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    Topics created by TheVeteran

    • TheVeteranT

      TheVeteran allies+$4 VS Iron_Stitch axis G40 Alt-U Tournament Round 2

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      Good Game Buddy, I am officially resigning

    • TheVeteranT

      Join the ABGB discord: Much more GW36 activity is found there.

      Global War 1936
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      @dllahr

      https://discord.gg/8VqNUbeBrG

      This link should never expire.

      As far as I am aware the only way to joint a discord group is via an invite link

    • TheVeteranT

      TheVeteran VS OSB1987 G40 Alt. Universe Tournament Rd1

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      @osb1987 finally bump game over

    • TheVeteranT

      GW36 YouTube wars Ad!

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      If you want to play a YouTube Wars game of GW36 please contact me!

    • TheVeteranT

      TheVeteran VS Gambler6 YGTE

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      TheVeteranT

      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 1 Purchase Units - Germans

      Combat Hit Differential Summary :

      Savegame

    • TheVeteranT

      TheVeteran VS Gambler6 G40 Alt Universe

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      TheVeteranT

      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: G40 Alt Universe, version: 2.0.7

      Game History

      Round: 1 Purchase Units - Germans

      Combat Hit Differential Summary :

      Savegame

    • TheVeteranT

      Bretters VS Gambler6 G40 Alt Universe

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      War is on!
      @Gambler6

    • TheVeteranT

      Looking for a G40 Alt Universe game

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      @delaja I made a video on this

      https://youtu.be/pvI0MmgKmao

    • TheVeteranT

      Bretters VS Iron Stitch G40 alt universe

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      TripleA Turn Summary: Japanese round 16

      TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

      Game History

      Round: 16 Purchase Units - Japanese Japanese buy 1 artillery, 1 fighter, 16 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Japanese 1 armour moved from C8 to C3 Japanese take C3 from Chinese 1 armour moved from C3 to C2 3 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from C8 to C2 5 fighters and 5 tactical_bombers moved from J1 to C2 3 bombers moved from J14 to C2 1 armour and 1 mech_infantry moved from J2 to C9 1 armour moved from C12 to C4 Japanese take C4 from Chinese 1 armour moved from C4 to C11 1 mech_infantry moved from C5 to J2 1 infantry moved from J2 to IN13 1 infantry moved from J2 to IN13 1 fighter moved from 92 Sea Zone to IN13 1 tactical_bomber moved from 92 Sea Zone to IN13 1 infantry moved from C11 to J1 1 tactical_bomber moved from J14 to C9 1 submarine moved from 63 Sea Zone to 42 Sea Zone Combat - Japanese Battle in IN13 Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in IN13, round 2 : 3/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in IN13, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in IN13 Japanese win, taking IN13 from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in C9 Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantryC Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in C9, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantryC in C9, round 2 : 0/1 hits, 0.33 expected hits 1 infantryC owned by the Chinese lost in C9 Japanese win, taking C9 from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantryC Battle in C2 Japanese attack with 4 armour, 2 artilleries, 3 bombers, 5 fighters, 8 infantry, 2 mech_infantrys and 5 tactical_bombers Chinese defend with 1 artilleryC, 1 city and 27 infantryCs Japanese roll dice for 4 armour, 2 artilleries, 3 bombers, 5 fighters, 8 infantry, 2 mech_infantrys and 5 tactical_bombers in C2, round 2 : 17/29 hits, 12.50 expected hits Chinese roll dice for 1 artilleryC and 27 infantryCs in C2, round 2 : 8/28 hits, 9.33 expected hits 8 infantry owned by the Japanese and 17 infantryCs owned by the Chinese lost in C2 Japanese roll dice for 4 armour, 2 artilleries, 3 bombers, 5 fighters, 2 mech_infantrys and 5 tactical_bombers in C2, round 3 : 12/21 hits, 11.17 expected hits Chinese roll dice for 1 artilleryC and 10 infantryCs in C2, round 3 : 6/11 hits, 3.67 expected hits 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 10 infantryCs owned by the Chinese, 2 armour owned by the Japanese and 1 artilleryC owned by the Chinese lost in C2 Japanese converts city into different units Japanese win, taking C2 from Chinese with 2 armour, 3 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 33 Casualties for Japanese: 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys Casualties for Chinese: 1 artilleryC and 27 infantryCs Non Combat Move - Japanese 1 aaGun moved from A8 to A6 1 armour moved from A9 to J2 1 mech_infantry moved from A9 to J2 1 fighter moved from IN13 to 92 Sea Zone 1 tactical_bomber moved from IN13 to 92 Sea Zone 1 submarine moved from 66 Sea Zone to 80 Sea Zone 1 destroyer moved from 76 Sea Zone to 91 Sea Zone 1 transport moved from 92 Sea Zone to 109 Sea Zone 1 infantry moved from J13 to 109 Sea Zone 1 infantry moved from J13 to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to J9 1 infantry moved from 91 Sea Zone to J9 1 infantry moved from J13 to J14 1 artillery and 9 infantry moved from J14 to 92 Sea Zone 1 artillery and 9 infantry moved from 92 Sea Zone to J2 1 tactical_bomber moved from C9 to J1 1 bomber moved from C2 to C8 1 bomber moved from C2 to C8 1 bomber moved from C2 to C8 1 fighter moved from C2 to C8 1 tactical_bomber moved from C2 to C8 1 fighter moved from C2 to C8 1 tactical_bomber moved from C2 to C8 1 fighter moved from C2 to C8 1 tactical_bomber moved from C2 to C8 2 fighters and 2 tactical_bombers moved from C2 to C8 1 artillery moved from A4 to A6 1 infantry moved from A4 to A6 1 fighter moved from J14 to A8 1 tactical_bomber moved from J14 to 92 Sea Zone Place Units - Japanese 3 infantry placed in A4 1 artillery and 2 infantry placed in J6 3 infantry placed in J9 1 fighter, 8 infantry and 1 tactical_bomber placed in J14 Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 15 PUs; end with 73 PUs Units generate 5 PUs; Japanese end with 78 PUs

