aaGun, 1 armour and 1 infantry moved from Normandy Bordeaux to Southern France
1 armour moved from Yugoslavia to Northern Italy
1 infantry moved from Albania to Yugoslavia
2 aaGuns, 1 artillery and 5 infantry moved from Normandy Bordeaux to France
1 destroyer moved from 95 Sea Zone to 99 Sea ZonePlace Units - Italians
1 cruiser and 1 transport placed in 97 Sea Zone
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
RE: Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global
First round: Italy rolls 0 hits. France/UK rolls 1 hit. Italy takes 1 infantry as casualty.
Second round: Italy rolls 1 hit. …Would you rather take the French infantry or British bomber as casualty?
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RE: Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global
| purchases: | 1 cruiser, 1 transport, 1 tactical bomber |
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| Sea Zone 92: | 1 transport from Sea Zone 95 (1 artillery from Northern Italy, 1 infantry from Libya)
amphibious assault on Morocco |
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| Morocco: | 1 artillery, 1 infantry from Sea Zone 92
2 fighters from Southern Italy | France - 1 infantry
UK - 1 bomber |
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| Sea Zone 94: | 1 bomber from Southern Italy | UK - 1 transport | -
RE: Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global
Take the first hit on the AC. I don’t see any way for it to survive by itself against three subs (my planes can’t hit the subs).
If I scored 1+ hit on the battleship in the first round, take the next hit on the tac (if possible), so the carrier can get more shots on the subs. As long as the battleship is whole, go with the defaults.
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RE: Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 3 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 carrier, 1 destroyer, 1 fighter, 6 submarines and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
2 bombers moved from Japan to 26 Sea Zone
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 artillery and 1 transport moved from 33 Sea Zone to 49 Sea Zone
1 artillery moved from 49 Sea Zone to Solomon Islands
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 48 Sea Zone
1 artillery moved from 48 Sea Zone to Gilbert Islands
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 carrier and 2 fighters moved from 34 Sea Zone to 54 Sea Zone
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
2 battleships, 1 carrier, 2 cruisers and 1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to 39 Sea Zone
3 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
3 armour moved from Shan State to Yunnan
1 fighter and 3 tactical_bombers moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
6 infantry moved from Hopei to Shensi
4 infantry moved from Chahar to SuiyuyanCombat - Japanese
Americans scrambles 2 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 6 submarines and 1 tactical_bomber
Americans defend with 1 carrier, 4 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Units damaged: 1 carrier owned by the Americans
Japanese win, taking 26 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 56
Casualties for Japanese: 1 bomber, 1 destroyer and 6 submarines
Casualties for Americans: 1 carrier, 4 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Battle in Midway
Battle in Guam
Battle in Gilbert Islands
Battle in Wake Island
Battle in Solomon Islands
Battle in 54 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 2 fighters
ANZAC defend with 1 cruiser, 1 destroyer and 2 transports
Japanese win, taking Midway from Americans, taking Guam from Americans, taking Gilbert Islands from UK_Pacific, taking Wake Island from Americans, taking Solomon Islands from ANZAC, taking 54 Sea Zone from Neutral with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 34
Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 transports
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 1 carrier, 2 cruisers, 2 fighters and 1 tactical_bomber
French defend with 1 destroyer; British defend with 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 2 transports
Units damaged: 1 carrier owned by the British
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 1 bomber, 2 cruisers and 1 fighter remaining. Battle score for attacker is 65
Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
Casualties for French: 1 destroyer
Casualties for British: 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 2 transports
Battle in Java
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 artillery
Japanese win, taking Java from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Yunnan
Japanese attack with 3 armour, 3 fighters and 5 tactical_bombers
British defend with 1 infantry; Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Yunnan from Chinese with 3 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Shensi
Japanese attack with 6 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 4 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber and 1 fighter moved from 39 Sea Zone to French Indo China
3 fighters and 5 tactical_bombers moved from Yunnan to Jehol
1 aaGun moved from Chahar to Jehol
1 bomber moved from 26 Sea Zone to Marshall IslandsPlace Units - Japanese
3 armour placed in French Indo China
1 artillery placed in Japan
3 submarines and 3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
RE: Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global
Oh, and you have the option to submerge your Indian sub, since I don’t have a destroyer there. Sorry I didn’t notice earlier.
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RE: Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global
Scramble in Hawaii?
