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    Posts made by TheVenocWarlord

    • RE: Mallery29 (Axis) vs TheVenocWarlord (Allies) - AA42.2

      No escort bombing. SZ16 closed.

      posted in Play Boardgames
      TheVenocWarlordT
      TheVenocWarlord
    • Mallery29 (Axis) vs TheVenocWarlord (Allies) - AA42.2

      Mallery29 (Axis) vs TheVenocWarlord (Allies) - AA42.2

      No Tech, No Bids. Escort Bombing, unknown atm.

      posted in Play Boardgames
      TheVenocWarlordT
      TheVenocWarlord
    • RE: Wittmann(Axis) vs TheVenocwarlord{Allies} Global

      Dismal attack against Japan; probably cost me the game there…

      posted in Play Boardgames
      TheVenocWarlordT
      TheVenocWarlord
    • RE: Wittmann(Axis) vs TheVenocwarlord{Allies} Global

      TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7

      Game History

      Round: 3

      Purchase Units - British
                  British buy 3 destroyers; Remaining resources: 5 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  4 infantry moved from Burma to Yunnan
                  1 mech_infantry moved from Burma to Yunnan
                  1 armour moved from Burma to Yunnan
                  1 artillery moved from Burma to Yunnan
                  2 fighters moved from India to Yunnan
                  1 tactical_bomber moved from India to Yunnan
                  1 infantry moved from Tanganyika Territory to Kenya
                  1 infantry moved from Belgian Congo to Kenya
                  3 infantry moved from Persia to Iraq
                  1 tactical_bomber moved from Egypt to Iraq
                  1 fighter moved from Egypt to Iraq

      Combat - British
                  Battle in Kenya
                      British attack with 2 infantry
                      Italians defend with 1 infantry
                          British roll dice for 2 infantry in Kenya, round 2 :  0/2 hits
                          Italians roll dice for 1 infantry in Kenya, round 2 :  0/1 hits
                          British roll dice for 2 infantry in Kenya, round 3 :  0/2 hits
                          Italians roll dice for 1 infantry in Kenya, round 3 :  1/1 hits
                          1 infantry owned by the British lost in Kenya
                          British roll dice for 1 infantry in Kenya, round 4 :  0/1 hits
                          Italians roll dice for 1 infantry in Kenya, round 4 :  0/1 hits
                          British roll dice for 1 infantry in Kenya, round 5 :  0/1 hits
                          Italians roll dice for 1 infantry in Kenya, round 5 :  0/1 hits
                          British roll dice for 1 infantry in Kenya, round 6 :  0/1 hits
                          Italians roll dice for 1 infantry in Kenya, round 6 :  0/1 hits
                          British roll dice for 1 infantry in Kenya, round 7 :  0/1 hits
                          Italians roll dice for 1 infantry in Kenya, round 7 :  0/1 hits
                          British roll dice for 1 infantry in Kenya, round 8 :  0/1 hits
                          Italians roll dice for 1 infantry in Kenya, round 8 :  0/1 hits
                          British roll dice for 1 infantry in Kenya, round 9 :  0/1 hits
                          Italians roll dice for 1 infantry in Kenya, round 9 :  0/1 hits
                          British roll dice for 1 infantry in Kenya, round 10 :  0/1 hits
                          Italians roll dice for 1 infantry in Kenya, round 10 :  0/1 hits
                          British roll dice for 1 infantry in Kenya, round 11 :  0/1 hits
                          Italians roll dice for 1 infantry in Kenya, round 11 :  0/1 hits
                          British roll dice for 1 infantry in Kenya, round 12 :  0/1 hits
                          Italians roll dice for 1 infantry in Kenya, round 12 :  1/1 hits
                          1 infantry owned by the British lost in Kenya
                      Italians win with 1 infantry remaining. Battle score for attacker is -6
                      Casualties for British: 2 infantry
                  Battle in Iraq
                      British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                      Neutral_Axis defend with 3 infantry
                          British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 :  2/5 hits
                          Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  2/3 hits
                          2 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
                          British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 3 :  2/3 hits
                          Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  1/1 hits
                          1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                      British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Neutral_Axis: 3 infantry
                      Casualties for British: 3 infantry
                  Battle in Yunnan
                      British attack with 1 armour, 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                      Japanese defend with 1 armour, 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers
                          British roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 :  1/10 hits
                          Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 :  6/11 hits
                          4 infantry owned by the British , 1 infantry owned by the Japanese , 1 artillery owned by the British and 1 mech_infantry owned by the British lost in Yunnan
                      1 armour owned by the British retreated to Burma
                      Japanese win with 1 armour, 2 artilleries, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -17
                      Casualties for Japanese: 1 infantry
                      Casualties for British: 1 artillery, 4 infantry and 1 mech_infantry

