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    T
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    Posts made by thomasberg

    • RE: G40 2E Colt vs thomasberg(+17)

      Very well. I surrender. Thanks for teaching me the ropes :)

      posted in Play Boardgames
      T
      thomasberg
    • RE: G40 2E Colt vs thomasberg(+17)

      Yeah, I never had any hope of “coming back”. It’s been a great learning experience. You have your 8 cities in Europe. I’m happy to play it out for one more round. I suppose I could delay things a bit, by going into Italy. Maybe I’ll try that.

      posted in Play Boardgames
      T
      thomasberg
    • RE: G40 2E Colt vs thomasberg(+17)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Politics - Russians
                  Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

      Combat Move - Russians
                  1 infantry moved from Vologda to Smolensk
                  1 infantry moved from Rostov to Bryansk
                  1 infantry moved from Tambov to Bryansk

      Combat - Russians
                  Battle in Bryansk
                      Russians attack with 2 infantry
                      Germans defend with 1 aaGun and 1 tactical_bomber
                          Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,33 expected hits
                          Germans roll dice for 1 aaGun and 1 tactical_bomber in Bryansk, round 2 : 0/1 hits, 0,50 expected hits
                          Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0,33 expected hits
                          Germans roll dice for 1 aaGun and 1 tactical_bomber in Bryansk, round 3 : 0/1 hits, 0,50 expected hits
                          Russians roll dice for 2 infantry in Bryansk, round 4 : 0/2 hits, 0,33 expected hits
                          Germans roll dice for 1 aaGun and 1 tactical_bomber in Bryansk, round 4 : 1/1 hits, 0,50 expected hits
                          1 infantry owned by the Russians lost in Bryansk
                          Russians roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits, 0,17 expected hits
                          Germans roll dice for 1 aaGun and 1 tactical_bomber in Bryansk, round 5 : 1/1 hits, 0,50 expected hits
                          1 infantry owned by the Russians lost in Bryansk
                      Germans win with 1 aaGun and 1 tactical_bomber remaining. Battle score for attacker is -6
                      Casualties for Russians: 2 infantry
                  Battle in Smolensk
                      Russians attack with 1 infantry
                      Germans defend with 1 aaGun and 1 bomber
                          Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,17 expected hits
                          Germans roll dice for 1 aaGun and 1 bomber in Smolensk, round 2 : 1/1 hits, 0,17 expected hits
                          1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Smolensk
                      Germans win with 1 bomber remaining. Battle score for attacker is 2
                      Casualties for Russians: 1 infantry
                      Casualties for Germans: 1 aaGun

      Non Combat Move - Russians
                  6 infantry moved from Novosibirsk to Samara

      Turn Complete - Russians

      Combat Hit Differential Summary :

      Germans : 0,83
          Russians : -0,33

      triplea_42762_Rus6.tsvg

      posted in Play Boardgames
      T
      thomasberg
    • RE: G40 2E Colt vs thomasberg(+17)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer; Remaining resources: 1 PUs;

      Combat Move - ANZAC

      Place Units - ANZAC
                  1 destroyer placed in 62 Sea Zone

      Turn Complete - ANZAC
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1,2,2
                      Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,5
                  ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs

      Combat Move - French
                  1 infantry moved from Tunisia to Libya
                        French take Libya from Italians

      Combat - French

      Non Combat Move - French

      Turn Complete - French

      Combat Hit Differential Summary :

      triplea_42762_Fre5.tsvg

      posted in Play Boardgames
      T
      thomasberg
    • RE: G40 2E Colt vs thomasberg(+17)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer; Remaining resources: 1 PUs;

      Combat Move - ANZAC

      Place Units - ANZAC
                  1 destroyer placed in 62 Sea Zone

      Turn Complete - ANZAC
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1,2,2
                      Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,5
                  ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs