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RE: Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global
| purchases: | 3 tanks, 1 artillery, 3 submarines, 3 transports |
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| Sea Zone 26: | 1 destroyer, 6 submarines, 1 carrier, 1 fighter, 1 tactical bomber from Sea Zone 33
2 bombers from Japan | US - 4 destroyers, 2 submarines, 1 carrier, 3 transports, 1 tactical bomber
scramble option from Hawaiian Islands |
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| Sea Zone 25: | 1 transport from Sea Zone 33 (1 infantry from Caroline Islands)
amphibious assault on Midway |
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| Midway: | amphibious - 1 infantry from Sea Zone 25 | captured from US |
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| Sea Zone 31: | 1 transport from Sea Zone 33 (1 infantry from Caroline Islands)
amphibious assault on Wake Island |
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| Wake Island: | amphibious - 1 infantry from Sea Zone 31 | captured from US |
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| Sea Zone 48: | 1 transport from Sea Zone 35 (1 artillery from Caroline Islands)
amphibious assault on Gilbert Islands |
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| Gilbert Islands: | amphibious - 1 artillery from Sea Zone 48 | captured from UK |
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| Sea Zone 49: | 1 transport from Sea Zone 33 (1 artillery from Caroline Islands)
amphibious assault on Solomon Islands |
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| Solomon Islands: | amphibious - 1 artillery from Sea Zone 49 | captured from ANZAC |
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| Sea Zone 21: | 1 transport from Sea Zone 44 (1 artillery from Celebes)
amphibious assault on Guam |
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| Guam: | amphibious - 1 artillery from Sea Zone 44 | captured from US |
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| Sea Zone 54: | 1 destroyer from Sea Zone 45
1 carrier, 2 fighters from Sea Zone 34 | ANZAC - 1 cruiser, 1 destroyer, 2 transports |
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| Sea Zone 42: | 1 transport from Sea Zone 41 (1 tank, 1 infantry from Sumatra)
amphibious assault on Java | ANZAC - 1 transport |
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| Java: | amphibious - 1 tank, 1 infantry from Sea Zone 42 | ANZAC - 1 artillery |
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| Sea Zone 39: | 2 battleships, 2 cruisers, 1 carrier, 1 fighter from Sea Zone 41
1 bomber, 1 fighter, 1 tactical bomber from French Indo China | UK - 2 cruisers, 3 destroyers, 1 submarine, 1 carrier, 2 transports, 1 fighter
France - 1 destroyer |
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| Shan State: | blitz - 3 tanks from French Indo China | captured from UK |
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| Yunnan: | 3 tanks from Shan State
1 fighter, 3 tactical bombers from French Indo China
2 fighters, 2 tactical bombers from Kweichow | China - 1 artillery, 1 infantry
UK - 1 infantry |
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| Shensi: | 6 infantry from Hopei | China - 1 infantry |
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| Suiyuyan: | 4 infantry from Chahar | China - 1 infantry | -
RE: Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from RussiansCombat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Russians defend with 1 submarine
Germans win with 2 bombers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
2 bombers moved from 110 Sea Zone to Novgorod
1 submarine moved from 125 Sea Zone to 119 Sea Zone
18 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
3 aaGuns, 3 artilleries and 20 infantry moved from Novgorod to Belarus
2 infantry moved from Vyborg to Novgorod
2 fighters and 2 tactical_bombers moved from Eastern Poland to Novgorod
1 aaGun, 8 artilleries and 8 infantry moved from Eastern Poland to Belarus
4 armour and 2 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 armour placed in Novgorod
2 bombers and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
RE: Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global
| production: | 3 tanks, 2 bombers, 1 tactical bomber |
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| Sea Zone 110: | 1 cruiser, 1 destroyer from Sea Zone 113
1 submarine from Sea Zone 125
2 bombers, 2 fighters, 2 tactical bombers from Western Germany | USSR - 1 submarine
scramble option from United Kingdom |
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| Archangel: | 1 infantry from Belarus | captured from USSR |
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| Western Ukraine: | 1 infantry from Eastern Poland | captured from USSR |
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| Ukraine: | 1 infantry from Bessarabia | captured from USSR |Scramble in Sea Zone 110?
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RE: Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Caroline Islands: 2 artilleries and 4 infantry
EDIT: Removing units owned by Japanese from 33 Sea Zone: 2 artilleries, 4 infantry and 3 transports
EDIT: Adding units owned by Japanese to 33 Sea Zone: 3 transports
EDIT: Removing units owned by Americans from Caroline Islands: 2 infantry
EDIT: Removing units owned by Japanese from Caroline Islands: 1 infantry
EDIT: Removing units owned by Americans from Caroline Islands: 1 artillery
EDIT: Removing units owned by Japanese from Caroline Islands: 1 infantry
EDIT: Changing ownership of Caroline Islands from Americans to Japanese
EDIT: Turning off Edit Mode
Italians buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
2 fighters moved from Libya to Tunisia
1 battleship and 1 cruiser moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from FrenchCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery, 2 fighters and 1 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
2 fighters moved from Tunisia to Southern Italy
1 cruiser moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Tobruk to Libya
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 armour moved from Greece to Yugoslavia
1 infantry moved from Greece to Albania
2 aaGuns and 3 infantry moved from Southern France to Normandy Bordeaux
1 aaGun, 1 armour, 1 artillery and 2 infantry moved from France to Normandy Bordeaux
3 artilleries moved from Northern Italy to France
1 bomber moved from Southern France to Southern ItalyPlace Units - Italians
1 artillery placed in Northern Italy
1 carrier and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
RE: Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global
Nice try with that “sitting ducks” trap; I almost didn’t notice the American fleet waiting to counterattack.
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RE: Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Caroline Islands: 2 artilleries and 4 infantry
EDIT: Removing units owned by Japanese from 33 Sea Zone: 2 artilleries, 4 infantry and 3 transports
EDIT: Adding units owned by Japanese to 33 Sea Zone: 3 transports
EDIT: Removing units owned by Americans from Caroline Islands: 2 infantry
EDIT: Removing units owned by Japanese from Caroline Islands: 1 infantry
EDIT: Removing units owned by Americans from Caroline Islands: 1 artillery
EDIT: Removing units owned by Japanese from Caroline Islands: 1 infantry
EDIT: Changing ownership of Caroline Islands from Americans to Japanese
EDIT: Turning off Edit Mode -
RE: Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global
Attacking with 4 1’s and no air support is just asking for disaster. Sure, the odds are in your favor, but with only 1’s there’s a big chance of something going wrong. In this case, after the cruiser’s 50-50 shot failed I had 23% chance of annihilating your force, including 9% where all my units survived.
I don’t know how to roll dice in the forum, so I’ll use the in-game Roll Dice function.