Yeah, that was a bad opening move. You’ve crushed my Russian front and playing any more will just slow down the inevitable. Good game.
Posts made by TheVenocWarlord
-
RE: Mallery29 (Axis) vs TheVenocWarlord (Allies) - AA42.2posted in Play Boardgames
-
RE: Wittmann(Allies) vs theVenocWarlord(Axis) 1942 1st Editposted in Play Boardgames
@wittmann:
Thank you.
People normally attack the Ukraine, do they?
Thought it was impossible not giving up Karelia.
Your German go still looks good though. Need the good old US of A I suppose.
They will save the day for me!Oh, Karelia will fall 99% of the time. Rarely worth fighting to keep it in the first few rounds. (OK to lightly retake it for IPC, of course.) Really up to a combined UK/USSR stint to get it back in Russian hands a few turns later. Unless of course Germany stacks it before then. 3:)
-
RE: Wittmann(Allies) vs theVenocWarlord(Axis) 1942 1st Editposted in Play Boardgames
I had the US sub defend, as for this version that’s the best defensive move.
-
RE: Wittmann(Allies) vs theVenocWarlord(Axis) 1942 1st Editposted in Play Boardgames
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to China
3 infantry moved from Kwantung to China
1 infantry moved from French Indochina to China
1 fighter moved from French Indochina to China
1 fighter moved from Manchuria to China
1 carrier moved from 37 Sea Zone to 34 Sea Zone
1 battleship moved from 37 Sea Zone to 34 Sea Zone
1 fighter moved from 37 Sea Zone to 34 Sea Zone
1 fighter moved from 37 Sea Zone to China
1 submarine moved from 45 Sea Zone to 40 Sea Zone
1 cruiser moved from 50 Sea Zone to 52 Sea Zone
1 carrier moved from 50 Sea Zone to 52 Sea Zone
1 fighter moved from 50 Sea Zone to 52 Sea Zone
1 infantry moved from Manchuria to China
1 transport moved from 60 Sea Zone to 51 Sea Zone
1 infantry moved from Wake Island to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
2 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 bomber moved from Japan to 52 Sea Zone
1 fighter moved from Japan to ChinaCombat - Japanese
Battle in 52 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 1 cruiser and 1 fighter
Americans defend with 1 carrier, 1 fighter and 1 submarine
Americans roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 fighter in 52 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 carrier and 1 cruiser in 52 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 carrier and 1 fighter in 52 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans , 1 fighter owned by the Americans , 1 carrier owned by the Americans and 1 carrier owned by the Japanese lost in 52 Sea Zone
Japanese win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Casualties for Americans: 1 carrier, 1 fighter and 1 submarine
Battle in 40 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 40 Sea Zone
Japanese roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 1 fighter
British defend with 1 carrier, 1 cruiser, 1 fighter and 1 transport
Japanese roll dice for 1 battleship, 1 carrier and 1 fighter in 34 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 transport in 34 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the British , 1 carrier owned by the Japanese and 1 carrier owned by the British lost in 34 Sea Zone
Japanese roll dice for 1 battleship and 1 fighter in 34 Sea Zone, round 3 : 2/2 hits
British roll dice for 1 fighter and 1 transport in 34 Sea Zone, round 3 : 1/1 hits
1 transport owned by the British , 1 fighter owned by the British and 1 fighter owned by the Japanese lost in 34 Sea Zone
Japanese win with 1 battleship remaining. Battle score for attacker is 19
Casualties for Japanese: 1 carrier and 1 fighter
Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 transport
Battle in Buryatia S.S.R.
