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    Posts made by TheMethuselah

    • RE: L15 TheMethuselah (axis) vs Adam514 (allies+17), no tech

      I am in the midst of rolling dice for Germany and realized that I forgot to add in the two tacs to the holland belgium battle. I absolutely meant to include them and hope you don’t mind me rolling their first round dice here (our inf all missed first round–see Marti)

      DiceRolls: 2@3; Total Hits: 12@3: (4, 3)

      posted in League
      TheMethuselahT
      TheMethuselah
    • RE: L15 TheMethuselah (axis) vs Adam514 (allies+17), no tech

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Italians
                  Italians buy nothing; Remaining resources: 9 PUs;

      Combat Move - Italians

      Combat - Italians

      Non Combat Move - Italians
                  1 artillery moved from Northern Italy to Southern France
                  1 infantry moved from Northern Italy to Southern France

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 8
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,3,6,5,6,5
                  Italians collect 9 PUs (8 lost to blockades); end with 18 PUs total

      posted in League
      TheMethuselahT
      TheMethuselah
    • RE: L15 G40 Lebowsky (Axis) vs TheMethuselah (Allies +18)

      So I forgot that I don’t actually have a MIC in Egypt and bought units for it like a doofus. Dice in Russia don’t affect my purchase choice, so I hope it is OK that I edited out three ground for a fighter in UK. You have the right to edit it out for 2 inf / 1 mech if you choose.

      posted in League
      TheMethuselahT
      TheMethuselah
    • RE: L15 G40 Lebowsky (Axis) vs TheMethuselah (Allies +18)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - British
                  British buy 2 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - British
                  1 mech_infantry moved from Bryansk to Archangel
                  2 fighters moved from Russia to Archangel

      Combat - British
                  Battle in Archangel
                      British attack with 2 fighters and 1 mech_infantry
                      Germans defend with 1 infantry
                          British roll dice for 2 fighters and 1 mech_infantry in Archangel, round 2 :  1/3 hits
                          Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Archangel
                      British win, taking Archangel from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - British
                  2 fighters moved from Archangel to Russia
                  3 mech_infantrys moved from Caucasus to Bryansk
                  1 mech_infantry moved from Persia to Eastern Persia
                        British take Eastern Persia from Neutral_Allies
                  2 mech_infantrys moved from Persia to Caucasus
                  1 mech_infantry moved from Eastern Persia to Turkmenistan
                  1 transport moved from 81 Sea Zone to 71 Sea Zone
                  1 fighter moved from Union of South Africa to Egypt
                  1 destroyer and 1 submarine moved from 75 Sea Zone to 76 Sea Zone
                  2 infantry moved from Union of South Africa to 71 Sea Zone
                  2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                  2 infantry moved from 81 Sea Zone to Egypt
                  1 transport moved from 98 Sea Zone to 81 Sea Zone
                  1 infantry moved from Alexandria to Tobruk
                  1 aaGun, 1 artillery and 4 infantry moved from Egypt to Alexandria

      Place Units - British
                  2 artilleries and 1 infantry placed in Union of South Africa
                  British undo move 1.
                  3 mech_infantrys placed in Persia
                  2 artilleries and 1 infantry placed in Union of South Africa
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  2 infantry and 1 mech_infantry placed in United Kingdom
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from United Kingdom: 1 mech_infantry
                  EDIT: Removing units owned by British from United Kingdom: 2 infantry
                  EDIT: Adding units owned by British to United Kingdom: 1 fighter
                  EDIT: Turning off Edit Mode

      Turn Complete - British
                  British collect 33 PUs; end with 33 PUs total

      Turn Complete - UK_Pacific

      Production/PUs Summary :

      Germans : 49 / 63
          Russians : 29 / 34
          Japanese : 61 / 72
          Americans : 54 / 79
          Chinese : 7 / 8
          British : 33 / 33
          UK_Pacific : 0 / 0
          Italians : 15 / 20
          ANZAC : 10 / 19
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      TheMethuselahT
      TheMethuselah
    • RE: L15 G40 Lebowsky (Axis) vs TheMethuselah (Allies +18)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  1 infantry moved from Kansu to Suiyuyan
                  1 fighter moved from Szechwan to Suiyuyan
                  1 infantry moved from Szechwan to Kweichow
                        Chinese take Kweichow from Japanese
                  2 artilleries and 13 infantry moved from Szechwan to Shensi

