Thanks for all the updates Krieghund!
As to the Russian Rules, I was going to use those exact rules anyway. Glad to see them officially! :)
Thanks for all the updates Krieghund!
As to the Russian Rules, I was going to use those exact rules anyway. Glad to see them officially! :)
I just got 1914 today. Can’t wait to play. I may even go to bed late to try to squeeze at least a turn or two in.
I’m also considering doing a battle report on the game Round by Round, like Flashman’s, if you guys are interested in it.
Get 1942 2nd Edition. Period. Especially if you must choose between the two. (1914 is neat, true, but if you’re looking for a “classic” AA then get AA42.2.)
This all seems remarkably complicated and doesn’t seem like it will mesh well with the OOB box map.
Trim some of the fat off the rules (including the Joint Capitals) and it will mesh well.
I’m certainly interested in it as a variant.
@The:
3. Scenario: Germany owns Belgium and France owns Picardy. Neither are contested, and Germany has 2 transports loaded with 4 infantry in sea zone 9, while France has 4 artillery and 1 infantry in Picardy. Can Germany, on its turn, send 10 artillery into Picardy from Belgium, along with the 4 infantry from the sea, and bank on their being at least 1 infantry that survives the artillery bombardment? If so, what happens if they all die? Do the artillery have to retreat? If this tactic is illegal, what if France only had 3 artillery in Picardy, guaranteeing that at least one infantry would make it to shore. Is it legal then?
You check for the “at least one required infantry being on each territory you control” at the end of your turn. If you don’t have at least one infantry in a territory you control, you have to replace/demote a unit to an infantry.
I’ve found the rulebook to be unclear on this. Let’s say:
UK on UK1 strategic bombs IC in Germany and scores 5 damage.
Can Germany on G2 repair the 5 damage and still mobilize 10 infantry there? Or can he only put 5?Thanks, love the community here.
Cellogamer
Answer is in bold. Good luck on your game!
TURKEY
An attempt to retake Smyrna results in the games first wipe-out, as the tt is left empty by mutual destruction. The running sore of Montalbania is finally healed.
So in this scenario, if the territory was contested instead of just occupied, after a mutual destruction would the territory revert back to Ottoman control and it would get the IPCs?
I imagine so.
@Quintus:
Ok im confused. Lets say we have the uk lands in portugul. This activates the country correct? Do the troops that it activates go to the uk or france? And does the territory get liberated to go to france or does the uk get the income from portugul. And are the portugul colonies go to the uk? Or france? Or do they remain uncontrolled till some power moves in.
Since it’s aligned to France, French units go on the map and France gets the income.
Really guys you are making it more complicated than it needs to be (including you Flashman).
As to the Albania issue, since it’s aligned to Italy, when the British units land Italian units are placed and Italy gets the income.
As to true neutrals, when a figure attacks it, the other side chooses a power to represent it with it’s units and will get any income from that neutral territory if/when it’s freed.
Come on in, Venoc. The water’s warm.
:lol:
You have no idea that Venoc Warlord knows Slither, do you? He can move normally over water tiles. :lol:
Okay. Not too bad then. I think the biggest thing is having to tell your opponent all the steps you made on your turn.
In the last year or so “play-by-forum” has taken off. With this function, TripleA sends a printout of the combat moves as well as a turn summary to a forum page. These “turn summaries” also work for play-by-email. I don’t have an example of a Revised or AA50 game handy cause right now since everyone is playing global, but here is an example of a play-by-forum game using the Global ruleset.
http://www.axisandallies.org/forums/index.php?topic=29792.0
how-to guide
http://www.axisandallies.org/p/how-to-play-axis-allies-org-forum-games-with-triplea/
Ahhh. So it automatically posts that information for you. Nice. Hmm. I suppose I was wrong about TripleA in some regards. I will have to look into it.
Though I’m still going to play GTO as well. :p
Then house rule that the US has to sit tight in it’s sz until it enters war. KISS.
By the way, thanks for the reports Flashman!
When was the last time you played on GTO Zh? They have fixed a lot of the issues with wrong causality selection and misdone rules.
Feel free to go into details….it has been awhile since I played. When I was playing, asynchronous PBE was still “weakest unit” or “cheapest unit” first on casualty selection. They were still some spring42 bugs back then, but Krieghund was on the scene helping them out so I assume those have been fixed by now.
(Maybe I need to look it to it…)
You might be surprised how many GTO and former GTO players use it. For example, the last time I was active on the lobby (like a month ago unfortunately) Hitman and Demandred were often seen in the Global multi games. Other GTO users are there under different names, as you can play anonymously under whatever name/account you want.