Japanese attack with 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 battleship in Buryatia S.S.R., round 2 : 1/1 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in China
Japanese attack with 4 fighters and 6 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 4 fighters and 6 infantry in China, round 2 : 3/10 hits
Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 1/3 hits
1 fighter owned by the Americans , 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in China
Japanese win, taking China from Americans with 4 fighters and 5 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter and 2 infantryNon Combat Move - Japanese
1 fighter moved from China to French Indochina
3 fighters moved from China to Kwantung
1 transport moved from 59 Sea Zone to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Kwantung
1 fighter moved from 52 Sea Zone to Wake Island
1 bomber moved from 52 Sea Zone to JapanPlace Units - Japanese
1 destroyer and 1 transport placed in 60 Sea Zone
1 factory placed in KwantungTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
1 unit repaired.Territory Summary for Japanese :
Philipine Islands : 2 infantry
Kwantung : 1 factory, 3 fighters and 2 infantry
Borneo : 1 infantry
East Indies : 2 infantry
French Indochina : 1 fighter and 1 infantry
Solomon Islands : 1 infantry
Wake Island : 1 fighter
Buryatia S.S.R. : 1 flag, 2 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
China : 1 flag, 5 infantry
Japan : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory and 1 infantry
Caroline Islands : 1 infantry
59 Sea Zone : 1 transport
34 Sea Zone : 1 battleship
52 Sea Zone : 1 cruiser
60 Sea Zone : 1 battleship, 1 destroyer and 2 transports
40 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 23 / 29
Germans : 42 / 42
British : 28 / 28
Japanese : 33 / 33
Americans : 40 / 42Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 2.906
Median : 3.000
Variance : 1.419
Standard Deviation : 1.191
Total rolls : 32Japanese Combat
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 2.952
Median : 3.000
Variance : 1.350
Standard Deviation : 1.162
Total rolls : 21Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
RE: Wittmann(Allies) vs theVenocWarlord(Axis) 1942 1st Editposted in Play Boardgames
@wittmann:
You did not leave me much. I think that was a comprehensive German go. Well done.
At this point does Russia normally look so bare?Normally Russia takes Ukraine and West Russia hard, and leave Leningrad bare or nearly bare. So, normally it’s not that bare.
-
RE: Wittmann(Allies) vs theVenocWarlord(Axis) 1942 1st Editposted in Play Boardgames
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 8 Sea Zone to 1 Sea Zone
1 bomber moved from Germany to 2 Sea Zone
1 fighter moved from Norway to 2 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 armour moved from Southern Europe to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 battleship moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Anglo Egypt
1 armour moved from 15 Sea Zone to Anglo Egypt
1 infantry moved from Libya to Anglo Egypt
1 armour moved from Libya to Anglo Egypt
1 fighter moved from Germany to 13 Sea Zone
1 fighter moved from Western Europe to 13 Sea Zone
1 fighter moved from Balkans to Anglo Egypt
3 infantry moved from Belorussia to West Russia
3 infantry moved from Ukraine S.S.R. to West Russia
1 artillery moved from Ukraine S.S.R. to West Russia
1 armour moved from Ukraine S.S.R. to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
2 infantry moved from Norway to Karelia S.S.R.
1 infantry moved from Balkans to Eastern Europe
1 armour moved from Balkans to Eastern Europe
1 infantry moved from Germany to 5 Sea Zone
1 armour moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 armour moved from 5 Sea Zone to Karelia S.S.R.
2 infantry moved from Germany to Eastern Europe
1 armour moved from Western Europe to Eastern EuropeCombat - Germans
Battle in 15 Sea Zone
Germans attack with 1 battleship and 1 transport
British defend with 1 destroyer
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 15 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 15 Sea Zone
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Anglo Egypt
Germans attack with 2 armour, 1 fighter and 2 infantry
British defend with 1 armour, 1 fighter and 1 infantry
Germans roll dice for 2 armour, 1 fighter and 2 infantry in Anglo Egypt, round 2 : 1/5 hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Anglo Egypt, round 2 : 2/3 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Anglo Egypt
Germans roll dice for 2 armour and 1 fighter in Anglo Egypt, round 3 : 2/3 hits
British roll dice for 1 armour and 1 fighter in Anglo Egypt, round 3 : 1/2 hits
1 armour owned by the British , 1 fighter owned by the British and 1 fighter owned by the Germans lost in Anglo Egypt
Germans win, taking Anglo Egypt from British with 2 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter and 2 infantry
Casualties for British: 1 armour, 1 fighter and 1 infantry
Battle in 13 Sea Zone
Germans attack with 2 fighters
British defend with 1 cruiser
Germans roll dice for 2 fighters in 13 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 cruiser in 13 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 13 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 1 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 1 Sea Zone
Germans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 2 Sea Zone
Germans attack with 1 bomber and 1 fighter
Russians defend with 1 submarine; British defend with 1 battleship and 1 transport
1 submarine owned by the Russians Submerged
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the British lost in 2 Sea Zone
1 transport owned by the British lost in 2 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 27
Casualties for British: 1 battleship and 1 transport
Battle in Eastern Europe
Germans attack with 2 armour and 3 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 2 armour and 3 infantry in Eastern Europe, round 2 : 2/5 hits
Russians roll dice for 1 armour and 1 infantry in Eastern Europe, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 armour owned by the Russians lost in Eastern Europe
Germans win, taking Eastern Europe from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 armour and 1 infantry
Battle in Karelia S.S.R.