      Non Combat Move - British
                  2 aaGuns moved from India to Burma
                  1 aaGun moved from Burma to Shan State
                  4 infantry moved from India to Burma
                  2 artilleries moved from India to Burma
                  1 transport moved from 109 Sea Zone to 106 Sea Zone
                  1 tactical_bomber moved from Iraq to Egypt
                  1 fighter moved from Iraq to Egypt
                  2 fighters moved from Yunnan to India
                  1 tactical_bomber moved from Yunnan to India

      Place Units - British
                  3 destroyers placed in 109 Sea Zone

      Turn Complete - British
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,5
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,4,5
                  British collect 25 PUs (3 lost to blockades); end with 30 PUs total

      Place Units - UK_Pacific
                  1 armour, 6 infantry and 1 mech_infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 4
                      Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1
                      Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
                  UK_Pacific collect 17 PUs (4 lost to blockades); end with 17 PUs total
                  Some Units in India change ownership: 1 armour, 6 infantry and 1 mech_infantry

      Territory Summary for British, UK_Pacific :

      Shan State : 1 aaGun and 1 infantry
          Burma : 2 aaGuns, 1 armour, 2 artilleries and 4 infantry
          India : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
          Malaya : 1 harbour and 4 infantry
          Celebes : 1 flag
          Java : 1 flag, 1 infantry
          Sumatra : 1 flag, 1 infantry
          39 Sea Zone : 1 battleship and 1 cruiser
          Iceland : 1 airfield
          Quebec : 1 artillery, 1 factory_minor and 1 infantry
          Gibraltar : 1 harbour
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 armour, 2 artilleries, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
          Union of South Africa : 1 factory_minor and 1 harbour
          Scotland : 2 aaGuns, 1 airfield, 1 fighter and 2 infantry
          United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 2 mech_infantrys
          106 Sea Zone : 1 flag, 1 transport
          109 Sea Zone : 1 flag, 3 destroyers
          Eastern Persia : 1 flag
          Persia : 1 flag

      Production/PUs Summary :

      Germans : 48 / 55
          Russians : 33 / 33
          Japanese : 46 / 47
          Americans : 52 / 71
          Chinese : 3 / 5
          British : 28 / 30
          UK_Pacific : 21 / 17
          Italians : 16 / 21
          ANZAC : 10 / 10
          French : 6 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 17 times
                  2 was rolled 16 times
                  3 was rolled 18 times
                  4 was rolled 22 times
                  5 was rolled 26 times
                  6 was rolled 21 times
              Average roll : 3.725
              Median : 4.000
              Variance : 0.588
              Standard Deviation : 0.767
              Total rolls : 120

      Null / Other
                  1 was rolled 4 times
                  2 was rolled 6 times
                  3 was rolled 5 times
                  4 was rolled 4 times
                  5 was rolled 8 times
                  6 was rolled 2 times
              Average roll : 3.414
              Median : 3.000
              Variance : 0.893
              Standard Deviation : 0.945
              Total rolls : 29

      Neutral_Axis Combat
                  1 was rolled 3 times
                  5 was rolled 1 times
              Average roll : 2.000
              Median : 1.000
              Variance : 3.333
              Standard Deviation : 1.826
              Total rolls : 4

      Japanese Combat
                  1 was rolled 4 times
                  2 was rolled 6 times
                  3 was rolled 5 times
                  4 was rolled 4 times
                  5 was rolled 8 times
                  6 was rolled 2 times
              Average roll : 3.414
              Median : 3.000
              Variance : 0.893
              Standard Deviation : 0.945
              Total rolls : 29

      British Combat
                  1 was rolled 3 times
                  2 was rolled 2 times
                  3 was rolled 2 times
                  4 was rolled 6 times
                  5 was rolled 7 times
                  6 was rolled 11 times
              Average roll : 4.452
              Median : 5.000
              Variance : 2.100
              Standard Deviation : 1.449
              Total rolls : 31

      Italians Combat
                  1 was rolled 2 times
                  3 was rolled 4 times
                  4 was rolled 5 times
                  5 was rolled 2 times
                  6 was rolled 2 times
              Average roll : 3.733
              Median : 4.000
              Variance : 1.214
              Standard Deviation : 1.102
              Total rolls : 15

      Chinese Combat
                  1 was rolled 1 times
                  2 was rolled 2 times
                  3 was rolled 1 times
                  4 was rolled 1 times
                  6 was rolled 2 times
              Average roll : 3.429
              Median : 3.000
              Variance : 0.500
              Standard Deviation : 0.707
              Total rolls : 7

      Americans Combat
                  3 was rolled 1 times
                  4 was rolled 2 times
                  6 was rolled 2 times
              Average roll : 4.600
              Median : 4.000
              Variance : 2.250
              Standard Deviation : 1.500
              Total rolls : 5

      posted in Play Boardgames
      TheVenocWarlordT
      TheVenocWarlord
    • RE: Wittmann(Axis) vs TheVenocwarlord{Allies} Global

      TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7

      Game History

      Round: 3

      Combat Move - British
                  4 infantry moved from Burma to Yunnan
                  1 mech_infantry moved from Burma to Yunnan
                  1 armour moved from Burma to Yunnan
                  1 artillery moved from Burma to Yunnan
                  2 fighters moved from India to Yunnan
                  1 tactical_bomber moved from India to Yunnan
                  1 infantry moved from Tanganyika Territory to Kenya
                  1 infantry moved from Belgian Congo to Kenya
                  3 infantry moved from Persia to Iraq
                  1 tactical_bomber moved from Egypt to Iraq
                  1 fighter moved from Egypt to Iraq

      posted in Play Boardgames
      TheVenocWarlordT
      TheVenocWarlord
    • RE: Wittmann(Axis) vs TheVenocwarlord{Allies} Global

      TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7

      Game History

      Round: 3

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 1 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  2 infantry moved from Tsinghai to Kansu
                  1 fighter moved from Tsinghai to Kansu

      Combat - Chinese
                  Battle in Kansu
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 artillery and 1 mech_infantry
                          Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 :  1/3 hits
                          Japanese roll dice for 1 artillery and 1 mech_infantry in Kansu, round 2 :  1/2 hits
                          1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
                          Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 :  0/2 hits
                          Japanese roll dice for 1 artillery in Kansu, round 3 :  0/1 hits
                          Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 4 :  1/2 hits
                          Japanese roll dice for 1 artillery in Kansu, round 4 :  0/1 hits
                          1 artillery owned by the Japanese lost in Kansu
                      Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                      Casualties for Japanese: 1 artillery and 1 mech_infantry
                      Casualties for Chinese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Kansu to Tsinghai

      Place Units - Chinese
                  1 infantry placed in Tsinghai

      Turn Complete - Chinese
                  Chinese collect 3 PUs; end with 5 PUs total

      Territory Summary for Chinese :

      Kansu : 1 infantry
          Tsinghai : 1 fighter and 1 infantry

      Production/PUs Summary :

      Germans : 48 / 55
          Russians : 33 / 33
          Japanese : 46 / 47
          Americans : 52 / 71
          Chinese : 3 / 5
          British : 28 / 29
          UK_Pacific : 21 / 28
          Italians : 16 / 21
          ANZAC : 10 / 10
          French : 6 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 3 times
                  2 was rolled 8 times
                  3 was rolled 8 times
                  4 was rolled 5 times
                  5 was rolled 6 times
                  6 was rolled 4 times
              Average roll : 3.441
              Median : 3.000
              Variance : 0.727
              Standard Deviation : 0.853
              Total rolls : 34

      Null / Other
                  1 was rolled 1 times
                  2 was rolled 3 times
                  3 was rolled 3 times
                  4 was rolled 1 times
                  5 was rolled 3 times
              Average roll : 3.182
              Median : 3.000
              Variance : 1.300
              Standard Deviation : 1.140
              Total rolls : 11

      Japanese Combat
                  1 was rolled 1 times
                  2 was rolled 3 times
                  3 was rolled 3 times
                  4 was rolled 1 times
                  5 was rolled 3 times
              Average roll : 3.182
              Median : 3.000
              Variance : 1.300
              Standard Deviation : 1.140
              Total rolls : 11

      Chinese Combat
                  1 was rolled 1 times
                  2 was rolled 2 times
                  3 was rolled 1 times
                  4 was rolled 1 times
                  6 was rolled 2 times
              Average roll : 3.429
              Median : 3.000
              Variance : 0.500
              Standard Deviation : 0.707
              Total rolls : 7

      Americans Combat
                  3 was rolled 1 times
                  4 was rolled 2 times
                  6 was rolled 2 times
              Average roll : 4.600
              Median : 4.000
              Variance : 2.250
              Standard Deviation : 1.500
              Total rolls : 5

      posted in Play Boardgames
      TheVenocWarlordT
      TheVenocWarlord
    • RE: Wittmann(Axis) vs TheVenocwarlord{Allies} Global

      I forgot to move a destroyer back to the West Coast, so I edited it in.

      posted in Play Boardgames
      TheVenocWarlordT
      TheVenocWarlord
    • RE: Wittmann(Axis) vs TheVenocwarlord{Allies} Global

      TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7

      Game History

      Round: 3

      Politics - Americans
                  Americans takes Political Action: Political Action Americans To War With Germans
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                  Americans takes Political Action: Political Action Americans To War With Italians
                      Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

      Purchase Units - Americans
                  Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 4 PUs;

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                  1 destroyer moved from 26 Sea Zone to 8 Sea Zone
                  1 infantry moved from Western United States to 10 Sea Zone
                  1 mech_infantry moved from Western United States to 10 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                  1 infantry moved from 8 Sea Zone to Aleutian Islands
                  1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
                  1 carrier moved from 10 Sea Zone to 8 Sea Zone
                  1 fighter moved from 10 Sea Zone to Aleutian Islands
                  1 fighter moved from Central United States to 8 Sea Zone
                  1 bomber moved from Wake Island to Caroline Islands

