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    Posts made by TheShrike

    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 bomber, 2 carriers, 2 destroyers and 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                    Americans take 22 Sea Zone from Japanese
              1 destroyer moved from 33 Sea Zone to 34 Sea Zone
              1 armour, 1 artillery, 2 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
              1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 infantry, 1 marine and 2 transports moved from 33 Sea Zone to 17 Sea Zone
                    Americans take 17 Sea Zone from Japanese
              1 armour, 1 artillery, 2 infantry and 1 marine moved from 17 Sea Zone to Iwo Jima
              1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
      
          Combat - Americans
              Battle in Iwo Jima
      
          Non Combat Move - Americans
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from Greece: 1 armour and 2 mech_infantrys
              EDIT: Changing ownership of Greece from Italians to Americans
              EDIT: Removing units owned by Americans from Tobruk: 3 infantry
              EDIT: Removing units owned by Americans from Tobruk: 1 artillery, 2 marines and 1 mech_infantry
              EDIT: Adding units owned by Americans to Greece: 1 artillery, 1 infantry and 2 marines
              EDIT: Turning off Edit Mode
              4 fighters moved from 33 Sea Zone to 17 Sea Zone
              1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone
              1 marine moved from Eastern United States to 101 Sea Zone
              1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 marine and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
              EDIT: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports moved from 96 Sea Zone to 97 Sea Zone
      
          Place Units - Americans
              2 carriers placed in 10 Sea Zone
              2 destroyers and 1 fighter placed in 10 Sea Zone
              1 bomber placed in Western United States
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      TheShrikeT
      TheShrike
    • RE: Sovietishcat (L) VS The Shrike (X) The ReMatch; BalMod

      Oof; big mistake on my part. Max defense, BB dies last please.

      posted in League
      TheShrikeT
      TheShrike
    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      Oh that’s a good catch! I didn’t think about that regarding Kamikaze.

      Thank you for your graciousness. I’m not in front of the game right now but I think I’d run say 10 cycles of the calculator and determine what the average remaining units I had upon victory and then lose that number of units, if that makes sense to you.

      posted in League
      TheShrikeT
      TheShrike
    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      Well, I told you at the beginning I’m a bad player and I told myself I needed to stick to one game. I didn’t, and now I’ve forgotten about the US fleet in the Med. I had meant to attack Greece with it. Do you mind if I use Battle Calculator and edit the result? We could do worst of 3 of it or something. If not, I understand, I would probably non-combat move those forces to Syria in that case.

      posted in League
      TheShrikeT
      TheShrike
    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      TripleA Manual Gamesave Post: Americans round 5

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 bomber, 2 carriers, 2 destroyers and 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                    Americans take 22 Sea Zone from Japanese
              1 destroyer moved from 33 Sea Zone to 34 Sea Zone
              1 armour, 1 artillery, 2 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
              1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 infantry, 1 marine and 2 transports moved from 33 Sea Zone to 17 Sea Zone
                    Americans take 17 Sea Zone from Japanese
              1 armour, 1 artillery, 2 infantry and 1 marine moved from 17 Sea Zone to Iwo Jima
              1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
      
          Combat - Americans
              Battle in Iwo Jima
      
          Non Combat Move - Americans
              4 fighters moved from 33 Sea Zone to 17 Sea Zone
              1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone
              1 marine moved from Eastern United States to 101 Sea Zone
              1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 marine and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      TheShrikeT
      TheShrike
    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      Kamikaze?

      posted in League
      TheShrikeT
      TheShrike
    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      TripleA Move Summary: Americans round 5

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 bomber, 2 carriers, 2 destroyers and 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                    Americans take 22 Sea Zone from Japanese
              1 destroyer moved from 33 Sea Zone to 34 Sea Zone
              1 armour, 1 artillery, 2 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
              1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 infantry, 1 marine and 2 transports moved from 33 Sea Zone to 17 Sea Zone
                    Americans take 17 Sea Zone from Japanese
              1 armour, 1 artillery, 2 infantry and 1 marine moved from 17 Sea Zone to Iwo Jima
              1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
      

      Savegame

      posted in League
      TheShrikeT
      TheShrike
    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians repair damage of 3x factory_major; Remaining resources: 29 PUs; 
              Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
      
