OK we could play with default AI bonus, and maybe lose soon even we are allied.
Posts made by thunderfiend
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RE: Thunderfiend VS innohub 1942 big world v3 2nd gameposted in Play Boardgames
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RE: Thunderfiend VS innohub 1942 big world v3 2nd gameposted in Play Boardgames
sorry, no time to play today.
I could set up game tomorrow, please tell me which clan you would play and I think we could allied VS 14 allied AI. -
RE: Thunderfiend VS innohub 1942 big world v3 2nd gameposted in Play Boardgames
Do you want to try a VS AI game, for entertainment, not competition.
Called Feudal Japan, can be download n TripleA and based on 16th century Japan. -
RE: Thunderfiend VS innohub 1942 big world v3 2nd gameposted in Play Boardgames
I guess a smaller map might be more interesting to you.
Let’s try 42 revise or 1E this time, and later play a BIG game after the vacation.
Maybe can find someone else together. -
RE: Thunderfiend VS innohub 1942 big world v3 2nd gameposted in Play Boardgames
ah ha Game over.
There’re three NWO version, the Europa, Pacfic and Global one. Which one would you select?
And which side you want to play. -
RE: Thunderfiend VS innohub 1942 big world v3 2nd gameposted in Play Boardgames
OK It’s finished.javascript:void(0);
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RE: Thunderfiend VS innohub 1942 big world v3 2nd gameposted in Play Boardgames
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 11
Research Technology - Americans
Americans spend 5 on tech rollsPurchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Americans
2 fighters moved from SZ 23 West Mediterranean to Macedonia
1 infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from Italians
1 artillery moved from Guinean Coast to French Equatorial Africa
2 fighters moved from French West Africa to Anglo-Egyptian Sudan
1 fighter moved from SZ 26 Central Mediterranean to Anglo-Egyptian Sudan
1 fighter moved from SZ 26 Central Mediterranean to Anglo-Egyptian Sudan
1 bomber moved from Chosen to Northern Japan
1 bomber moved from Kansu to French Indo-China
1 infantry moved from Chosen to SZ 74 Sea of Japan
1 infantry and 1 transport moved from SZ 74 Sea of Japan to SZ 86 West Pacific
1 infantry moved from SZ 86 West Pacific to Iwo Jima
Americans take Iwo Jima from JapaneseCombat - Americans
Strategic bombing raid in French Indo-China
Bombing raid in French Indo-China rolls: 3 and costs: 3 production.
Bombing raid costs 3 production in French Indo-China
Strategic bombing raid in Northern Japan
Bombing raid in Northern Japan rolls: 6 and costs: 6 production.
Bombing raid costs 6 production in Northern Japan
Battle in Macedonia
Americans attack with 2 fighters
Italians defend with 1 infantry
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Anglo-Egyptian Sudan
Americans attack with 4 fighters
Japanese defend with 2 infantry
Americans win with 2 fighters remaining. Battle score for attacker is -14
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 fighters
1 carrier moved from SZ 23 West Mediterranean to SZ 16 North Atlantic
1 carrier moved from SZ 23 West Mediterranean to SZ 16 North Atlantic
2 fighters moved from Ireland to SZ 16 North Atlantic
1 battleship and 1 destroyer moved from SZ 23 West Mediterranean to SZ 16 North Atlantic
2 fighters moved from Macedonia to SZ 26 Central Mediterranean
2 fighters moved from Anglo-Egyptian Sudan to SZ 26 Central Mediterranean
1 transport moved from SZ 81 North Pacific to SZ 77 Bering Sea
1 armour and 1 infantry moved from Alaska to SZ 77 Bering Sea
1 armour and 1 infantry moved from SZ 77 Bering Sea to Kamchatka
1 infantry and 1 marine moved from Northwestern United States to SZ 85 Northeast Pacific
1 infantry, 1 marine and 1 transport moved from SZ 85 Northeast Pacific to SZ 77 Bering Sea
1 infantry and 1 marine moved from SZ 77 Bering Sea to Kamchatka
1 transport moved from SZ 81 North Pacific to SZ 83 Gulf of Alaska
1 armour moved from Southwestern United States to Western Canada
2 infantry moved from Southwestern United States to SZ 91 East Pacific
2 infantry and 1 transport moved from SZ 91 East Pacific to SZ 89 Pacific
2 infantry moved from SZ 89 Pacific to Hawaiian Islands
1 carrier and 2 fighters moved from SZ 89 Pacific to SZ 87 West Pacific
1 carrier, 1 destroyer and 2 fighters moved from SZ 81 North Pacific to SZ 87 West Pacific
3 battleships moved from SZ 74 Sea of Japan to SZ 86 West Pacific
1 submarine moved from SZ 86 West Pacific to SZ 98 Philippine Sea
2 submarines moved from SZ 73 East China Sea to SZ 72 South China Sea
2 submarines moved from SZ 72 South China Sea to SZ 71 South China Sea
1 bomber moved from French Indo-China to Chosen
1 bomber moved from Northern Japan to ChosenPlace Units - Americans
2 fighters placed in SZ 16 North Atlantic
1 armour, 1 artillery and 3 infantry placed in Southwestern United States
1 transport placed in SZ 91 East Pacific
1 bomber placed in Hawaiian Islands
Americans undo move 2.
