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    Posts made by TheShrike

    • RE: Talleyrand19 (Axis) vs Shrike (Allies) - Balanced Mod

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Russians
                  Russians buy 6 armour; Remaining resources: 1 PUs;

      Combat Move - Russians

      Non Combat Move - Russians
                  1 submarine moved from 127 Sea Zone to 125 Sea Zone
                  1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                  3 infantry moved from Vyborg to Novgorod
                  2 infantry moved from Karelia to Novgorod
                  1 infantry moved from Archangel to Belarus
                  3 infantry moved from Baltic States to Belarus
                  2 infantry moved from Eastern Poland to Western Ukraine
                  2 infantry moved from Bessarabia to Western Ukraine
                  3 infantry moved from Ukraine to Western Ukraine
                  1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Russia to Western Ukraine
                  1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                  1 artillery and 1 infantry moved from Russia to Bryansk
                  1 fighter moved from Novgorod to Western Ukraine
                  2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
                  6 infantry moved from Buryatia to Yakut S.S.R.
                  6 infantry moved from Amur to Buryatia
                  2 aaGuns and 6 infantry moved from Sakha to Buryatia
                  1 infantry moved from Caucasus to Rostov

      Place Units - Russians
                  3 armour placed in Ukraine
                  3 armour placed in Novgorod

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 38 PUs total

      triplea_37728_Rus1.tsvg

      posted in League
      TheShrikeT
      TheShrike
    • RE: G40 League MrRoboto vs Shrike Balanced Mod

      I haven’t done anything but move into a 1 unit territory (W. Ukraine), so no choices for you, that’s why I didn’t post it. SZ 125 requires action because you moved your sub in, I did nothing, mine was already there. Sorry, in the future I will post the move no matter what but I thought you would’ve expected a decision in 125 having moved the German sub in. I don’t know how to post the move now that it’s already in the combat phase, but I can reload and re-move if you wish. It’s just sub vs. sub.

      posted in League
      TheShrikeT
      TheShrike
    • The Vichy Optionin Balanced Mod … worth it?

      Color me skeptical that it is worth it to the Axis to leave Southern France alive in order to: nullify the French fleet and gain a few infantry in N. Africa.

      The 3 income from occupying SF is going to be more valuable, imho, over the course of the game than the Vichy gains.

      Discuss

      posted in House Rules
      TheShrikeT
      TheShrike
    • RE: Talleyrand19 (Axis) vs Shrike (Allies) - Balanced Mod

      No scramble.

      posted in League
      TheShrikeT
      TheShrike
    • RE: G40 League MrRoboto vs Shrike Balanced Mod

      Remain or submerge in 125?

      posted in League
      TheShrikeT
      TheShrike
    • RE: 16L G40 Talleyrand19 (Allies +18) vs Shrike (Axis)

      I’m gonna go ahead and concede now; can’t believe I left Berlin open to a leapfrog. Wanna go again switching sides?

      posted in League
      TheShrikeT
      TheShrike
    • RE: 16L G40 Talleyrand19 (Allies +18) vs Shrike (Axis)

      I’m not even mad; that would be a futile exercise, I’m just disappointed because while some variance spices up the game and makes each one different, I feel like we’re wasting our time. I’m gonna hang in through the assault on Moscow though.

      posted in League
      TheShrikeT
      TheShrike
    • RE: G40 League MrRoboto vs Shrike Balanced Mod

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Combat Move - French
                  1 infantry moved from Egypt to Alexandria
                        British take Alexandria from Italians

      Combat - French

      Non Combat Move - French

      Turn Complete - French

      triplea_37675_Fre3.tsvg

      posted in League
      TheShrikeT
      TheShrike
    • RE: G40 League MrRoboto vs Shrike Balanced Mod

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 submarine moved from 62 Sea Zone to 60 Sea Zone

      Non Combat Move - ANZAC
                  1 artillery moved from New South Wales to Queensland

      Place Units - ANZAC
                  1 submarine placed in 62 Sea Zone
                  1 artillery placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                  Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

      triplea_37675_ANZ3.tsvg

      posted in League
      TheShrikeT
      TheShrike
    • RE: 16L G40 Talleyrand19 (Allies +18) vs Shrike (Axis)

      " Battle in Kansu
                      Japanese attack with 4 artilleries, 1 bomber, 5 fighters, 7 infantry, 1 mech_infantry and 4 tactical_bombers
                      Chinese defend with 1 fighter and 21 infantry
                      retreated to Kansu
                      Chinese win with 1 fighter and 14 infantry remaining. Battle score for attacker is -40
                      Casualties for Chinese: 7 infantry"

      …I keep joking about it but I’m gonna end up having to concede soon depending on how Moscow goes with these dice lol

      posted in League
      TheShrikeT
      TheShrike
    • RE: 16L G40 Talleyrand19 (Allies +18) vs Shrike (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Japanese
                  Japanese buy 3 armour, 1 carrier and 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