      Combat - Chinese
                  Battle in Shensi
                      Chinese attack with 2 artilleries and 13 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 2 artilleries and 13 infantry in Shensi, round 2 :  3/15 hits
                          Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Shensi
                      Chinese win, taking Shensi from Japanese with 2 artilleries and 13 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Suiyuyan
                      Chinese attack with 1 fighter and 1 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 :  1/2 hits
                          Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Suiyuyan
                      Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Suiyuyan to Kansu

      Place Units - Chinese
                  4 infantry placed in Shensi

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 8 PUs total

      Production/PUs Summary :

      Germans : 50 / 63
          Russians : 28 / 34
          Japanese : 61 / 72
          Americans : 54 / 79
          Chinese : 7 / 8
          British : 33 / 33
          UK_Pacific : 0 / 0
          Italians : 15 / 20
          ANZAC : 10 / 19
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      TheMethuselahT
      TheMethuselah
    • RE: L15 G40 Lebowsky (Axis) vs TheMethuselah (Allies +18)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Americans
                  Americans buy 1 destroyer, 1 fighter, 9 submarines and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 bomber moved from United Kingdom to Vologda
                  2 fighters moved from French West Africa to Egypt
                  1 carrier, 1 destroyer, 1 fighter and 7 submarines moved from 10 Sea Zone to 26 Sea Zone
                  3 destroyers and 3 submarines moved from 11 Sea Zone to 26 Sea Zone
                  1 fighter moved from Eastern United States to 26 Sea Zone
                  1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                  1 artillery, 1 battleship, 5 carriers, 3 cruisers, 5 destroyers, 9 fighters, 1 infantry, 7 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                  1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                  1 fighter moved from 35 Sea Zone to Philippines
                  1 mech_infantry moved from Central America to Central United States
                  1 armour, 2 infantry and 1 mech_infantry moved from Central United States to Western United States
                  1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                  1 artillery and 1 infantry moved from 54 Sea Zone to Queensland

      Place Units - Americans
                  1 destroyer, 8 submarines and 1 transport placed in 10 Sea Zone
                  1 submarine placed in 101 Sea Zone
                  1 fighter placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 54 PUs; end with 54 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

      posted in League
      TheMethuselahT
      TheMethuselah
    • RE: L15 TheMethuselah (axis) vs Adam514 (allies+17), no tech

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Japanese
                  Japanese buy 4 armour, 2 artilleries, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  1 infantry moved from Anhwe to Chahar
                        Japanese take Chahar from Chinese
                  6 infantry moved from Anhwe to Kweichow
                  1 fighter moved from Anhwe to Kweichow
                  3 fighters and 2 tactical_bombers moved from India to Eastern Persia

      Combat - Japanese
                  Battle in Kweichow
                      Japanese attack with 1 fighter and 6 infantry
                      Russians defend with 1 infantry
                          Japanese roll dice for 1 fighter and 6 infantry in Kweichow, round 2 :  1/7 hits
                          Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kweichow
                      Japanese win, taking Kweichow from Chinese with 1 fighter and 5 infantry remaining. Battle score for attacker is 0
                      Casualties for Russians: 1 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Eastern Persia
                      Japanese attack with 3 fighters and 2 tactical_bombers
                      British defend with 2 infantry
                          Japanese roll dice for 3 fighters and 2 tactical_bombers in Eastern Persia, round 2 :  3/5 hits
                          British roll dice for 2 infantry in Eastern Persia, round 2 :  2/2 hits
                          2 fighters owned by the Japanese and 2 infantry owned by the British lost in Eastern Persia
                      Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -14
                      Casualties for British: 2 infantry
                      Casualties for Japanese: 2 fighters

      Non Combat Move - Japanese
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  1 fighter and 2 tactical_bombers moved from Eastern Persia to Volgograd
                  1 fighter moved from Kweichow to India
                  1 armour and 2 mech_infantrys moved from French Indo China to Burma
                  1 aaGun moved from Anhwe to Kweichow

      Place Units - Japanese
                  Turning on Edit Mode
                  EDIT: Removing units owned by Japanese from Volgograd: 1 tactical_bomber
                  EDIT: Adding units owned by Japanese to Volgograd: 1 fighter
                  EDIT: Turning off Edit Mode
                  3 infantry placed in Japan
                  1 submarine placed in 6 Sea Zone
                  1 armour and 2 artilleries placed in India
                  3 armour placed in French Indo China