1 infantry placed in Hawaiian Islands
1 armour, 1 artillery and 2 infantry placed in Southwestern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 62 PUs -
RE: Thunderfiend VS innohub 1942 big world v3 2nd gameposted in Play Boardgames
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 11
Research Technology - Chinese
Purchase Units - Chinese
Chinese buy 1 armour, 1 halftrack and 3 infantry; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Chinese
2 artilleries and 2 infantry moved from Szechwan to Shantung
1 armour moved from Kansu to Shantung
1 fighter moved from Kansu to ShantungCombat - Chinese
Battle in Shantung
Chinese attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 aaGun, 2 armour and 1 factory
Chinese win, taking Shantung from Japanese with 1 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 2 armour
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Shantung to Chosen
1 infantry moved from Kansu to SzechwanPlace Units - Chinese
1 armour and 1 infantry placed in Kansu
2 infantry placed in Chosen
1 halftrack placed in Western SinkiangTurn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs total
Objective 1: Chinese met a national objective for an additional 5 PUs; end with 22 PUs -
RE: Thunderfiend VS innohub 1942 big world v3 2nd gameposted in Play Boardgames
Oh I see what you did for Italy.
The simulator is telling me you have only 39% chance to win. And it seems you are not lucky enough.
Anyway, I think if we haven’t decided to finish this game, it should be better taking the capital back. -
RE: Thunderfiend VS innohub 1942 big world v3 2nd gameposted in Play Boardgames
Hope you be happy with this Game, maybe we can discuss face to face so that you can tell me where I made mistake during the game.
let’s finish it this after this round.
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RE: Thunderfiend VS innohub 1942 big world v3 2nd gameposted in Play Boardgames
I’m OK with finish this game soon.
I’m also fine if you want to redo the German non-combat move.