      Combat - Americans
                  Air Battle in Caroline Islands
                      Americans attacks with 1 units heading to Caroline Islands
                      Air Battle is over, the remaining bombers go on to their targets
                  Strategic bombing raid in Caroline Islands
                          AA fire in Caroline Islands :  0/1 hits
                      Bombing raid in Caroline Islands rolls: 7 and causes: 6 damage to unit: harbour
                      Bombing raid in Caroline Islands causes 6 damage total.
                  Battle in 8 Sea Zone
                      Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 transport
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 8 Sea Zone
                      Americans win with 1 carrier, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in Aleutian Islands
                      Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
                      Japanese defend with 2 infantry
                          Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Aleutian Islands, round 2 :  0/3 hits
                          Japanese roll dice for 2 infantry in Aleutian Islands, round 2 :  1/2 hits
                          1 infantry owned by the Americans lost in Aleutian Islands
                          Americans roll dice for 1 fighter and 1 mech_infantry in Aleutian Islands, round 3 :  0/2 hits
                          Japanese roll dice for 2 infantry in Aleutian Islands, round 3 :  1/2 hits
                          1 mech_infantry owned by the Americans lost in Aleutian Islands
                      Japanese win with 2 infantry remaining. Battle score for attacker is -7
                      Casualties for Americans: 1 infantry and 1 mech_infantry
                      1 fighter owned by the Americans retreated
                  Cleaning up after air battles

      Non Combat Move - Americans
                  1 bomber moved from Caroline Islands to Gilbert Islands
                  1 fighter moved from Aleutian Islands to 8 Sea Zone
                  2 submarines moved from 26 Sea Zone to 8 Sea Zone
                  1 infantry moved from Eastern United States to 101 Sea Zone
                  1 artillery moved from Eastern United States to 101 Sea Zone
                  1 mech_infantry moved from Eastern United States to 101 Sea Zone
                  1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
                  1 infantry moved from 86 Sea Zone to Brazil
                        Americans take Brazil from Neutral_Allies
                  1 artillery moved from 86 Sea Zone to Brazil
                  1 mech_infantry moved from 86 Sea Zone to Brazil
                  2 fighters moved from 101 Sea Zone to 88 Sea Zone
                  1 carrier moved from 101 Sea Zone to 88 Sea Zone
                  1 mech_infantry moved from Eastern United States to 101 Sea Zone
                  1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                  1 cruiser moved from 101 Sea Zone to 88 Sea Zone
                  1 carrier moved from 88 Sea Zone to 86 Sea Zone
                  1 mech_infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
                  1 cruiser moved from 88 Sea Zone to 86 Sea Zone
                  2 fighters moved from 88 Sea Zone to 86 Sea Zone
                  1 mech_infantry moved from 86 Sea Zone to Brazil

      Place Units - Americans
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
                  EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer
                  EDIT: Turning off Edit Mode
                  1 carrier and 1 transport placed in 10 Sea Zone
                  2 fighters placed in 10 Sea Zone
                  1 artillery and 1 infantry placed in Western United States

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,5
                  Americans collect 52 PUs; end with 56 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

      Territory Summary for Americans :

      Gilbert Islands : 1 bomber
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
          Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 1 harbour and 4 infantry
          Midway : 1 airfield
          26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 tactical_bomber and 3 transports
          10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
          8 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
          Central United States : 1 factory_major
          Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
          86 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 3 transports
          Brazil : 1 flag, 1 artillery, 4 infantry and 2 mech_infantrys

      Production/PUs Summary :

      Germans : 48 / 55
          Russians : 33 / 33
          Japanese : 47 / 47
          Americans : 52 / 71
          Chinese : 2 / 5
          British : 28 / 29
          UK_Pacific : 21 / 28
          Italians : 16 / 21
          ANZAC : 10 / 10
          French : 6 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 2 times
                  2 was rolled 4 times
                  3 was rolled 5 times
                  4 was rolled 4 times
                  5 was rolled 2 times
                  6 was rolled 2 times
              Average roll : 3.316
              Median : 3.000
              Variance : 0.500
              Standard Deviation : 0.707
              Total rolls : 19

      Null / Other
                  1 was rolled 1 times
                  2 was rolled 2 times
                  3 was rolled 2 times
                  4 was rolled 1 times
                  5 was rolled 1 times
              Average roll : 2.857
              Median : 3.000
              Variance : 0.500
              Standard Deviation : 0.707
              Total rolls : 7

      Japanese Combat
                  1 was rolled 1 times
                  2 was rolled 2 times
                  3 was rolled 2 times
                  4 was rolled 1 times
                  5 was rolled 1 times
              Average roll : 2.857
              Median : 3.000
              Variance : 0.500
              Standard Deviation : 0.707
              Total rolls : 7

