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    Posts made by TheShrike

    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Timguska to Urals
              3 infantry moved from Samara to Novosibirsk
              2 mech_infantrys moved from Russia to Rostov
              1 fighter moved from Russia to Novosibirsk
              1 fighter moved from Russia to Urals
              1 fighter and 1 tactical_bomber moved from Russia to Rostov
              1 infantry moved from Olgiy to Yenisey
                    Russians take Yenisey from Japanese
              14 infantry moved from Samara to Vologda
              1 submarine moved from 114 Sea Zone to 115 Sea Zone
      
          Combat - Russians
              Battle in Novosibirsk
                  Russians attack with 1 fighter and 3 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Russians roll dice for 1 fighter and 3 infantry in Novosibirsk, round 2 : 3/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
                  Russians win, taking Novosibirsk from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in Urals
                  Russians attack with 1 fighter and 1 infantry
                  Japanese defend with 1 armour
                      Russians roll dice for 1 fighter and 1 infantry in Urals, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Russians lost in Urals
                   retreated to Urals
                  Japanese win with 1 armour remaining. Battle score for attacker is -3
                  Casualties for Russians: 1 infantry
              Battle in Rostov
                  Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                  Germans defend with 2 infantry
                      Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits
                      Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Rostov
                      Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 3 : 2/4 hits, 1.50 expected hits
                      Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                  Russians win, taking Rostov from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 1 mech_infantry
              Battle in Vologda
                  Russians attack with 14 infantry
                  Germans defend with 2 infantry
                      Russians roll dice for 14 infantry in Vologda, round 2 : 4/14 hits, 2.33 expected hits
                      Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans lost in Vologda
                  Russians win, taking Vologda from Germans with 14 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Urals to Russia
              1 fighter moved from Novosibirsk to Russia
              2 aaGuns moved from Samara to Russia
              1 infantry moved from Russia to Samara
              1 infantry moved from Russia to Tambov
              1 fighter and 1 tactical_bomber moved from Rostov to Russia
      
          Place Units - Russians
              2 fighters and 2 mech_infantrys placed in Russia
      
          Turn Complete - Russians
              Russians collect 15 PUs; end with 15 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.67
      Russians : 3.00
      Japanese : 0.83
      

      Savegame

      posted in League
      TheShrikeT
      TheShrike
    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      Yeah that’s fine with me Peter, no worries.

      posted in League
      TheShrikeT
      TheShrike
    • RE: Sovietishcat (L) VS The Shrike (X) The ReMatch; BalMod

      TripleA Turn Summary: Germans round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 8
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 6 armour, 2 bombers and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Smolensk to Vologda
              1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
              3 infantry moved from Ukraine to Rostov
              2 fighters and 2 tactical_bombers moved from Bryansk to Rostov
              1 infantry and 2 tactical_bombers moved from Bryansk to Tambov
              4 bombers moved from Western Germany to United Kingdom
              1 bomber moved from Germany to 112 Sea Zone
      
          Combat - Germans
              Air Battle in United Kingdom
                  Germans attacks with 4 units heading to United Kingdom
                  British launches 3 interceptors out of United Kingdom
                      Attackers Fire,  : 0/4 hits, 0.67 expected hits
                      Defenders Fire,  : 0/3 hits, 1.00 expected hits
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in United Kingdom
                      AA fire in United Kingdom : 0/3 hits, 0.50 expected hits
                      AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                  Bombing raid in United Kingdom rolls: 8,8,8 and causes: 20 damage to unit: factory_major
                  Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield
                  Bombing raid in United Kingdom causes 25 damage total.  Damaged units is as follows: factory_major = 20, airfield = 5
              Battle in 112 Sea Zone
                  Germans attack with 1 bomber
                  British defend with 1 transport; Americans defend with 4 transports
                      1 transport owned by the British and 4 transports owned by the Americans lost in 112 Sea Zone
                  Germans win with 1 bomber remaining. Battle score for attacker is 35
                  Casualties for Americans: 4 transports
                  Casualties for British: 1 transport
              Battle in Tambov
                  Germans attack with 1 infantry and 2 tactical_bombers
                  Russians defend with 1 infantry
                      Germans roll dice for 1 infantry and 2 tactical_bombers in Tambov, round 2 : 1/3 hits, 1.17 expected hits
                      Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Tambov
                  Germans win, taking Tambov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Rostov
                  Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                  Russians defend with 2 infantry
                      Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Rostov, round 2 : 4/7 hits, 2.83 expected hits
                      Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in Rostov
                  Germans win, taking Rostov from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
              Battle in Vologda
                  Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Vologda
                  Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Cleaning up after air battles
      