But in that case I would attack Egpyt instead, also quite hard for you. -
RE: Thunderfiend VS innohub 1942 big world v3 2nd gameposted in Play Boardgames
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
3 artilleries, 1 infantry and 2 marines moved from Libya to SZ 26 Central Mediterranean
1 armour, 1 artillery and 2 marines moved from Algeria to SZ 23 West Mediterranean
1 armour, 1 artillery, 2 marines and 2 transports moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean
1 armour, 4 artilleries, 1 infantry and 4 marines moved from SZ 26 Central Mediterranean to Italy
3 fighters moved from Libya to Italy
1 fighter moved from Western Australia to SZ 72 South China Sea
1 infantry moved from New South Wales to SZ 105 Tasman Sea
1 infantry and 1 transport moved from SZ 105 Tasman Sea to SZ 63 Timor Sea
1 infantry moved from SZ 63 Timor Sea to Java
British take Java from JapaneseCombat - British
Battle in Italy
British attack with 1 armour, 4 artilleries, 3 fighters, 1 infantry and 4 marines
Germans defend with 5 infantry; Italians defend with 1 aaGun, 1 factory, 1 fighter and 1 marine
AA fire in Italy : 1/3 hits
1 fighter owned by the British lost in Italy
British roll dice for 1 battleship and 1 cruiser in Italy, round 2 : 2/2 hits
British roll dice for 1 armour, 4 artilleries, 2 fighters, 1 infantry and 4 marines in Italy, round 2 : 4/12 hits
Italians roll dice for 1 fighter, 5 infantry and 1 marine in Italy, round 2 : 1/7 hits
1 infantry owned by the British , 5 infantry owned by the Germans and 1 marine owned by the Italians lost in Italy
British roll dice for 1 armour, 4 artilleries, 2 fighters and 4 marines in Italy, round 3 : 7/11 hits
Italians roll dice for 1 fighter in Italy, round 3 : 0/1 hits
1 fighter owned by the Italians lost in Italy
British captures 35PUs while taking Italians capital
British win, taking Italy from Italians with 1 armour, 4 artilleries, 2 fighters and 4 marines remaining. Battle score for attacker is 16
Casualties for Germans: 5 infantry
Casualties for British: 1 fighter and 1 infantry
Casualties for Italians: 1 fighter and 1 marine
Battle in SZ 72 South China Sea
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in SZ 72 South China Sea
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transportNon Combat Move - British
1 fighter moved from SZ 72 South China Sea to Chosen
1 destroyer moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean
1 infantry moved from Scotland to England
1 infantry moved from Algeria to Libya
2 fighters moved from Italy to Libya
1 artillery moved from New South Wales to Central AustraliaPlace Units - British
1 infantry placed in New South Wales
1 transport placed in SZ 105 Tasman Sea
1 transport placed in SZ 16 North Atlantic
1 armour and 1 artillery placed in England
1 fighter placed in New South WalesTurn Complete - British
British collect 36 PUs; end with 71 PUs totalTerritory Summary for British :
SZ 16 North Atlantic : 1 transport
SZ 26 Central Mediterranean : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 5 transports
SZ 63 Timor Sea : 1 transport
SZ 105 Tasman Sea : 1 transport
Eastern Canada : 1 factory and 2 infantry
England : 1 aaGun, 2 armour, 2 artilleries, 1 factory and 5 infantry
New South Wales : 1 factory, 1 fighter and 1 infantry
Chosen : 1 fighter
Scotland : 1 aaGun and 1 factory
Western Australia : 1 aaGun, 1 artillery and 6 infantry
Java : 1 flag, 1 infantry
New Zealand : 1 infantry
Western Aleutian Islands : 1 artillery and 1 infantry
Algeria : 1 flag
Central Australia : 1 artillery
Libya : 1 flag, 3 armour, 2 fighters and 9 infantry
Italy : 1 flag, 1 aaGun, 1 armour, 4 artilleries, 1 factory and 4 marines
Morocco : 1 flag
Sardinia : 1 flagProduction/PUs Summary :
Russians : 49 / 72
Germans : 35 / 40
British : 36 / 71
Italians : 21 / 0
Chinese : 15 / 20
Japanese : 39 / 57
Americans : 57 / 62Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 10 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.583
Median : 4.000
Variance : 0.914
Standard Deviation : 0.956
Total rolls : 36British Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.440
Median : 4.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 25Italians Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.909
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11 -
RE: Thunderfiend VS innohub 1942 big world v3 2nd gameposted in Play Boardgames
reposted after a small non-combat move edition.
I moved two bombers from SZ 55 to Kyrgyz after combat, but not Ukraine. -
RE: Thunderfiend VS innohub 1942 big world v3 2nd gameposted in Play Boardgames
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 11
Research Technology - Russians
Russians spend 0 on tech rolls
Russians roll 2,3,6,4 and gets 1 hit
Russians removing all Technology Tokens after successful research.