      Combat Hit Differential Summary :

      triplea_42762_ANZ5.tsvg

      posted in Play Boardgames
      T
      thomasberg
    • RE: G40 2E Colt vs thomasberg(+17)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Americans
                  Americans buy 3 armour, 1 cruiser, 3 infantry and 4 transports; Remaining resources: 1 PUs;

      Politics - Americans
                  Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

      Combat Move - Americans
                  7 infantry moved from Gibraltar to Spain
                  3 mech_infantrys moved from Gibraltar to Spain
                  5 artilleries moved from Gibraltar to Spain
                  1 armour moved from Gibraltar to Spain
                  1 bomber moved from Gibraltar to Spain
                  2 cruisers moved from 101 Sea Zone to 91 Sea Zone

      Combat - Americans
                  Battle in 91 Sea Zone
                      Americans attack with 2 cruisers
                      Germans defend with 3 submarines
                      3 submarines owned by the Germans Submerged
                  Battle in Spain
                      Americans attack with 1 armour, 5 artilleries, 1 bomber, 7 infantry and 3 mech_infantrys
                      Neutral_True defend with 6 infantry
                          Americans roll dice for 1 armour, 5 artilleries, 1 bomber, 7 infantry and 3 mech_infantrys in Spain, round 2 : 5/17 hits, 5,33 expected hits
                          Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2,00 expected hits
                          2 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain
                          Americans roll dice for 1 armour, 5 artilleries, 1 bomber, 5 infantry and 3 mech_infantrys in Spain, round 3 : 7/15 hits, 5,00 expected hits
                          Neutral_True roll dice for 1 infantry in Spain, round 3 : 1/1 hits, 0,33 expected hits
                          1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain
                      Americans winAmericans win with 2 cruisers remaining, taking Spain from Neutral_True with 1 armour, 5 artilleries, 1 bomber, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
                      Casualties for Americans: 3 infantry
                      Casualties for Neutral_True: 6 infantry

      Non Combat Move - Americans
                  1 armour, 1 artillery, 2 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                  2 fighters moved from Hawaiian Islands to British Columbia
                  1 fighter moved from Eastern United States to Gibraltar
                  1 bomber moved from Spain to Gibraltar

      Place Units - Americans
                  2 armour placed in Western United States
                  1 armour and 3 infantry placed in Eastern United States
                  1 cruiser and 4 transports placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 50 PUs; end with 51 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 1 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese

      Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 1 PU

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  2 armour moved from Egypt to Trans-Jordan
                  1 fighter moved from Egypt to Trans-Jordan
                  1 tactical_bomber moved from Egypt to Trans-Jordan
                  1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                  2 fighters moved from 39 Sea Zone to Shan State
                  1 fighter moved from India to Shan State
                  1 tactical_bomber moved from India to Shan State

      Combat - British
                  British creates battle in territory 91 Sea Zone
                  Battle in 41 Sea Zone
                      British attack with 1 destroyer
                      Japanese defend with 1 destroyer
                          British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                          Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                          British roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                          Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                          British roll dice for 1 destroyer in 41 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                          Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                          1 destroyer owned by the Japanese lost in 41 Sea Zone
                      British win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in Trans-Jordan
                      British attack with 2 armour, 1 fighter and 1 tactical_bomber
                      Italians defend with 1 artillery and 2 infantry
                          British roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Trans-Jordan, round 2 : 2/4 hits, 2,17 expected hits
                          Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,00 expected hits
                          2 infantry owned by the Italians and 1 armour owned by the British lost in Trans-Jordan
                          British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Trans-Jordan, round 3 : 1/3 hits, 1,67 expected hits
                          Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 1/1 hits, 0,33 expected hits
                          1 artillery owned by the Italians and 1 fighter owned by the British lost in Trans-Jordan
                      British win, taking Trans-Jordan from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -6
                      Casualties for British: 1 armour and 1 fighter
                      Casualties for Italians: 1 artillery and 2 infantry
                  Battle in Shan State
                      British attack with 3 fighters and 1 tactical_bomber
                      Japanese defend with 1 armour, 2 artilleries and 1 infantry
                          British roll dice for 3 fighters and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 2,17 expected hits
                          Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Shan State, round 2 : 1/4 hits, 1,50 expected hits
                          1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the British lost in Shan State
                          British roll dice for 2 fighters and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 1,67 expected hits
                          Japanese roll dice for 1 armour and 1 artillery in Shan State, round 3 : 1/2 hits, 0,83 expected hits
                          1 artillery owned by the Japanese and 1 fighter owned by the British lost in Shan State
                          British roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 4 : 2/2 hits, 1,17 expected hits
                          Japanese roll dice for 1 armour in Shan State, round 4 : 0/1 hits, 0,50 expected hits
                          1 armour owned by the Japanese lost in Shan State
                      British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                      Casualties for British: 2 fighters
                      Casualties for Japanese: 1 armour, 2 artilleries and 1 infantry

