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    Posts made by Thurhame

    • RE: Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Germans
                  Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 submarine moved from 117 Sea Zone to 106 Sea Zone
                  1 submarine moved from 103 Sea Zone to 106 Sea Zone
                  1 submarine moved from 108 Sea Zone to 110 Sea Zone
                  1 submarine moved from 118 Sea Zone to 111 Sea Zone
                  1 submarine moved from 124 Sea Zone to 111 Sea Zone
                  1 battleship moved from 113 Sea Zone to 110 Sea Zone
                  1 fighter moved from Norway to 111 Sea Zone
                  1 tactical_bomber moved from Western Germany to 111 Sea Zone
                  2 bombers moved from Germany to 111 Sea Zone
                  1 tactical_bomber moved from Germany to 110 Sea Zone
                  2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                  1 fighter moved from Holland Belgium to 110 Sea Zone
                  3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                  1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                  3 armour moved from Greater Southern Germany to France
                  2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                  1 armour and 1 fighter moved from Slovakia Hungary to Yugoslavia
                  1 armour and 1 tactical_bomber moved from Poland to Yugoslavia
                  1 armour moved from Romania to Yugoslavia

      Combat - Germans
                  Battle in 106 Sea Zone
                      Germans attack with 2 submarines
                      British defend with 1 destroyer and 1 transport
                      Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                      Casualties for Germans: 1 submarine
                      Casualties for British: 1 destroyer and 1 transport
                  Battle in 110 Sea Zone
                      Germans attack with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers
                      French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
                      Units damaged: 1 battleship owned by the Germans
                      Germans win with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 44
                      Casualties for French: 1 cruiser
                      Casualties for British: 1 battleship and 1 cruiser
                  Battle in 111 Sea Zone
                      Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
                      British defend with 1 battleship, 1 cruiser and 1 destroyer
                      Units damaged: 1 battleship owned by the British
                      Germans win with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 40
                      Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                  Battle in France
                      Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                      French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                      Germans captures 19PUs while taking French capital
                      Germans converts factory_major into different units
                      Germans win, taking France from French with 6 armour, 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 28
                      Casualties for Germans: 1 artillery and 7 infantry
                      Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                      Casualties for British: 1 armour and 1 artillery
                  Battle in Yugoslavia
                      Germans attack with 3 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
                      Neutral_Allies defend with 5 infantry
                      5 infantry owned by the Germans, 3 armour owned by the Germans and 2 artilleries owned by the Germans retreated to Slovakia Hungary
                      Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 6
                      Casualties for Neutral_Allies: 3 infantry
                      Casualties for Germans: 1 infantry
                  Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

      Non Combat Move - Germans
                  1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
                  1 infantry moved from Romania to Bulgaria
                        Germans take Bulgaria from Neutral_Axis
                  3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                  1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                  1 fighter moved from 111 Sea Zone to 112 Sea Zone
                  2 bombers and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
                  1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                  2 infantry moved from Denmark to 112 Sea Zone
                  2 infantry moved from 112 Sea Zone to Norway
                  1 infantry moved from Norway to Finland
                        Germans take Finland from Neutral_Axis
                  2 infantry moved from Slovakia Hungary to Poland
                  3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
                  2 aaGuns moved from Western Germany to Germany

      Place Units - Germans
                  1 carrier and 2 transports placed in 112 Sea Zone

      Turn Complete - Germans
                  Germans collect 37 PUs; end with 56 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                  Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

      posted in Play Boardgames
      T
      Thurhame
    • RE: Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global

      | production: | 1 carrier, 2 transports |
      | |
      | Sea Zone 106: | 1 submarine from Sea Zone 103
      1 submarine from Sea Zone 117 | United Kingdom - 1 destroyer, 1 transport |
      | |
      | Sea Zone 110: | 1 submarine from Sea Zone 108
      1 battleship from Sea Zone 113
      1 fighter from Holland Belgium
      2 fighters, 2 tactical bombers from Western Germany
      1 tactical bomber from Germany | United Kingdom - 1 battleship, 1 cruiser
      France - 1 cruiser
      scramble option from United Kingdom |
      | |
      | Sea Zone 111: | 1 submarine from Sea Zone 118
      1 submarine from Sea Zone 124
      1 fighter from Norway
      1 tactical bomber from Western Germany
      2 bombers from Germany | United Kingdom - 1 battleship, 1 cruiser, 1 destroyer
      scramble option from Scotland |
      | |
      | France: | 3 tanks, 2 artillery, 4 infantry from Holland Belgium
      4 mechanized infantry, 1 artillery, 3 infantry from Western Germany
      3 tanks from Greater Southern Germany | France - 1 tank, 1 artillery, 6 infantry, 1 aaa, 1 fighter
      United Kingdom - 1 tank, 1 artillery |
      | |
      | Yugoslavia: | 2 artillery, 6 infantry from Greater Southern Germany
      1 tank, 1 fighter from Slovakia Hungary
      1 tank, 1 tactical bomber from Poland
      1 tank from Romania | Yugoslavia - 5 infantry |