Russians discover War BondsPurchase Units - Russians
Russians buy 1 armour, 2 artilleries, 2 fighters, 1 halftrack and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 bomber moved from Libya to SZ 55 Red Sea
2 bombers and 3 fighters moved from Eastern Turkey to SZ 55 Red Sea
1 artillery and 4 infantry moved from Eastern Turkey to Syria
3 infantry moved from Novgorod to Baltic States
3 infantry moved from Ukraine to Hungary-Romania
1 fighter moved from Ukraine to Baltic States
1 infantry moved from Ukraine to Hungary-Romania
1 fighter moved from Ukraine to Hungary-Romania
1 bomber moved from Moscow to Baltic States
1 fighter moved from Ukraine to Hungary-Romania
1 armour moved from Kansu to Shantung
2 halftracks moved from Eastern Sinkiang to Shantung
1 infantry moved from Amurskaya to Northern Manchukuo
Chinese take Northern Manchukuo from Japanese
1 infantry moved from Amurskaya to Vladivostok
Russians take Vladivostok from JapaneseCombat - Russians
Battle in SZ 55 Red Sea
Russians attack with 3 bombers and 3 fighters
Italians defend with 1 battleship, 1 carrier, 1 cruiser and 2 transports
Russians roll dice for 3 bombers and 3 fighters in SZ 55 Red Sea, round 2 : 5/6 hits
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in SZ 55 Red Sea, round 2 : 1/3 hits
1 carrier owned by the Italians , 1 battleship owned by the Italians , 1 fighter owned by the Russians , 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in SZ 55 Red Sea
1 transport owned by the Italians lost in SZ 55 Red Sea
Russians win with 3 bombers and 2 fighters remaining. Battle score for attacker is 50
Casualties for Russians: 1 fighter
Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser and 2 transports
Battle in Syria
Russians attack with 1 artillery and 4 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 4 infantry in Syria, round 2 : 1/5 hits
Italians roll dice for 1 infantry in Syria, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Syria
Russians win, taking Syria from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Hungary-Romania
Russians attack with 2 fighters and 4 infantry
Germans defend with 1 infantry; Italians defend with 1 infantry
Russians roll dice for 2 fighters and 4 infantry in Hungary-Romania, round 2 : 2/6 hits
Germans roll dice for 2 infantry in Hungary-Romania, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Hungary-Romania
Russians win, taking Hungary-Romania from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Baltic States
Russians attack with 1 bomber, 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Baltic States, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Shantung
Russians attack with 1 armour and 2 halftracks
Japanese defend with 1 aaGun, 2 armour, 1 factory and 1 halftrack
Russians roll dice for 1 armour and 2 halftracks in Shantung, round 2 : 1/3 hits
Japanese roll dice for 2 armour and 1 halftrack in Shantung, round 2 : 1/3 hits
1 halftrack owned by the Japanese and 1 halftrack owned by the Russians lost in Shantung
Russians roll dice for 1 armour and 1 halftrack in Shantung, round 3 : 0/2 hits
Japanese roll dice for 2 armour in Shantung, round 3 : 1/2 hits
1 halftrack owned by the Russians lost in Shantung
Russians roll dice for 1 armour in Shantung, round 4 : 0/1 hits
Japanese roll dice for 2 armour in Shantung, round 4 : 1/2 hits
1 armour owned by the Russians lost in Shantung
Japanese win with 2 armour remaining. Battle score for attacker is -10
Casualties for Japanese: 1 halftrack
Casualties for Russians: 1 armour and 2 halftracksNon Combat Move - Russians
1 infantry moved from Kansu to Szechwan
1 infantry moved from Eastern Sinkiang to Kansu
2 halftracks moved from Sverdlovsk to Eastern Sinkiang
2 armour moved from Stalingrad to Eastern Turkey
1 infantry moved from Caucasus to Eastern Turkey
1 fighter moved from Baltic States to Eastern Poland
4 infantry moved from Southern Russia to Belorussia
2 fighters moved from Hungary-Romania to Ukraine
1 fighter moved from Eastern Poland to Ukraine
1 bomber moved from Baltic States to Ukraine
1 artillery and 2 infantry moved from Moscow to Southern Russia