          Non Combat Move - Germans
              1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
              2 tactical_bombers moved from Tambov to Bryansk
              2 fighters and 2 tactical_bombers moved from Rostov to Bryansk
              2 armour and 1 mech_infantry moved from Ukraine to Bryansk
              1 mech_infantry moved from Eastern Poland to Bryansk
              3 mech_infantrys moved from Novgorod to Bryansk
              1 mech_infantry moved from Germany to Eastern Poland
              4 bombers moved from United Kingdom to Western Germany
              1 bomber moved from 112 Sea Zone to Western Germany
      
          Place Units - Germans
              3 armour placed in Ukraine
              3 armour placed in Novgorod
              2 bombers and 3 infantry placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,3,4,1,6,1,2,1,3,1
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
              Germans collect 48 PUs (4 lost to blockades); end with 48 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.67
      Defenders Fire,  : : -1.00
      Attackers Fire,  : : -0.67
      Russians : -1.33
      AA fire in United Kingdom : : -0.67
      

      Savegame

      posted in League
      TheShrikeT
      TheShrike
    • RE: Sovietishcat (L) VS The Shrike (X) The ReMatch; BalMod

      TripleA Turn Summary: Italians round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 7
      
          Purchase Units - Italians
              Italians buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
      
          Non Combat Move - Italians
              4 mech_infantrys moved from Northern Italy to Romania
              1 bomber moved from Southern Italy to Ukraine
              5 infantry moved from Southern Italy to Northern Italy
      
          Place Units - Italians
              2 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 10
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,3,6,1,5,6,1,5,5,2
              Italians collect 6 PUs (10 lost to blockades); end with 6 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      TheShrikeT
      TheShrike
    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 6
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Anglo Egyptian Sudan to Egypt
              1 infantry moved from Syria to Iraq
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      TheShrikeT
      TheShrike
    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      TripleA Turn Summary: ANZAC round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 destroyers moved from 62 Sea Zone to 33 Sea Zone
              1 marine moved from Caroline Islands to 33 Sea Zone
      
          Place Units - ANZAC
              1 submarine placed in 62 Sea Zone
              1 fighter placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      TheShrikeT
      TheShrike
    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 6
      
          Purchase Units - British
              British buy 1 artillery, 1 cruiser, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 destroyer moved from 96 Sea Zone to 98 Sea Zone
              7 infantry moved from Burma to Shan State
              4 fighters and 1 tactical_bomber moved from India to Shan State
      
          Combat - British
              Battle in Shan State
                  British attack with 4 fighters, 7 infantry and 1 tactical_bomber
                  Japanese defend with 1 aaGun and 6 infantry
                      AA fire in Shan State : 1/3 hits, 0.50 expected hits
                      1 fighter owned by the British lost in Shan State
                      British roll dice for 3 fighters, 7 infantry and 1 tactical_bomber in Shan State, round 2 : 4/11 hits, 3.33 expected hits
                      Japanese roll dice for 1 aaGun and 6 infantry in Shan State, round 2 : 3/6 hits, 2.00 expected hits
                      3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the British lost in Shan State
                      British roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Shan State, round 3 : 4/8 hits, 2.83 expected hits
                      Japanese roll dice for 3 infantry in Shan State, round 3 : 1/3 hits, 1.00 expected hits
                      3 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                  British win, taking Shan State from Japanese with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for British: 1 fighter and 4 infantry
                  Casualties for Japanese: 1 aaGun and 6 infantry
      
          Non Combat Move - British
              3 fighters and 1 tactical_bomber moved from Shan State to India
              1 armour and 1 mech_infantry moved from Ethiopia to Egypt
              1 artillery and 3 infantry moved from Kenya to Anglo Egyptian Sudan
              3 artilleries and 2 infantry moved from Iraq to Persia
              3 infantry moved from Persia to Eastern Persia
      
          Place Units - British
              1 cruiser and 2 transports placed in 98 Sea Zone
              1 artillery and 1 infantry placed in Persia
      