Germans attack with 1 armour and 3 infantry
Russians defend with 1 fighter and 2 infantry
Germans roll dice for 1 armour and 3 infantry in Karelia S.S.R., round 2 : 1/4 hits
Russians roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 armour and 2 infantry in Karelia S.S.R., round 3 : 0/3 hits
Russians roll dice for 1 fighter and 1 infantry in Karelia S.S.R., round 3 : 1/2 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 4 : 1/2 hits
Russians roll dice for 1 fighter and 1 infantry in Karelia S.S.R., round 4 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 armour in Karelia S.S.R., round 5 : 0/1 hits
Russians roll dice for 1 fighter in Karelia S.S.R., round 5 : 1/1 hits
1 armour owned by the Germans lost in Karelia S.S.R.
Russians win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Germans: 1 armour and 3 infantry
Casualties for Russians: 2 infantry
Battle in West Russia
Germans attack with 1 armour, 1 artillery, 1 fighter and 6 infantry
Russians defend with 1 aaGun, 3 armour, 2 artilleries and 3 infantry
AA fire in West Russia : 0/1 hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 6 infantry in West Russia, round 2 : 2/9 hits
Russians roll dice for 3 armour, 2 artilleries and 3 infantry in West Russia, round 2 : 1/8 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 5 infantry in West Russia, round 3 : 2/8 hits
Russians roll dice for 3 armour, 2 artilleries and 1 infantry in West Russia, round 3 : 2/6 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in West Russia
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in West Russia, round 4 : 2/6 hits
Russians roll dice for 3 armour and 1 artillery in West Russia, round 4 : 2/4 hits
1 armour owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in West Russia
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in West Russia, round 5 : 2/4 hits
Russians roll dice for 2 armour in West Russia, round 5 : 0/2 hits
2 armour owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 5 infantry
Casualties for Russians: 3 armour, 2 artilleries and 3 infantryNon Combat Move - Germans
1 fighter moved from West Russia to Germany
1 infantry moved from Balkans to Ukraine S.S.R.
2 fighters moved from 13 Sea Zone to Western Europe
1 infantry moved from Southern Europe to Western Europe
1 artillery moved from Southern Europe to Balkans
1 armour moved from Germany to Eastern Europe
1 armour moved from Western Europe to Eastern Europe
2 submarines moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from 2 Sea Zone to Norway
1 bomber moved from 2 Sea Zone to Norway
1 artillery moved from Algeria to Libya
1 infantry moved from Algeria to LibyaPlace Units - Germans
2 infantry placed in Southern Europe
1 fighter and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
1 unit repaired.Territory Summary for Germans :
Germany : 1 aaGun, 1 factory, 2 fighters and 8 infantry
Southern Europe : 1 aaGun, 1 factory and 2 infantry
Eastern Europe : 4 armour and 3 infantry
Norway : 1 bomber, 1 fighter and 1 infantry
Western Europe : 1 aaGun, 2 fighters and 3 infantry
Balkans : 1 artillery
Libya : 1 artillery and 1 infantry
Ukraine S.S.R. : 1 infantry
West Russia : 1 aaGun, 1 armour, 1 artillery and 1 infantry
Anglo Egypt : 1 flag, 2 armour
7 Sea Zone : 2 submarines
5 Sea Zone : 1 destroyer and 1 transport
1 Sea Zone : 1 submarine
15 Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Russians : 24 / 29
Germans : 42 / 42
British : 28 / 30
Japanese : 30 / 30
Americans : 42 / 42Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 16 times
3 was rolled 19 times
4 was rolled 15 times
5 was rolled 21 times
6 was rolled 20 times
Average roll : 3.918
Median : 4.000
Variance : 1.573
Standard Deviation : 1.254
Total rolls : 97Germans Combat
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 15 times
Average roll : 3.912
Median : 4.000
Variance : 1.018
Standard Deviation : 1.009
Total rolls : 57Russians Combat
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 2 times
Average roll : 3.968
Median : 4.000
Variance : 2.700
Standard Deviation : 1.643
Total rolls : 31British Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.778
Median : 4.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9 -
RE: Wittmann(Allies) vs theVenocWarlord(Axis) 1942 1st Editposted in Play Boardgames
Super sorry I haven’t gotten to this game yet. Got a new laptop but hasn’t exactly been peachy with it.