1 artillery and 2 infantry moved from Leningrad to Novgorod
2 fighters moved from SZ 55 Red Sea to Eastern Turkey
3 bombers moved from SZ 55 Red Sea to UkrainePlace Units - Russians
1 halftrack placed in Sverdlovsk
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Leningrad
1 armour and 2 infantry placed in Stalingrad
2 fighters placed in MoscowActivate Technology - Russians
Russians activating War BondsTurn Complete - Russians
Russians collect 56 PUs; end with 56 PUs total
Russians collect 6 PUs from War Bonds; end with 62 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 67 PUs
Objective 2: Russians met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 2 bombers
EDIT: Adding units owned by Russians to Kyrgyz: 2 bombers
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning off Edit ModeTerritory Summary for Russians :
SZ 23 West Mediterranean : 1 transport
Northern Manchukuo : 1 infantry
Eastern Turkey : 1 flag, 1 aaGun, 2 armour, 2 fighters and 1 infantry
Southern Russia : 1 artillery and 2 infantry
Hungary-Romania : 1 flag, 4 infantry
Kyrgyz : 2 bombers
Moscow : 1 factory and 2 fighters
Stalingrad : 1 armour, 1 factory and 2 infantry
Kansu : 1 infantry
Norway : 1 flag
Finland : 1 flag
Syria : 1 artillery and 3 infantry
Baltic States : 1 flag, 1 infantry
Sverdlovsk : 1 factory and 1 halftrack
Ukraine : 1 flag, 1 aaGun, 5 armour, 3 artilleries, 2 bombers, 1 factory, 3 fighters and 8 infantry
Eastern Sinkiang : 2 halftracks
Belorussia : 1 flag, 4 infantry
Szechwan : 1 infantry
Novgorod : 1 aaGun, 1 artillery and 2 infantry
Leningrad : 1 artillery, 1 factory and 2 infantry
Vladivostok : 1 infantry
Eastern Poland : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 56 / 72
Germans : 28 / 38
British : 28 / 36
Italians : 27 / 35
Chinese : 15 / 20
Japanese : 41 / 57
Americans : 57 / 62 -
RE: Thunderfiend VS innohub 1942 big world v3 2nd gameposted in Play Boardgames
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 11
Research Technology - Russians
Russians spend 0 on tech rolls
Russians removing all Technology Tokens after successful research.
Russians discover War BondsPurchase Units - Russians
Russians buy 1 armour, 2 artilleries, 2 fighters, 1 halftrack and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 bomber moved from Libya to SZ 55 Red Sea
2 bombers and 3 fighters moved from Eastern Turkey to SZ 55 Red Sea
1 artillery and 4 infantry moved from Eastern Turkey to Syria
3 infantry moved from Novgorod to Baltic States
3 infantry moved from Ukraine to Hungary-Romania
1 fighter moved from Ukraine to Baltic States
1 infantry moved from Ukraine to Hungary-Romania
1 fighter moved from Ukraine to Hungary-Romania
1 bomber moved from Moscow to Baltic States
1 fighter moved from Ukraine to Hungary-Romania
1 armour moved from Kansu to Shantung
2 halftracks moved from Eastern Sinkiang to Shantung
1 infantry moved from Amurskaya to Northern Manchukuo
Chinese take Northern Manchukuo from Japanese
1 infantry moved from Amurskaya to Vladivostok
Russians take Vladivostok from JapaneseCombat - Russians
Battle in SZ 55 Red Sea
Russians attack with 3 bombers and 3 fighters
Italians defend with 1 battleship, 1 carrier, 1 cruiser and 2 transports
Russians win with 3 bombers and 2 fighters remaining. Battle score for attacker is 50
Casualties for Russians: 1 fighter
Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser and 2 transports
Battle in Syria
Russians attack with 1 artillery and 4 infantry
Italians defend with 1 infantry
Russians win, taking Syria from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Hungary-Romania
Russians attack with 2 fighters and 4 infantry
Germans defend with 1 infantry; Italians defend with 1 infantry
Russians win, taking Hungary-Romania from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Baltic States
Russians attack with 1 bomber, 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking Baltic States from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Shantung
Russians attack with 1 armour and 2 halftracks