      Non Combat Move - British
                  1 fighter moved from Shan State to 39 Sea Zone
                  1 tactical_bomber moved from Shan State to 39 Sea Zone
                  1 infantry moved from India to Burma
                  3 armour moved from Anglo Egyptian Sudan to Egypt
                  2 infantry moved from 91 Sea Zone to Spain
                  1 artillery moved from 91 Sea Zone to Spain
                  1 armour moved from 91 Sea Zone to Spain
                  1 tactical_bomber moved from Trans-Jordan to Egypt

      Place Units - UK_Pacific
                  2 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 6 PUs; end with 6 PUs
                  Some Units in India change ownership: 2 infantry

      Combat Hit Differential Summary :

      British : -0,83
          Italians : 0,67
          Americans : 1,67
          Neutral_True : 0,67
          Japanese : -1,83

      triplea_42762_UK_5.tsvg

      posted in Play Boardgames
      T
      thomasberg
    • RE: G40 2E Colt vs thomasberg(+17)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 1 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese

      Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 1 PU

      Combat Hit Differential Summary :

      triplea_42762_Chi5.tsvg

      posted in Play Boardgames
      T
      thomasberg
    • RE: G40 2E Colt vs thomasberg(+17)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Americans
                  Americans buy 3 armour, 1 cruiser, 3 infantry and 4 transports; Remaining resources: 1 PUs;

      Politics - Americans
                  Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

      Combat Move - Americans
                  7 infantry moved from Gibraltar to Spain
                  3 mech_infantrys moved from Gibraltar to Spain
                  5 artilleries moved from Gibraltar to Spain
                  1 armour moved from Gibraltar to Spain
                  1 bomber moved from Gibraltar to Spain
                  2 cruisers moved from 101 Sea Zone to 91 Sea Zone

      Combat - Americans
                  Battle in 91 Sea Zone
                      Americans attack with 2 cruisers
                      Germans defend with 3 submarines
                      3 submarines owned by the Germans Submerged
                  Battle in Spain
                      Americans attack with 1 armour, 5 artilleries, 1 bomber, 7 infantry and 3 mech_infantrys
                      Neutral_True defend with 6 infantry
                          Americans roll dice for 1 armour, 5 artilleries, 1 bomber, 7 infantry and 3 mech_infantrys in Spain, round 2 : 5/17 hits, 5,33 expected hits
                          Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2,00 expected hits
                          2 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain
                          Americans roll dice for 1 armour, 5 artilleries, 1 bomber, 5 infantry and 3 mech_infantrys in Spain, round 3 : 7/15 hits, 5,00 expected hits
                          Neutral_True roll dice for 1 infantry in Spain, round 3 : 1/1 hits, 0,33 expected hits
                          1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain
                      Americans winAmericans win with 2 cruisers remaining, taking Spain from Neutral_True with 1 armour, 5 artilleries, 1 bomber, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
                      Casualties for Americans: 3 infantry
                      Casualties for Neutral_True: 6 infantry

      Non Combat Move - Americans
                  1 armour, 1 artillery, 2 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                  2 fighters moved from Hawaiian Islands to British Columbia
                  1 fighter moved from Eastern United States to Gibraltar
                  1 bomber moved from Spain to Gibraltar

