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    Posts made by TheMethuselah

    • RE: TheMethuselah (Axis) vs Odonis (Allies+15)

      My apologies :/

      posted in Play Boardgames
      TheMethuselahT
      TheMethuselah
    • RE: TheMethuselah (Axis) vs Odonis (Allies+15)

      Actually, I just realized I forgot to edit out the Scotland fighter from the 111 battle…how does that affect your move?

      posted in Play Boardgames
      TheMethuselahT
      TheMethuselah
    • RE: TheMethuselah (Axis) vs Odonis (Allies+15)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Japanese
                  Japanese buy 3 transports; Remaining resources: 6 SuicideAttackTokens; 5 PUs;

      Politics - Japanese
                  Japanese takes Political Action: Political Action Japanese To War With Allies
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                  Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

      Combat Move - Japanese
                  Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                  1 artillery and 3 infantry moved from Kwangsi to Yunnan
                  1 fighter moved from Kiangsu to Yunnan
                  1 tactical_bomber moved from Kiangsu to Yunnan
                  1 infantry moved from Kiangsi to Hunan
                  1 infantry moved from Kiangsi to Kwangtung
                  1 artillery moved from Kiangsi to Kwangtung
                  1 infantry moved from Kiangsi to 20 Sea Zone
                  1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                  1 infantry moved from 43 Sea Zone to Borneo
                  1 infantry moved from Jehol to Chahar
                        Japanese take Chahar from Chinese
                  1 infantry moved from Shantung to Anhwe
                        Japanese take Anhwe from Chinese
                  2 fighters moved from Manchuria to Hunan
                  2 tactical_bombers moved from Manchuria to Hunan
                  1 cruiser moved from 20 Sea Zone to 37 Sea Zone
                  1 fighter moved from Formosa to 37 Sea Zone
                  2 bombers moved from Japan to 37 Sea Zone
                  1 infantry moved from Japan to 6 Sea Zone
                  1 armour moved from Japan to 6 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                  1 battleship moved from 6 Sea Zone to 35 Sea Zone
                  1 armour moved from 35 Sea Zone to Philippines
                  1 infantry moved from 35 Sea Zone to Philippines
                  1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                  1 submarine moved from 6 Sea Zone to 35 Sea Zone
                  1 fighter moved from 33 Sea Zone to Philippines
                  1 tactical_bomber moved from 33 Sea Zone to Philippines
                  1 carrier moved from 6 Sea Zone to 35 Sea Zone
                  1 carrier moved from 6 Sea Zone to 35 Sea Zone
                  1 submarine moved from 19 Sea Zone to 35 Sea Zone
                  1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                  1 battleship moved from 19 Sea Zone to 35 Sea Zone
                  1 artillery moved from Manchuria to 19 Sea Zone
                  1 infantry moved from Okinawa to 19 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                  1 infantry moved from 35 Sea Zone to Philippines
                  1 artillery moved from 35 Sea Zone to Philippines
                  1 infantry moved from Siam to French Indo China
                        Japanese take French Indo China from French
                  1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                  1 fighter moved from Okinawa to Kwangtung
                  2 tactical_bombers moved from Japan to Kwangtung
                  1 fighter moved from 6 Sea Zone to Kwangtung
                  1 fighter moved from Korea to 35 Sea Zone
                  1 tactical_bomber moved from 6 Sea Zone to Kwangtung

      Combat - Japanese
                  Battle in 35 Sea Zone
                      Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
                      Americans defend with 1 destroyer and 1 submarine
                          Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 :  0/2 hits
                          Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 :  3/6 hits
                          Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 :  1/1 hits
                      Units damaged: 1 battleship owned by the Japanese
                          1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
                      Japanese win with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
                      Casualties for Americans: 1 destroyer and 1 submarine
                  Battle in Philippines
                      Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                      Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                          Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 :  2/6 hits
                          Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 :  1/3 hits
                          1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                          Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 3 :  3/5 hits
                          Americans roll dice for 1 fighter in Philippines, round 3 :  1/1 hits
                          1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Philippines
                      Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                      Casualties for Americans: 1 fighter and 2 infantry
                      Casualties for Japanese: 2 infantry
                  Battle in Borneo
                  Battle in Kwangtung
                      Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
                      British defend with 1 harbour and 2 infantry
                          Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Kwangtung, round 2 :  5/7 hits
                          UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                          2 infantry owned by the British lost in Kwangtung
                      Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                      Casualties for British: 2 infantry
                  Battle in Yunnan
                      Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                      Chinese defend with 4 infantry
                          Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/6 hits
                          Chinese roll dice for 4 infantry in Yunnan, round 2 :  2/4 hits
                          2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                          Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 :  1/4 hits
                          Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                          1 infantry owned by the Chinese lost in Yunnan
                      Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Chinese: 4 infantry
                      Casualties for Japanese: 2 infantry
                  Battle in Hunan
                      Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                      Chinese defend with 2 infantry
                          Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 :  2/5 hits
                          Chinese roll dice for 2 infantry in Hunan, round 2 :  1/2 hits
                          1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                      Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for Chinese: 2 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in 37 Sea Zone
                      Japanese attack with 2 bombers, 1 cruiser and 1 fighter
                      British defend with 1 battleship
                          Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 :  2/4 hits
                          British roll dice for 1 battleship in 37 Sea Zone, round 2 :  1/1 hits
                          1 battleship owned by the British and 1 cruiser owned by the Japanese lost in 37 Sea Zone
                      Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
                      Casualties for British: 1 battleship
                      Casualties for Japanese: 1 cruiser