Japanese defend with 1 aaGun, 2 armour, 1 factory and 1 halftrack
Japanese win with 2 armour remaining. Battle score for attacker is -10
Casualties for Japanese: 1 halftrack
Casualties for Russians: 1 armour and 2 halftracksNon Combat Move - Russians
1 infantry moved from Kansu to Szechwan
1 infantry moved from Eastern Sinkiang to Kansu
2 halftracks moved from Sverdlovsk to Eastern Sinkiang
2 armour moved from Stalingrad to Eastern Turkey
1 infantry moved from Caucasus to Eastern Turkey
1 fighter moved from Baltic States to Eastern Poland
4 infantry moved from Southern Russia to Belorussia
2 fighters moved from Hungary-Romania to Ukraine
1 fighter moved from Eastern Poland to Ukraine
1 bomber moved from Baltic States to Ukraine
1 artillery and 2 infantry moved from Moscow to Southern Russia
1 artillery and 2 infantry moved from Leningrad to Novgorod
2 fighters moved from SZ 55 Red Sea to Eastern Turkey
3 bombers moved from SZ 55 Red Sea to UkrainePlace Units - Russians
1 halftrack placed in Sverdlovsk
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Leningrad
1 armour and 2 infantry placed in Stalingrad
2 fighters placed in MoscowActivate Technology - Russians
Russians activating War BondsTurn Complete - Russians
Russians collect 56 PUs; end with 56 PUs total
Russians collect 6 PUs from War Bonds; end with 62 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 67 PUs
Objective 2: Russians met a national objective for an additional 5 PUs; end with 72 PUs -
RE: Thunderfiend VS innohub 1942 big world v3 2nd gameposted in Play Boardgames
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 10
Research Technology - Americans
Americans spend 0 on tech rollsPurchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Americans
1 bomber moved from Kansu to French Indo-China
2 fighters moved from SZ 26 Central Mediterranean to French Equatorial Africa
1 infantry moved from French West Africa to French Equatorial Africa
1 artillery moved from French West Africa to Guinean Coast
British take Guinean Coast from ItaliansCombat - Americans
Battle in French Equatorial Africa
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 fighter
Americans win, taking French Equatorial Africa from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
Strategic bombing raid in French Indo-China
Bombing raid in French Indo-China rolls: 5 and costs: 5 production.
Bombing raid costs 5 production in French Indo-ChinaNon Combat Move - Americans
1 bomber moved from French Indo-China to Kansu
2 fighters moved from French Equatorial Africa to French West Africa
2 fighters moved from SZ 16 North Atlantic to SZ 26 Central Mediterranean
1 carrier moved from SZ 16 North Atlantic to SZ 23 West Mediterranean
1 transport moved from SZ 74 Sea of Japan to SZ 75 Sea of Okhotsk
2 infantry moved from Kamchatka to SZ 75 Sea of Okhotsk
2 infantry and 1 transport moved from SZ 75 Sea of Okhotsk to SZ 74 Sea of Japan
2 infantry moved from SZ 74 Sea of Japan to Chosen
2 submarines moved from SZ 80 Northwest Pacific to SZ 73 East China Sea
1 submarine moved from SZ 81 North Pacific to SZ 86 West Pacific
1 transport moved from SZ 77 Bering Sea to SZ 85 Northeast Pacific
1 armour moved from Western Canada to Alaska
1 infantry moved from Southwestern United States to Northwestern United States
1 fighter moved from Southwestern United States to SZ 89 Pacific
1 carrier moved from SZ 77 Bering Sea to SZ 81 North Pacific
2 transports moved from SZ 74 Sea of Japan to SZ 81 North Pacific
2 fighters moved from SZ 77 Bering Sea to SZ 81 North Pacific
1 destroyer moved from SZ 89 Pacific to SZ 81 North Pacific
1 bomber moved from Hawaiian Islands to ChosenPlace Units - Americans
1 carrier placed in SZ 89 Pacific
1 fighter placed in SZ 89 Pacific
1 armour and 1 infantry placed in Southwestern United States
1 transport placed in SZ 91 East Pacific
2 fighters placed in Ireland
1 infantry placed in Southwestern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 62 PUs -
RE: Thunderfiend VS innohub 1942 big world v3 2nd gameposted in Play Boardgames
I can not wait for you reply so I did the battle myself.