          Turn Complete - British
              British collect 33 PUs; end with 33 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
      
          Place Units - UK_Pacific
              1 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
              UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
              Some Units in India change ownership: 1 infantry
      

      Combat Hit Differential Summary :

      British : 1.83
      AA fire in Shan State : : 0.50
      Japanese : 1.00
      

      Savegame

      posted in League
      TheShrikeT
      TheShrike
    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      TripleA Turn Summary: Chinese round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 6
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
      
          Combat - Chinese
              Chinese creates battle in territory Hunan
      
          Non Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 1 PU; end with 3 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      TheShrikeT
      TheShrike
    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 4 bombers, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports moved from 97 Sea Zone to 96 Sea Zone
              1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 marine and 1 submarine moved from 104 Sea Zone to 91 Sea Zone
              2 fighters and 1 marine moved from 91 Sea Zone to Morocco
              3 fighters, 1 submarine and 1 tactical_bomber moved from 17 Sea Zone to 22 Sea Zone
      
          Combat - Americans
              Battle in 22 Sea Zone
                  Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                      Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                  Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in Morocco
                  Americans attack with 2 fighters and 1 marine
                  Italians defend with 1 artillery and 1 infantry
                      Americans roll dice for 1 battleship in Morocco, round 2 : 1/1 hits, 0.67 expected hits
                      Americans roll dice for 2 fighters and 1 marine in Morocco, round 2 : 2/3 hits, 1.33 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
                      1 marine owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco
                  Americans win with 2 fighters remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 marine
                  Casualties for Italians: 1 artillery and 1 infantry
      
          Non Combat Move - Americans
              2 fighters moved from Morocco to 91 Sea Zone
              1 bomber moved from Western United States to Iwo Jima
              3 fighters moved from Hawaiian Islands to Iwo Jima
              2 carriers, 2 destroyers and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
              1 destroyer moved from 17 Sea Zone to 16 Sea Zone
              3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
              1 marine moved from Iwo Jima to 17 Sea Zone
              1 battleship, 3 carriers, 2 cruisers, 2 fighters, 1 marine and 2 transports moved from 17 Sea Zone to 33 Sea Zone
              1 marine moved from 33 Sea Zone to Caroline Islands
      
          Place Units - Americans
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Queensland: 1 bomber
              EDIT: Adding units owned by Americans to Iwo Jima: 1 bomber
              EDIT: Turning off Edit Mode
              2 transports placed in 101 Sea Zone
              2 artilleries and 1 infantry placed in Eastern United States
              4 bombers placed in Western United States
      
          Turn Complete - Americans
              Americans collect 51 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.33
      Americans : 1.50
      Japanese : 0.67
      

      Savegame

      posted in League
      TheShrikeT
      TheShrike
    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians repair damage of 15x factory_major; Remaining resources: 14 PUs; 
              Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Volgograd to Rostov
              1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
              2 fighters and 1 infantry moved from Bryansk to Belarus
      
          Combat - Russians
              Battle in Rostov
                  Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 2 infantry
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 1.50 expected hits
                      Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans lost in Rostov
                  Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
              Battle in Belarus
                  Russians attack with 2 fighters and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 1/3 hits, 1.17 expected hits
                      Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                  Russians win with 2 fighters remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              2 fighters moved from Belarus to Russia
              1 fighter and 1 tactical_bomber moved from Rostov to Russia
              1 infantry moved from Bryansk to Smolensk
              4 aaGuns, 2 armour, 17 artilleries, 39 infantry and 2 mech_infantrys moved from Bryansk to Russia
              1 infantry moved from Novosibirsk to Timguska
              1 infantry moved from Dzavhan to Olgiy
              2 aaGuns and 11 infantry moved from Novosibirsk to Samara
      
          Place Units - Russians
              2 artilleries and 2 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 21 PUs; end with 21 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.00
      Russians : 1.33
      

      Savegame

      posted in League
      TheShrikeT
      TheShrike
    • RE: Sovietishcat (L) VS The Shrike (X) The ReMatch; BalMod

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese buy 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              3 transports moved from 37 Sea Zone to 36 Sea Zone
              3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
              1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
              1 bomber moved from French Indo China to Philippines
              1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
              1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
              1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
              1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
              2 battleships, 6 carriers and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
              2 fighters moved from 37 Sea Zone to Java
              1 fighter moved from Japan to 21 Sea Zone
              1 destroyer moved from 6 Sea Zone to 35 Sea Zone
              1 infantry moved from Shan State to Burma
                    Japanese take Burma from UK_Pacific
              3 mech_infantrys moved from Kwangsi to Yunnan
              3 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
              2 artilleries and 4 infantry moved from French Indo China to Yunnan
              1 mech_infantry moved from Buryatia to Yakut S.S.R.
                    Japanese take Yakut S.S.R. from Russians
              1 mech_infantry moved from Sakha to Yakut S.S.R.
      