      Combat Hit Differential Summary :

      Chinese regular : 0.67 Americans regular : -0.33 Japanese regular : 7.50

      Savegame

    • TheVeteranT

      Diplomacy expansion VS Molotov-Ribbentrop pact

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      @theveteran ah got it. That makes sense! Thanks

    • TheVeteranT

      Young Grasshopper Tournament Edition Bretters axis vs Gargantua allies

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      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 3 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Hunan 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 mech_infantry moved from Manchuria to Anhwe Japanese take Anhwe from Chinese 1 artillery and 2 infantry moved from Jehol to Anhwe 1 artillery and 3 infantry moved from Shantung to Anhwe 1 artillery and 3 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Formosa to Hunan 1 fighter moved from Kiangsu to Yunnan 1 tactical_bomber moved from Kiangsu to Yunnan 1 tactical_bomber moved from Manchuria to Hunan 1 fighter moved from Manchuria to Hunan 1 tactical_bomber moved from Manchuria to Hunan 1 fighter moved from Manchuria to Hunan 1 bomber moved from Japan to Yunnan 1 bomber moved from Japan to Yunnan Combat - Japanese Battle in Hunan Japanese attack with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/10 hits, 4.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits, 3.00 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 bombers owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 3 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kiangsi 1 infantry moved from 20 Sea Zone to Kiangsi 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 battleship moved from 19 Sea Zone to 36 Sea Zone 1 carrier moved from 33 Sea Zone to 36 Sea Zone 1 fighter moved from 33 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to Kwangsi 1 fighter moved from Okinawa to Japan 1 fighter moved from Korea to Japan 4 infantry moved from Manchuria to Jehol 1 aaGun moved from Manchuria to Korea 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour moved from 36 Sea Zone to Kwangsi 1 infantry moved from 36 Sea Zone to Kwangsi 1 battleship moved from 6 Sea Zone to 36 Sea Zone 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 33 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 bomber moved from Yunnan to Kwangsi 1 bomber moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi Place Units - Japanese 1 factory_minor placed in Kiangsu 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 28 PUs; end with 28 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 38 PUs

      Combat Hit Differential Summary :

      Chinese regular : 1.00 Japanese regular : -0.33

      Savegame

    • TheVeteranT

      YGTE bretters allies vs iron stitch axis

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      TripleA Turn Summary: Germans round 8

