Edited for American
EDIT: Adding units owned by Americans to Morocco: 1 armour and 1 infantry
EDIT: Removing units owned by Americans from 13 Sea Zone: 2 armour, 2 infantry and 2 transports
EDIT: Adding units owned by Americans to 13 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Posts made by thunderfiend
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RE: Innohub gametulip vs thunderfiend winsamagain 42 2Eposted in Play Boardgames
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RE: Thunderfiend VS innohub 1942 big world v3 2nd gameposted in Play Boardgames
Game History
Round: 9
Research Technology - Russians
Russians spend 5 on tech rolls
Russians roll 5,4,4,5 and gets 0 hitsPurchase Units - Russians
Russians buy 2 armour, 1 bomber, 2 halftracks and 11 infantry; Remaining resources: 0 PUs; 4 techTokens;Combat Move - Russians
1 artillery and 3 infantry moved from Iran to Eastern Turkey
2 armour and 4 infantry moved from Caucasus to Eastern Turkey
1 bomber moved from Caucasus to Bombay
2 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
2 fighters moved from Ukraine to Baltic States
1 artillery moved from Belorussia to Eastern Poland
2 infantry moved from Ukraine to Eastern Poland
1 fighter moved from Ukraine to Eastern Poland
2 infantry moved from Ukraine to Hungary-Romania
1 artillery moved from Ukraine to Hungary-Romania
3 fighters moved from Caucasus to Hungary-Romania
1 bomber moved from Caucasus to Italy
2 armour moved from Stalingrad to Eastern TurkeyCombat - Russians
Strategic bombing raid in Bombay
AA fire in Bombay : 0/1 hits
Bombing raid in Bombay rolls: 4 and costs: 4 production.
Bombing raid costs 4 production in Bombay
Strategic bombing raid in Italy
AA fire in Italy : 0/1 hits
Bombing raid in Italy rolls: 6 and costs: 6 production.
Bombing raid costs 6 production in Italy
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Eastern Poland, round 2 : 3/4 hits
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Hungary-Romania
Russians attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 2 armour
Russians roll dice for 1 artillery, 3 fighters and 2 infantry in Hungary-Romania, round 2 : 1/6 hits
Germans roll dice for 2 armour in Hungary-Romania, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Hungary-Romania
Russians roll dice for 1 artillery, 3 fighters and 1 infantry in Hungary-Romania, round 3 : 2/5 hits
Germans roll dice for 1 armour in Hungary-Romania, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Hungary-Romania
Russians win, taking Hungary-Romania from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 armour
Casualties for Russians: 2 infantry
Battle in Eastern Turkey
Russians attack with 4 armour, 1 artillery and 7 infantry
Neutral defend with 5 infantry
Russians roll dice for 4 armour, 1 artillery and 7 infantry in Eastern Turkey, round 2 : 2/12 hits
Neutral roll dice for 5 infantry in Eastern Turkey, round 2 : 3/5 hits
3 infantry owned by the Russians and 2 infantry owned by the Neutral lost in Eastern Turkey
Russians roll dice for 4 armour, 1 artillery and 4 infantry in Eastern Turkey, round 3 : 2/9 hits
Neutral roll dice for 3 infantry in Eastern Turkey, round 3 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Neutral lost in Eastern Turkey
Russians roll dice for 4 armour, 1 artillery and 3 infantry in Eastern Turkey, round 4 : 5/8 hits
Neutral roll dice for 1 infantry in Eastern Turkey, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Neutral lost in Eastern Turkey
Russians win, taking Eastern Turkey from Neutral with 4 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Neutral: 5 infantry
Casualties for Russians: 5 infantry
Battle in Baltic States
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 armour and 1 infantry
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Baltic States, round 2 : 3/5 hits
Germans roll dice for 2 armour and 1 infantry in Baltic States, round 2 : 2/3 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour and 1 infantry
Casualties for Russians: 2 infantry
1 aaGun moved from Caucasus to Eastern Turkey
1 infantry moved from Stalingrad to Caucasus
1 artillery and 3 infantry moved from Southern Russia to Caucasus
1 artillery moved from Ukraine to Belorussia
2 infantry moved from Novgorod to Belorussia
1 artillery and 2 infantry moved from Leningrad to Novgorod
1 aaGun moved from Leningrad to Novgorod
3 fighters moved from Hungary-Romania to Caucasus
1 fighter moved from Eastern Poland to Ukraine
2 fighters moved from Baltic States to Ukraine
1 bomber moved from Italy to Caucasus
1 bomber moved from Bombay to Caucasus
1 infantry moved from Omsk to Novo-Sibirsk
1 armour moved from Sverdlovsk to Novo-Sibirsk
2 infantry moved from Amurskaya to Northern Manchukuo
2 infantry moved from Buryatia to Amurskaya
3 infantry moved from Moscow to Southern RussiaPlace Units - Russians
2 halftracks placed in Sverdlovsk
1 bomber placed in Sverdlovsk
3 infantry placed in Ukraine
2 armour and 1 infantry placed in Stalingrad
4 infantry placed in Moscow
3 infantry placed in LeningradTurn Complete - Russians
Russians collect 56 PUs; end with 56 PUs total
Objective 2: Russians met a national objective for an additional 5 PUs; end with 61 PUs -
RE: Thunderfiend VS innohub 1942 big world v3 2nd gameposted in Play Boardgames
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 8
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 6,6 and gets 2 hits
Americans removing all Technology Tokens after successful research.