          Combat - Japanese
              Japanese creates battle in territory 37 Sea Zone
              Battle in 35 Sea Zone
                  Japanese attack with 1 destroyer, 1 tactical_bomber and 1 transport
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 35 Sea Zone
                  Japanese win with 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in 21 Sea Zone
                  Japanese attack with 1 fighter
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 21 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in 37 Sea Zone
                  Japanese attack with 1 destroyer and 3 fighters
                  ANZAC defend with 1 submarine
                      Japanese roll dice for 1 destroyer and 3 fighters in 37 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                      ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the ANZAC lost in 37 Sea Zone
                  Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 1 submarine
              Battle in 42 Sea Zone
                  Japanese attack with 2 battleships, 6 carriers, 1 cruiser and 1 transport
                  Americans defend with 1 destroyer
                      Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                      Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 42 Sea Zone
                  Japanese win with 2 battleships, 6 carriers, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in 41 Sea Zone
                  Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  ANZAC defend with 1 submarine
                      Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                      ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the ANZAC lost in 41 Sea Zone
                  Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 1 submarine
              Battle in Java
                  Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                  Americans defend with 1 mech_infantry
                      Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 4/6 hits, 2.83 expected hits
                      Americans roll dice for 1 mech_infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Java
                  Japanese win, taking Java from Americans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 1 mech_infantry
              Battle in Borneo
                  Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                  Americans defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.83 expected hits
                      UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Borneo
                  Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in Philippines
                  Japanese attack with 1 artillery, 1 bomber and 1 infantry
                  Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                      Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                      Japanese roll dice for 1 artillery and 1 bomber in Philippines, round 3 : 1/2 hits, 1.00 expected hits
                      Americans roll dice for 1 artillery in Philippines, round 3 : 1/1 hits, 0.33 expected hits
                      1 bomber owned by the Japanese and 1 artillery owned by the Americans lost in Philippines
                  Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is -8
                  Casualties for Japanese: 1 bomber and 1 infantry
                  Casualties for Americans: 1 artillery and 1 infantry
              Battle in Yunnan
                  Japanese attack with 2 artilleries, 3 fighters, 4 infantry, 3 mech_infantrys and 3 tactical_bombers
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 artilleries, 3 fighters, 4 infantry, 3 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 6/15 hits, 5.67 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 2 artilleries, 3 fighters, 4 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter and 1 tactical_bomber moved from Borneo to 42 Sea Zone
              3 fighters moved from 37 Sea Zone to 42 Sea Zone
              1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
              3 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
              1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
              3 infantry moved from Kwangtung to Kiangsi
              3 fighters and 3 tactical_bombers moved from Yunnan to Kiangsi
              2 fighters moved from Japan to Kiangsi
              1 fighter moved from 21 Sea Zone to Kiangsi
              3 artilleries and 3 infantry moved from Malaya to Shan State
              2 mech_infantrys moved from Korea to Jehol
      
          Place Units - Japanese
              10 mech_infantrys placed in Korea
              3 infantry placed in Kwangtung
              3 infantry placed in French Indo China
      
          Turn Complete - Japanese
              Japanese collect 63 PUs; end with 63 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      ANZAC : -0.33
      Americans : 1.33
      Chinese : -0.33
      UK_Pacific : -0.33
      Japanese : 1.17
      

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    • RE: Sovietishcat (L) VS The Shrike (X) The ReMatch; BalMod

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 7
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 armour, 3 bombers and 5 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Archangel to Vologda
                    Germans take Vologda from Russians
              2 fighters moved from Normandy Bordeaux to 104 Sea Zone
              4 bombers moved from Western Germany to 104 Sea Zone
              3 fighters and 5 tactical_bombers moved from Bryansk to Caucasus
              3 mech_infantrys moved from Bryansk to Caucasus
      