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 4 bombers and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 armour, 2 fighters and 2 tactical_bombers moved from Ukraine to Russia 13 armour, 2 artilleries, 2 infantry and 11 mech_infantrys moved from Bryansk to Russia 3 fighters and 2 tactical_bombers moved from Novgorod to Russia 1 bomber moved from Western Germany to Russia 1 submarine moved from 104 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 109 Sea Zone to 91 Sea Zone 1 bomber moved from Holland Belgium to 91 Sea Zone 1 bomber moved from Holland Belgium to 91 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 3 transports British defend with 1 destroyer Germans roll dice for 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 3 transports in 110 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 91 Sea Zone Germans attack with 2 bombers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber Americans defend with 3 destroyers and 3 submarines Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits Americans roll dice for 3 destroyers in 91 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 3 submarines owned by the Americans, 1 destroyer owned by the Americans and 2 submarines owned by the Germans lost in 91 Sea Zone Germans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 1/5 hits, 2.83 expected hits Americans roll dice for 2 destroyers in 91 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone 2 bombers owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated Americans win with 1 destroyer remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 2 submarines Casualties for Americans: 2 destroyers and 3 submarines Battle in Russia Germans attack with 16 armour, 2 artilleries, 1 bomber, 5 fighters, 2 infantry, 11 mech_infantrys and 4 tactical_bombers UK_Pacific defend with 3 fighters; Russians defend with 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 39 infantry and 1 tactical_bomber Russians roll AA dice in Russia : 1/10 hits, 1.67 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 16 armour, 2 artilleries, 1 bomber, 4 fighters, 2 infantry, 11 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 19/40 hits, 16.50 expected hits Russians roll dice for 4 aaGuns, 1 artillery, 7 fighters, 39 infantry and 1 tactical_bomber in Russia, round 2 : 15/48 hits, 18.50 expected hits 15 infantry owned by the Russians, 2 artilleries owned by the Germans, 2 infantry owned by the Germans, 4 aaGuns owned by the Russians and 11 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 16 armour, 1 bomber, 4 fighters and 4 tactical_bombers in Russia, round 3 : 10/25 hits, 13.33 expected hits Russians roll dice for 1 artillery, 7 fighters, 24 infantry and 1 tactical_bomber in Russia, round 3 : 14/33 hits, 13.50 expected hits 10 infantry owned by the Russians and 14 armour owned by the Germans lost in Russia Germans roll dice for 2 armour, 1 bomber, 4 fighters and 4 tactical_bombers in Russia, round 4 : 5/11 hits, 6.33 expected hits Russians roll dice for 1 artillery, 7 fighters, 14 infantry and 1 tactical_bomber in Russia, round 4 : 9/23 hits, 10.17 expected hits 5 infantry owned by the Russians, 1 bomber owned by the Germans, 2 fighters owned by the Germans, 2 armour owned by the Germans and 4 tactical_bombers owned by the Germans lost in Russia 2 fighters owned by the Germans retreated Russians win with 1 artillery, 7 fighters, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is -130 Casualties for Germans: 16 armour, 2 artilleries, 1 bomber, 3 fighters, 2 infantry, 11 mech_infantrys and 4 tactical_bombers Casualties for Russians: 4 aaGuns and 30 infantry Non Combat Move - Germans 2 fighters moved from Russia to Volgograd 1 aaGun moved from Bryansk to Rostov 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 91 Sea Zone to Holland Belgium 1 bomber moved from 91 Sea Zone to Holland Belgium Place Units - Germans 3 infantry placed in Volgograd 1 artillery and 2 infantry placed in Novgorod 1 armour placed in Ukraine 4 bombers placed in Western Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs

      Combat Hit Differential Summary :

      Americans regular : 0.83 Russians regular : -4.17 Germans regular : -4.83 Russians AA : -0.67 British regular : -0.33

      Savegame

    • TheVeteranT

      bretters axis vs sovietishcat allies +12 BM rematch

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      i think another one was i thought you were still another turn away from attacking Japan. but … yea i definitely should have stopped placing units in Malaya and should have only stacked Japan… oh well.