Plan on taking my turn tomorrow.
-
RE: Mallery29 (Axis) vs TheVenocWarlord (Allies) - AA42.2posted in Play Boardgames
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from West Russia to Belorussia
Russians take Belorussia from Germans
1 armour moved from Belorussia to West RussiaCombat - Russians
Non Combat Move - Russians
5 infantry moved from Caucasus to West Russia
1 infantry moved from Russia to Archangel
2 infantry moved from Russia to West Russia
1 armour moved from Russia to West Russia
1 infantry moved from Novosibirsk to Kazakh S.S.R.Place Units - Russians
4 infantry placed in Caucasus
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
7 Sea Zone : 1 submarine
Archangel : 1 infantry
Belorussia : 1 flag
Buryatia S.S.R. : 5 infantry
Caucasus : 1 factory and 4 infantry
Kazakh S.S.R. : 1 infantry
Russia : 2 artilleries, 1 factory, 2 fighters and 2 infantry
West Russia : 1 flag, 2 armour and 7 infantry
Yakut S.S.R. : 1 infantryProduction/PUs Summary :
Russians : 26 / 26
Germans : 40 / 44
British : 29 / 30
Japanese : 32 / 33
Americans : 41 / 41 -
RE: Mallery29 (Axis) vs TheVenocWarlord (Allies) - AA42.2posted in Play Boardgames
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Eastern United States to 11 Sea Zone
1 armour moved from Eastern United States to 11 Sea Zone
1 infantry moved from Central United States to 11 Sea Zone
1 artillery moved from Eastern United States to 11 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 11 Sea Zone to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Morocco
1 artillery moved from 13 Sea Zone to Morocco
1 armour moved from 13 Sea Zone to Morocco
1 cruiser moved from 19 Sea Zone to 11 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
1 destroyer moved from 56 Sea Zone to 53 Sea Zone
1 battleship moved from 56 Sea Zone to 53 Sea ZoneCombat - Americans
Battle in Morocco
Americans attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Morocco, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 infantry moved from Szechwan to Sinkiang
1 fighter moved from Szechwan to India
1 fighter moved from 53 Sea Zone to 55 Sea Zone
1 fighter moved from 55 Sea Zone to 53 Sea Zone
1 fighter moved from Hawaiian Islands to 53 Sea Zone
1 fighter moved from Eastern United States to 11 Sea Zone
1 fighter moved from Western United States to 11 Sea Zone
1 bomber moved from Eastern United States to United KingdomPlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 11 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 41 PUs; end with 41 PUs totalTerritory Summary for Americans :
11 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
13 Sea Zone : 2 transports
53 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Alaska : 1 infantry
Eastern United States : 1 aaGun, 1 factory and 3 infantry
Hawaiian Islands : 3 infantry
India : 1 fighter
Midway : 1 infantry
Morocco : 1 flag, 1 armour, 1 artillery and 1 infantry
Sinkiang : 1 infantry
Szechwan : 1 infantry
United Kingdom : 1 bomber
Western United States : 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 24 / 26
Germans : 42 / 44
British : 29 / 30
Japanese : 32 / 33
Americans : 41 / 41Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
RE: Mallery29 (Axis) vs TheVenocWarlord (Allies) - AA42.2posted in Play Boardgames
Been trying to fix up a new laptop, and it’s not working how I wanted to. So sorry for the delay.
-
RE: Wittmann(Axis) vs TheVenocwarlord{Allies} Globalposted in Play Boardgames
You can start as the Allies this time.
The current bid on GTO (GameTableOnline) is R4, with an extra artillery in Novosibursk, or UK6, with one extra infrantry in Persia and India.