          Combat - Germans
              Battle in 104 Sea Zone
                  Germans attack with 4 bombers and 2 fighters
                  Americans defend with 2 cruisers, 4 destroyers, 2 marines and 2 submarines
                  2 submarines owned by the Americans Submerged
                      Germans roll dice for 4 bombers and 2 fighters in 104 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits
                      Americans roll dice for 2 cruisers and 4 destroyers in 104 Sea Zone, round 2 : 2/6 hits, 2.33 expected hits
                      4 destroyers owned by the Americans and 2 fighters owned by the Germans lost in 104 Sea Zone
                      Germans roll dice for 4 bombers in 104 Sea Zone, round 3 : 4/4 hits, 2.67 expected hits
                      Americans roll dice for 2 cruisers in 104 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                      2 cruisers owned by the Americans, 2 bombers owned by the Germans and 2 marines owned by the Americans lost in 104 Sea Zone
                  Germans win with 2 bombers remaining. Battle score for attacker is 22
                  Casualties for Germans: 2 bombers and 2 fighters
                  Casualties for Americans: 2 cruisers, 4 destroyers and 2 marines
              Battle in Caucasus
                  Germans attack with 3 fighters, 3 mech_infantrys and 5 tactical_bombers
                  British defend with 1 mech_infantry; Russians defend with 3 infantry
                      Germans roll dice for 3 fighters, 3 mech_infantrys and 5 tactical_bombers in Caucasus, round 2 : 5/11 hits, 5.00 expected hits
                      Russians roll dice for 3 infantry and 1 mech_infantry in Caucasus, round 2 : 0/4 hits, 1.33 expected hits
                      3 infantry owned by the Russians and 1 mech_infantry owned by the British lost in Caucasus
                  Germans win, taking Caucasus from Russians with 3 fighters, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 13
                  Casualties for Russians: 3 infantry
                  Casualties for British: 1 mech_infantry
      
          Non Combat Move - Germans
              2 bombers moved from 104 Sea Zone to Western Germany
              3 fighters and 5 tactical_bombers moved from Caucasus to Bryansk
              3 armour moved from Ukraine to Bryansk
              3 infantry moved from Bessarabia to Ukraine
              1 infantry moved from Bryansk to Rostov
              2 infantry moved from Smolensk to Bryansk
              3 armour moved from Novgorod to Bryansk
              10 mech_infantrys moved from Eastern Poland to Bryansk
              1 mech_infantry moved from Germany to Eastern Poland
      
          Place Units - Germans
              2 armour and 1 mech_infantry placed in Ukraine
              3 mech_infantrys placed in Novgorod
              2 bombers placed in Western Germany
              1 bomber and 1 mech_infantry placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,2,3,5,1,4,5,3,6,3
              Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.67
      Americans : 0.67
      Russians : -1.33
      

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      TheShrike
    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      Peter, I assumed a scramble in 112, ended up trading a French fighter for a German DD. If you prefer not, then we can re-load the combat move save.

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      TheShrike
    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 5
      
          Combat Move - French
              1 fighter moved from United Kingdom to 112 Sea Zone
      
          Combat - French
              Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
              Battle in 112 Sea Zone
                  French attack with 1 fighter
                  Germans defend with 1 destroyer, 1 tactical_bomber and 1 transport
                      French roll dice for 1 fighter in 112 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      Germans roll dice for 1 destroyer, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      1 destroyer owned by the Germans and 1 fighter owned by the French lost in 112 Sea Zone
                  Germans win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2
                  Casualties for French: 1 fighter
                  Casualties for Germans: 1 destroyer
              Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Germans : 0.17
      French : 0.50
      

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    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      TripleA Move Summary: French round 5

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 5
      
          Combat Move - French
              1 fighter moved from United Kingdom to 112 Sea Zone
      

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    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      TripleA Turn Summary: ANZAC round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 destroyer moved from 62 Sea Zone to 45 Sea Zone
              1 marine moved from New South Wales to 62 Sea Zone
              1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 62 Sea Zone to 33 Sea Zone
              1 marine moved from 33 Sea Zone to Caroline Islands
              1 artillery, 1 infantry and 1 marine moved from New South Wales to Queensland
      
          Place Units - ANZAC
              2 destroyers placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