The result is quite good to you, Chinese planes are all lost.I’m fine if you think I choose the wrong casualties for you and want to redo the battle.
Maybe I would have better luck. :-D -
RE: Thunderfiend VS innohub 1942 big world v3 2nd gameposted in Play Boardgames
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 10
Purchase Units - Chinese
Chinese repair 2 damage on 2 factories; Remaining resources: 16 PUs; 0 techTokens;
Chinese buy 1 armour and 3 infantry; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Chinese
2 infantry moved from Inner Mongolia to Shantung
2 armour moved from Kansu to Shantung
1 bomber and 3 fighters moved from Kansu to Shantung
2 artilleries and 2 infantry moved from Kansu to Szechwan
1 fighter moved from Western Sinkiang to Szechwan
1 halftrack moved from Western Sinkiang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 2 artilleries, 1 fighter, 1 halftrack and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 2 artilleries, 1 fighter, 1 halftrack and 2 infantry in Szechwan, round 2 : 2/6 hits
Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 artilleries, 1 fighter, 1 halftrack and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Battle in Shantung
Chinese attack with 2 armour, 1 bomber, 3 fighters and 2 infantry
Japanese defend with 1 aaGun, 1 bomber, 1 factory, 1 fighter and 3 infantry; Italians defend with 2 armour
AA fire in Shantung : 0/4 hits
Chinese roll dice for 2 armour, 1 bomber, 3 fighters and 2 infantry in Shantung, round 2 : 4/8 hits
Japanese roll dice for 2 armour, 1 bomber, 1 fighter and 3 infantry in Shantung, round 2 : 5/7 hits
2 fighters owned by the Chinese , 1 bomber owned by the Japanese , 3 infantry owned by the Japanese , 1 armour owned by the Chinese and 2 infantry owned by the Chinese lost in Shantung
Chinese roll dice for 1 armour, 1 bomber and 1 fighter in Shantung, round 3 : 1/3 hits
Japanese roll dice for 2 armour and 1 fighter in Shantung, round 3 : 1/3 hits
1 fighter owned by the Chinese and 1 armour owned by the Italians lost in Shantung
Chinese roll dice for 1 armour and 1 bomber in Shantung, round 4 : 1/2 hits
Japanese roll dice for 1 armour and 1 fighter in Shantung, round 4 : 1/2 hits
1 armour owned by the Chinese and 1 armour owned by the Italians lost in Shantung
Chinese roll dice for 1 bomber in Shantung, round 5 : 0/1 hits
Japanese roll dice for 1 fighter in Shantung, round 5 : 1/1 hits
1 bomber owned by the Chinese lost in Shantung
Japanese win with 1 fighter remaining. Battle score for attacker is -27
Casualties for Japanese: 1 bomber and 3 infantry
Casualties for Italians: 2 armour
Casualties for Chinese: 2 armour, 1 bomber, 3 fighters and 2 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to KansuPlace Units - Chinese
1 armour and 1 infantry placed in Kansu
2 infantry placed in ChosenTurn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs total
Objective 1: Chinese met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Chinese :
Chosen : 1 factory and 2 infantry
Kansu : 1 aaGun, 1 armour, 1 factory, 1 fighter and 1 infantry
Western Sinkiang : 1 factory
Szechwan : 2 artilleries, 1 halftrack and 2 infantryProduction/PUs Summary :
Russians : 49 / 56
Germans : 33 / 38
British : 25 / 36
Italians : 30 / 35
Chinese : 13 / 20
Japanese : 45 / 64
Americans : 57 / 62Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.737
Median : 4.000
Variance : 0.649
Standard Deviation : 0.805
Total rolls : 38Japanese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.500
Median : 4.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18Chinese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.950
Median : 4.000
Variance : 0.526
Standard Deviation : 0.725
Total rolls : 20 -
RE: Thunderfiend VS innohub 1942 big world v3 2nd gameposted in Play Boardgames
Test summary from TripleA, engine version: 1.7.0.3, time: 09:21:09
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RE: Thunderfiend VS innohub 1942 big world v3 2nd gameposted in Play Boardgames
I’m back. When shall we start?