I do have a new Power Gamer Subscription on GTO that allows me to play against non-subscribers on GTO. We could play on that too, if you create an account. I’m not sure if you’re up for that or not, but I thought I would mention it.
-
RE: Wittmann(Axis) vs TheVenocwarlord{Allies} Globalposted in Play Boardgames
Sure. May not be today or tomorrow though, since I have HS games tonight and a friend’s gameday tomorrow. We’ll see.
-
RE: Wittmann(Axis) vs TheVenocwarlord{Allies} Globalposted in Play Boardgames
Yeah, it’s game over for me.
Would you like to play a version I’m more familiar with? AA42.1? (That would be WWII.4 on TripleA.)
That may give us a more even battle. :lol: Maybe. :lol:
-
RE: Mallery29 (Axis) vs TheVenocWarlord (Allies) - AA42.2posted in Play Boardgames
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 1
Purchase Units - British
British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from United Kingdom to 7 Sea Zone
1 bomber moved from United Kingdom to 17 Sea Zone
1 cruiser moved from 14 Sea Zone to 17 Sea Zone
1 infantry moved from India to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Persia to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from 35 Sea Zone to Egypt
1 cruiser moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Eastern Australia to 39 Sea Zone
1 infantry moved from Eastern Australia to 39 Sea Zone
1 cruiser moved from 39 Sea Zone to 49 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to New GuineaCombat - British
Battle in 17 Sea Zone
British attack with 1 bomber and 1 cruiser
Germans defend with 1 battleship and 1 transport
British roll dice for 1 bomber and 1 cruiser in 17 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Germans lost in 17 Sea Zone
1 transport owned by the Germans lost in 17 Sea Zone
British win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 27
Casualties for Germans: 1 battleship and 1 transport
Battle in Egypt
British attack with 1 fighter and 3 infantry
Germans defend with 1 armour, 1 artillery and 1 infantry
British roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits
British roll dice for 1 fighter and 3 infantry in Egypt, round 2 : 0/4 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Egypt, round 2 : 1/3 hits
1 infantry owned by the British lost in Egypt
British roll dice for 1 fighter and 2 infantry in Egypt, round 3 : 0/3 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Egypt, round 3 : 1/3 hits
1 infantry owned by the British lost in Egypt
1 infantry retreated to Trans-Jordan
Germans win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in New Guinea
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 cruiser in New Guinea, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in New Guinea
British win, taking New Guinea from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 7 Sea Zone
British attack with 1 destroyer and 2 fighters; Russians loiter and taunt with
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 2 fighters in 7 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Germans lost in 7 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 bomber moved from 17 Sea Zone to Trans-Jordan
1 fighter moved from Egypt to 34 Sea Zone
1 carrier moved from 35 Sea Zone to 34 Sea Zone
1 armour moved from Eastern Canada to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 7 Sea Zone
1 armour moved from 7 Sea Zone to United Kingdom
1 submarine moved from 39 Sea Zone to 49 Sea Zone
1 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 carrier and 1 destroyer placed in 7 Sea Zone
3 infantry placed in IndiaTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTerritory Summary for British :
7 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
17 Sea Zone : 1 cruiser
34 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 transport
49 Sea Zone : 1 cruiser, 1 submarine and 1 transport
Burma : 1 infantry
India : 1 aaGun, 1 factory and 5 infantry
New Guinea : 1 flag, 2 infantry
New Zealand : 1 infantry
Rhodesia : 1 infantry
Trans-Jordan : 1 bomber and 1 infantry
United Kingdom : 1 aaGun, 2 armour, 1 artillery, 1 factory and 2 infantry
Western Australia : 1 infantry
Western Canada : 1 infantryProduction/PUs Summary :
Russians : 24 / 26
Germans : 43 / 44
British : 30 / 30
Japanese : 29 / 30
Americans : 42 / 42Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.696
Median : 4.000
Variance : 0.955
Standard Deviation : 0.977
Total rolls : 23Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8British Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.714
Median : 4.500
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14 -
RE: Mallery29 (Axis) vs TheVenocWarlord (Allies) - AA42.2posted in Play Boardgames
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 1
Purchase Units - British
British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from United Kingdom to 7 Sea Zone
1 bomber moved from United Kingdom to 17 Sea Zone
1 cruiser moved from 14 Sea Zone to 17 Sea Zone
1 infantry moved from India to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Persia to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from 35 Sea Zone to Egypt
1 cruiser moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Eastern Australia to 39 Sea Zone
1 infantry moved from Eastern Australia to 39 Sea Zone
1 cruiser moved from 39 Sea Zone to 49 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to New Guinea -
RE: Mallery29 (Axis) vs TheVenocWarlord (Allies) - AA42.2posted in Play Boardgames
Ehhh…
Let’s just see I suppose.