Americans discover Super subsPurchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 fighters, 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 infantry moved from Amurskaya to Northern Manchukuo
1 infantry moved from Amurskaya to Vladivostok
1 fighter moved from Amurskaya to Vladivostok
1 bomber moved from Kansu to Chosen
2 bombers moved from Kansu to Northern Manchukuo
2 bombers moved from Eastern Aleutian Islands to Vladivostok
1 armour moved from Kamchatka to VladivostokCombat - Americans
Strategic bombing raid in Chosen
Bombing raid in Chosen rolls: 1 and costs: 1 production.
Bombing raid costs 1 production in Chosen
Battle in Vladivostok
Americans attack with 1 armour, 2 bombers, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 armour, 2 bombers, 1 fighter and 1 infantry in Vladivostok, round 2 : 3/5 hits
Japanese roll dice for 2 infantry in Vladivostok, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Vladivostok
Americans win, taking Vladivostok from Japanese with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Northern Manchukuo
Americans attack with 2 bombers and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 bombers and 1 infantry in Northern Manchukuo, round 2 : 3/3 hits
Japanese roll dice for 1 infantry in Northern Manchukuo, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Northern Manchukuo
Americans win, taking Northern Manchukuo from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
1 artillery and 1 infantry moved from Alaska to SZ 77 Bering Sea
1 transport moved from SZ 83 Gulf of Alaska to SZ 85 Northeast Pacific
2 infantry moved from Western Canada to Alaska
1 aaGun and 1 infantry moved from Northwestern United States to SZ 85 Northeast Pacific
1 aaGun, 1 infantry and 1 transport moved from SZ 85 Northeast Pacific to SZ 83 Gulf of Alaska
1 aaGun and 1 infantry moved from SZ 83 Gulf of Alaska to Alaska
2 fighters moved from Southwestern United States to SZ 89 Pacific
1 fighter moved from Southwestern United States to Alaska
2 submarines moved from SZ 89 Pacific to SZ 81 North Pacific
1 artillery, 3 battleships, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 infantry, 2 submarines and 3 transports moved from SZ 77 Bering Sea to SZ 76 West Bering Sea
1 artillery and 1 infantry moved from SZ 76 West Bering Sea to Kamchatka
2 bombers and 1 fighter moved from Vladivostok to Kamchatka
2 bombers moved from Northern Manchukuo to Kamchatka
1 bomber moved from Chosen to Kamchatka
1 bomber moved from Caucasus to Kansu
1 fighter moved from SZ 76 West Bering Sea to Kamchatka
1 fighter moved from SZ 76 West Bering Sea to Kamchatka
1 battleship moved from SZ 16 North Atlantic to SZ 23 West Mediterranean
1 carrier moved from SZ 23 West Mediterranean to SZ 16 North Atlantic
1 fighter moved from SZ 23 West Mediterranean to SZ 16 North Atlantic
1 artillery moved from Sicily to SZ 23 West Mediterranean
1 artillery and 1 transport moved from SZ 23 West Mediterranean to SZ 16 North Atlantic
1 artillery moved from SZ 16 North Atlantic to Ireland
1 fighter moved from SZ 23 West Mediterranean to SZ 22 East Atlantic
1 fighter moved from Ukraine to SZ 23 West Mediterranean
1 aaGun moved from Northeastern United States to Midwestern United StatesPlace Units - Americans
1 carrier and 1 submarine placed in SZ 89 Pacific
1 armour, 2 fighters and 1 marine placed in Southwestern United States
1 fighter placed in SZ 16 North Atlantic
1 infantry placed in IrelandActivate Technology - Americans
Americans activating Super subsTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Americans :
SZ 16 North Atlantic : 1 carrier, 2 fighters and 1 transport
SZ 22 East Atlantic : 2 fighters
SZ 23 West Mediterranean : 1 battleship, 1 destroyer and 1 fighter
SZ 76 West Bering Sea : 3 battleships, 4 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 3 transports
SZ 81 North Pacific : 2 submarines
SZ 83 Gulf of Alaska : 1 transport
SZ 89 Pacific : 1 carrier, 2 fighters and 1 submarine
Southwestern United States : 1 armour, 1 factory, 2 fighters and 1 marine
Northern Manchukuo : 1 infantry
Alaska : 1 aaGun, 1 fighter and 3 infantry
Sicily : 1 flag
Kamchatka : 1 armour, 2 artilleries, 5 bombers, 3 fighters and 3 infantry
Ireland : 1 flag, 1 artillery, 1 factory and 1 infantry
Hawaiian Islands : 1 factory
Kansu : 1 bomber
Azores : 1 flag
Midwestern United States : 1 aaGun and 1 factory
Fiji : 1 artillery and 1 infantry
Western Aleutian Islands : 1 flag
Northeastern United States : 1 factory
Vladivostok : 1 armourProduction/PUs Summary :
Russians : 48 / 70
Germans : 35 / 40
British : 26 / 28
Italians : 29 / 34
Chinese : 15 / 27
Japanese : 41 / 55
Americans : 57 / 62 -
RE: Thunderfiend VS innohub 1942 big world v3 2nd gameposted in Play Boardgames
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 8
Purchase Units - Chinese
Chinese buy 1 bomber, 1 halftrack and 2 infantry; Remaining resources: 3 PUs; 0 techTokens;Combat Move - Chinese
1 armour moved from Yunnan to Thai-Malay
Chinese take French Indo-China from Japanese
Chinese take Thai-Malay from Japanese
2 infantry moved from Szechwan to Kwangtung
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to SZ 72 South China Sea
2 fighters moved from Szechwan to KwangtungCombat - Chinese
