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    Posts made by TheShrike

    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      Could you re-save and re-post? I can’t download the file for whatever reason, thank you.

      posted in League
      TheShrikeT
      TheShrike
    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 1
      
          Combat Move - French
              1 destroyer moved from 72 Sea Zone to 81 Sea Zone
      
          Non Combat Move - French
              1 infantry moved from Morocco to Algeria
              1 infantry moved from French West Africa to French Central Africa
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      TheShrikeT
      TheShrike
    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      TripleA Turn Summary: ANZAC round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 fighter moved from Queensland to Malaya
              1 destroyer moved from 62 Sea Zone to 46 Sea Zone
              1 cruiser moved from 63 Sea Zone to 49 Sea Zone
              2 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
              2 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              2 aaGuns moved from New South Wales to Queensland
              2 fighters moved from New Zealand to Queensland
      
          Place Units - ANZAC
              3 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      TheShrikeT
      TheShrike
    • RE: Sovietishcat (L) VS The Shrike (X) The ReMatch; BalMod

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 1 destroyer, 3 factory_minors and 2 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Russians
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
      
          Combat Move - Japanese
              1 infantry moved from Manchuria to Amur
                    Japanese take Amur from Russians
              3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
              1 artillery and 1 infantry moved from 21 Sea Zone to Guam
              1 infantry moved from Hunan to Kweichow
                    Japanese take Kweichow from Chinese
              1 mech_infantry moved from Chahar to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              1 infantry moved from Jehol to Chahar
      
          Combat - Japanese
              Battle in Guam
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
              Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
      
          Non Combat Move - Japanese
              2 infantry moved from Jehol to Manchuria
              1 infantry moved from Kwangtung to Kwangsi
              2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Shan State to French Indo China
              2 fighters moved from French Indo China to 33 Sea Zone
              1 destroyer moved from 45 Sea Zone to 21 Sea Zone
              1 destroyer moved from 35 Sea Zone to 21 Sea Zone
              2 carriers, 1 fighter and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
              2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
              2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
              3 artilleries moved from Hunan to Kwangsi
              2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
      
          Place Units - Japanese
              1 factory_minor placed in French Indo China
              1 factory_minor placed in Kwangtung
              1 factory_minor placed in Korea
              2 fighters placed in Japan
              1 destroyer placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 10
                  Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2
                  Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,3,1
              Japanese collect 50 PUs (10 lost to blockades); end with 50 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      TheShrikeT
      TheShrike
    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 1
      
          Purchase Units - British
              British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 fighter moved from Malta to 97 Sea Zone
              1 fighter moved from Gibraltar to 96 Sea Zone
              1 cruiser moved from 91 Sea Zone to 96 Sea Zone
              1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
              1 bomber moved from United Kingdom to 97 Sea Zone
              1 fighter moved from United Kingdom to 97 Sea Zone
      
          Combat - British
              Battle in 96 Sea Zone
                  British attack with 1 cruiser and 1 fighter
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians lost in 96 Sea Zone
                      1 transport owned by the Italians lost in 96 Sea Zone
                  British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                  Casualties for Italians: 1 destroyer and 1 transport
              Battle in 97 Sea Zone
                  British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                  Italians defend with 1 battleship, 1 cruiser and 1 transport
                      British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
                      Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      1 tactical_bomber owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                  British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 28
                  Casualties for British: 1 tactical_bomber
                  Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
      
          Non Combat Move - British
              1 bomber moved from 97 Sea Zone to Malta
              1 fighter moved from 96 Sea Zone to Malta
              1 infantry moved from Egypt to 98 Sea Zone
              1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
              1 infantry moved from 93 Sea Zone to Southern France
              1 infantry moved from Anglo Egyptian Sudan to Egypt
              1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
              1 destroyer moved from 71 Sea Zone to 81 Sea Zone
              2 infantry moved from Union of South Africa to Rhodesia
              2 infantry moved from India to 39 Sea Zone
              2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
              2 infantry moved from 41 Sea Zone to Sumatra
                    UK_Pacific take Sumatra from Dutch
              1 battleship moved from 37 Sea Zone to 39 Sea Zone
              1 infantry moved from West India to Eastern Persia
                    British take Eastern Persia from Neutral_Allies
              1 fighter moved from Burma to Malaya
              2 infantry moved from Burma to Shan State
              1 destroyer and 1 transport moved from 109 Sea Zone to 106 Sea Zone
              1 artillery and 1 infantry moved from Ontario to Quebec
              1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom
              1 battleship moved from 111 Sea Zone to 104 Sea Zone
      
          Place Units - British
              1 fighter and 6 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 28 PUs; end with 28 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
      
