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    Posts made by TheUnknownSoldier

    • RE: TheWell-KnownSoldier vs Oysteinloe (allies+18)

      One ncm edit if you don’t mind: fig ger > sz112
      I noticed you already downloaded so if you spot this feel free to do the edit or I can do it in the begining of Jap1.

      posted in League
      T
      TheUnknownSoldier
    • RE: TheWell-KnownSoldier vs Oysteinloe (allies+18)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Germans
                  Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

      Politics - Germans
                  Germans takes Political Action: Political Action Germans To War With Chinese
                      Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

      Combat Move - Germans
                  1 submarine moved from 103 Sea Zone to 110 Sea Zone
                  1 submarine moved from 108 Sea Zone to 110 Sea Zone
                  1 submarine moved from 117 Sea Zone to 106 Sea Zone
                  1 submarine moved from 118 Sea Zone to 106 Sea Zone
                  1 submarine moved from 124 Sea Zone to 111 Sea Zone
                  1 battleship moved from 113 Sea Zone to 111 Sea Zone
                  1 fighter moved from Norway to 111 Sea Zone
                  1 tactical_bomber moved from Germany to 111 Sea Zone
                  1 bomber moved from Germany to 111 Sea Zone
                  1 fighter moved from Holland Belgium to 110 Sea Zone
                  2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
                  1 bomber moved from Germany to 110 Sea Zone
                  2 mech_infantrys moved from Western Germany to Southern France
                  1 armour moved from Greater Southern Germany to Southern France
                  1 fighter moved from Slovakia Hungary to Southern France
                  3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                  1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
                  2 armour moved from Greater Southern Germany to France
                  2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                  1 armour moved from Slovakia Hungary to Yugoslavia
                  1 armour moved from Poland to Yugoslavia
                  1 armour moved from Romania to Yugoslavia
                  1 tactical_bomber moved from Poland to Yugoslavia

      Combat - Germans
                  British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
                  Battle in 106 Sea Zone
                      Germans attack with 2 submarines
                      British defend with 1 destroyer and 1 transport
                          Germans roll dice for 2 submarines in 106 Sea Zone, round 2 :  0/2 hits
                          British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  0/1 hits
                          Germans roll dice for 2 submarines in 106 Sea Zone, round 3 :  0/2 hits
                          British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 :  0/1 hits
                          Germans roll dice for 2 submarines in 106 Sea Zone, round 4 :  2/2 hits
                          British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 :  0/1 hits
                          1 transport owned by the British and 1 destroyer owned by the British lost in 106 Sea Zone
                      Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                      Casualties for British: 1 destroyer and 1 transport
                  Battle in 110 Sea Zone
                      Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                      British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                          Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  1/2 hits
                      Units damaged: 1 battleship owned by the British
                          Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 :  4/7 hits
                          British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 :  3/3 hits
                          1 battleship owned by the British, 2 submarines owned by the Germans, 1 fighter owned by the Germans, 1 cruiser owned by the British and 1 cruiser owned by the French lost in 110 Sea Zone
                      Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22
                      Casualties for Germans: 1 fighter and 2 submarines
                      Casualties for British: 1 battleship and 1 cruiser
                      Casualties for French: 1 cruiser
                  Battle in Southern France
                      Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
                      French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                          Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Southern France, round 2 :  1/4 hits
                          French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                          1 infantry owned by the French lost in Southern France
                          Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Southern France, round 3 :  1/4 hits
                          French roll dice for 1 artillery in Southern France, round 3 :  0/1 hits
                          1 artillery owned by the French lost in Southern France
                      Germans win, taking Southern France from French with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7
                      Casualties for French: 1 artillery and 1 infantry
                  Battle in Yugoslavia
                      Germans attack with 3 armour, 2 artilleries, 6 infantry and 1 tactical_bomber
                      Neutral_Allies defend with 5 infantry
                          Germans roll dice for 3 armour, 2 artilleries, 6 infantry and 1 tactical_bomber in Yugoslavia, round 2 :  7/12 hits
                          Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  3/5 hits
                          5 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia
                      Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Germans: 3 infantry
                      Casualties for Neutral_Allies: 5 infantry
                  Battle in France
                      Germans attack with 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
                      British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                          Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in France, round 2 :  5/17 hits
                          French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 :  4/11 hits
                          1 aaGun owned by the French, 4 infantry owned by the Germans and 4 infantry owned by the French lost in France
                          Germans roll dice for 5 armour, 3 artilleries, 3 infantry and 2 mech_infantrys in France, round 3 :  7/13 hits
                          French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 :  4/7 hits
                          1 fighter owned by the French, 3 infantry owned by the Germans, 1 armour owned by the French, 1 artillery owned by the British, 1 armour owned by the British, 1 artillery owned by the French, 1 artillery owned by the Germans and 2 infantry owned by the French lost in France
                      Germans captures 19PUs while taking French capital
                      Germans converts factory_major into different units
                      Germans win, taking France from French with 5 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 28
                      Casualties for Germans: 1 artillery and 7 infantry
                      Casualties for British: 1 armour and 1 artillery
                      Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                  Battle in 111 Sea Zone
                      Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                      British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                          Germans roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                          Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 :  3/4 hits
                      Units damaged: 1 battleship owned by the British
                          British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 :  1/4 hits
                      Units damaged: 1 battleship owned by the Germans
                          1 cruiser owned by the British and 1 destroyer owned by the British lost in 111 Sea Zone
                          Germans roll dice for 1 submarine in 111 Sea Zone, round 3 :  0/1 hits
                          Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 :  1/4 hits
                          British roll dice for 1 fighter in 111 Sea Zone, round 3 :  1/1 hits
                          British roll dice for 1 battleship in 111 Sea Zone, round 3 :  0/1 hits
                          1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 111 Sea Zone
                          Germans roll dice for 1 submarine in 111 Sea Zone, round 4 :  0/1 hits
                          Germans roll dice for 1 battleship, 1 bomber and 1 fighter in 111 Sea Zone, round 4 :  2/3 hits
                          British roll dice for 1 battleship in 111 Sea Zone, round 4 :  0/1 hits
                          1 battleship owned by the British lost in 111 Sea Zone
                      Germans win with 1 battleship, 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 39
                      Casualties for Germans: 1 tactical_bomber
                      Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                  Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