Battle in Kwangtung
Chinese attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 2 fighters and 2 infantry in Kwangtung, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
Chinese roll dice for 2 fighters and 2 infantry in Kwangtung, round 3 : 1/4 hits
Japanese roll dice for 2 infantry in Kwangtung, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 2 fighters and 1 infantry in Kwangtung, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in SZ 72 South China Sea
Chinese attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in SZ 72 South China Sea
Chinese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
1 artillery moved from Szechwan to Kansu
1 halftrack moved from Western Sinkiang to Szechwan
1 armour moved from Western Sinkiang to Kansu
2 fighters moved from Kwangtung to Yunnan
1 fighter moved from SZ 72 South China Sea to Yunnan
2 fighters moved from Yunnan to Kansu
1 infantry moved from Buryatia to AmurskayaPlace Units - Chinese
1 bomber and 1 halftrack placed in Western Sinkiang
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 19 PUs; end with 22 PUs total
Objective 1: Chinese met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Chinese :
Kwangtung : 1 infantry
Kansu : 1 aaGun, 1 armour, 2 artilleries, 1 factory, 2 fighters and 3 infantry
French Indo-China : 1 flag
Thai-Malay : 1 flag, 1 armour
Western Sinkiang : 1 bomber, 1 factory and 1 halftrack
Szechwan : 1 halftrack
Yunnan : 1 fighter and 2 infantry
Amurskaya : 1 infantryProduction/PUs Summary :
Russians : 48 / 70
Germans : 35 / 40
British : 26 / 28
Italians : 29 / 34
Chinese : 19 / 27
Japanese : 37 / 62
Americans : 57 / 62 -
RE: Innohub gametulip vs thunderfiend winsamagain 42 2Eposted in Play Boardgames
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Research Technology - Russians
Purchase Units - Russians
Russians repair 2 damage on 2 factories; Remaining resources: 19 PUs;
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Evenki National Okrug to Archangel
2 infantry moved from Russia to West Russia
2 infantry moved from Russia to West Russia
1 artillery moved from Caucasus to West Russia
1 fighter moved from Russia to West Russia
1 armour moved from Caucasus to West Russia
1 armour moved from Caucasus to Sinkiang
1 infantry moved from Novosibirsk to SinkiangCombat - Russians
Battle in Archangel
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians roll dice for 4 infantry in Archangel, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 4 infantry in Archangel, round 3 : 0/4 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 3 infantry in Archangel, round 4 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
Russians roll dice for 3 infantry in Archangel, round 5 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits
Russians roll dice for 3 infantry in Archangel, round 6 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 6 : 0/1 hits
Russians roll dice for 3 infantry in Archangel, round 7 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 7 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in West Russia
Russians attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
Germans defend with 3 armour and 2 infantry
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in West Russia, round 2 : 2/7 hits
Germans roll dice for 3 armour and 2 infantry in West Russia, round 2 : 1/5 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in West Russia, round 3 : 1/6 hits
Germans roll dice for 3 armour in West Russia, round 3 : 3/3 hits
3 infantry owned by the Russians and 1 armour owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 1 artillery and 1 fighter in West Russia, round 4 : 1/3 hits
Germans roll dice for 2 armour in West Russia, round 4 : 1/2 hits
1 armour owned by the Germans and 1 artillery owned by the Russians lost in West Russia
Russians roll dice for 1 armour and 1 fighter in West Russia, round 5 : 2/2 hits
Germans roll dice for 1 armour in West Russia, round 5 : 1/1 hits
1 armour owned by the Germans and 1 fighter owned by the Russians lost in West Russia
Russians win, taking West Russia from Germans with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 3 armour and 2 infantry
Casualties for Russians: 1 artillery, 1 fighter and 4 infantry
Battle in Sinkiang
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 infantry in Sinkiang, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sinkiang
Russians win, taking Sinkiang from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 infantry moved from Kazakh S.S.R. to Caucasus
5 infantry moved from Russia to Caucasus
1 aaGun moved from Russia to CaucasusPlace Units - Russians
4 infantry placed in Caucasus
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs totalTerritory Summary for Russians :
5 Sea Zone : 1 submarine
Archangel : 2 infantry
Caucasus : 1 aaGun, 2 armour, 1 factory and 12 infantry
Evenki National Okrug : 2 infantry
Russia : 1 artillery, 1 factory and 1 infantry
Sinkiang : 1 armour and 1 infantry
West Russia : 1 flag, 1 armourProduction/PUs Summary :
Russians : 21 / 21
Germans : 39 / 44
British : 31 / 33
Japanese : 37 / 39
Americans : 40 / 41Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 13 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 6 times