      Combat Move - Japanese
                  4 artilleries, 5 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
                  1 infantry moved from Tsinghai to Kansu
                  1 infantry moved from Shensi to Kansu
                  5 fighters and 4 tactical_bombers moved from Hopei to Kansu
                  1 bomber moved from Kwangsi to Kansu
                  1 armour, 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                  1 armour, 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 43 Sea Zone
                  1 armour, 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                  3 transports moved from 44 Sea Zone to 20 Sea Zone
                  1 destroyer moved from 34 Sea Zone to 20 Sea Zone
                  1 destroyer, 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 45 Sea Zone
                  1 destroyer moved from 44 Sea Zone to 34 Sea Zone
                  2 battleships, 4 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
                  1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone

      Combat - Japanese
                  Battle in 43 Sea Zone
                      Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 tactical_bombers and 2 transports
                      Americans defend with 1 destroyer, 1 submarine and 1 transport
                      Japanese win, taking 43 Sea Zone from Americans with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 21
                      Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
                  Battle in Borneo
                      Japanese attack with 1 armour, 1 artillery and 1 infantry
                      Americans defend with 1 artillery
                      Japanese win, taking Borneo from UK_Pacific with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                      Casualties for Americans: 1 artillery
                      Casualties for Japanese: 1 infantry
                  Battle in Kansu
                      Japanese attack with 4 artilleries, 1 bomber, 5 fighters, 7 infantry, 1 mech_infantry and 4 tactical_bombers
                      Chinese defend with 1 fighter and 21 infantry
                      retreated to Kansu
                      Chinese win with 1 fighter and 14 infantry remaining. Battle score for attacker is -40
                      Casualties for Chinese: 7 infantry
                      Casualties for Japanese: 4 artilleries, 2 fighters, 7 infantry and 1 mech_infantry
                  Battle in 45 Sea Zone
                      Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                      ANZAC defend with 1 destroyer and 1 transport
                      Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                      Casualties for ANZAC: 1 destroyer and 1 transport
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Japanese
                  2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 43 Sea Zone
                  1 submarine moved from 37 Sea Zone to 45 Sea Zone
                  1 bomber, 3 fighters and 4 tactical_bombers moved from Kansu to Kweichow
                  1 aaGun moved from Suiyuyan to Chahar

      Place Units - Japanese
                  3 armour placed in French Indo China
                  1 factory_minor placed in Kwangtung
                  1 carrier placed in 6 Sea Zone
                  Japanese undo move 3.

      Turn Complete - Japanese
                  Japanese collect 48 PUs; end with 50 PUs total

      triplea_37713_Jap5.tsvg

      posted in League
      TheShrikeT
      TheShrike
    • RE: 16L G40 Talleyrand19 (Allies +18) vs Shrike (Axis)

      Never go to a casino with me lol

      posted in League
      TheShrikeT
      TheShrike
    • RE: 16L G40 Talleyrand19 (Allies +18) vs Shrike (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 6 armour and 8 infantry; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 infantry moved from Novgorod to Belarus
                        Germans take Belarus from Russians
                  1 infantry moved from Novgorod to Archangel
                        Germans take Archangel from Russians
                  1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Bryansk
                  2 bombers, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
                  1 artillery and 2 infantry moved from Ukraine to Bryansk
                  1 artillery moved from Ukraine to Bryansk

      Combat - Germans
                  Battle in Bryansk
                      Germans attack with 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                      Russians defend with 7 infantry
                      retreated to Bryansk
                      Russians win with 5 infantry remaining. Battle score for attacker is -8
                      Casualties for Germans: 2 artilleries and 2 infantry
                      Casualties for Russians: 2 infantry

      Non Combat Move - Germans
                  2 bombers, 2 fighters and 2 tactical_bombers moved from Bryansk to Ukraine
                  1 armour moved from Novgorod to Eastern Poland
                  3 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
                  3 mech_infantrys moved from Western Ukraine to Ukraine
                  5 infantry moved from Germany to Western Germany
                  5 infantry moved from Greece to Bulgaria

      Place Units - Germans
                  3 armour placed in Ukraine
                  3 armour placed in Novgorod
                  8 infantry placed in Western Germany

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
                  Germans collect 50 PUs; end with 50 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

      triplea_37713_Ger5.tsvg

      posted in League
      TheShrikeT
      TheShrike
    • RE: 16L G40 Talleyrand19 (Allies +18) vs Shrike (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Italians
                  Italians buy 6 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 bomber moved from Romania to Russia

      Combat - Italians
                  Air Battle in Russia
                      Italians attacks with 1 units heading to Russia
                      Russians launches 5 interceptors out of Russia
                      Air Battle is over, the remaining bombers go on to their targets
                  Strategic bombing raid in Russia
                      Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                      Bombing raid in Russia causes 7 damage total.
                  Cleaning up after air battles

      Non Combat Move - Italians
                  Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                  Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
                  Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                  Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
                  Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
                  1 bomber moved from Russia to Ukraine
                  1 mech_infantry moved from Tunisia to Algeria
                        Italians take Algeria from Neutral_Axis
                  1 mech_infantry moved from Algeria to Morocco
                        Italians take Morocco from Neutral_Axis
                  1 infantry moved from Tunisia to Libya
                  1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                  1 infantry moved from Northern Italy to Southern France
                        Italians take Southern France from Neutral_Axis
                  2 armour, 2 artilleries and 3 infantry moved from Bessarabia to Ukraine