      Americans Combat
                  3 was rolled 1 times
                  4 was rolled 2 times
                  6 was rolled 2 times
              Average roll : 4.600
              Median : 4.000
              Variance : 2.250
              Standard Deviation : 1.500
              Total rolls : 5

      posted in Play Boardgames
      TheVenocWarlordT
      TheVenocWarlord
    • RE: Wittmann(Axis) vs TheVenocwarlord{Allies} Global

      Not sure if bombing a base triggers escorts or not…

      If it does then I don’t want to bomb…

      One reason I don’t do escorts myself.

      posted in Play Boardgames
      TheVenocWarlordT
      TheVenocWarlord
    • RE: Wittmann(Axis) vs TheVenocwarlord{Allies} Global

      TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7

      Game History

      Round: 3

      Politics - Americans
                  Americans takes Political Action: Political Action Americans To War With Germans
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                  Americans takes Political Action: Political Action Americans To War With Italians
                      Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

      Purchase Units - Americans
                  Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 4 PUs;

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                  1 destroyer moved from 26 Sea Zone to 8 Sea Zone
                  1 infantry moved from Western United States to 10 Sea Zone
                  1 mech_infantry moved from Western United States to 10 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                  1 infantry moved from 8 Sea Zone to Aleutian Islands
                  1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
                  1 carrier moved from 10 Sea Zone to 8 Sea Zone
                  1 fighter moved from 10 Sea Zone to Aleutian Islands
                  1 fighter moved from Central United States to 8 Sea Zone
                  1 bomber moved from Wake Island to Caroline Islands

      posted in Play Boardgames
      TheVenocWarlordT
      TheVenocWarlord
    • RE: Wittmann(Axis) vs TheVenocwarlord{Allies} Global

      TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7

      Game History

      Round: 3

      Purchase Units - Russians
                  Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 armour moved from Novgorod to Karelia
                        Russians take Karelia from Germans
                  1 armour moved from Karelia to Novgorod
                  2 infantry moved from Bryansk to Western Ukraine
                  1 infantry moved from Smolensk to Belarus
                  1 artillery moved from Smolensk to Belarus
                  1 tactical_bomber moved from Smolensk to Belarus
                  11 infantry moved from Ukraine to Bessarabia
                  1 mech_infantry moved from Ukraine to Bessarabia
                  3 artilleries moved from Ukraine to Bessarabia
                  1 armour moved from Ukraine to Bessarabia
                  1 fighter moved from Russia to Western Ukraine
                  1 bomber moved from Russia to Bessarabia

      Combat - Russians
                  Battle in Bessarabia
                      Russians attack with 1 armour, 3 artilleries, 1 bomber, 11 infantry and 1 mech_infantry
                      Germans defend with 1 aaGun, 1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys
                          AA fire in Bessarabia :  0/1 hits
                          Russians roll dice for 1 armour, 3 artilleries, 1 bomber, 11 infantry and 1 mech_infantry in Bessarabia, round 2 :  2/17 hits
                          Germans roll dice for 1 aaGun, 1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys in Bessarabia, round 2 :  5/14 hits
                          5 infantry owned by the Russians , 1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Bessarabia
                          Russians roll dice for 1 armour, 3 artilleries, 1 bomber, 6 infantry and 1 mech_infantry in Bessarabia, round 3 :  6/12 hits
                          Germans roll dice for 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys in Bessarabia, round 3 :  7/13 hits
                          6 infantry owned by the Russians , 6 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Bessarabia
                      1 armour owned by the Russians and 3 artilleries owned by the Russians retreated to Ukraine
                      Germans win with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -12
                      Casualties for Germans: 1 aaGun and 7 infantry
                      Casualties for Russians: 11 infantry and 1 mech_infantry
                  Battle in Western Ukraine
                      Russians attack with 1 fighter and 2 infantry
                      Germans defend with 1 armour
                          Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 :  0/3 hits
                          Germans roll dice for 1 armour in Western Ukraine, round 2 :  0/1 hits
                          Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 :  0/3 hits
                          Germans roll dice for 1 armour in Western Ukraine, round 3 :  1/1 hits
                          1 infantry owned by the Russians lost in Western Ukraine
                          Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 4 :  0/2 hits
                          Germans roll dice for 1 armour in Western Ukraine, round 4 :  0/1 hits
                          Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 5 :  0/2 hits
                          Germans roll dice for 1 armour in Western Ukraine, round 5 :  0/1 hits
                          Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 6 :  2/2 hits
                          Germans roll dice for 1 armour in Western Ukraine, round 6 :  1/1 hits
                          1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
                      Russians win with 1 fighter remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 armour
                      Casualties for Russians: 2 infantry
                  Battle in Belarus
                      Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                      Germans defend with 1 armour
                          Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Belarus, round 2 :  0/3 hits
                          Germans roll dice for 1 armour in Belarus, round 2 :  1/1 hits
                          1 infantry owned by the Russians lost in Belarus
                          Russians roll dice for 1 artillery and 1 tactical_bomber in Belarus, round 3 :  2/2 hits
                          Germans roll dice for 1 armour in Belarus, round 3 :  0/1 hits
                          1 armour owned by the Germans lost in Belarus
                      Russians win, taking Belarus from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 armour
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  1 tactical_bomber moved from Belarus to Russia
                  1 fighter moved from Western Ukraine to Russia
                  1 bomber moved from Bessarabia to Russia
                  1 mech_infantry moved from Novgorod to Archangel
                  1 artillery moved from Novgorod to Archangel
                  1 infantry moved from Smolensk to Archangel
                  1 aaGun moved from Smolensk to Archangel
                  1 infantry moved from Russia to Smolensk
                  3 infantry moved from Volgograd to Rostov
                  1 infantry moved from Bryansk to Rostov
                  2 infantry moved from Russia to Smolensk