      Scramble in United Kingdom and/or Scotland?

      posted in Play Boardgames
      T
      Thurhame
    • RE: Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global

      Same bid placement?

      posted in Play Boardgames
      T
      Thurhame
    • RE: Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global

      Sure! I like the idea of replaying the same teams so we can apply what we learned from our mistakes here.

      posted in Play Boardgames
      T
      Thurhame
    • RE: Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Japanese
                  Japanese buy 5 armour, 1 artillery, 2 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

      Combat Move - Japanese
                  1 infantry moved from Timguska to Yenisey
                        Japanese take Yenisey from Russians
                  1 armour moved from Jehol to Amur
                  2 tactical_bombers moved from Korea to Amur
                  2 bombers moved from Japan to 25 Sea Zone
                  3 fighters moved from 6 Sea Zone to 25 Sea Zone
                  1 fighter moved from Japan to Amur
                  3 armour moved from French Indo China to Shan State
                        Japanese take Shan State from UK_Pacific
                  3 armour moved from Shan State to Burma
                  6 armour, 1 artillery and 5 infantry moved from Yunnan to Burma
                  1 infantry moved from Kazakhstan to Turkmenistan
                        Japanese take Turkmenistan from Russians

      Combat - Japanese
                  Battle in Amur
                      Japanese attack with 1 armour, 1 fighter and 2 tactical_bombers
                      Americans defend with 1 bomber
                      Japanese win, taking Amur from Russians with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12
                      Casualties for Americans: 1 bomber
                  Battle in 25 Sea Zone
                      Japanese attack with 2 bombers and 3 fighters
                      Americans defend with 1 destroyer
                      Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is -2
                      Casualties for Japanese: 1 fighter
                      Casualties for Americans: 1 destroyer
                  Battle in Burma
                      Japanese attack with 9 armour, 1 artillery and 5 infantry
                      British defend with 1 aaGun, 3 artilleries, 10 infantry and 1 mech_infantry
                      Japanese win, taking Burma from UK_Pacific with 5 armour remaining. Battle score for attacker is 8
                      Casualties for Japanese: 4 armour, 1 artillery and 5 infantry
                      Casualties for British: 1 aaGun, 3 artilleries, 10 infantry and 1 mech_infantry

      Non Combat Move - Japanese
                  1 aaGun moved from Hunan to Kwangsi
                  1 transport moved from 6 Sea Zone to 19 Sea Zone
                  1 artillery moved from Jehol to 19 Sea Zone
                  1 infantry moved from Manchuria to 19 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                  1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                  3 tactical_bombers moved from 6 Sea Zone to French Indo China
                  2 artilleries and 1 infantry moved from Manchuria to Korea
                  2 artilleries moved from Jehol to Manchuria
                  1 fighter and 2 tactical_bombers moved from Amur to 6 Sea Zone
                  2 bombers and 2 fighters moved from 25 Sea Zone to 6 Sea Zone
                  2 bombers moved from 6 Sea Zone to Japan
                  1 transport moved from 56 Sea Zone to 37 Sea Zone
                  1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                  2 battleships and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
                  3 submarines moved from 33 Sea Zone to 6 Sea Zone
                  1 carrier and 1 destroyer moved from 62 Sea Zone to 63 Sea Zone
                  2 fighters moved from New Zealand to Caroline Islands
                  1 infantry moved from Novosibirsk to Kazakhstan

      Place Units - Japanese
                  3 armour placed in French Indo China
                  1 tactical_bomber placed in 6 Sea Zone
                  2 armour, 1 artillery and 2 infantry placed in Japan
                  4 transports placed in 6 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 69 PUs; end with 70 PUs total
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                  Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

      posted in Play Boardgames
      T
      Thurhame
    • RE: Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Combat Move - Russians