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    • RE: Sovietishcat (L) VS The Shrike (X) The ReMatch; BalMod

      TripleA Turn Summary: Italians round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 bomber moved from Southern Italy to 95 Sea Zone
      
          Combat - Italians
              Battle in 95 Sea Zone
                  Italians attack with 1 bomber
                  British defend with 2 transports
                      2 transports owned by the British lost in 95 Sea Zone
                  Italians win with 1 bomber remaining. Battle score for attacker is 14
                  Casualties for British: 2 transports
      
          Non Combat Move - Italians
              1 bomber moved from 95 Sea Zone to Southern Italy
      
          Place Units - Italians
              1 fighter and 2 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 10
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,2,6,2,5,2,4,3,2,2
              Italians collect 6 PUs (10 lost to blockades); end with 6 PUs
      

      Combat Hit Differential Summary :

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    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      Thanks again Peter. The attack started with 9 US units and the calculator was predicting a loss of between 2.2 and 2.5 so I took 3 to be fair.

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      TheShrikeT
      TheShrike
    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 5
      
          Purchase Units - British
              British buy 1 carrier and 5 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour and 1 mech_infantry moved from Tanganyika Territory to Ethiopia
                    British take Kenya from Italians
                    British take Ethiopia from Italians
              1 artillery and 3 infantry moved from Belgian Congo to Kenya
              3 artilleries and 2 infantry moved from Persia to Iraq
              1 infantry moved from Northwest Persia to Iraq
              3 fighters moved from Egypt to Iraq
              8 infantry moved from India to Burma
              4 fighters and 1 tactical_bomber moved from India to Burma
      
          Combat - British
              Battle in Iraq
                  British attack with 3 artilleries, 3 fighters and 3 infantry
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 3 artilleries, 3 fighters and 3 infantry in Iraq, round 2 : 5/9 hits, 3.50 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                      3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                  British win, taking Iraq from Neutral_Axis with 3 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for British: 1 infantry
                  Casualties for Neutral_Axis: 3 infantry
              Battle in Burma
                  British attack with 4 fighters, 8 infantry and 1 tactical_bomber
                  Japanese defend with 1 artillery
                      British roll dice for 4 fighters, 8 infantry and 1 tactical_bomber in Burma, round 2 : 6/13 hits, 4.00 expected hits
                      Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                  British win, taking Burma from Japanese with 4 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - British
              4 fighters and 1 tactical_bomber moved from Burma to India
              2 fighters moved from Iraq to 98 Sea Zone
              1 fighter moved from Iraq to Egypt
      
          Place Units - British
              1 carrier placed in 98 Sea Zone
              2 infantry placed in Egypt
              3 infantry placed in Persia
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 6
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,5,3
              British collect 27 PUs (6 lost to blockades); end with 27 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUs
      
          Place Units - UK_Pacific
              3 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
              UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
              Some Units in India change ownership: 3 infantry
      

      Combat Hit Differential Summary :

      British : 3.50
      Neutral_Axis : 0.00
      Japanese : 0.67
      

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    • RE: Pejon_88 (X) vs. The Shrike (L + 12) BM3

      TripleA Turn Summary: Chinese round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 5
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
              4 infantry moved from Kansu to Suiyuyan
      
          Combat - Chinese
              Chinese creates battle in territory Anhwe
              Battle in Suiyuyan
                  Chinese attack with 4 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits, 0.67 expected hits
                      Japanese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 4 infantry in Suiyuyan, round 3 : 0/4 hits, 0.67 expected hits
                      Japanese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 4 infantry in Suiyuyan, round 4 : 0/4 hits, 0.67 expected hits
                      Japanese roll dice for 2 infantry in Suiyuyan, round 4 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                      Chinese roll dice for 3 infantry in Suiyuyan, round 5 : 1/3 hits, 0.50 expected hits
                      Japanese roll dice for 2 infantry in Suiyuyan, round 5 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                      Chinese roll dice for 3 infantry in Suiyuyan, round 6 : 2/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 2 infantry
              Battle in Anhwe
                  Chinese attack with 1 infantry
                  Japanese defend with 1 fighter and 1 tactical_bomber
                      Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 1/2 hits, 1.17 expected hits
                      1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                  Japanese win with 1 fighter remaining. Battle score for attacker is 8
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 tactical_bomber
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 2 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0.83
      Japanese : -2.17
      

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