      Place Units - Russians
                  3 infantry placed in Ukraine
                  1 artillery and 2 infantry placed in Volgograd
                  5 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 33 PUs; end with 33 PUs total

      Territory Summary for Russians :

      Amur : 1 infantry
          Buryatia : 2 aaGuns and 17 infantry
          Belarus : 1 artillery
          Bryansk : 1 infantry
          Rostov : 4 infantry
          Archangel : 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
          Russia : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 5 infantry and 1 tactical_bomber
          Ukraine : 1 armour, 3 artilleries, 1 factory_minor and 3 infantry
          Volgograd : 1 artillery, 1 factory_minor and 2 infantry
          Novgorod : 1 airfield, 1 armour, 1 factory_minor and 1 harbour
          Smolensk : 3 infantry

      Production/PUs Summary :

      Germans : 48 / 55
          Russians : 33 / 33
          Japanese : 33 / 43
          Americans : 52 / 54
          Chinese : 5 / 5
          British : 28 / 29
          UK_Pacific : 28 / 28
          Italians : 16 / 21
          ANZAC : 10 / 10
          French : 8 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 17 times
                  2 was rolled 10 times
                  3 was rolled 12 times
                  4 was rolled 6 times
                  5 was rolled 18 times
                  6 was rolled 18 times
              Average roll : 3.642
              Median : 4.000
              Variance : 1.562
              Standard Deviation : 1.250
              Total rolls : 81

      Germans Combat
                  1 was rolled 9 times
                  2 was rolled 5 times
                  3 was rolled 6 times
                  4 was rolled 2 times
                  5 was rolled 7 times
                  6 was rolled 6 times
              Average roll : 3.314
              Median : 3.000
              Variance : 0.912
              Standard Deviation : 0.955
              Total rolls : 35

      Russians Combat
                  1 was rolled 8 times
                  2 was rolled 5 times
                  3 was rolled 6 times
                  4 was rolled 4 times
                  5 was rolled 11 times
                  6 was rolled 12 times
              Average roll : 3.891
              Median : 4.500
              Variance : 1.244
              Standard Deviation : 1.116
              Total rolls : 46

      posted in Play Boardgames
      TheVenocWarlordT
      TheVenocWarlord
    • RE: Wittmann(Axis) vs TheVenocwarlord{Allies} Global

      Sorry I didn’t take my turn sooner, AA.org was down. Doing so now.

      posted in Play Boardgames
      TheVenocWarlordT
      TheVenocWarlord
    • RE: Wittmann(Axis) vs TheVenocwarlord{Allies} Global

      @wittmann:

      EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry
                  EDIT: Removing units owned by Germans from Belarus: 1 infantry

      I did this to compensate for the two Tacs I thought the AI had taken of me, forgetting they were in the Novgorod battle. I thought what has it done? Where are they?
      I was really having a senior moment after failing to post and this was my most important German turn to date.
      Are you ok to carry on? I am. Just do not want you to think I am cheating. If my first turn was near perfect, then the second was a disaster.
        We can start another if you want and you can take the Axis again.
      Maybe these two games will have given you an idea how to play.
      (Not sure I will ever learn!).

      Oh I’m fine to carry on the fight. I’ve made similar mistakes many times in our game and others and had to redo them. :lol:

      I’ll try to get my turn done today, if I can. We are baling hay today and I may be too out of it to concentrate on my turn. We’ll see.

      posted in Play Boardgames
      TheVenocWarlordT
      TheVenocWarlord
    • RE: Wittmann(Axis) vs TheVenocwarlord{Allies} Global

      LOL I got you scared now, huh? :p

      Scramble all my fighters; kill all the destroyers first, then the French Fighter, then the UK fighters.

      posted in Play Boardgames
      TheVenocWarlordT
      TheVenocWarlord
    • RE: Wittmann(Axis) vs TheVenocwarlord{Allies} Global

      TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7

      Game History

      Round: 2

      Combat Move - French

      Non Combat Move - French
                  1 destroyer moved from 81 Sea Zone to 79 Sea Zone
                  1 infantry moved from Nigeria to French Equatorial Africa
                  1 infantry moved from Trans-Jordan to Egypt

      Turn Complete - French

      Territory Summary for French :