      Turn Complete - Russians

      posted in Play Boardgames
      T
      Thurhame
    • RE: Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 3 bombers, 3 fighters and 4 tactical_bombers; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 infantry moved from Urals to Evenkiyskiy
                        Germans take Evenkiyskiy from Russians
                  1 armour moved from Northwest Persia to Persia
                        Germans take Persia from British
                  1 armour moved from Persia to Iraq
                  1 submarine moved from 113 Sea Zone to 109 Sea Zone

      Combat - Germans
                  Battle in 109 Sea Zone
                      Germans attack with 2 submarines
                      British defend with 2 submarines and 3 transports
                      Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 33
                      Casualties for British: 2 submarines and 3 transports
                  Battle in Iraq
                      Germans attack with 1 armour
                      British defend with 1 infantry
                      Germans win, taking Iraq from British with 1 armour remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry

      Non Combat Move - Germans
                  3 artilleries and 4 infantry moved from Western Germany to France
                  2 infantry moved from Poland to Germany
                  1 fighter moved from Novgorod to Western Germany
                  6 bombers moved from Novgorod to France
                  4 aaGuns moved from Western Ukraine to Eastern Poland
                  25 armour moved from Russia to Western Ukraine
                  1 mech_infantry moved from Volgograd to Northwest Persia
                  2 tactical_bombers moved from Ukraine to Southern Italy

      Place Units - Germans
                  3 fighters and 4 tactical_bombers placed in Western Germany
                  3 bombers placed in France
                  Germans undo move 2.
                  3 bombers placed in Western Germany

      Turn Complete - Germans
                  Germans collect 67 PUs; end with 67 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                  Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs

      posted in Play Boardgames
      T
      Thurhame
    • RE: Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global

      | purchases: | 3 bombers, 3 fighters, 4 tactical bombers |
      | |
      | Evenkiyskiy: | 1 infantry from Urals | caputred from USSR |
      | |
      | Persia: | blitz - 1 tank from Northwest Persia | captured from UK |
      | |
      | Iraq: | 1 tank from Persia | UK - 1 infantry |
      | |
      | Sea Zone 109: | 1 submarine does not move
      1 submarine from Sea Zone 113 | UK - 2 submarines, 3 transports |

      Submerge the subs in sz109? (Scramble doesn’t matter since the planes and subs can’t hit each other.)

      posted in Play Boardgames
      T
      Thurhame
    • RE: Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global

      No problem.

      posted in Play Boardgames
      T
      Thurhame
    • RE: Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global

      pokes Champinoman

      posted in Play Boardgames
      T
      Thurhame
    • RE: Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Italians
                  Italians buy 8 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                  2 fighters moved from 98 Sea Zone to 81 Sea Zone

      Combat - Italians
                  Battle in 98 Sea Zone
                      Italians attack with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                      British defend with 1 submarine
                      Italians win, taking 98 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 6
                      Casualties for British: 1 submarine
                  Battle in 81 Sea Zone
                      Italians attack with 2 fighters
                      British defend with 1 destroyer and 2 transports
                      Italians win with 2 fighters remaining. Battle score for attacker is 22
                      Casualties for British: 1 destroyer and 2 transports

      Non Combat Move - Italians
                  2 fighters moved from 81 Sea Zone to 98 Sea Zone
                  4 aaGuns moved from France to Northern Italy

      Place Units - Italians
                  3 infantry placed in Southern Italy
                  5 infantry placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 19 PUs; end with 19 PUs total
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

      posted in Play Boardgames
      T
      Thurhame
    • RE: Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global

      Wait, did you just kill my big transport stack again? I thought they were out of range! :cry:

      p-edit: I don’t see the refunded cost in China’s treasury. I think TripleA just leaves the purchased unit in the production queue for next turn. Not precisely by the rules, but in this case it doesn’t really matter.