      Non Combat Move - Germans
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from 111 Sea Zone: 1 battleship, 1 bomber, 1 fighter and 1 submarine
                  EDIT: Adding units owned by Germans to 112 Sea Zone: 1 battleship
                  EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1
                  EDIT: Adding units owned by Germans to Western Germany: 1 bomber and 1 fighter
                  EDIT: Adding units owned by British to 111 Sea Zone: 1 battleship
                  EDIT: Changing unit hit damage for these British owned units to: battleship = 1
                  EDIT: Adding units owned by British to Scotland: 1 fighter
                  EDIT: Turning off Edit Mode
                  1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                  1 bomber, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                  1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                  2 infantry moved from Denmark to Western Germany
                  1 tactical_bomber moved from Yugoslavia to Southern Italy
                  1 fighter moved from Southern France to Northern Italy
                  1 infantry moved from Norway to Finland
                        Germans take Finland from Neutral_Axis
                  2 infantry moved from Romania to Bulgaria
                        Germans take Bulgaria from Neutral_Axis
                  2 infantry moved from Slovakia Hungary to Poland
                  3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland

      Place Units - Germans
                  1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
                  Germans collect 42 PUs; end with 61 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                  Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs

      Territory Summary for Germans :

      Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
          France : 1 flag, 1 airfield, 5 armour, 2 artilleries, 1 factory_minor and 2 mech_infantrys
          Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
          Poland : 3 aaGuns, 3 artilleries and 16 infantry
          Germany : 1 factory_major
          Norway : 2 infantry
          Northern Italy : 1 fighter
          Southern Italy : 1 tactical_bomber
          112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
          106 Sea Zone : 1 flag, 2 submarines
          Bulgaria : 1 flag, 6 infantry
          Yugoslavia : 1 flag, 3 armour, 2 artilleries and 3 infantry
          Finland : 1 flag, 5 infantry

      Production/PUs Summary :

      Germans : 42 / 71
          Russians : 37 / 37
          Japanese : 26 / 26
          Americans : 52 / 52
          Chinese : 12 / 12
          British : 28 / 28
          UK_Pacific : 17 / 17
          Italians : 10 / 10
          ANZAC : 10 / 10
          French : 12 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 6 / 0
          Neutral_True : 18 / 0

      posted in League
      T
      TheUnknownSoldier
    • RE: TheWell-KnownSoldier vs Oysteinloe (allies+18)

      Losses:
      Axis: ss, tac
      Allies: dd, cc

      posted in League
      T
      TheUnknownSoldier
    • RE: TheWell-KnownSoldier vs Oysteinloe (allies+18)

      …and due to that i suppose I could roll your defense as well and then edit in the result with you having the option to reedit fi I picked the wrong casualties…

      Provided you didn’t beat me to the punch:
      Rnd1 - Defender:
      DiceRolls: 1@2 1@3 2@4; Total Hits: 31@2: (2)1@3: (2)2@4: (6, 2)

      posted in League
      T
      TheUnknownSoldier
    • RE: TheWell-KnownSoldier vs Oysteinloe (allies+18)

      I’ll start rolling the other battles in Triplea since I plan to retreat no matter what you roll…

      posted in League
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      TheUnknownSoldier
    • RE: TheWell-KnownSoldier vs Oysteinloe (allies+18)

      Whoops let try that again:

      sz111 (ss, fig, tac, bmb, bb) vs (dd, cc, bb, fig)
      Rnd1 - Attacker:
      DiceRolls: 1@2 1@3 3@4; Total Hits: 31@2: (6)1@3: (4)3@4: (1, 1, 1)

      posted in League
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      TheUnknownSoldier
    • RE: TheWell-KnownSoldier vs Oysteinloe (allies+18)