    • TheVeteranT

      DirtyDugga allies vs Bretters axis G40 Balanced Mod

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      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1 Purchase Units - Japanese Japanese buy 1 artillery and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 mech_infantry moved from Manchuria to Anhwe Japanese take Anhwe from Chinese 1 artillery and 2 infantry moved from Jehol to Anhwe 1 artillery and 3 infantry moved from Shantung to Anhwe 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 artillery moved from Kwangsi to Hunan 1 fighter moved from Kiangsu to Yunnan 1 tactical_bomber moved from Kiangsu to Yunnan 1 fighter moved from Formosa to Hunan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Hunan Japanese attack with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 8/10 hits, 4.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 3.00 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 bombers owned by the Japanese retreated 1 infantry owned by the Japanese retreated to Kwangsi Chinese win with 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter moved from Yunnan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 1 bomber moved from Yunnan to Kwangsi 1 bomber moved from Yunnan to Kwangsi 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 armour moved from 36 Sea Zone to Kwangsi 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to Korea 1 artillery moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 3 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Okinawa to Kiangsi 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 battleship moved from 6 Sea Zone to 36 Sea Zone 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 battleship moved from 19 Sea Zone to 36 Sea Zone 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Japan to Kwangsi 1 tactical_bomber moved from Japan to Kiangsi 1 fighter moved from Korea to Japan 1 tactical_bomber moved from Hunan to Kwangsi 1 fighter moved from Hunan to Kwangsi 1 fighter moved from Hunan to Kiangsi 1 tactical_bomber moved from Hunan to Kiangsi 1 fighter moved from Hunan to Kwangsi 1 infantry moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria 4 infantry moved from Manchuria to Jehol Place Units - Japanese 3 transports placed in 6 Sea Zone 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 28 PUs; end with 29 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUs

      Combat Hit Differential Summary :

      Chinese regular : 1.00 Japanese regular : 2.67

      Savegame

    • TheVeteranT

      Bretters Axis VS Belochai Allies YG TE

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      TripleA Turn Summary: Japanese round 8

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3

      Game History

      Round: 8 Purchase Units - Japanese Japanese buy 6 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 26 Sea Zone to 8 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 destroyer moved from 26 Sea Zone to 9 Sea Zone 1 destroyer moved from 26 Sea Zone to 12 Sea Zone 1 cruiser moved from 26 Sea Zone to 9 Sea Zone 1 battleship moved from 26 Sea Zone to 12 Sea Zone 1 battleship moved from 26 Sea Zone to 12 Sea Zone 1 fighter moved from 26 Sea Zone to 9 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 9 Sea Zone 1 fighter moved from 26 Sea Zone to 27 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 27 Sea Zone 1 fighter moved from 26 Sea Zone to 12 Sea Zone 4 carriers and 1 tactical_bomber moved from 26 Sea Zone to 12 Sea Zone 4 fighters moved from Japan to Amur 1 infantry moved from Korea to Amur 7 infantry moved from Manchuria to Amur 1 infantry moved from Kiangsu to 19 Sea Zone 1 armour moved from Kiangsu to 19 Sea Zone 1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 1 armour moved from 5 Sea Zone to Amur 1 infantry moved from Kweichow to Yunnan Japanese take Yunnan from Chinese 1 bomber moved from Kiangsu to 37 Sea Zone 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 6 fighters and 5 tactical_bombers moved from Kiangsu to Amur 1 cruiser moved from 19 Sea Zone to 5 Sea Zone Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 bomber UK_Pacific defend with 2 transports 2 transports owned by the UK_Pacific lost in 37 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 14 Casualties for UK_Pacific: 2 transports Battle in Queensland Battle in 12 Sea Zone Japanese attack with 2 battleships, 4 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 battleships, 4 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber in 12 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits Americans roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 12 Sea Zone Japanese win, taking Queensland from UK_Pacific with 2 battleships, 4 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 9 Sea Zone Japanese attack with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 9 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 9 Sea Zone Japanese win with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 27 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 27 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 27 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Amur Japanese attack with 1 armour, 10 fighters, 9 infantry and 5 tactical_bombers Russians defend with 2 aaGuns and 18 infantry Russians roll AA dice in Amur : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Amur Japanese roll dice for 1 cruiser in Amur, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 armour, 9 fighters, 9 infantry and 5 tactical_bombers in Amur, round 2 : 9/24 hits, 9.83 expected hits Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 3/18 hits, 6.00 expected hits 3 infantry owned by the Japanese, 8 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 1 armour, 9 fighters, 6 infantry and 5 tactical_bombers in Amur, round 3 : 10/21 hits, 9.33 expected hits Russians roll dice for 10 infantry in Amur, round 3 : 1/10 hits, 3.33 expected hits 1 infantry owned by the Japanese and 10 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 9 fighters, 5 infantry and 5 tactical_bombers remaining. Battle score for attacker is 42 Casualties for Japanese: 1 fighter and 4 infantry Casualties for Russians: 2 aaGuns and 18 infantry Battle in Anhwe Japanese attack with 1 fighter and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 carrier moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 bomber moved from 37 Sea Zone to Borneo 1 fighter moved from Anhwe to 35 Sea Zone 1 fighter moved from Amur to Manchuria 1 fighter moved from Amur to Jehol 1 fighter moved from Amur to Jehol 1 fighter moved from Amur to Jehol 1 fighter moved from Amur to Manchuria 1 fighter moved from Amur to Manchuria 1 fighter moved from Amur to Manchuria 1 fighter moved from Amur to Manchuria 1 fighter moved from Amur to Manchuria 1 tactical_bomber moved from Amur to Manchuria 1 tactical_bomber moved from Amur to Manchuria 3 tactical_bombers moved from Amur to Manchuria 1 tactical_bomber moved from 9 Sea Zone to 12 Sea Zone 1 fighter moved from 9 Sea Zone to 12 Sea Zone 2 fighters and 2 tactical_bombers moved from 27 Sea Zone to 12 Sea Zone Place Units - Japanese 3 tactical_bombers placed in Kiangsu 3 tactical_bombers placed in Japan Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs

      Combat Hit Differential Summary :

      Chinese regular : -0.33 Americans regular : -1.00 Japanese regular : -1.83 Russians regular : -5.33 Russians AA : 0.00

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    • TheVeteranT

      Bretters Allies VS Belochai Axis YG Tournament Edition

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      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3

      Game History

      Round: 6 Combat Move - French Combat - French Trigger Allies Diplomacy Objective: Setting switch to true for conditionAttachment_Allies_Diplomacy_Objective_Switch attached to UK_Pacific Turn Complete - French Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific: The Allies have achieved a Victory Objective - The Allied powers control all 8 original pro-allied neutral territories on the board.

      Combat Hit Differential Summary :

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    • TheVeteranT

      bretters X vs feckingwrecked L PTV2

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      TripleA Turn Summary: Japanese round 14

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 14 Purchase Units - Japanese Japanese buy 2 artilleries, 8 infantry, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 battleship moved from 55 Sea Zone to 35 Sea Zone 1 carrier moved from 55 Sea Zone to 31 Sea Zone 1 fighter moved from 55 Sea Zone to 31 Sea Zone 1 carrier moved from 55 Sea Zone to 31 Sea Zone 1 fighter moved from 55 Sea Zone to 31 Sea Zone 1 carrier moved from 55 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 31 Sea Zone 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 40 Sea Zone to 59 Sea Zone 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Tsinghai to Kansu 1 fighter moved from Hopei to Kansu 1 tactical_bomber moved from Hopei to Kansu 1 mech_infantry moved from Hopei to Kansu 1 armour moved from Hopei to Kansu 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Hopei to Tsinghai 1 artillery moved from Honan to Inner Mongolia 1 fighter moved from Japan to Buryatia 1 infantry moved from Japan to 7 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Wake Island 1 artillery moved from 32 Sea Zone to Wake Island 1 infantry moved from Caroline Islands to 34 Sea Zone 1 artillery moved from Caroline Islands to 34 Sea Zone 5 transports moved from 55 Sea Zone to 35 Sea Zone 1 artillery moved from Malaya to 132 Sea Zone 1 infantry moved from Malaya to 132 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 55 Sea Zone 1 submarine moved from 27 Sea Zone to 28 Sea Zone 1 submarine moved from 7 Sea Zone to 27 Sea Zone 1 destroyer moved from 34 Sea Zone to 27 Sea Zone 1 infantry moved from 55 Sea Zone to Solomon Islands 1 artillery moved from 55 Sea Zone to Solomon Islands 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Johnston Island 1 artillery moved from 31 Sea Zone to Johnston Island 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kiangsu to Kiangsi 1 mech_infantry moved from Kwangtung to Yunnan 1 armour moved from Kwangtung to Yunnan 1 fighter moved from Kwangtung to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shan State to Yunnan Combat - Japanese Battle in Johnston Island Battle in 28 Sea Zone Japanese attack with 1 submarine Americans defend with 2 transports 2 transports owned by the Americans lost in 28 Sea Zone Japanese win, taking Johnston Island from Americans with 1 submarine remaining. Battle score for attacker is 12 Casualties for Americans: 2 transports Battle in Wake Island Battle in Solomon Islands Battle in Kansu Japanese attack with 2 armour, 2 artilleries, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 1 fighter and 5 infantry; Russians defend with 3 armour and 3 infantry Japanese roll dice for 2 armour, 2 artilleries, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 4/16 hits, 5.17 expected hits Chinese roll dice for 3 armour, 1 fighter and 8 infantry in Kansu, round 2 : 5/12 hits, 4.83 expected hits 5 infantry owned by the Japanese, 2 infantry owned by the Russians and 2 infantry owned by the Chinese lost in Kansu Japanese roll dice for 2 armour, 2 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Kansu, round 3 : 6/11 hits, 4.33 expected hits Chinese roll dice for 3 armour, 1 fighter and 4 infantry in Kansu, round 3 : 4/8 hits, 3.50 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Russians, 2 artilleries owned by the Japanese, 2 armour owned by the Russians and 3 infantry owned by the Chinese lost in Kansu Japanese roll dice for 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kansu, round 4 : 3/7 hits, 3.00 expected hits Chinese roll dice for 1 armour and 1 fighter in Kansu, round 4 : 0/2 hits, 1.17 expected hits 1 armour owned by the Russians and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Wake Island from Americans, taking Solomon Islands from ANZAC, taking Kansu from Chinese with 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for Japanese: 2 artilleries and 7 infantry Casualties for Chinese: 1 fighter and 5 infantry Casualties for Russians: 3 armour and 3 infantry Non Combat Move - Japanese 1 fighter moved from Kansu to Szechwan 1 tactical_bomber moved from Kansu to Szechwan 1 mech_infantry moved from Shantung to Southern Manchuria 1 armour moved from Shantung to Southern Manchuria 1 armour moved from Shantung to Hopei 1 bomber moved from Caroline Islands to Japan Place Units - Japanese 1 transport placed in 7 Sea Zone 1 artillery placed in Japan 1 artillery, 1 infantry and 1 tactical_bomber placed in Kwangtung 3 tactical_bombers placed in Japan 3 infantry placed in Shantung 3 infantry placed in Kiangsu 1 infantry placed in Malaya Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