      Egypt : 1 infantry
          United Kingdom : 1 fighter and 2 infantry
          Morocco : 1 infantry
          French Equatorial Africa : 1 infantry
          79 Sea Zone : 1 destroyer

      Production/PUs Summary :

      Germans : 47 / 52
          Russians : 34 / 34
          Japanese : 33 / 43
          Americans : 52 / 54
          Chinese : 5 / 5
          British : 28 / 29
          UK_Pacific : 28 / 28
          Italians : 16 / 21
          ANZAC : 10 / 10
          French : 8 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      TheVenocWarlordT
      TheVenocWarlord
    • RE: Wittmann(Axis) vs TheVenocwarlord{Allies} Global

      TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7

      Game History

      Round: 2

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 aaGun moved from Dutch New Guinea to 45 Sea Zone
                  1 aaGun and 1 transport moved from 45 Sea Zone to 54 Sea Zone
                  1 aaGun moved from 54 Sea Zone to Queensland
                  2 infantry moved from New South Wales to Queensland
                  1 artillery moved from New South Wales to Queensland

      Place Units - ANZAC
                  1 artillery and 2 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs total

      Territory Summary for ANZAC :

      Malaya : 1 infantry
          Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 6 infantry
          New Zealand : 1 airfield, 1 harbour and 1 infantry
          New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
          Dutch New Guinea : 1 flag
          54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport

      Production/PUs Summary :

      Germans : 47 / 52
          Russians : 34 / 34
          Japanese : 33 / 43
          Americans : 52 / 54
          Chinese : 5 / 5
          British : 28 / 29
          UK_Pacific : 28 / 28
          Italians : 16 / 21
          ANZAC : 10 / 10
          French : 8 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      TheVenocWarlordT
      TheVenocWarlord
    • RE: Wittmann(Axis) vs TheVenocwarlord{Allies} Global

      I edited out the destroyer that was destroyed in the first version. Everything else is effectively the same.

      posted in Play Boardgames
      TheVenocWarlordT
      TheVenocWarlord
    • RE: Wittmann(Axis) vs TheVenocwarlord{Allies} Global

      TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7

      Game History

      Round: 2

      Purchase Units - British
                  British buy 4 destroyers; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                  1 bomber moved from New Brunswick Nova Scotia to 109 Sea Zone
                  2 fighters moved from United Kingdom to 109 Sea Zone
                  1 fighter moved from Scotland to 109 Sea Zone

      Combat - British
                  Battle in 109 Sea Zone
                      British attack with 1 bomber, 1 destroyer and 3 fighters; Russians loiter and taunt with
                      Germans defend with 1 submarine
                          Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                          British roll dice for 1 bomber, 1 destroyer and 3 fighters in 109 Sea Zone, round 2 :  3/5 hits
                          1 submarine owned by the Germans lost in 109 Sea Zone
                      British win, taking 109 Sea Zone from Neutral with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine

      Non Combat Move - British
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
                  EDIT: Turning off Edit Mode
                  2 fighters moved from 109 Sea Zone to United Kingdom
                  1 fighter moved from 109 Sea Zone to Scotland
                  1 bomber moved from 109 Sea Zone to United Kingdom
                  1 transport moved from 81 Sea Zone to 96 Sea Zone
                  1 infantry moved from Malta to 96 Sea Zone
                  1 aaGun moved from Malta to 96 Sea Zone
                  1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                  1 infantry moved from 98 Sea Zone to Egypt
                  1 aaGun moved from 98 Sea Zone to Egypt
                  1 infantry moved from Trans-Jordan to Egypt
                  1 fighter moved from Malta to Egypt
                  1 tactical_bomber moved from Malta to Egypt
                  1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                  1 infantry moved from Quebec to 106 Sea Zone
                  1 armour moved from Quebec to 106 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 108 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
                  1 infantry moved from 109 Sea Zone to United Kingdom
                  1 armour moved from 109 Sea Zone to United Kingdom
                  1 infantry moved from Rhodesia to Belgian Congo
                  1 infantry moved from Rhodesia to Tanganyika Territory
                  1 infantry moved from Celebes to 44 Sea Zone
                  1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                  1 infantry moved from 42 Sea Zone to Java
                        UK_Pacific take Java from Dutch
                  1 infantry moved from India to 39 Sea Zone
                  1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                  1 infantry moved from 41 Sea Zone to Sumatra
                        UK_Pacific take Sumatra from Dutch
                  1 battleship moved from 37 Sea Zone to 39 Sea Zone
                  1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                  1 infantry moved from Shan State to Malaya
                  1 infantry moved from Burma to Shan State
                  4 infantry moved from India to Burma
                  1 armour moved from India to Burma
                  1 artillery moved from India to Burma
                  1 mech_infantry moved from India to Burma
                  1 aaGun moved from India to Burma
                  1 infantry moved from Eastern Persia to Persia
                        British take Persia from Neutral_Allies