Yeah, those are still the main options to choose causalities via PBE. They work fine for me. It’s what you will choose anyway. Most of the bugs have been worked out. (Only occasionally does one reappear for some odd reason. They are not sure themselves. But the bug(s) are not game changing, just nuances with the system itself.)
When was the last time you played on GTO Zh? They have fixed a lot of the issues with wrong causality selection and misdone rules.
Anyway, I’m going to stick with GTO for the meantime. I may look into TripleA at a later point, but my laptop does not like all the downloads. :p
(Maybe I need to look it to it…)
Depending on what game(s) you want to play, you just download triplea and then in triplea you click ‘download maps,’ put in the location (found on triplea forums) and download the map you want- its automatically installed after that.
Okay. Not too bad then. I think the biggest thing is having to tell your opponent all the steps you made on your turn.
Fair enough. I doubt they will be playing Spring 1942 1st edition- probably only 2nd.
I figured as much. Thanks for the suggestion though.
I’d really like to play 1914 or 1941, as (hopefully) my odds will be better for me, as of right now they are not. :lol:
1914 is pretty complicated. Maybe just play Spring 1942? 1941 is too simple for me.
I know 1914 is complicated. I said it was new in my post, which will help me out some. ;) I play Global 1940, too. It’s not that the rules are complicated which keep me from wanting to play them in the tourney, since I understand them completely, it’s the more complicated strategy that’s keeping me away for the moment.
I really would like to play Spring 1942 1st edition if it’s still there at GenCon, as I have A LOT of experience with it via GTO. 2nd edition looks like the most fun out of all of them, but I’ve only played one incomplete game on it…
I’m going up to GenCon 2013. Before, I have always gone up to play in the Heroscape tournaments all 4 days.
This year, I am considering to play in an A&A tournament. However, unlike in Heroscape, I’m not a very good A& player. :lol: (25% win rate in A&A, as compared to 55% in Heroscape.)
So, any suggestions for me? I’m not familiar with how the A&A tournaments work up there. I’m considering playing the AA 1914 WWI or 1941, as they are newer and less complicated, respectively, which may help me out. I don’t know.
Thanks for the help.
When was the last time you played on GTO Zh? They have fixed a lot of the issues with wrong causality selection and misdone rules.
Anyway, I’m going to stick with GTO for the meantime. I may look into TripleA at a later point, but my laptop does not like all the downloads. :p
(Maybe I need to look it to it…)
GameTableOnline will be adding AA50 to it’s list of games you can play at the end of the month, after they finish updating their site.
Will be interesting to see how they draw the map! The community at GTO will be excited and they should be–AA50 is a epic ruleset!
Are you sure about it arriving at the end of the month? I see GTO is introducing a new subscription model.
http://www.gametableonline.com/forum/viewtopic.php?f=20&t=4466
Having played alot of both GTO and TripleA, I agree with BJCard that the playing experience using TripleA is far superior to GTO.
http://www.axisandallies.org/p/10-reasons-to-try-triplea-for-games/
GTO has a terrific community that is clearly part of its continued appeal.
Well, the online map is essentially the map itself, not a redrawn version. It looks just like the map you would buy.
Yes, GTO will have a new subscription model starting next week. I’m not sure of all the details on it though.
I asked RobEng before if it was AA50 that will be added at the end of the month, and based on all the hints he as given, I believe it will. He’s adding a new A&A game at the end of the month, and AA50 is the only one he has said lately.
I prefer GTO as it automatically prevents you from breaking the rules intentionally/unintentionally, there is little to download (just the game you are actually playing), and the map is the actual map itself and the units look nice (just exactly like the example images in the rulebook).
Well, the interface on GTO is much nicer looking, easier to use, and you don’t have to download multiple things to play. ;) (Just the one game you are play atm.)
Besides, it’s $4 a month to play as many games as you want to.
So that’s why I play on GTO. I thought I would share it here.
Can you edit the map if someone made a mistake and/or add bid placement?
You can add bid placement.
The game automatically sets limits and the like to prevent such errors. (i.e. takes into account the move of planes between combat and non-combat at 4 spaces, game prevents you from moving further)
It is designed to allow you to play against an AI as well, for your information. So the game is coded to recognize all the rules. Here is the link to the demo for 1942 1st edition:
http://www.gametableonline.com/gameinfo.php?gid=35
Note the AI is not very “smart.” ;) It’s moreso to teach you how the game works. If you do notice an error with the rules, PM RobEng, the Admin of the site.
We still have to address what happens to allied units in Russia after a revolution.
And if the CP MUST accept the revolution.
If they are at the gates of moscow and need it to win, and Russia wants peace, why should the CP accept?The CP should be allowed to refuse the armistice to prevent allied players from willingly playing Russia into a situation where it will surrender.
Or you could just not shoot for fulfilling all the requirements for to occur if you think that situation will happen. ;)