      Place Units - Americans
                  2 armour placed in Western United States
                  1 armour and 3 infantry placed in Eastern United States
                  1 cruiser and 4 transports placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 50 PUs; end with 51 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs

      Combat Hit Differential Summary :

      Americans : 1,67
          Neutral_True : 0,67

      triplea_42762_Ame5.tsvg

      posted in Play Boardgames
      T
      thomasberg
    • RE: G40 2E Colt vs thomasberg(+17)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Russians
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from United Kingdom: 1 bomber
                  EDIT: Turning off Edit Mode
                  Russians repair damage of 14x factory_major; Remaining resources: 29 PUs;
                  Russians buy 9 infantry; Remaining resources: 2 PUs;

      Combat Move - Russians
                  1 infantry moved from Siberia to Soviet Far East
                        Russians take Soviet Far East from Japanese

      Combat - Russians

      Non Combat Move - Russians
                  6 infantry moved from Timguska to Novosibirsk
                  1 infantry moved from Volgograd to Samara
                  1 infantry moved from Volgograd to Tambov
                  1 infantry moved from Ukraine to Rostov
                  1 tactical_bomber moved from Western Ukraine to Russia
                  1 fighter moved from Western Ukraine to Russia
                  1 infantry moved from Ukraine to Bessarabia

      Place Units - Russians
                  9 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 29 PUs; end with 31 PUs
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs

      Combat Hit Differential Summary :

      triplea_42762_Rus5.tsvg

      posted in Play Boardgames
      T
      thomasberg
    • RE: G40 2E Colt vs thomasberg(+17)

      Just got an error message when posting my Turn Summary for Russia. “Summary Text: Unknown error, please contact the forum owner and also post a bug to the tripleA development team”.

      posted in Play Boardgames
      T
      thomasberg
    • RE: G40 2E Colt vs thomasberg(+17)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - ANZAC
                  ANZAC buy 3 infantry; Remaining resources: 1 PUs;

      Combat Move - ANZAC

      Combat - ANZAC

      Non Combat Move - ANZAC
                  1 artillery moved from Queensland to New South Wales

      Place Units - ANZAC
                  3 infantry placed in New South Wales

      Turn Complete - ANZAC
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,2,5,3,4
                  ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs

      Combat Move - French

      Non Combat Move - French
                  1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

      Turn Complete - French

      Combat Hit Differential Summary :

      triplea_42762_Fre4.tsvg

      posted in Play Boardgames
      T
      thomasberg
    • RE: G40 2E Colt vs thomasberg(+17)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - ANZAC
                  ANZAC buy 3 infantry; Remaining resources: 1 PUs;

      Combat Move - ANZAC

      Combat - ANZAC

      Non Combat Move - ANZAC
                  1 artillery moved from Queensland to New South Wales

      Place Units - ANZAC
                  3 infantry placed in New South Wales

      Turn Complete - ANZAC
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,2,5,3,4
                  ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs

      Combat Hit Differential Summary :

      triplea_42762_ANZ4.tsvg

      posted in Play Boardgames
      T
      thomasberg
    • RE: G40 2E Colt vs thomasberg(+17)

      Gibraltar, please.

      posted in Play Boardgames
      T
      thomasberg
    • RE: G40 2E Colt vs thomasberg(+17)

      Ah, yes. Thanks, I forgot that. Will you edit accordingly, or shall I?

      posted in Play Boardgames
      T
      thomasberg
    • RE: G40 2E Colt vs thomasberg(+17)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 2 cruisers, 1 fighter and 4 transports; Remaining resources: 3 PUs;

      Combat Move - Americans
                  1 mech_infantry moved from Western United States to Alaska