-
RE: Mallery29 (Axis) vs TheVenocWarlord (Allies) - AA42.2posted in Play Boardgames
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
3 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Archangel to West Russia
1 armour moved from Archangel to West Russia
2 armour moved from Russia to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
3 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 artillery moved from Karelia S.S.R. to Belorussia
1 fighter moved from Karelia S.S.R. to BelorussiaCombat - Russians
Battle in West Russia
Russians attack with 1 armour, 1 artillery and 5 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 1 armour, 1 artillery and 5 infantry in West Russia, round 2 : 2/7 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 2/5 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 3 : 1/5 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 3 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 1 artillery and 2 infantry in West Russia, round 4 : 1/4 hits
Germans roll dice for 1 armour and 1 artillery in West Russia, round 4 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 5 : 0/3 hits
Germans roll dice for 1 armour in West Russia, round 5 : 0/1 hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 6 : 1/3 hits
Germans roll dice for 1 armour in West Russia, round 6 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 5 infantry
Battle in Ukraine S.S.R.
Russians attack with 3 armour, 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
Russians roll dice for 3 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 2/8 hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 3/6 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 3 armour, 1 artillery and 1 fighter in Ukraine S.S.R., round 3 : 2/5 hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Ukraine S.S.R., round 3 : 4/4 hits
3 armour owned by the Russians , 1 infantry owned by the Germans , 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Ukraine S.S.R.
retreated to Ukraine S.S.R.
Germans win with 1 armour and 1 fighter remaining. Battle score for attacker is -18
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 3 armour, 1 artillery and 3 infantry
Battle in Belorussia
Russians attack with 1 artillery, 1 fighter and 4 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Belorussia, round 2 : 1/6 hits
Germans roll dice for 3 infantry in Belorussia, round 2 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
2 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Karelia S.S.R.
Germans win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to Russia
1 fighter moved from Belorussia to Russia
1 aaGun moved from Russia to West Russia
1 aaGun moved from Caucasus to West Russia
1 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Soviet Far East to Buryatia S.S.R.
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Evenki National Okrug to Novosibirsk
1 submarine moved from 4 Sea Zone to 7 Sea ZonePlace Units - Russians
4 infantry placed in Caucasus
1 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
7 Sea Zone : 1 submarine
Buryatia S.S.R. : 5 infantry
Caucasus : 1 factory and 5 infantry
Karelia S.S.R. : 1 artillery, 1 factory and 2 infantry
Novosibirsk : 1 infantry
Russia : 1 armour, 1 factory, 2 fighters and 3 infantry
West Russia : 1 flag, 2 aaGuns, 1 armour and 1 artillery
Yakut S.S.R. : 1 infantryProduction/PUs Summary :
Russians : 26 / 26
Germans : 39 / 41
British : 31 / 31
Japanese : 30 / 30
Americans : 42 / 42Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 12 times
5 was rolled 15 times
6 was rolled 9 times
Average roll : 3.591
Median : 4.000
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 66Germans Combat
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 2.960
Median : 2.000
Variance : 0.958
Standard Deviation : 0.979
Total rolls : 25Russians Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.976
Median : 4.000
Variance : 1.075
Standard Deviation : 1.037
Total rolls : 41 -
RE: Mallery29 (Axis) vs TheVenocWarlord (Allies) - AA42.2posted in Play Boardgames
Not really sure of the best opener, since I’ve only played a few games. Trying something newish out. Let’s see if it works or not.
-
RE: Mallery29 (Axis) vs TheVenocWarlord (Allies) - AA42.2posted in Play Boardgames
Test summary from TripleA, engine version: 1.7.0.3, time: 22:31:54