      Non Combat Move - Japanese
                  1 carrier and 1 destroyer moved from 33 Sea Zone to 43 Sea Zone
                  1 fighter moved from 37 Sea Zone to 43 Sea Zone
                  1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                  2 bombers moved from 37 Sea Zone to Kwangsi
                  1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                  2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                  2 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi
                  1 tactical_bomber moved from Philippines to 35 Sea Zone
                  1 fighter moved from Philippines to 35 Sea Zone
                  1 fighter moved from 6 Sea Zone to Japan
                  1 artillery and 1 infantry moved from Jehol to Chahar
                  1 mech_infantry moved from Manchuria to Anhwe
                  1 aaGun and 6 infantry moved from Manchuria to Jehol
                  4 infantry moved from Korea to Manchuria
                  1 artillery and 2 infantry moved from Shantung to Anhwe
                  1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                  1 infantry moved from Siam to French Indo China

      Place Units - Japanese
                  3 transports placed in 6 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 40 PUs; end with 45 PUs total

      Production/PUs Summary :

      Germans : 39 / 68
          Russians : 37 / 37
          Japanese : 40 / 45
          Americans : 50 / 52
          Chinese : 9 / 12
          British : 28 / 28
          UK_Pacific : 10 / 17
          Italians : 10 / 10
          ANZAC : 10 / 10
          French : 13 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 6 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      TheMethuselahT
      TheMethuselah
    • RE: Strategies to shorten turn lengths

      For a live game, here’s a couple things that work for me:

      1. Have USSR lock in what their siberian troops are doing, then have Japan start their turn (works in the early/mid game)

      2. Have ANZAC do their turn at the same time as Italy (except for the egyptian inf)

      And as always, no matter how many players there are, always plan your move while your opponent is conducting theirs. It helps to do this in the opposite theater from where the action is. So if you’re the Allies, plan out Europe-side while Japan is moving, and plan out Pacific side while Italy/Germany is moving.

      posted in Axis & Allies Global 1940
      TheMethuselahT
      TheMethuselah
    • RE: TheMethuselah (Axis) vs Odonis (Allies+15)

      Scramble in 35?

      posted in Play Boardgames
      TheMethuselahT
      TheMethuselah
    • RE: TheMethuselah (Axis) vs Odonis (Allies+15)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Japanese
                  Japanese buy 3 transports; Remaining resources: 6 SuicideAttackTokens; 5 PUs;

      Politics - Japanese
                  Japanese takes Political Action: Political Action Japanese To War With Allies
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                  Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

      Combat Move - Japanese
                  Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                  1 artillery and 3 infantry moved from Kwangsi to Yunnan
                  1 fighter moved from Kiangsu to Yunnan
                  1 tactical_bomber moved from Kiangsu to Yunnan
                  1 infantry moved from Kiangsi to Hunan
                  1 infantry moved from Kiangsi to Kwangtung
                  1 artillery moved from Kiangsi to Kwangtung
                  1 infantry moved from Kiangsi to 20 Sea Zone
                  1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                  1 infantry moved from 43 Sea Zone to Borneo
                  1 infantry moved from Jehol to Chahar
                        Japanese take Chahar from Chinese
                  1 infantry moved from Shantung to Anhwe
                        Japanese take Anhwe from Chinese
                  2 fighters moved from Manchuria to Hunan
                  2 tactical_bombers moved from Manchuria to Hunan
                  1 cruiser moved from 20 Sea Zone to 37 Sea Zone
                  1 fighter moved from Formosa to 37 Sea Zone
                  2 bombers moved from Japan to 37 Sea Zone
                  1 infantry moved from Japan to 6 Sea Zone
                  1 armour moved from Japan to 6 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                  1 battleship moved from 6 Sea Zone to 35 Sea Zone
                  1 armour moved from 35 Sea Zone to Philippines
                  1 infantry moved from 35 Sea Zone to Philippines
                  1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                  1 submarine moved from 6 Sea Zone to 35 Sea Zone
                  1 fighter moved from 33 Sea Zone to Philippines
                  1 tactical_bomber moved from 33 Sea Zone to Philippines
                  1 carrier moved from 6 Sea Zone to 35 Sea Zone
                  1 carrier moved from 6 Sea Zone to 35 Sea Zone
                  1 submarine moved from 19 Sea Zone to 35 Sea Zone
                  1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                  1 battleship moved from 19 Sea Zone to 35 Sea Zone
                  1 artillery moved from Manchuria to 19 Sea Zone
                  1 infantry moved from Okinawa to 19 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                  1 infantry moved from 35 Sea Zone to Philippines
                  1 artillery moved from 35 Sea Zone to Philippines
                  1 infantry moved from Siam to French Indo China
                        Japanese take French Indo China from French
                  1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                  1 fighter moved from Okinawa to Kwangtung
                  2 tactical_bombers moved from Japan to Kwangtung
                  1 fighter moved from 6 Sea Zone to Kwangtung
                  1 fighter moved from Korea to 35 Sea Zone
                  1 tactical_bomber moved from 6 Sea Zone to Kwangtung