6 was rolled 13 times
Average roll : 3.638
Median : 4.000
Variance : 0.947
Standard Deviation : 0.973
Total rolls : 58Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
2 was rolled 7 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.588
Median : 4.000
Variance : 2.188
Standard Deviation : 1.479
Total rolls : 17Russians Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 9 times
5 was rolled 2 times
6 was rolled 9 times
Average roll : 3.600
Median : 3.500
Variance : 1.128
Standard Deviation : 1.062
Total rolls : 40 -
RE: Thunderfiend VS innohub 1942 big world v3 2nd gameposted in Play Boardgames
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 8
Purchase Units - British
British buy 2 artilleries and 3 transports; Remaining resources: 0 PUs; 0 techTokens;Non Combat Move - British
1 armour moved from SZ 23 West Mediterranean to Algeria
3 infantry moved from SZ 23 West Mediterranean to Algeria
2 fighters moved from SZ 26 Central Mediterranean to Libya
1 fighter moved from Sicily to Libya
1 battleship, 2 carriers, 1 cruiser, 1 fighter, 2 submarines and 3 transports moved from SZ 26 Central Mediterranean to SZ 23 West Mediterranean
2 infantry moved from Scotland to England
1 transport moved from SZ 23 West Mediterranean to SZ 22 East Atlantic
1 battleship moved from SZ 23 West Mediterranean to SZ 22 East Atlantic
1 carrier and 1 fighter moved from SZ 23 West Mediterranean to SZ 22 East Atlantic
1 destroyer moved from SZ 16 North Atlantic to SZ 22 East Atlantic
1 aaGun moved from New South Wales to Central Australia
1 artillery, 1 fighter and 4 infantry moved from Queensland to Central Australia
1 destroyer moved from SZ 16 North Atlantic to SZ 23 West MediterraneanPlace Units - British
3 transports placed in SZ 16 North Atlantic
1 artillery placed in England
1 artillery placed in ScotlandTurn Complete - British
British collect 28 PUs; end with 28 PUs total -
RE: Thunderfiend VS innohub 1942 big world v3 2nd gameposted in Play Boardgames
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 8
Research Technology - Russians
Russians spend 5 on tech rolls
Russians roll 4,2,1 and gets 0 hitsPurchase Units - Russians
Russians buy 3 armour, 1 artillery, 1 factory and 6 infantry; Remaining resources: 0 PUs; 3 techTokens;Combat Move - Russians
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 armour moved from Ukraine to Austria-Czechoslovakia
Russians take Hungary-Romania from Germans
Russians take Austria-Czechoslovakia from Germans
1 infantry moved from Belorussia to Eastern Poland
1 infantry moved from Belorussia to Eastern Poland
2 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Belorussia to Baltic States
1 bomber moved from Sverdlovsk to Balkans
1 bomber moved from Southern Russia to Balkans
3 fighters moved from Caucasus to Balkans
1 fighter moved from Belorussia to Baltic States
1 fighter moved from Belorussia to Eastern Poland
1 infantry moved from Ukraine to Hungary-Romania
4 armour moved from Ukraine to BalkansCombat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Balkans
Russians attack with 4 armour, 2 bombers and 3 fighters
Germans defend with 2 artilleries; Italians defend with 2 artilleries, 2 infantry and 1 marine
Russians roll dice for 4 armour, 2 bombers and 3 fighters in Balkans, round 2 : 3/9 hits
Germans roll dice for 4 artilleries, 2 infantry and 1 marine in Balkans, round 2 : 2/7 hits
2 armour owned by the Russians , 1 artillery owned by the Germans and 2 infantry owned by the Italians lost in Balkans
Russians roll dice for 2 armour, 2 bombers and 3 fighters in Balkans, round 3 : 4/7 hits
Germans roll dice for 3 artilleries and 1 marine in Balkans, round 3 : 2/4 hits
2 armour owned by the Russians , 2 artilleries owned by the Italians , 1 marine owned by the Italians and 1 artillery owned by the Germans lost in Balkans
Russians win with 2 bombers and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 artilleries
Casualties for Russians: 4 armour
Casualties for Italians: 2 artilleries, 2 infantry and 1 marine
Battle in Baltic States
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Baltic States, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters moved from Balkans to Caucasus
2 bombers moved from Balkans to Caucasus
2 fighters moved from Baltic States to Ukraine
1 fighter moved from Eastern Poland to Ukraine
1 armour moved from Stalingrad to Caucasus
1 artillery and 3 infantry moved from Caucasus to Iran
1 armour moved from Stalingrad to Caucasus
3 infantry moved from Leningrad to Novgorod
1 artillery and 3 infantry moved from Moscow to Southern Russia
3 infantry moved from Southern Russia to Caucasus
1 infantry moved from Stalingrad to Caucasus
1 infantry moved from Sverdlovsk to Omsk
2 infantry moved from Buryatia to Amurskaya
1 infantry moved from Szechwan to Inner Mongolia
1 infantry moved from Szechwan to Kansu
2 infantry moved from Irkutsk to Buryatia
2 infantry and 1 transport moved from SZ 16 North Atlantic to SZ 23 West MediterraneanPlace Units - Russians
1 factory placed in Ukraine
2 armour placed in Stalingrad
1 artillery and 2 infantry placed in Leningrad
1 armour and 2 infantry placed in Moscow
1 infantry placed in Stalingrad
1 infantry placed in Moscow
Russians undo move 4.