      Combat - Americans
                  Battle in Alaska
                      Americans attack with 1 mech_infantry
                      Japanese defend with 1 infantry
                          Americans roll dice for 1 mech_infantry in Alaska, round 2 : 0/1 hits, 0,17 expected hits
                          Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0,33 expected hits
                          Americans roll dice for 1 mech_infantry in Alaska, round 3 : 1/1 hits, 0,17 expected hits
                          Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0,33 expected hits
                          1 infantry owned by the Japanese lost in Alaska
                      Americans win, taking Alaska from Japanese with 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Americans
                  4 artilleries moved from Eastern United States to 101 Sea Zone
                  4 infantry moved from Eastern United States to 101 Sea Zone
                  4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                  2 carriers moved from 101 Sea Zone to 91 Sea Zone
                  1 battleship moved from 101 Sea Zone to 91 Sea Zone
                  2 fighters moved from 101 Sea Zone to 91 Sea Zone

      Place Units - Americans
                  2 cruisers and 4 transports placed in 101 Sea Zone
                  1 fighter placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 50 PUs; end with 53 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese

      Place Units - Chinese
                  1 infantry placed in Szechwan
                  1 infantry placed in Sikang

      Turn Complete - Chinese
                  Chinese collect 2 PUs; end with 4 PUs

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 submarine; Remaining resources: 0 PUs;

      Combat Move - British
                  3 armour moved from Kenya to Ethiopia
                        British take Ethiopia from Italians
                  3 armour moved from Ethiopia to Anglo Egyptian Sudan
                  1 infantry moved from Kenya to Anglo Egyptian Sudan
                  1 infantry moved from Kenya to Anglo Egyptian Sudan
                  1 fighter moved from India to 38 Sea Zone
                  1 tactical_bomber moved from India to 38 Sea Zone
                  2 fighters moved from 39 Sea Zone to 41 Sea Zone
                  1 destroyer moved from 39 Sea Zone to 38 Sea Zone
                  1 destroyer moved from 39 Sea Zone to 41 Sea Zone

      Combat - British
                  Battle in 38 Sea Zone
                      British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                          British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                          Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                          1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 38 Sea Zone
                      British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for British: 1 destroyer
                      Casualties for Japanese: 1 destroyer
                  Battle in 41 Sea Zone
                      British attack with 1 destroyer and 2 fighters
                      Japanese defend with 1 destroyer
                          British roll dice for 1 destroyer and 2 fighters in 41 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
                          Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                          1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 41 Sea Zone
                      British win with 2 fighters remaining. Battle score for attacker is 0
                      Casualties for British: 1 destroyer
                      Casualties for Japanese: 1 destroyer
                  Battle in Anglo Egyptian Sudan
                      British attack with 3 armour and 2 infantry
                      Italians defend with 1 artillery and 2 infantry
                          British roll dice for 3 armour and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1,83 expected hits
                          Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,00 expected hits
                          2 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                          British roll dice for 3 armour and 1 infantry in Anglo Egyptian Sudan, round 3 : 3/4 hits, 1,67 expected hits
                          Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits
                          1 artillery owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                      British win, taking Anglo Egyptian Sudan from Italians with 3 armour remaining. Battle score for attacker is 4
                      Casualties for British: 2 infantry
                      Casualties for Italians: 1 artillery and 2 infantry

      Non Combat Move - British
                  1 artillery moved from Iraq to Trans-Jordan
                  2 infantry moved from Iraq to Trans-Jordan
                  1 armour moved from Eastern United States to 101 Sea Zone
                  1 artillery moved from Eastern United States to 101 Sea Zone
                  2 infantry moved from Eastern United States to 101 Sea Zone
                  2 fighters moved from 41 Sea Zone to 39 Sea Zone
                  1 fighter moved from 38 Sea Zone to India
                  1 tactical_bomber moved from 38 Sea Zone to India
                  1 infantry moved from India to Burma

      Place Units - UK_Pacific
                  1 submarine placed in 39 Sea Zone

      Turn Complete - UK_Pacific
                  UK_Pacific collect 6 PUs; end with 6 PUs
                  Some Units in 39 Sea Zone change ownership: 1 submarine