      Place Units - Italians
                  6 infantry placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 17 PUs; end with 17 PUs total
                  Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

      triplea_37713_Ita4.tsvg

      posted in League
      TheShrikeT
      TheShrike
    • RE: 16L G40 Talleyrand19 (Allies +18) vs Shrike (Axis)

      Hmm, wait it’s giving me the option yo scramble more than 3…that’s new. I suppose new for BalMod? You want all 5?

      posted in League
      TheShrikeT
      TheShrike
    • RE: 16L G40 Talleyrand19 (Allies +18) vs Shrike (Axis)

      You have 5 + a tac lol. I’ll scramble 3 FTRs

      posted in League
      TheShrikeT
      TheShrike
    • RE: 16L G40 Talleyrand19 (Allies +18) vs Shrike (Axis)

      Another amateur move on my part, not uploading my ITL combat move thinking nothing important happened… I’m SBRing Moscow with 1 bomber. Scramble orders?

      posted in League
      TheShrikeT
      TheShrike
    • RE: 16L G40 Talleyrand19 (Allies +18) vs Shrike (Axis)

      Haha, no need for apology man, it’s the dice that make every game fun and different!

      posted in League
      TheShrikeT
      TheShrike
    • RE: 16L G40 Talleyrand19 (Allies +18) vs Shrike (Axis)

      Man! I was 95% on Celebes w/ 3.58 units remaining. It’s like the Axis are fighting history or something… :-P

      posted in League
      TheShrikeT
      TheShrike
    • RE: 16L G40 Talleyrand19 (Allies +18) vs Shrike (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Japanese
                  Japanese buy 1 destroyer, 1 factory_minor, 1 harbour and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                  1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                  1 infantry moved from French Indo China to 36 Sea Zone
                  1 armour, 4 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
                  1 armour, 1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
                  1 armour, 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                  1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                  1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                  3 fighters moved from 36 Sea Zone to Philippines
                  2 battleships and 4 carriers moved from 36 Sea Zone to 44 Sea Zone
                  2 cruisers and 2 destroyers moved from 36 Sea Zone to 44 Sea Zone
                  2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 44 Sea Zone
                  1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                  3 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
                  1 infantry moved from 43 Sea Zone to Borneo
                  1 tactical_bomber moved from 44 Sea Zone to Celebes
                  1 fighter moved from 36 Sea Zone to Celebes
                  1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                  1 bomber moved from Kwangsi to India
                  1 infantry moved from Szechwan to Sikang
                        Japanese take Sikang from Chinese
                  1 infantry moved from Yunnan to Szechwan
                  1 infantry moved from Shensi to Tsinghai
                        Japanese take Tsinghai from Chinese
                  4 artilleries, 5 infantry and 1 mech_infantry moved from Hopei to Suiyuyan
                        Japanese take Suiyuyan from Chinese
                  1 carrier and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Kiangsi to Philippines

      Combat - Japanese
                  Battle in 43 Sea Zone
                      Japanese attack with 1 submarine, 1 tactical_bomber and 1 transport
                      Americans defend with 1 destroyer
                      Japanese win with 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                      Casualties for Americans: 1 destroyer
                  Battle in Borneo
                  Battle in 37 Sea Zone
                      Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                      Americans defend with 1 destroyer
                      Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Americans: 1 destroyer
                  Battle in Philippines
                      Japanese attack with 1 armour, 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
                      Americans defend with 1 airfield, 1 harbour and 2 infantry
                      Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Americans: 2 infantry
                  Battle in 44 Sea Zone
                      Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 3 transports
                      Americans defend with 1 transport; ANZAC defend with 1 transport
                      Japanese win, taking 44 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 3 transports remaining. Battle score for attacker is 14
                      Casualties for Americans: 1 transport
                      Casualties for ANZAC: 1 transport
                  Battle in Celebes
                      Japanese attack with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                      Americans defend with 2 infantry; ANZAC defend with 2 infantry
                      ANZAC win with 1 infantry remaining. Battle score for attacker is -9
                      Casualties for Americans: 2 infantry
                      Casualties for ANZAC: 1 infantry
                      Casualties for Japanese: 3 artilleries and 2 infantry
                      1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated
                  Strategic bombing raid in India
                      Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
                      Bombing raid in India causes 7 damage total.

      Non Combat Move - Japanese
                  1 bomber moved from India to Kwangsi
                  1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
                  1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                  3 fighters moved from Philippines to 44 Sea Zone
                  1 infantry moved from Hopei to Shensi
                  1 infantry moved from Hunan to Yunnan
                  5 fighters and 4 tactical_bombers moved from Kiangsi to Hopei
                  1 aaGun moved from Hopei to Suiyuyan

      Place Units - Japanese
                  1 factory_minor and 1 harbour placed in French Indo China
                  1 destroyer and 1 submarine placed in 6 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 48 PUs; end with 48 PUs total

      triplea_37713_Jap4.tsvg

      posted in League
      TheShrikeT
      TheShrike
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