2 infantry placed in Moscow
1 armour placed in SverdlovskTurn Complete - Russians
Russians collect 60 PUs; end with 60 PUs total
Objective 3: Russians met a national objective for an additional 5 PUs; end with 65 PUs
Objective 2: Russians met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Russians :
SZ 23 West Mediterranean : 1 transport
Inner Mongolia : 1 infantry
Southern Russia : 1 artillery and 3 infantry
Caucasus : 1 aaGun, 2 armour, 2 bombers, 3 fighters and 4 infantry
Hungary-Romania : 1 flag, 1 infantry
Moscow : 1 factory and 3 infantry
Stalingrad : 2 armour, 1 factory and 1 infantry
Kansu : 1 infantry
Norway : 1 flag
Finland : 1 flag
Syria : 1 infantry
Baltic States : 1 flag, 2 infantry
Omsk : 1 infantry
Sverdlovsk : 1 armour and 1 factory
Ukraine : 1 flag, 1 aaGun, 3 armour, 3 artilleries, 1 factory, 3 fighters and 4 infantry
Iran : 1 artillery and 3 infantry
Belorussia : 1 flag, 1 artillery
Novgorod : 1 artillery and 4 infantry
Leningrad : 1 aaGun, 1 artillery, 1 factory and 2 infantry
Amurskaya : 2 infantry
Buryatia : 2 infantry
Austria-Czechoslovakia : 1 flag, 1 aaGun and 1 armour
Eastern Poland : 1 flag, 2 infantryProduction/PUs Summary :
Russians : 60 / 70
Germans : 23 / 40
British : 28 / 29
Italians : 27 / 33
Chinese : 11 / 26
Japanese : 45 / 62
Americans : 57 / 62Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.909
Median : 3.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11Germans Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Russians Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.600
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
RE: Thunderfiend VS innohub 1942 big world v3 2nd gameposted in Play Boardgames
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 7
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 4,1 and gets 0 hitsPurchase Units - Americans
Americans buy 1 battleship, 3 fighters and 2 submarines; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Americans
3 fighters moved from SZ 81 North Pacific to SZ 73 East China Sea
3 bombers moved from Szechwan to SZ 73 East China Sea
2 fighters moved from SZ 81 North Pacific to SZ 80 Northwest Pacific
1 fighter moved from SZ 81 North Pacific to Vladivostok
2 infantry moved from Amurskaya to Vladivostok
1 fighter moved from SZ 26 Central Mediterranean to Hungary-Romania
1 bomber moved from Caucasus to Hungary-RomaniaCombat - Americans
Battle in SZ 73 East China Sea
Americans attack with 3 bombers and 3 fighters
Japanese defend with 1 carrier, 2 destroyers, 2 fighters and 4 transports
Americans roll dice for 3 bombers and 3 fighters in SZ 73 East China Sea, round 2 : 4/6 hits
Japanese roll dice for 1 carrier, 2 destroyers, 2 fighters and 4 transports in SZ 73 East China Sea, round 2 : 2/5 hits
2 fighters owned by the Americans , 1 carrier owned by the Japanese , 2 destroyers owned by the Japanese and 1 fighter owned by the Japanese lost in SZ 73 East China Sea
Americans roll dice for 3 bombers and 1 fighter in SZ 73 East China Sea, round 3 : 2/4 hits
Japanese roll dice for 1 fighter and 4 transports in SZ 73 East China Sea, round 3 : 0/1 hits
1 transport owned by the Japanese and 1 fighter owned by the Japanese lost in SZ 73 East China Sea
3 transports owned by the Japanese lost in SZ 73 East China Sea
Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 49
Casualties for Japanese: 1 carrier, 2 destroyers, 2 fighters and 4 transports
Casualties for Americans: 2 fighters
Battle in Vladivostok
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Vladivostok, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Vladivostok, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 2 infantry in Vladivostok, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Vladivostok, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Vladivostok
Americans win, taking Vladivostok from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hungary-Romania
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 infantry
Americans roll dice for 1 bomber and 1 fighter in Hungary-Romania, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Hungary-Romania, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Hungary-Romania