      Combat Hit Differential Summary :

      British : 2,67
          Italians : 0,67
          Americans : 0,67
          Japanese : 0,67

      triplea_42762_UK_4.tsvg

      posted in Play Boardgames
      T
      thomasberg
    • RE: G40 2E Colt vs thomasberg(+17)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese

      Place Units - Chinese
                  1 infantry placed in Szechwan
                  1 infantry placed in Sikang

      Turn Complete - Chinese
                  Chinese collect 2 PUs; end with 4 PUs

      Combat Hit Differential Summary :

      triplea_42762_Chi4.tsvg

      posted in Play Boardgames
      T
      thomasberg
    • RE: G40 2E Colt vs thomasberg(+17)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 2 cruisers, 1 fighter and 4 transports; Remaining resources: 3 PUs;

      Combat Move - Americans
                  1 mech_infantry moved from Western United States to Alaska

      Combat - Americans
                  Battle in Alaska
                      Americans attack with 1 mech_infantry
                      Japanese defend with 1 infantry
                          Americans roll dice for 1 mech_infantry in Alaska, round 2 : 0/1 hits, 0,17 expected hits
                          Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0,33 expected hits
                          Americans roll dice for 1 mech_infantry in Alaska, round 3 : 1/1 hits, 0,17 expected hits
                          Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0,33 expected hits
                          1 infantry owned by the Japanese lost in Alaska
                      Americans win, taking Alaska from Japanese with 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Americans
                  4 artilleries moved from Eastern United States to 101 Sea Zone
                  4 infantry moved from Eastern United States to 101 Sea Zone
                  4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                  2 carriers moved from 101 Sea Zone to 91 Sea Zone
                  1 battleship moved from 101 Sea Zone to 91 Sea Zone
                  2 fighters moved from 101 Sea Zone to 91 Sea Zone

      Place Units - Americans
                  2 cruisers and 4 transports placed in 101 Sea Zone
                  1 fighter placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 50 PUs; end with 53 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs

      Combat Hit Differential Summary :

      Americans : 0,67
          Japanese : -0,67

      triplea_42762_Ame4.tsvg

      posted in Play Boardgames
      T
      thomasberg
    • RE: G40 2E Colt vs thomasberg(+17)

      No, I’ll propably lose all those units anyway, so I think I’ll take as many with me as possible by dropping the bomber first.

      posted in Play Boardgames
      T
      thomasberg
    • RE: G40 2E Colt vs thomasberg(+17)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Russians
                  Turning on Edit Mode
                  EDIT: Adding units owned by Germans to Baltic States: 2 bombers
                  EDIT: Removing units owned by Germans from Poland: 2 bombers
                  EDIT: Turning off Edit Mode
                  Russians buy 15 infantry; Remaining resources: 1 PUs;

      Combat Move - Russians
                  1 infantry moved from Bessarabia to Romania
                  1 infantry moved from Bessarabia to Romania
                  1 infantry moved from Western Ukraine to Eastern Poland
                  1 infantry moved from Western Ukraine to Eastern Poland
                  1 fighter moved from Bessarabia to Romania
                  1 tactical_bomber moved from Bryansk to Eastern Poland
                  1 infantry moved from Sakha to Amur
                  1 infantry moved from Sakha to Amur
                  1 infantry moved from Sakha to Amur
                  3 infantry moved from Sakha to Siberia
                  1 submarine moved from 111 Sea Zone to 110 Sea Zone