          Combat - Russians
              Battle in Western Ukraine
                  Russians attack with 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
                  Germans defend with 2 artilleries and 7 infantry
                      Russians roll dice for 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/10 hits, 3.83 expected hits
                      Germans roll dice for 2 artilleries and 7 infantry in Western Ukraine, round 2 : 3/9 hits, 3.00 expected hits
                      3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Western Ukraine
                      Russians roll dice for 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 5/7 hits, 3.17 expected hits
                      Germans roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 3 : 2/6 hits, 2.00 expected hits
                      1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 artillery owned by the Russians and 4 infantry owned by the Germans lost in Western Ukraine
                      Russians roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Western Ukraine, round 4 : 2/5 hits, 2.50 expected hits
                      Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                  Casualties for Russians: 1 artillery and 4 infantry
                  Casualties for Germans: 2 artilleries and 7 infantry
      
          Non Combat Move - Russians
              3 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
              1 infantry moved from Russia to Vologda
              1 infantry moved from Bryansk to Smolensk
              1 infantry moved from Volgograd to Rostov
              9 artilleries moved from Russia to Bryansk
              6 infantry moved from Novosibirsk to Samara
              2 aaGuns and 13 infantry moved from Timguska to Novosibirsk
              1 infantry moved from Olgiy to Yenisey
              1 infantry moved from Ulaanbaatar to Dzavhan
      
          Place Units - Russians
              2 infantry placed in Volgograd
              2 artilleries and 5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 22 PUs; end with 22 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      Russians : 0.50
      

      Savegame

      posted in League
      TheShrikeT
      TheShrike
    • RE: Sovietishcat (L) VS The Shrike (X) The ReMatch; BalMod

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 1 factory_upgrade, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Kwangsi to Yunnan
                    Japanese take Yunnan from Chinese
              1 infantry moved from French Indo China to Shan State
                    Japanese take Shan State from UK_Pacific
              1 fighter moved from 35 Sea Zone to 43 Sea Zone
              1 destroyer moved from 36 Sea Zone to 41 Sea Zone
              1 destroyer moved from 44 Sea Zone to 37 Sea Zone
                    Japanese take 42 Sea Zone from Americans
              1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
              1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
              3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
              3 artilleries, 2 battleships, 3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
              3 artilleries and 3 infantry moved from 37 Sea Zone to Malaya
              6 carriers, 5 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
              5 fighters and 2 tactical_bombers moved from 37 Sea Zone to Malaya
              1 cruiser moved from 45 Sea Zone to 37 Sea Zone
              1 infantry moved from Siberia to Soviet Far East
                    Japanese take Soviet Far East from Russians
              1 mech_infantry moved from Korea to Sakha
                    Japanese take Sakha from Russians
              1 mech_infantry moved from Korea to Buryatia
                    Japanese take Buryatia from Russians
      
          Combat - Japanese
              Battle in 43 Sea Zone
                  Japanese attack with 1 fighter
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 43 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in 37 Sea Zone
                  Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
                  Americans defend with 1 submarine
                      Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 37 Sea Zone, round 2 : 1/6 hits, 3.33 expected hits
                      Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans lost in 37 Sea Zone
                  Japanese win, taking 37 Sea Zone from Americans with 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              Battle in 41 Sea Zone
                  Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans lost in 41 Sea Zone
                  Japanese win, taking 41 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              Battle in Malaya
                  Japanese attack with 3 artilleries, 5 fighters, 3 infantry and 2 tactical_bombers
                  British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 3 artilleries, 5 fighters, 3 infantry and 2 tactical_bombers in Malaya, round 2 : 7/13 hits, 5.83 expected hits
                      UK_Pacific roll dice for 1 artillery and 2 infantry in Malaya, round 2 : 0/3 hits, 1.00 expected hits
                      1 artillery owned by the British and 2 infantry owned by the British lost in Malaya
                  Japanese win, taking Malaya from UK_Pacific with 3 artilleries, 5 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                  Casualties for British: 1 artillery and 2 infantry
      
          Non Combat Move - Japanese
              5 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
              1 fighter moved from 43 Sea Zone to 37 Sea Zone
              1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
              3 mech_infantrys moved from Kwangtung to Kwangsi
              1 mech_infantry moved from Korea to Jehol
              1 infantry moved from Chahar to Hopei
              1 infantry moved from Buyant-Uhaa to Chahar
              2 infantry moved from Buyant-Uhaa to Jehol
      