      Let’s do sz111 in the forum then and I’ll edit in the result. The remaining sea battles I hope I won’t have to retreat from…  :-)

      sz111 (ss, fig, tac, bmb, bb) vs (dd, cc, bb, fig)
      Rnd1 - Attacker:
      :1@2 1@3 3@4:

      posted in League
      T
      TheUnknownSoldier
    • RE: TheWell-KnownSoldier vs Oysteinloe (allies+18)

      DiceRolls: 1@1 2@2 2@3 1@4; Total Hits: 51@1: (1)2@2: (2, 2)2@3: (4, 3)1@4: (4)

      posted in League
      T
      TheUnknownSoldier
    • RE: TheWell-KnownSoldier vs Oysteinloe (allies+18)

      ;aaa 1@1 2@2 2@3 1@4;

      posted in League
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      TheUnknownSoldier
    • RE: TheWell-KnownSoldier vs Oysteinloe (allies+18)

      Seems I don’t remember how to do forum dice…  :oops:

      posted in League
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      TheUnknownSoldier
    • RE: TheWell-KnownSoldier vs Oysteinloe (allies+18)

      [aaa: 1@2 1@3 3@4]

      posted in League
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      TheUnknownSoldier
    • RE: TheWell-KnownSoldier vs Oysteinloe (allies+18)

      Testing forum dice:
      (aaa: 1@2 1@3 3@4)

      posted in League
      T
      TheUnknownSoldier
    • RE: TheWell-KnownSoldier vs Oysteinloe (allies+18)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Germans
                  Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

      Politics - Germans
                  Germans takes Political Action: Political Action Germans To War With Chinese
                      Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

      Combat Move - Germans
                  1 submarine moved from 103 Sea Zone to 110 Sea Zone
                  1 submarine moved from 108 Sea Zone to 110 Sea Zone
                  1 submarine moved from 117 Sea Zone to 106 Sea Zone
                  1 submarine moved from 118 Sea Zone to 106 Sea Zone
                  1 submarine moved from 124 Sea Zone to 111 Sea Zone
                  1 battleship moved from 113 Sea Zone to 111 Sea Zone
                  1 fighter moved from Norway to 111 Sea Zone
                  1 tactical_bomber moved from Germany to 111 Sea Zone
                  1 bomber moved from Germany to 111 Sea Zone
                  1 fighter moved from Holland Belgium to 110 Sea Zone
                  2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
                  1 bomber moved from Germany to 110 Sea Zone
                  2 mech_infantrys moved from Western Germany to Southern France
                  1 armour moved from Greater Southern Germany to Southern France
                  1 fighter moved from Slovakia Hungary to Southern France
                  3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                  1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
                  2 armour moved from Greater Southern Germany to France
                  2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                  1 armour moved from Slovakia Hungary to Yugoslavia
                  1 armour moved from Poland to Yugoslavia
                  1 armour moved from Romania to Yugoslavia
                  1 tactical_bomber moved from Poland to Yugoslavia

      posted in League
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      TheUnknownSoldier
    • RE: TheWell-KnownSoldier vs Oysteinloe (allies+18)

      Test summary from TripleA, engine version: 1.8.0.7, time: 13:44:30

      posted in League
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      TheUnknownSoldier
    • TheWell-KnownSoldier vs Oysteinloe (allies+18)

      I’m testing it in a local game, suppose I’ll just the sea battles I may want to retreat from on the forum for the near future…

      Bid: ss sz98, ss sz01, arm egy

      posted in League
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      TheUnknownSoldier
    • RE: 2015 Find League Opponents Thread

      Most certainly. I’ll PM you my next bid.  :-)

      posted in League
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      TheUnknownSoldier
    • RE: 2015 Find League Opponents Thread

      Looking for a game or two, I’ll bid 24 for the allies.

      posted in League
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      TheUnknownSoldier
    • RE: 14L G40 well-knownsoldier (allies +13) v Bold (axis) - game 1

      I thank you again for the offer, I think you had a strong lead so the most likely end of this game is still the same. In any event if I do have more time and you are kindly enough to play me again we may as well start over fresh. Of course if you really want to finish this game, perhaps it was less of a forgone
      conclusion than I recall, I’m willing to do so as a league or non-league game. Saves the score keeper some work if I by for instance blind luck would pull out a win.  :-)

      posted in League
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      TheUnknownSoldier
    • I'm alive and I surrender!

      I’m only here to quickly surrender in any games that may still be running. Terrible sorry to all my esteemed opponents for my disappearance act and for the way the game will end. If I recall correctly I was quite likely losing at least two of them. If I remember correctly I had only three games running but if I forgotten one or more I hope whomever I played see this and accept my surrender.  :oops:

      Well I’m off again but I hope to return for more enjoyable games, that I finish in a timely manner, in the future.  :-)

      posted in League
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      TheUnknownSoldier
    • RE: 14L playoff TheWell-KnownSoldier(axis) vs Axis-Dominion(allies+14)

      Hello. I’m making a short stop to surrender any of my games if still running. If this one is “alive” I suppose I owe the biggest apology to you and your future opponent for the time delayed I caused. I can’t spot where to report this loss so if needed could you please report my loss? Sorry for the unsatisfying game ending.  :roll:

      posted in League
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      TheUnknownSoldier
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