          Place Units - UK_Pacific
              2 artilleries and 3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 21 PUs; end with 21 PUs
              Some Units in India change ownership: 2 artilleries and 3 infantry
      

      Combat Hit Differential Summary :

      British : 1.83
      Italians : -0.50
      

      Savegame

      posted in League
      TheShrikeT
      TheShrike
    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      Taranto scramble?

      posted in League
      TheShrikeT
      TheShrike
    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      TripleA Move Summary: British round 1

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 1
      
          Combat Move - British
              1 fighter moved from Malta to 97 Sea Zone
              1 fighter moved from Gibraltar to 96 Sea Zone
              1 cruiser moved from 91 Sea Zone to 96 Sea Zone
              1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
              1 bomber moved from United Kingdom to 97 Sea Zone
              1 fighter moved from United Kingdom to 97 Sea Zone
      

      Savegame

      posted in League
      TheShrikeT
      TheShrike
    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      TripleA Turn Summary: Chinese round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 1
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 fighter and 3 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 1 artillery and 2 infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 0/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 5 : 2/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 10
                  Casualties for Japanese: 1 artillery and 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Shensi
              2 infantry moved from Kweichow to Shensi
              3 infantry moved from Szechwan to Shensi
              2 infantry moved from Suiyuyan to Shensi
      
          Place Units - Chinese
              4 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0.00
      Japanese : -2.33
      

      Savegame

      posted in League
      TheShrikeT
      TheShrike
    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 3 marines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
              1 fighter moved from Philippines to Guam
              1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 fighter moved from Western United States to Hawaiian Islands
              1 bomber moved from Central United States to Hawaiian Islands
              1 fighter moved from Eastern United States to 10 Sea Zone
              1 armour moved from Central United States to Western United States
      
          Place Units - Americans
              1 carrier and 1 fighter placed in 10 Sea Zone
              1 destroyer placed in 101 Sea Zone
              1 marine placed in Western United States
              1 infantry and 2 marines placed in Central United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      TheShrikeT
      TheShrike
    • RE: Sovietishcat (L) VS The Shrike (X) The ReMatch; BalMod

      Please, use second save, forgot to get my marine off the boat.

      posted in League
      TheShrikeT
      TheShrike
    • RE: Sovietishcat (L) VS The Shrike (X) The ReMatch; BalMod

      TripleA Manual Gamesave Post: Germans round 4

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 4
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 armour, 1 carrier and 3 fighters; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 artillery moved from Novgorod to Archangel
                    Germans take Archangel from Russians
              2 infantry moved from Baltic States to Belarus
              2 tactical_bombers moved from Eastern Poland to Belarus
              2 fighters and 2 infantry moved from Western Germany to Holland Belgium
              4 bombers moved from Eastern Poland to Holland Belgium
      
          Combat - Germans
              Battle in Holland Belgium
                  Germans attack with 4 bombers, 2 fighters and 2 infantry
                  British defend with 2 infantry
                      Germans roll dice for 4 bombers, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/8 hits, 4.00 expected hits
                      British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                  Germans win, taking Holland Belgium from British with 4 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
                  Casualties for British: 2 infantry
              Battle in Belarus
                  Germans attack with 2 infantry and 2 tactical_bombers
                  Russians defend with 1 infantry
                      Germans roll dice for 2 infantry and 2 tactical_bombers in Belarus, round 2 : 1/4 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Belarus
                  Germans win, taking Belarus from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              2 tactical_bombers moved from Belarus to Western Ukraine
              3 aaGuns, 8 armour, 4 artilleries, 18 infantry, 14 mech_infantrys and 3 tactical_bombers moved from Eastern Poland to Western Ukraine
              6 armour moved from Germany to Eastern Poland
              1 marine moved from Novgorod to 127 Sea Zone
              4 infantry moved from Vyborg to Novgorod
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine, 1 submarine and 1 transport moved from 127 Sea Zone to 112 Sea Zone
              2 fighters moved from Holland Belgium to 112 Sea Zone
              4 bombers moved from Holland Belgium to Western Germany
              3 infantry moved from Greece to Bulgaria
      
          Place Units - Germans
              1 carrier placed in 112 Sea Zone
              3 fighters placed in Western Germany
              3 armour placed in Novgorod
      
          Turn Complete - Germans
              Germans collect 49 PUs; end with 49 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from 112 Sea Zone: 1 battleship and 1 marine
              EDIT: Adding units owned by Germans to 112 Sea Zone: 1 battleship
              EDIT: Adding units owned by Germans to Western Germany: 1 marine
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans : -1.33
      British : 0.33
      Russians : -0.33
      

      Savegame

      posted in League
      TheShrikeT
      TheShrike
    • RE: Sovietishcat (L) VS The Shrike (X) The ReMatch; BalMod