      If it later turns out both the unit and the PUs disappeared, you can edit it back in.

      posted in Play Boardgames
      T
      Thurhame
    • RE: Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global

      It’s not a bug. According to the rulebook, if you wind up buying more than you can place, the purchased unit is discarded and its cost refunded to you at the end of the turn.

      posted in Play Boardgames
      T
      Thurhame
    • RE: Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Japanese
                  Japanese buy 3 armour, 1 battleship, 2 carriers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

      Combat Move - Japanese
                  2 units repaired.
                  1 infantry moved from Sikang to Kazakhstan
                        Japanese take Kazakhstan from Russians
                  1 infantry moved from Tsinghai to Novosibirsk
                        Japanese take Novosibirsk from Russians
                  1 infantry moved from Kansu to Timguska
                        Japanese take Timguska from Russians
                  2 artilleries and 2 infantry moved from Korea to Manchuria
                  2 infantry moved from Chahar to Jehol
                  1 armour and 1 infantry moved from Philippines to 35 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                  1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
                  3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                  3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                  1 armour, 4 artilleries and 5 infantry moved from 19 Sea Zone to Jehol
                  1 fighter moved from Anhwe to Jehol
                  2 fighters moved from 6 Sea Zone to Jehol
                  2 bombers, 2 fighters and 5 tactical_bombers moved from Japan to Jehol
                  1 artillery moved from New Zealand to 63 Sea Zone
                  1 artillery and 1 transport moved from 63 Sea Zone to 56 Sea Zone
                  1 artillery moved from 56 Sea Zone to Western Australia
                  1 carrier, 1 destroyer and 2 fighters moved from 63 Sea Zone to 62 Sea Zone

      Combat - Japanese
                  Battle in 62 Sea Zone
                      Japanese attack with 1 carrier, 1 destroyer and 2 fighters
                      ANZAC defend with 2 submarines
                      Units damaged: 1 carrier owned by the Japanese
                      Japanese win, taking 62 Sea Zone from Neutral with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                      Casualties for ANZAC: 2 submarines
                  Battle in Western Australia
                  Battle in Manchuria
                      Japanese attack with 2 artilleries and 2 infantry
                      Chinese defend with 1 infantry
                      Japanese win, taking Western Australia from ANZAC, taking Manchuria from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                  Battle in Jehol
                      Japanese attack with 1 armour, 4 artilleries, 2 bombers, 5 fighters, 7 infantry and 5 tactical_bombers
                      Russians defend with 2 aaGuns and 15 infantry
                      Japanese win, taking Jehol from Chinese with 1 armour, 3 artilleries, 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 20
                      Casualties for Japanese: 1 artillery, 1 fighter and 7 infantry
                      Casualties for Russians: 2 aaGuns and 15 infantry

      Non Combat Move - Japanese
                  2 fighters moved from 62 Sea Zone to New Zealand
                  6 armour and 4 infantry moved from Szechwan to Yunnan
                  1 artillery and 1 infantry moved from French Indo China to Yunnan
                  2 battleships and 2 cruisers moved from 37 Sea Zone to 35 Sea Zone
                  1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                  1 transport moved from 22 Sea Zone to 6 Sea Zone
                  3 submarines moved from 6 Sea Zone to 33 Sea Zone
                  3 fighters and 3 tactical_bombers moved from Jehol to 6 Sea Zone
                  2 bombers moved from Jehol to Japan
                  1 fighter moved from Jehol to Japan
                  2 tactical_bombers moved from Jehol to Korea
                  1 aaGun moved from Anhwe to Hunan

      Place Units - Japanese
                  1 battleship and 2 carriers placed in 6 Sea Zone
                  3 armour placed in French Indo China
                  1 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 70 PUs; end with 70 PUs total
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                  Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

      posted in Play Boardgames
      T
      Thurhame
    • RE: Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global

      Internet cut off last night, and I accidentally closed the game without saving. So if you read the dice server emails, ignore last night’s dice. Sorry about this.

      posted in Play Boardgames
      T
      Thurhame
    • RE: Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global

      A bit better than average for me, but nothing major. Still have only my tanks left.