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 4
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
                  Japanese collect 38 PUs (4 lost to blockades); end with 38 PUs total
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUs

      Production/PUs Summary :

      Germans : 53 / 66
          Russians : 25 / 0
          Japanese : 42 / 43
          Americans : 56 / 75
          Chinese : 15 / 16
          British : 31 / 41
          UK_Pacific : 2 / 0
          Italians : 17 / 9
          ANZAC : 14 / 19
          French : 10 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      TheMethuselahT
      TheMethuselah
    • RE: L15 TheMethuselah (axis) vs Adam514 (allies+17), no tech

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 3 armour, 6 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 armour moved from Russia to Samara
                        Germans take Samara from Russians
                  1 armour moved from Samara to Volgograd
                  1 armour and 2 mech_infantrys moved from Ukraine to Rostov
                  2 infantry moved from Western Germany to Holland Belgium
                  2 tactical_bombers moved from Western Germany to Holland Belgium
                  1 bomber moved from Novgorod to Holland Belgium
                  1 fighter moved from Bryansk to Volgograd
                  1 bomber moved from Novgorod to Volgograd

      Combat - Germans
                  Battle in Rostov
                      Germans attack with 1 armour and 2 mech_infantrys
                      British defend with 1 mech_infantry
                          Germans roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 :  1/3 hits
                          British roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                          1 mech_infantry owned by the British lost in Rostov
                      Germans win, taking Rostov from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                      Casualties for British: 1 mech_infantry
                  Battle in Volgograd
                      Germans attack with 1 armour, 1 bomber and 1 fighter
                      Russians defend with 1 factory_minor and 1 infantry
                          Germans roll dice for 1 armour, 1 bomber and 1 fighter in Volgograd, round 2 :  1/3 hits
                          Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                          1 infantry owned by the Russians lost in Volgograd
                      Germans win, taking Volgograd from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Holland Belgium
                      Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
                      British defend with 2 infantry
                          Germans roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 :  2/5 hits
                          British roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                          2 infantry owned by the British lost in Holland Belgium
                      Germans win, taking Holland Belgium from British with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                      Casualties for British: 2 infantry

      Non Combat Move - Germans
                  2 tactical_bombers moved from Holland Belgium to Western Germany
                  1 bomber moved from Holland Belgium to Western Germany
                  1 bomber moved from Volgograd to Russia
                  1 fighter moved from Volgograd to Ukraine
                  1 aaGun moved from Bryansk to Rostov
                  1 mech_infantry moved from Novgorod to Bryansk
                  1 aaGun moved from Belarus to Bryansk
                  1 aaGun moved from Belarus to Novgorod
                  1 aaGun moved from Belarus to Novgorod
                  1 artillery and 6 infantry moved from Germany to Western Germany
                  1 infantry moved from Vyborg to Karelia

      Place Units - Germans
                  6 bombers placed in Germany
                  1 armour and 2 mech_infantrys placed in Russia
                  2 armour and 1 mech_infantry placed in Ukraine

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,5,4,6,5,1
                  Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 66 PUs

      Production/PUs Summary :

      Germans : 53 / 66
          Russians : 25 / 0
          Japanese : 42 / 47
          Americans : 56 / 75
          Chinese : 15 / 16
          British : 31 / 41
          UK_Pacific : 2 / 0
          Italians : 17 / 9
          ANZAC : 14 / 19
          French : 10 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      TheMethuselahT
      TheMethuselah
    • RE: L15 G40 Lebowsky (Axis) vs TheMethuselah (Allies +18)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Russians
                  Russians buy 10 infantry; Remaining resources: 3 PUs;

      Combat Move - Russians
                  1 artillery and 1 infantry moved from Bryansk to Ukraine
                  1 infantry moved from Russia to Smolensk
                  1 fighter moved from Russia to Ukraine
                  1 fighter and 1 tactical_bomber moved from Russia to Smolensk