      TripleA Turn Summary: Germans round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 4
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 armour, 1 carrier and 3 fighters; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 artillery moved from Novgorod to Archangel
                    Germans take Archangel from Russians
              2 infantry moved from Baltic States to Belarus
              2 tactical_bombers moved from Eastern Poland to Belarus
              2 fighters and 2 infantry moved from Western Germany to Holland Belgium
              4 bombers moved from Eastern Poland to Holland Belgium
      
          Combat - Germans
              Battle in Holland Belgium
                  Germans attack with 4 bombers, 2 fighters and 2 infantry
                  British defend with 2 infantry
                      Germans roll dice for 4 bombers, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/8 hits, 4.00 expected hits
                      British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                  Germans win, taking Holland Belgium from British with 4 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
                  Casualties for British: 2 infantry
              Battle in Belarus
                  Germans attack with 2 infantry and 2 tactical_bombers
                  Russians defend with 1 infantry
                      Germans roll dice for 2 infantry and 2 tactical_bombers in Belarus, round 2 : 1/4 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Belarus
                  Germans win, taking Belarus from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              2 tactical_bombers moved from Belarus to Western Ukraine
              3 aaGuns, 8 armour, 4 artilleries, 18 infantry, 14 mech_infantrys and 3 tactical_bombers moved from Eastern Poland to Western Ukraine
              6 armour moved from Germany to Eastern Poland
              1 marine moved from Novgorod to 127 Sea Zone
              4 infantry moved from Vyborg to Novgorod
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine, 1 submarine and 1 transport moved from 127 Sea Zone to 112 Sea Zone
              2 fighters moved from Holland Belgium to 112 Sea Zone
              4 bombers moved from Holland Belgium to Western Germany
              3 infantry moved from Greece to Bulgaria
      
          Place Units - Germans
              1 carrier placed in 112 Sea Zone
              3 fighters placed in Western Germany
              3 armour placed in Novgorod
      
          Turn Complete - Germans
              Germans collect 49 PUs; end with 49 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.33
      British : 0.33
      Russians : -0.33
      

      Savegame

      posted in League
      TheShrikeT
      TheShrike
    • RE: Sovietishcat (L) VS The Shrike (X) The ReMatch; BalMod

      TripleA Turn Summary: Italians round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 3
      
          Purchase Units - Italians
              Turning on Edit Mode
              EDIT: Removing units owned by British from Gibraltar: 1 tactical_bomber
              EDIT: Adding units owned by British to United Kingdom: 1 tactical_bomber
              EDIT: Turning off Edit Mode
              Italians buy 4 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              2 armour moved from Eastern Poland to Ukraine
              1 armour and 1 mech_infantry moved from Romania to Western Ukraine
              1 bomber moved from Southern Italy to Ukraine
              1 bomber moved from Southern Italy to Western Ukraine
              1 artillery moved from Tanganyika Territory to Belgian Congo
                    Italians take Belgian Congo from British
      
          Combat - Italians
              Battle in Ukraine
                  Italians attack with 2 armour and 1 bomber
                  Russians defend with 1 factory_minor and 2 infantry
                      Italians roll dice for 2 armour and 1 bomber in Ukraine, round 2 : 3/3 hits, 1.67 expected hits
                      Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians, 1 bomber owned by the Italians and 1 armour owned by the Italians lost in Ukraine
                  Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -12
                  Casualties for Italians: 1 armour and 1 bomber
                  Casualties for Russians: 2 infantry
              Battle in Western Ukraine
                  Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                  Russians defend with 1 infantry
                      Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Western Ukraine
                  Italians win, taking Western Ukraine from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Italians
              1 bomber moved from Western Ukraine to Eastern Poland
      
          Place Units - Italians
              4 mech_infantrys placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,4,5
              Italians collect 17 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Italians : 2.00
      Russians : 1.00
      

      Savegame

      posted in League
      TheShrikeT
      TheShrike
    • RE: Sovietishcat (L) VS The Shrike (X) The ReMatch; BalMod

      Worked, thanks!

      posted in League
      TheShrikeT
      TheShrike
    • RE: Sovietishcat (L) VS The Shrike (X) The ReMatch; BalMod