      posted in Play Boardgames
      T
      Thurhame
    • RE: Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 3 artilleries, 1 carrier, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 fighter moved from Ukraine to 95 Sea Zone
                  1 tactical_bomber moved from Western Germany to 95 Sea Zone
                  1 infantry moved from Vologda to Urals
                        Germans take Urals from Russians
                  1 armour moved from Tambov to Samara
                        Germans take Samara from Russians
                  1 armour moved from Samara to Russia
                  1 infantry moved from Smolensk to Russia
                  3 armour, 11 artilleries and 28 infantry moved from Bryansk to Russia
                  4 armour and 2 mech_infantrys moved from Western Ukraine to Russia
                  3 armour and 1 fighter moved from Ukraine to Russia
                  14 armour and 2 mech_infantrys moved from Tambov to Russia
                  1 armour moved from Rostov to Northwest Persia
                        Germans take Caucasus from Russians
                        Germans take Northwest Persia from Neutral_Allies
                  1 mech_infantry moved from Rostov to Volgograd
                        Germans take Volgograd from Russians
                  2 armour and 1 mech_infantry moved from Rostov to Russia
                  6 bombers and 2 tactical_bombers moved from Novgorod to Russia

      Combat - Germans
                  Battle in Russia
                      Germans attack with 27 armour, 11 artilleries, 6 bombers, 1 fighter, 29 infantry, 5 mech_infantrys and 2 tactical_bombers
                      Russians defend with 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 68 infantry and 1 mech_infantry
                      Germans captures 21PUs while taking Russians capital
                      Germans converts factory_major into different units
                      Germans win, taking Russia from Russians with 25 armour, 6 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 87
                      Casualties for Germans: 2 armour, 11 artilleries, 29 infantry and 5 mech_infantrys
                      Casualties for Russians: 2 aaGuns, 3 artilleries, 2 fighters, 68 infantry and 1 mech_infantry
                  Battle in 95 Sea Zone
                      Germans attack with 1 fighter and 1 tactical_bomber; Italians loiter and taunt with
                      British defend with 1 transport
                      Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for British: 1 transport

      Non Combat Move - Germans
                  1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy
                  6 bombers and 1 fighter moved from Russia to Novgorod
                  2 tactical_bombers moved from Russia to Ukraine
                  4 aaGuns moved from Bryansk to Western Ukraine
                  2 infantry moved from Baltic States to Poland
                  2 artilleries moved from Western Germany to France
                  1 submarine moved from 110 Sea Zone to 109 Sea Zone

      Place Units - Germans
                  3 infantry placed in France
                  3 artilleries and 4 infantry placed in Western Germany
                  1 carrier, 1 destroyer and 1 submarine placed in 113 Sea Zone

      Turn Complete - Germans
                  Germans collect 62 PUs; end with 83 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                  Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 90 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs

      posted in Play Boardgames
      T
      Thurhame
    • RE: Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global

      Ouch. It certainly did. +29 PUs for UK, -34 for Italy, not counting that I lost half my Italian air force. That’s going to take a while to recover from. Good thing Germany’s about to be free to help.

      posted in Play Boardgames
      T
      Thurhame
    • RE: Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Combat Move - Italians
                  1 transport moved from 92 Sea Zone to 93 Sea Zone
                  1 infantry moved from Southern France to 93 Sea Zone
                  1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
                  1 infantry moved from Yugoslavia to 97 Sea Zone
                  1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                  1 cruiser moved from 97 Sea Zone to 95 Sea Zone
                  2 infantry moved from 95 Sea Zone to Southern Italy
                  2 fighters moved from 92 Sea Zone to Southern Italy
                  1 armour moved from Northern Italy to Southern Italy
                  1 armour moved from Southern France to Southern Italy

      Combat - Italians
                  Battle in Southern Italy
                      Italians attack with 2 armour, 2 fighters and 2 infantry
                      British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Italians win, taking Southern Italy from British with 2 armour and 2 fighters remaining. Battle score for attacker is 1
                      Casualties for British: 1 artillery and 1 infantry
                      Casualties for Italians: 2 infantry

      Non Combat Move - Italians
                  1 carrier moved from 92 Sea Zone to 95 Sea Zone
                  1 submarine moved from 98 Sea Zone to 95 Sea Zone
                  1 destroyer moved from 99 Sea Zone to 95 Sea Zone
                  2 fighters moved from Southern Italy to 95 Sea Zone
                  1 aaGun moved from Southern France to France

      Turn Complete - Italians
                  Italians collect 19 PUs; end with 19 PUs total
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

      posted in Play Boardgames
      T
      Thurhame
    • RE: Champinoman (Allies) vs Thurhame (Axis) 1940.2 Global

      No scramble. Those tacs would slaughter me, and I still have a slight advantage on the ground.

      Take the bomber as first casualty.

      posted in Play Boardgames
      T
      Thurhame
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