      Combat - Russians
                  Battle in Smolensk
                      Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                      Germans defend with 1 infantry
                          Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 :  2/3 hits
                          Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Smolensk
                      Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Ukraine
                      Russians attack with 1 artillery, 1 fighter and 1 infantry
                      Germans defend with 1 factory_minor and 1 infantry
                          Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 :  2/3 hits
                          Germans roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Ukraine
                      Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - Russians
                  1 fighter moved from Ukraine to Russia
                  1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                  9 infantry moved from Russia to Bryansk
                  6 infantry moved from Samara to Russia
                  1 infantry moved from Novosibirsk to Urals
                  2 aaGuns and 9 infantry moved from Novosibirsk to Vologda
                  1 mech_infantry moved from Tobruk to Egypt
                  1 mech_infantry moved from Northwest Persia to Trans-Jordan

      Place Units - Russians
                  10 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 28 PUs; end with 31 PUs total
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs

      Production/PUs Summary :

      Germans : 50 / 63
          Russians : 28 / 34
          Japanese : 51 / 75
          Americans : 54 / 79
          Chinese : 11 / 13
          British : 33 / 33
          UK_Pacific : 2 / 0
          Italians : 15 / 20
          ANZAC : 14 / 19
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      TheMethuselahT
      TheMethuselah
    • RE: German bomber strategy - How to play and How to counter

      Given the rules as they currently are, it seems to me that a KJF is a good response to German bomber spam. One of the great strengths of the bomber strategy is that it forces the Allies to defend both ground and sea in the Atlantic. If the European allied plan is to concede the Atlantic and win on the ground (and possibly with subs/air in Med), then you can negate part of those bombers’ power.

      What I’m most interested in is what proponents of the strategy see as being the best Russian response. Max infantry from round 1 or commit to an offensive stack supported by UK fighters? Or something else entirely…

      posted in Axis & Allies Global 1940
      TheMethuselahT
      TheMethuselah
    • RE: XDAP2 - Round 1 - MethodOne Clinic vs Chaos U. Alumni Association

      Alrighty, we’ll discuss bid placement and get a thread going some time soon.

      posted in Tournaments
      TheMethuselahT
      TheMethuselah
    • RE: L15 G40 Lebowsky (Axis) vs TheMethuselah (Allies +18)

      Alright, so after all that, the map stands as is!

      posted in League
      TheMethuselahT
      TheMethuselah
    • RE: L15 G40 Lebowsky (Axis) vs TheMethuselah (Allies +18)

      Alright, here we go!

      My artillery:

      DiceRolls: 1@2; Total Hits: 11@2: (1)

      Your artillery:

      DiceRolls: 1@2; Total Hits: 01@2: (3)

      posted in League
      TheMethuselahT
      TheMethuselah
    • RE: L15 G40 Lebowsky (Axis) vs TheMethuselah (Allies +18)

      More testing…

      DiceRolls: 3@1 3@4; Total Hits: 33@1: (4, 5, 1)3@4: (6, 4, 3)

      DiceRolling 4d6:
      (1, 1, 1, 2)

      posted in League
      TheMethuselahT
      TheMethuselah
    • RE: L15 G40 Lebowsky (Axis) vs TheMethuselah (Allies +18)

      DiceRolls: 3@1; Total Hits: 13@1: (2, 1, 4)

      posted in League
      TheMethuselahT
      TheMethuselah
    • RE: L15 G40 Lebowsky (Axis) vs TheMethuselah (Allies +18)

      Terribly sorry: yes, I am!

      TEST:

      DiceInput ErrorThere was an error in your dice throw: "/>dice 4d6

      posted in League
      TheMethuselahT
      TheMethuselah
    • RE: German bomber strategy - How to play and How to counter

      Absolutely no reason to ridicule Marshmallow’s contribution to the discussion, rpg.

      In general, I’d like for this to be a pleasant place for anyone to share whatever thoughts and experiences they have. You can disagree with people, but please don’t be rude about it.

      posted in Axis & Allies Global 1940
      TheMethuselahT
      TheMethuselah
    • RE: XDAP 2 - Round 2 - MethodOne Clinic vs Peaceful Warriors

      Let’s Roll!

      posted in Tournaments
      TheMethuselahT
      TheMethuselah
    • RE: XDAP2 - Round 1 - MethodOne Clinic vs Chaos U. Alumni Association

      Yeah, Odonis and I are up for a friendly rematch over in the 2v2 subforum. Same bid switch sides or do y’all want to rebid?

      posted in Tournaments
      TheMethuselahT
      TheMethuselah
    • RE: XDAP 2 - Round 2 - MethodOne Clinic vs Peaceful Warriors

      Scramble 111 only, please!

      posted in Tournaments
      TheMethuselahT
      TheMethuselah
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