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 3 artilleries, 1 carrier and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 bomber moved from Kwangsi to India
              1 armour and 1 infantry moved from Borneo to 43 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
              1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
              1 artillery moved from Java to 42 Sea Zone
              1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
              1 infantry moved from Shan State to Burma
                    Japanese take Burma from UK_Pacific
              1 artillery moved from 37 Sea Zone to Malaya
              1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
              1 submarine moved from 35 Sea Zone to 36 Sea Zone
              2 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone
              2 artilleries and 1 infantry moved from Anhwe to Hunan
              1 infantry moved from Yunnan to Szechwan
                    Japanese take Szechwan from Chinese
              1 artillery and 1 infantry moved from Yunnan to Hunan
              1 marine moved from Philippines to 35 Sea Zone
              1 cruiser and 1 marine moved from 35 Sea Zone to 37 Sea Zone
              1 marine moved from 37 Sea Zone to Malaya
              1 transport moved from 35 Sea Zone to 34 Sea Zone
              1 infantry moved from Paulau Island to 34 Sea Zone
              1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
              1 infantry moved from 44 Sea Zone to Celebes
              2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
              3 fighters moved from Kwangsi to 36 Sea Zone
              1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
              2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
              1 destroyer moved from 42 Sea Zone to 55 Sea Zone
              2 battleships, 2 carriers, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 45 Sea Zone
              1 fighter moved from 35 Sea Zone to 45 Sea Zone
              1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
              1 fighter moved from 35 Sea Zone to 45 Sea Zone
      
          Combat - Japanese
              Strategic bombing raid in India
                      AA fire in India : 0/1 hits, 0.17 expected hits
                  Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
                  Bombing raid in India causes 8 damage total. 
              Battle in Sumatra
              Battle in Celebes
              Battle in 55 Sea Zone
                  Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                  ANZAC defend with 1 destroyer
                      Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                      ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                  Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 destroyer
                  Casualties for ANZAC: 1 destroyer
              Battle in 36 Sea Zone
                  Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers
                  British defend with 1 battleship
                      Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 5 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                      British roll dice for 1 battleship in 36 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 submarine owned by the Japanese and 1 battleship owned by the British lost in 36 Sea Zone
                  Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                  Casualties for Japanese: 1 submarine
                  Casualties for British: 1 battleship
              Battle in Hunan
                  Japanese attack with 3 artilleries and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 3 artilleries and 2 infantry in Hunan, round 2 : 3/5 hits, 1.67 expected hits
                      Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Malaya
                  Japanese attack with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber
                  ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits, 0.50 expected hits
                      UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                  Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -1
                  Casualties for Japanese: 1 artillery
                  Casualties for ANZAC: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter and 1 tactical_bomber moved from Malaya to Shan State
              2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone
              1 fighter moved from 36 Sea Zone to 35 Sea Zone
              4 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
              2 artilleries and 2 infantry moved from French Indo China to Shan State
              1 aaGun and 4 infantry moved from Manchuria to Jehol
              1 bomber moved from India to French Indo China
      
          Place Units - Japanese
              1 carrier and 3 transports placed in 6 Sea Zone
              3 artilleries placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 59 PUs; end with 59 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
      

      Combat Hit Differential Summary :

      British : 0.33
      ANZAC : 0.67
      Chinese : -0.33
      UK_Pacific : 0.67
      AA fire in India : : -0.17
      Japanese : 1.67
      

      Savegame

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      TheShrikeT
      TheShrike
    • RE: Sovietishcat (L) VS The Shrike (X) The ReMatch; BalMod

      Could you repost save, maybe even resave it and manually post? It won’t open for me, it’s stopping at like 94% download.

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      TheShrikeT
      TheShrike
    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 1
      
          Research Technology - Russians
              EDIT: Turning off Edit Mode
      
          Purchase Units - Russians
              Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Combat - Russians
      
          Non Combat Move - Russians
              1 submarine moved from 127 Sea Zone to 125 Sea Zone
              1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
              2 aaGuns, 1 artillery, 1 fighter and 6 infantry moved from Novgorod to Belarus
              3 infantry moved from Vyborg to Novgorod
              2 infantry moved from Karelia to Novgorod
              1 infantry moved from Archangel to Belarus
              3 infantry moved from Baltic States to Belarus
              2 infantry moved from Eastern Poland to Belarus
              2 infantry moved from Bessarabia to Western Ukraine
              3 infantry moved from Ukraine to Western Ukraine
              1 armour and 1 mech_infantry moved from Volgograd to Ukraine
              1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Russia to Belarus
              2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
              2 infantry moved from Caucasus to Rostov
              6 infantry moved from Buryatia to Yakut S.S.R.
              2 aaGuns and 6 infantry moved from Sakha to Buryatia
              6 infantry moved from Amur to Buryatia
      
          Place Units - Russians
              3 artilleries placed in Novgorod
              1 artillery and 2 infantry placed in Ukraine
              5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      TheShrikeT
      TheShrike
    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      What purchase change? No worries.

      posted in League
      TheShrikeT
      TheShrike
    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      1 FTR to 111 please

      posted in League
      TheShrikeT
      TheShrike
    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 1
      
          Research Technology - Germans
              Turning on Edit Mode
              EDIT: Adding units owned by British to Egypt: 1 factory_minor
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

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      TheShrike
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