      Combat Hit Differential Summary :

      Chinese regular : -0.50 Japanese regular : 0.50

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    • TheVeteranT

      L21 Aequitas-et-veritas A+16 vs Bretters Axis +6

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      aequitas-et-veritasA

      @bretters GG. You had good opportunities to win the game.

    • TheVeteranT

      bretters axis vs feckingwrecked allies PTV

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      TripleA Turn Summary: Germans round 11

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 infantry moved from Leningrad to Vologda Germans take Vologda from Russians 1 artillery and 3 infantry moved from Romania to Eastern Poland 1 fighter moved from Leningrad to Western Germany 1 tactical_bomber moved from Leningrad to Western Germany 9 armour, 5 artilleries, 2 fighters, 19 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Germany to Western Germany Combat - Germans Battle in Western Germany Germans attack with 9 armour, 5 artilleries, 3 fighters, 19 infantry, 3 mech_infantrys and 2 tactical_bombers British defend with 1 aaGun, 2 artilleries and 12 infantry; French defend with 5 infantry; Americans defend with 1 airfield, 5 armour, 8 artilleries, 1 factory_minor, 1 harbour and 7 infantry British roll AA dice in Western Germany : 0/3 hits, 0.50 expected hits Germans roll dice for 9 armour, 5 artilleries, 3 fighters, 19 infantry, 3 mech_infantrys and 2 tactical_bombers in Western Germany, round 2 : 10/41 hits, 14.00 expected hits Americans roll dice for 1 aaGun, 5 armour, 10 artilleries and 24 infantry in Western Germany, round 2 : 17/39 hits, 13.83 expected hits 1 aaGun owned by the British, 17 infantry owned by the Germans, 5 infantry owned by the French and 4 infantry owned by the British lost in Western Germany 3 fighters owned by the Germans and 2 tactical_bombers owned by the Germans retreated 5 artilleries owned by the Germans, 2 infantry owned by the Germans, 9 armour owned by the Germans and 3 mech_infantrys owned by the Germans retreated to Germany Americans win with 5 armour, 10 artilleries and 15 infantry remaining. Battle score for attacker is -19 Casualties for Germans: 17 infantry Casualties for British: 1 aaGun and 4 infantry Casualties for French: 5 infantry Battle in Eastern Poland Germans attack with 1 artillery and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Eastern Poland, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 fighters and 2 tactical_bombers moved from Western Germany to Germany Place Units - Germans 10 infantry placed in Romania 2 armour, 2 artilleries and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,3,2,3,1 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3 Germans collect 22 PUs (4 lost to blockades); end with 22 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 26 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 31 PUs

      Combat Hit Differential Summary :

      Americans regular : 3.17 British AA : -0.50 Russians regular : 0.33 Germans regular : -4.83

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    • TheVeteranT

      L21 bretters X vs AetV A+16 BM3

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      aequitas-et-veritasA

      @bretters Sure. Do you need a higher bid?, some advise??

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