          Place Units - Japanese
              3 infantry placed in French Indo China
              3 infantry placed in Kwangtung
              Units in Korea being upgraded or consumed: 1 factory_minor
              1 factory_upgrade and 2 mech_infantrys placed in Korea
      
          Turn Complete - Japanese
              Japanese collect 54 PUs; end with 54 PUs
      

      Combat Hit Differential Summary :

      Americans : -0.33
      UK_Pacific : -1.00
      Japanese : -0.67
      

      Savegame

      posted in League
      TheShrikeT
      TheShrike
    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      TripleA Manual Gamesave Post: French round 4

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 4
      
          Combat Move - French
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                    British take Anglo Egyptian Sudan from Italians
      
          Combat - French
      
          Non Combat Move - French
              1 fighter moved from Gibraltar to United Kingdom
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      TheShrikeT
      TheShrike
    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      TripleA Turn Summary: ANZAC round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 fighter moved from India to Persia
              1 infantry moved from Siam to Shan State
              2 fighters moved from Queensland to 62 Sea Zone
      
          Place Units - ANZAC
              1 carrier placed in 62 Sea Zone
              1 artillery and 1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,4,2,6,5,6,3
              ANZAC collect 10 PUs (1 lost to blockades); end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      TheShrikeT
      TheShrike
    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 4
      
          Purchase Units - British
              British buy 4 artilleries and 2 marines; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 destroyer moved from 91 Sea Zone to 96 Sea Zone
              3 fighters moved from Malta to Alexandria
              3 infantry moved from Egypt to Alexandria
              1 artillery and 3 infantry moved from Rhodesia to Belgian Congo
              1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                    British take Tanganyika Territory from Italians
              2 fighters, 1 mech_infantry and 1 tactical_bomber moved from India to Shan State
      
          Combat - British
              Battle in Belgian Congo
                  British attack with 1 artillery and 3 infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 2/4 hits, 1.00 expected hits
                      Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Belgian Congo
                  British win, taking Belgian Congo from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in Alexandria
                  British attack with 3 fighters and 3 infantry
                  Germans defend with 1 fighter
                      British roll dice for 3 fighters and 3 infantry in Alexandria, round 2 : 3/6 hits, 2.00 expected hits
                      Italians roll dice for 1 fighter in Alexandria, round 2 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Germans and 1 infantry owned by the British lost in Alexandria
                  British win, taking Alexandria from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                  Casualties for British: 1 infantry
                  Casualties for Germans: 1 fighter
              Battle in Shan State
                  British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                  Japanese defend with 1 artillery
                      British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
                      Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - British
              2 fighters and 1 tactical_bomber moved from Shan State to India
              3 fighters moved from Alexandria to Egypt
      
          Place Units - British
              1 artillery and 2 marines placed in Egypt
              3 artilleries placed in Persia
      
          Turn Complete - British
              British collect 28 PUs; end with 28 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
      
          Place Units - UK_Pacific
              6 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,5,6,6,6,2,2
              UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
              Some Units in India change ownership: 6 infantry
      

      Combat Hit Differential Summary :

      British : 2.17
      Italians : 0.00
      Japanese : -0.33
      

      Savegame

      posted in League
      TheShrikeT
      TheShrike
    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      TripleA Turn Summary: Chinese round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 4
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
              1 fighter and 3 infantry moved from Tsinghai to Sikang
              4 infantry moved from Tsinghai to Kansu
      
          Combat - Chinese
              Chinese creates battle in territory Hunan
              Battle in Kansu
                  Chinese attack with 4 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kansu
                  Chinese win, taking Hunan from Japanese, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Sikang
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Sikang
                  Chinese win, taking Sikang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Sikang to Tsinghai
      
          Place Units - Chinese
              1 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 6 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0.33
      Japanese : -0.67
      