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in SZ 80 Northwest Pacific
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in SZ 80 Northwest Pacific, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in SZ 80 Northwest Pacific, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in SZ 80 Northwest Pacific
Americans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 fighter could not land in SZ 73 East China Sea and was removed
3 battleships, 3 carriers, 1 cruiser, 3 destroyers, 2 submarines and 3 transports moved from SZ 81 North Pacific to SZ 77 Bering Sea
2 armour, 1 artillery and 2 infantry moved from Western Aleutian Islands to SZ 77 Bering Sea
2 armour, 1 artillery and 2 infantry moved from SZ 77 Bering Sea to Kamchatka
1 fighter moved from SZ 80 Northwest Pacific to SZ 77 Bering Sea
1 fighter moved from Southwestern United States to SZ 77 Bering Sea
1 carrier moved from SZ 89 Pacific to SZ 77 Bering Sea
2 fighters moved from SZ 89 Pacific to SZ 77 Bering Sea
2 bombers moved from Hawaiian Islands to Eastern Aleutian Islands
1 fighter moved from Vladivostok to Amurskaya
3 bombers moved from SZ 73 East China Sea to Kansu
1 fighter moved from Hungary-Romania to Ukraine
1 bomber moved from Hungary-Romania to Caucasus
1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from SZ 16 North Atlantic to SZ 23 West Mediterranean
1 artillery and 1 infantry moved from Southwestern United States to SZ 91 East Pacific
1 artillery, 1 infantry and 1 transport moved from SZ 91 East Pacific to SZ 83 Gulf of Alaska
2 infantry moved from Northwestern United States to Western Canada
1 infantry moved from Southwestern United States to Northwestern United States
1 aaGun moved from Southwestern United States to Northwestern United States
1 artillery moved from SZ 83 Gulf of Alaska to Alaska
1 infantry moved from SZ 83 Gulf of Alaska to AlaskaPlace Units - Americans
2 submarines placed in SZ 89 Pacific
3 fighters placed in Southwestern United States
1 battleship placed in SZ 16 North AtlanticTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Americans :
SZ 16 North Atlantic : 1 battleship
SZ 23 West Mediterranean : 1 carrier, 1 destroyer, 2 fighters and 1 transport
SZ 26 Central Mediterranean : 1 fighter
SZ 77 Bering Sea : 3 battleships, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines and 3 transports
SZ 83 Gulf of Alaska : 1 transport
SZ 89 Pacific : 2 submarines
Southwestern United States : 1 factory and 3 fighters
Alaska : 1 artillery and 1 infantry
Sicily : 1 flag, 1 artillery
Caucasus : 1 bomber
Kamchatka : 2 armour, 1 artillery and 2 infantry
Ireland : 1 flag, 1 factory
Hawaiian Islands : 1 factory
Kansu : 3 bombers
Azores : 1 flag
Midwestern United States : 1 factory
Fiji : 1 artillery and 1 infantry
Western Aleutian Islands : 1 flag
Eastern Aleutian Islands : 2 bombers
Ukraine : 1 fighter
Northeastern United States : 1 aaGun and 1 factory
Western Canada : 2 infantry
Vladivostok : 2 infantry
Amurskaya : 1 fighter and 2 infantry
Northwestern United States : 1 aaGun and 1 infantryProduction/PUs Summary :
Russians : 48 / 57
Germans : 35 / 40
British : 27 / 29
Italians : 28 / 33
Chinese : 11 / 26
Japanese : 45 / 62
Americans : 57 / 62Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 8 times
Average roll : 3.469
Median : 3.000
Variance : 1.226
Standard Deviation : 1.107
Total rolls : 32Null / Other
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 3.778
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.450
Median : 3.000
Variance : 1.053
Standard Deviation : 1.026
Total rolls : 20 -
RE: Thunderfiend VS innohub 1942 big world v3 2nd gameposted in Play Boardgames
I restarted the game once before combat begin as I realize the bombardment was not activated if I don’t move the troops from same sea zone.
Too rush on my submarine attack! Should have not attacked you.You can restart as many as you want before any dice happens. I could not even noice that. But when dice happens, something unsure is becoming sure. That’s why redo is not allowed after that.
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RE: How do you roll in the forums?posted in Play Boardgames
I’d like also have a try.