      Place Units - British
                  4 destroyers placed in 109 Sea Zone

      Turn Complete - British
                  British collect 28 PUs; end with 29 PUs total

      Place Units - UK_Pacific
                  2 artilleries and 4 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 28 PUs; end with 28 PUs total
                  Some Units in India change ownership: 2 artilleries and 4 infantry

      Territory Summary for British, UK_Pacific :

      Shan State : 1 infantry
          Burma : 1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
          India : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
          Malaya : 1 harbour and 4 infantry
          Kwangtung : 1 harbour and 2 infantry
          Celebes : 1 flag
          Java : 1 flag, 1 infantry
          Sumatra : 1 flag, 1 infantry
          42 Sea Zone : 1 transport
          41 Sea Zone : 1 transport
          37 Sea Zone : 1 destroyer
          39 Sea Zone : 1 battleship and 1 cruiser
          Belgian Congo : 1 infantry
          Iceland : 1 airfield
          Quebec : 1 artillery, 1 factory_minor and 1 infantry
          Gibraltar : 1 harbour
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
          Union of South Africa : 1 factory_minor and 1 harbour
          Scotland : 2 aaGuns, 1 airfield, 1 fighter and 2 infantry
          United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 2 mech_infantrys
          Tanganyika Territory : 1 infantry
          106 Sea Zone : 1 flag
          109 Sea Zone : 1 flag, 4 destroyers and 1 transport
          Eastern Persia : 1 flag
          Persia : 1 flag, 3 infantry
          98 Sea Zone : 1 destroyer and 1 transport

      Production/PUs Summary :

      Germans : 47 / 52
          Russians : 34 / 34
          Japanese : 33 / 43
          Americans : 52 / 54
          Chinese : 5 / 5
          British : 28 / 29
          UK_Pacific : 28 / 28
          Italians : 15 / 20
          ANZAC : 10 / 10
          French : 9 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 2 times
                  2 was rolled 1 times
                  4 was rolled 1 times
                  5 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 3.167
              Median : 3.000
              Variance : 0.400
              Standard Deviation : 0.632
              Total rolls : 6

      Germans Combat
                  5 was rolled 1 times
              Average roll : 5.000
              Median : 5.000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      British Combat
                  1 was rolled 2 times
                  2 was rolled 1 times
                  4 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 2.800
              Median : 2.000
              Variance : 1.750
              Standard Deviation : 1.323
              Total rolls : 5

      posted in Play Boardgames
      TheVenocWarlordT
      TheVenocWarlord
    • RE: Wittmann(Axis) vs TheVenocwarlord{Allies} Global

      Shoot, forgot to submit game again. Keep forgetting. Have to redo Brit turn again.

      posted in Play Boardgames
      TheVenocWarlordT
      TheVenocWarlord
    • RE: Wittmann(Axis) vs TheVenocwarlord{Allies} Global

      TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7

      Game History

      Round: 2

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Shensi to Kweichow
                  1 fighter moved from Tsinghai to Kweichow

      Combat - Chinese
                  Battle in Kweichow
                      Chinese attack with 1 fighter and 1 infantry
                      Japanese defend with 2 infantry
                          Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  2/2 hits
                          Japanese roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                          2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                      Chinese win with 1 fighter remaining. Battle score for attacker is 3
                      Casualties for Japanese: 2 infantry
                      Casualties for Chinese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Kweichow to Tsinghai

      Place Units - Chinese
                  1 infantry placed in Tsinghai
                  1 infantry placed in Szechwan
                  1 infantry placed in Shensi
                  1 infantry placed in Kansu
                  1 infantry placed in Tsinghai

      Turn Complete - Chinese
                  Chinese collect 5 PUs; end with 5 PUs total

      Territory Summary for Chinese :

      Shensi : 1 infantry
          Kansu : 1 infantry
          Tsinghai : 1 fighter and 2 infantry
          Szechwan : 1 infantry

      Production/PUs Summary :

      Germans : 47 / 52
          Russians : 34 / 34
          Japanese : 33 / 43
          Americans : 52 / 54
          Chinese : 5 / 5
          British : 26 / 33
          UK_Pacific : 20 / 20
          Italians : 15 / 20
          ANZAC : 10 / 10
          French : 9 / 0
          Dutch : 8 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 2 times
                  3 was rolled 2 times
              Average roll : 2.000
              Median : 2.000
              Variance : 2.667
              Standard Deviation : 1.633
              Total rolls : 4

      Japanese Combat
                  1 was rolled 1 times
                  3 was rolled 1 times
              Average roll : 2.000
              Median : 2.000
              Variance : 2.000
              Standard Deviation : 1.414
              Total rolls : 2

      Chinese Combat
                  1 was rolled 1 times
                  3 was rolled 1 times
              Average roll : 2.000
              Median : 2.000
              Variance : 2.000
              Standard Deviation : 1.414
              Total rolls : 2

      posted in Play Boardgames
      TheVenocWarlordT
      TheVenocWarlord
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