      Savegame

      posted in League
      TheShrikeT
      TheShrike
    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery, 3 infantry, 2 marines and 1 mech_infantry moved from Morocco to 91 Sea Zone
              1 artillery, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 2 marines, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 96 Sea Zone
              1 artillery, 3 infantry, 2 marines and 1 mech_infantry moved from 96 Sea Zone to Tobruk
              1 submarine moved from 54 Sea Zone to 46 Sea Zone
              1 submarine moved from 54 Sea Zone to 55 Sea Zone
              2 fighters moved from 54 Sea Zone to 55 Sea Zone
              2 fighters moved from 54 Sea Zone to 46 Sea Zone
              1 bomber moved from Queensland to 55 Sea Zone
              1 armour, 1 artillery, 2 infantry and 1 marine moved from Queensland to 54 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
              1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 48 Sea Zone
              1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 48 Sea Zone to 33 Sea Zone
              1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
              1 destroyer moved from 26 Sea Zone to 33 Sea Zone
              1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
      
          Combat - Americans
              Battle in Tobruk
              Battle in Caroline Islands
              Battle in 46 Sea Zone
                  Americans attack with 2 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                  Americans win, taking Tobruk from Italians, taking Caroline Islands from Japanese with 2 fighters remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in 55 Sea Zone
                  Americans attack with 1 bomber, 2 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                  Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              2 fighters moved from 55 Sea Zone to 33 Sea Zone
              2 fighters moved from 46 Sea Zone to 33 Sea Zone
              1 bomber moved from 55 Sea Zone to Queensland
      
          Place Units - Americans
              1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
              2 fighters placed in 101 Sea Zone
              1 marine placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      

      Combat Hit Differential Summary :

      Americans : -1.33
      Japanese : 1.33
      

      Savegame

      posted in League
      TheShrikeT
      TheShrike
    • RE: Sovietishcat (L) VS The Shrike (X) The ReMatch; BalMod

      TripleA Turn Summary: Germans round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 6
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 6 armour, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              2 mech_infantrys moved from Rostov to Tambov
              4 tactical_bombers moved from Bryansk to Tambov
              1 tactical_bomber moved from Bryansk to Smolensk
              3 infantry moved from Belarus to Smolensk
              1 infantry moved from Novgorod to Archangel
                    Germans take Archangel from Russians
              1 destroyer moved from 110 Sea Zone to 109 Sea Zone
              1 destroyer moved from 109 Sea Zone to 103 Sea Zone
              1 battleship, 2 carriers, 1 cruiser, 4 fighters, 1 submarine and 1 transport moved from 110 Sea Zone to 104 Sea Zone
      
          Combat - Germans
              Battle in 104 Sea Zone
                  Germans attack with 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 1 submarine and 1 transport
                  Americans defend with 1 destroyer
                      Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 1 transport in 104 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                      Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                  Germans win with 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 1 transport remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 submarine
                  Casualties for Americans: 1 destroyer
              Battle in Tambov
                  Germans attack with 2 mech_infantrys and 4 tactical_bombers
                  Russians defend with 2 infantry
                      Germans roll dice for 2 mech_infantrys and 4 tactical_bombers in Tambov, round 2 : 2/6 hits, 2.33 expected hits
                      Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                  Germans win, taking Tambov from Russians with 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Russians: 2 infantry
              Battle in Smolensk
                  Germans attack with 3 infantry and 1 tactical_bomber
                  Russians defend with 2 infantry
                      Germans roll dice for 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.00 expected hits
                      Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Smolensk
                      Germans roll dice for 3 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/4 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Smolensk
                  Germans win, taking Smolensk from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Germans
              4 tactical_bombers moved from Tambov to Bryansk
              1 tactical_bomber moved from Smolensk to Bryansk
              3 mech_infantrys moved from Novgorod to Bryansk
              3 infantry moved from Ukraine to Bryansk
              10 mech_infantrys moved from Germany to Eastern Poland
              3 infantry moved from Romania to Bessarabia
              3 fighters moved from Southern Italy to Bryansk
              1 infantry moved from Holland Belgium to Normandy Bordeaux
      
          Place Units - Germans
              3 armour placed in Novgorod
              3 armour placed in Ukraine
              2 fighters and 1 mech_infantry placed in Germany
              Germans undo move 3.
              2 fighters and 1 mech_infantry placed in Normandy Bordeaux
              Germans undo move 3.
              1 mech_infantry placed in Germany
              2 fighters placed in Normandy Bordeaux
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,2,6,3,5,5,5,2,1,3
              Germans collect 52 PUs (2 lost to blockades); end with 53 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.17
      Americans : 0.67
      Russians : -0.67
      

      Savegame

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    • RE: Sovietishcat (L) VS The Shrike (X) The ReMatch; BalMod