Rolls: 3@2; Total Hits: 13@2: (5, 5, 1) -
RE: Thunderfiend VS innohub 1942 big world v3 2nd gameposted in Play Boardgames
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 7
Purchase Units - Chinese
Chinese buy 1 armour, 1 artillery, 1 halftrack and 1 infantry; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Chinese
1 infantry moved from Szechwan to Kwangtung
1 artillery moved from Szechwan to Kwangtung
1 infantry moved from Szechwan to Yunnan
1 armour moved from Kansu to Yunnan
2 fighters moved from Szechwan to Kwangtung
2 fighters moved from Szechwan to YunnanCombat - Chinese
Battle in Kwangtung
Chinese attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry
Chinese win, taking Kwangtung from Japanese with 1 artillery remaining. Battle score for attacker is -17
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 fighters and 1 infantry
Battle in Yunnan
Chinese attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Western Sinkiang to Szechwan
2 fighters moved from Yunnan to Szechwan
2 infantry moved from Kansu to SzechwanPlace Units - Chinese
1 artillery and 1 infantry placed in Kansu
1 armour and 1 halftrack placed in Western SinkiangTurn Complete - Chinese
Chinese collect 19 PUs; end with 21 PUs total
Objective 1: Chinese met a national objective for an additional 5 PUs; end with 26 PUs -
RE: Thunderfiend VS innohub 1942 big world v3 2nd gameposted in Play Boardgames
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 7
Purchase Units - British
British buy 1 aaGun, 1 armour, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 artillery moved from Morocco to SZ 23 West Mediterranean
1 infantry moved from Sardinia to SZ 23 West Mediterranean
1 artillery, 1 infantry and 1 transport moved from SZ 23 West Mediterranean to SZ 28 Eastern Mediterranean
1 artillery and 1 infantry moved from SZ 28 Eastern Mediterranean to Syria
2 artilleries and 3 infantry moved from Morocco to SZ 22 East Atlantic
2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 3 submarines and 3 transports moved from SZ 22 East Atlantic to SZ 26 Central Mediterranean
2 artilleries and 3 infantry moved from SZ 26 Central Mediterranean to Libya
3 armour, 2 infantry and 2 marines moved from Algeria to Libya
British take Libya from Italians
1 armour moved from Libya to Anglo-Egyptian Sudan
1 armour moved from Libya to Anglo-Egyptian SudanCombat - British
Battle in Libya
Battle in Syria
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Italians win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Anglo-Egyptian Sudan
British attack with 2 armour
Italians defend with 1 infantry
British win, taking Anglo-Egyptian Sudan from Italians with 2 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 battleship, 1 carrier and 2 fighters moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean
1 destroyer moved from SZ 16 North Atlantic to SZ 23 West Mediterranean
1 armour and 3 infantry moved from England to SZ 16 North Atlantic
1 fighter moved from Southern Russia to Sicily
1 infantry moved from Western Australia to Central Australia
1 infantry moved from New South Wales to Central Australia
1 fighter and 2 infantry moved from New South Wales to Queensland
1 infantry moved from Scotland to EnglandPlace Units - British
2 infantry placed in Scotland
1 destroyer placed in SZ 16 North Atlantic
1 armour and 2 infantry placed in England
1 aaGun placed in New South WalesTurn Complete - British
British collect 29 PUs; end with 29 PUs total -
RE: Thunderfiend VS innohub 1942 big world v3 2nd gameposted in Play Boardgames
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 7
Research Technology - Russians
Russians spend 5 on tech rollsPurchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 bomber and 8 infantry; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Russians
1 infantry moved from Iran to Iraq
British take Iraq from Italians
1 infantry moved from Szechwan to Shantung
Chinese take Shantung from Japanese
2 infantry moved from Belorussia to Eastern Poland
2 infantry moved from Novgorod to Baltic States
6 armour, 3 artilleries and 6 infantry moved from Belorussia to Ukraine
1 armour moved from Southern Russia to Ukraine
1 armour moved from Stalingrad to Ukraine
2 fighters moved from Belorussia to Baltic States
1 fighter moved from Moscow to Eastern Poland
1 fighter moved from Belorussia to Baltic States
1 fighter moved from Belorussia to Eastern Poland
1 bomber moved from Sverdlovsk to Eastern Poland
1 submarine moved from SZ 23 West Mediterranean to SZ 26 Central MediterraneanCombat - Russians
Battle in Eastern Poland
Russians attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians win, taking Eastern Poland from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Baltic States
Russians attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
Russians win, taking Baltic States from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 8 armour, 3 artilleries and 6 infantry
Germans defend with 1 artillery and 3 infantry
Russians win, taking Ukraine from Germans with 8 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Battle in SZ 26 Central Mediterranean
Russians attack with 1 submarine
Italians defend with 5 submarines
5 submarines owned by the Italians SubmergedNon Combat Move - Russians
2 infantry moved from Irkutsk to Buryatia
2 infantry moved from Novo-Sibirsk to Irkutsk
3 infantry moved from Southern Russia to Caucasus
1 artillery moved from Southern Russia to Caucasus
1 aaGun moved from Southern Russia to Caucasus