      Combat - Russians
                  Battle in Romania
                      Russians attack with 1 fighter and 2 infantry
                      Germans defend with 1 mech_infantry
                          Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 0/3 hits, 0,83 expected hits
                          Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                          Russians roll dice for 1 fighter and 2 infantry in Romania, round 3 : 1/3 hits, 0,83 expected hits
                          Germans roll dice for 1 mech_infantry in Romania, round 3 : 1/1 hits, 0,33 expected hits
                          1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Romania
                      Russians win, taking Romania from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                      Casualties for Russians: 1 infantry
                      Casualties for Germans: 1 mech_infantry
                  Battle in Amur
                      Russians attack with 3 infantry
                      Japanese defend with 1 infantry
                          Russians roll dice for 3 infantry in Amur, round 2 : 0/3 hits, 0,50 expected hits
                          Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits
                          1 infantry owned by the Russians lost in Amur
                          Russians roll dice for 2 infantry in Amur, round 3 : 1/2 hits, 0,33 expected hits
                          Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0,33 expected hits
                          1 infantry owned by the Japanese lost in Amur
                      Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 0
                      Casualties for Russians: 1 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Siberia
                      Russians attack with 3 infantry
                      Japanese defend with 1 infantry
                          Russians roll dice for 3 infantry in Siberia, round 2 : 0/3 hits, 0,50 expected hits
                          Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits
                          Russians roll dice for 3 infantry in Siberia, round 3 : 0/3 hits, 0,50 expected hits
                          Japanese roll dice for 1 infantry in Siberia, round 3 : 1/1 hits, 0,33 expected hits
                          1 infantry owned by the Russians lost in Siberia
                          Russians roll dice for 2 infantry in Siberia, round 4 : 0/2 hits, 0,33 expected hits
                          Japanese roll dice for 1 infantry in Siberia, round 4 : 0/1 hits, 0,33 expected hits
                          Russians roll dice for 2 infantry in Siberia, round 5 : 0/2 hits, 0,33 expected hits
                          Japanese roll dice for 1 infantry in Siberia, round 5 : 0/1 hits, 0,33 expected hits
                          Russians roll dice for 2 infantry in Siberia, round 6 : 1/2 hits, 0,33 expected hits
                          Japanese roll dice for 1 infantry in Siberia, round 6 : 0/1 hits, 0,33 expected hits
                          1 infantry owned by the Japanese lost in Siberia
                      Russians win, taking Siberia from Japanese with 2 infantry remaining. Battle score for attacker is 0
                      Casualties for Russians: 1 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in 110 Sea Zone
                      Russians attack with 1 submarine
                      Germans defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                          Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                          Germans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
                          1 submarine owned by the Russians lost in 110 Sea Zone
                      Germans win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
                      Casualties for Russians: 1 submarine
                  Battle in Eastern Poland
                      Russians attack with 2 infantry and 1 tactical_bomber
                      Germans defend with 1 mech_infantry
                          Russians roll dice for 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits, 0,83 expected hits
                          Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                          1 mech_infantry owned by the Germans lost in Eastern Poland
                      Russians win, taking Eastern Poland from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 mech_infantry

      Non Combat Move - Russians
                  1 tactical_bomber moved from Eastern Poland to Western Ukraine
                  1 fighter moved from Romania to Western Ukraine
                  6 infantry moved from Bryansk to Smolensk
                  5 infantry moved from Ukraine to Bryansk
                  1 infantry moved from Russia to Vologda
                  6 infantry moved from Yenisey to Timguska

      Place Units - Russians
                  10 infantry placed in Russia
                  3 infantry placed in Ukraine
                  2 infantry placed in Volgograd

      Turn Complete - Russians
                  Russians collect 34 PUs; end with 35 PUs
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs

      Combat Hit Differential Summary :

      Germans : 1,17
          Russians : -1,67
          Japanese : -0,33

      triplea_42762_Rus4.tsvg

      posted in Play Boardgames
      T
      thomasberg
    • RE: G40 2E Colt vs thomasberg(+17)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 1 cruiser and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 bomber moved from New South Wales to Dutch New Guinea
                  4 fighters moved from Queensland to Dutch New Guinea

      Place Units - ANZAC
                  1 infantry placed in New South Wales
                  1 cruiser placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from Algeria to Tunisia

      Turn Complete - French

      Combat Hit Differential Summary :

      triplea_42762_Fre3.tsvg

      posted in Play Boardgames
      T
      thomasberg
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