      TripleA Turn Summary: Italians round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 mech_infantry moved from Bryansk to Volgograd
                    Italians take Volgograd from Russians
              1 armour moved from Bryansk to Caucasus
                    Italians take Caucasus from Russians
      
          Combat - Italians
      
          Non Combat Move - Italians
              4 mech_infantrys moved from Romania to Northern Italy
              1 bomber moved from Romania to Southern Italy
              1 artillery and 1 infantry moved from Southern France to Northern Italy
              2 aaGuns moved from Southern Italy to Northern Italy
      
          Place Units - Italians
              3 infantry placed in Southern Italy
              2 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,4,5,4,4,6,5,4,6,3
              Italians collect 16 PUs (4 lost to blockades); end with 16 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 9 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Russians
              1 infantry moved from Belarus to Baltic States
              3 fighters and 1 tactical_bomber moved from Bryansk to Baltic States
      
          Combat - Russians
              Battle in Baltic States
                  Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/5 hits, 2.33 expected hits
                      Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                  Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              3 fighters and 1 tactical_bomber moved from Baltic States to Bryansk
              1 infantry moved from Bryansk to Belarus
              1 infantry moved from Ukraine to Bryansk
              1 mech_infantry moved from Bessarabia to Bryansk
              3 artilleries and 7 infantry moved from Russia to Bryansk
              6 infantry moved from Timguska to Novosibirsk
              2 infantry moved from Olgiy to Timguska
              2 aaGuns and 11 infantry moved from Yenisey to Timguska
              1 infantry moved from Ulaanbaatar to Yakut S.S.R.
              1 infantry moved from Buyant-Uhaa to Ulaanbaatar
              1 infantry moved from Dzavhan to Olgiy
      
          Place Units - Russians
              9 artilleries and 1 infantry placed in Russia
              1 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 25 PUs; end with 25 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.67
      Russians : 0.67
      

      Savegame

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      TheShrike
    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      TripleA Manual Gamesave Post: French round 3

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 3
      
          Politics - French
              Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from French Central Africa to French Equatorial Africa
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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      TheShrike
    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      TripleA Turn Summary: ANZAC round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 marine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Shan State to Siam
                    ANZAC take Siam from Japanese
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              1 fighter moved from Malaya to India
              1 cruiser moved from 49 Sea Zone to 62 Sea Zone
              1 submarine moved from 62 Sea Zone to 42 Sea Zone
      
          Place Units - ANZAC
              1 destroyer placed in 62 Sea Zone
              1 marine placed in New South Wales
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 3
      
          Purchase Units - British
              British buy 1 armour, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs; 
      
          Politics - British
              Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - British
              2 infantry moved from Burma to Yunnan
              1 fighter and 1 tactical_bomber moved from India to Yunnan
              1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
              1 destroyer moved from 106 Sea Zone to 103 Sea Zone
              1 destroyer moved from 106 Sea Zone to 91 Sea Zone
      
          Combat - British
              Battle in 98 Sea Zone
                  British attack with 1 battleship, 1 cruiser and 1 destroyer
                  Italians defend with 1 submarine and 2 transports
                      British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                      Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      2 transports owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone
                  British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 20
                  Casualties for Italians: 1 submarine and 2 transports
              Battle in Yunnan
                  British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/4 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 fighter moved from Malaya to India
              1 fighter and 1 tactical_bomber moved from Yunnan to India
              5 infantry moved from Malaya to Shan State
              3 artilleries and 3 infantry moved from Burma to Shan State
              1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
              3 fighters moved from Gibraltar to Malta
              1 infantry moved from Persia to Northwest Persia
                    British take Northwest Persia from Neutral_Allies
      
          Place Units - British
              1 factory_minor placed in Persia
              3 infantry placed in Egypt
              1 armour and 1 mech_infantry placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,6,6,2,6,1,6
              British collect 23 PUs (4 lost to blockades); end with 23 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 26 PUs
      
          Place Units - UK_Pacific
              2 fighters and 1 mech_infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
              UK_Pacific collect 14 PUs; end with 15 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
              Some Units in India change ownership: 2 fighters and 1 mech_infantry
      

      Combat Hit Differential Summary :

      British : 1.50
      Italians : -0.17
      Japanese : -0.67
      

      Savegame

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