1 aaGun moved from Belorussia to Ukraine
4 infantry moved from Leningrad to Novgorod
3 infantry moved from Moscow to Southern Russia
1 fighter moved from Sicily to Caucasus
1 fighter moved from Eastern Poland to Caucasus
1 bomber moved from Eastern Poland to Southern Russia
2 fighters moved from Baltic States to Belorussia
1 fighter moved from Eastern Poland to Belorussia
1 fighter moved from Baltic States to Caucasus
1 transport moved from SZ 22 East Atlantic to SZ 16 North AtlanticPlace Units - Russians
1 bomber placed in Sverdlovsk
1 armour placed in Stalingrad
3 infantry placed in Moscow
3 infantry placed in Leningrad
1 artillery placed in Moscow
1 armour and 1 infantry placed in Stalingrad
1 infantry placed in SverdlovskTurn Complete - Russians
Russians collect 52 PUs; end with 52 PUs total
Objective 2: Russians met a national objective for an additional 5 PUs; end with 57 PUs -
RE: Thunderfiend VS innohub 1942 big world v3 2nd gameposted in Play Boardgames
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 6
Research Technology - Americans
Americans spend 0 on tech rollsPurchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Americans
2 infantry moved from Amurskaya to Northern Manchukuo
1 infantry moved from Vladivostok to Northern Manchukuo
3 bombers moved from Kansu to Northern Manchukuo
1 bomber moved from Belorussia to IraqCombat - Americans
Battle in Iraq
Americans attack with 1 bomber
Italians defend with 1 artillery
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Northern Manchukuo
Americans attack with 3 bombers and 3 infantry
Japanese defend with 1 artillery and 2 infantry
Americans win, taking Northern Manchukuo from Japanese with 3 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 bombers moved from Northern Manchukuo to Szechwan
1 transport moved from SZ 95 Pacific to SZ 91 East Pacific
2 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to SZ 95 Pacific
2 armour, 1 artillery, 3 battleships, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 infantry, 2 submarines and 3 transports moved from SZ 95 Pacific to SZ 81 North Pacific
1 fighter moved from Western Aleutian Islands to SZ 81 North Pacific
1 bomber moved from Fiji to Hawaiian Islands
4 infantry moved from Okhotsk to Amurskaya
1 bomber moved from Iraq to Caucasus
1 transport moved from SZ 23 West Mediterranean to SZ 16 North Atlantic
2 fighters moved from Sicily to SZ 16 North Atlantic
2 fighters moved from Southwestern United States to SZ 89 Pacific
2 infantry moved from Southern United States to Southwestern United States
2 infantry moved from Southwestern United States to Northwestern United States
2 armour, 1 artillery and 2 infantry moved from SZ 81 North Pacific to Western Aleutian IslandsPlace Units - Americans
1 carrier and 1 destroyer placed in SZ 16 North Atlantic
1 carrier placed in SZ 89 Pacific
1 bomber placed in Hawaiian Islands
1 artillery and 1 fighter placed in Southwestern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 62 PUs -
RE: Thunderfiend VS innohub 1942 big world v3 2nd gameposted in Play Boardgames
Oh, really sorry for winning by luck.
My expecting was lose everything in this battle to kill your bombers, or retreat if you choose bomber to die first. -
RE: Thunderfiend VS innohub 1942 big world v3 2nd gameposted in Play Boardgames
Very bad results for you.
I need to say the 2nd round I would choose bombers to lose as Japen is not in good luck. But the two dice of the 3rd round is 3 and 4 so it makes no difference whatever are selected in the 2nd round. -
RE: Thunderfiend VS innohub 1942 big world v3 2nd gameposted in Play Boardgames
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 6
Purchase Units - Chinese
Chinese repair 4 damage on 4 factories; Remaining resources: 16 PUs; 0 techTokens;
Chinese buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Chinese
2 armour moved from Kansu to Kwangtung
3 fighters moved from Kansu to KwangtungCombat - Chinese
Battle in Kwangtung
Chinese attack with 2 armour and 3 fighters
Japanese defend with 1 artillery, 3 bombers and 3 infantry
Chinese win, taking Kwangtung from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is 44
Casualties for Japanese: 1 artillery, 3 bombers and 3 infantry
Casualties for Chinese: 1 armourNon Combat Move - Chinese
3 fighters moved from Kwangtung to Szechwan
1 artillery moved from Kansu to Szechwan
2 infantry moved from Kansu to Szechwan
1 artillery moved from Inner Mongolia to Szechwan
1 armour moved from Western Sinkiang to Kansu
1 fighter moved from Western Sinkiang to Szechwan
1 infantry moved from Inner Mongolia to Szechwan
1 infantry moved from Irkutsk to BuryatiaPlace Units - Chinese
2 infantry placed in Kansu
1 fighter placed in Western SinkiangTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective 1: Chinese met a national objective for an additional 5 PUs; end with 19 PUs -
RE: Thunderfiend VS innohub 1942 big world v3 2nd gameposted in Play Boardgames
PS: I bought 1figher and 2 infantries. Repaired all 4 points.
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RE: Thunderfiend VS innohub 1942 big world v3 2nd gameposted in Play Boardgames
I would attack kwangtung with 2 tanks and 3 fighters.
please give me your strategy of casualties choosing.
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RE: Thunderfiend VS innohub 1942 big world v3 2nd gameposted in Play Boardgames
I should have already know you buy 3 subs when choose casualty, so I choose to lose the carrier.