      posted in Play Boardgames
      TheMethuselahT
      TheMethuselah
    • RE: TheMethuselah (Axis) vs Odonis (Allies+15)

      Ok, I edited out a sub and the 112 tac (sub can be taken as casualty round 1 because the destroyer wasn’t dead yet, correct?)

      posted in Play Boardgames
      TheMethuselahT
      TheMethuselah
    • RE: TheMethuselah (Axis) vs Odonis (Allies+15)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Russians
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from 111 Sea Zone: 1 submarine
                  EDIT: Removing units owned by Germans from 112 Sea Zone: 1 tactical_bomber
                  EDIT: Turning off Edit Mode

      posted in Play Boardgames
      TheMethuselahT
      TheMethuselah
    • RE: TheMethuselah (Axis) vs Odonis (Allies+15)

      Oy vey, I just realized that I somehow completely missed that you did intend to scramble Scotland…I am terribly sorry about that :/

      How best to correct this? Since dice have already been rolled (quite unfavorably to you, I’m afraid), should we just roll the fighter and round 2 here? (assuming you’d keep the fighter there) Again, very sorry for the mishap right out of the gate.

      posted in Play Boardgames
      TheMethuselahT
      TheMethuselah
    • RE: TheMethuselah (Axis) vs Odonis (Allies+15)

      Overall can’t complain. 106 was annoying, but 110/111 went swimmingly….FOR YOUR CREW!!

      Let me know if everything is in order. I won’t be able to post J1 until I get back from work.

      posted in Play Boardgames
      TheMethuselahT
      TheMethuselah
    • RE: TheMethuselah (Axis) vs Odonis (Allies+15)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Germans
                  Turning on Edit Mode
                  EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
                  EDIT: Adding units owned by British to Alexandria: 1 artillery
                  EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
                  EDIT: Turning off Edit Mode
                  Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Germans
                  3 infantry moved from Western Germany to France
                  4 infantry moved from Holland Belgium to France
                  2 artilleries moved from Holland Belgium to France
                  1 artillery moved from Western Germany to France
                  4 mech_infantrys moved from Western Germany to France
                  3 armour moved from Holland Belgium to France
                  3 armour moved from Greater Southern Germany to France
                  1 tactical_bomber moved from Germany to 111 Sea Zone
                  1 fighter moved from Norway to 111 Sea Zone
                  2 bombers moved from Germany to 111 Sea Zone
                  1 fighter moved from Holland Belgium to 110 Sea Zone
                  2 fighters moved from Western Germany to 110 Sea Zone
                  3 tactical_bombers moved from Western Germany to 110 Sea Zone
                  6 infantry moved from Greater Southern Germany to Yugoslavia
                  2 artilleries moved from Greater Southern Germany to Yugoslavia
                  1 armour moved from Poland to Yugoslavia
                  1 armour moved from Slovakia Hungary to Yugoslavia
                  1 armour moved from Romania to Yugoslavia
                  1 fighter moved from Slovakia Hungary to Yugoslavia
                  1 tactical_bomber moved from Poland to Yugoslavia
                  1 submarine moved from 118 Sea Zone to 111 Sea Zone
                  1 battleship moved from 113 Sea Zone to 110 Sea Zone
                  1 submarine moved from 124 Sea Zone to 111 Sea Zone
                  1 submarine moved from 108 Sea Zone to 110 Sea Zone
                  1 submarine moved from 117 Sea Zone to 106 Sea Zone
                  1 submarine moved from 103 Sea Zone to 106 Sea Zone

      Combat - Germans
                  Battle in France
                      Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                      British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                          Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 :  10/20 hits
                          French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 :  7/11 hits
                          1 aaGun owned by the French, 7 infantry owned by the Germans, 1 artillery owned by the British, 1 armour owned by the British, 1 artillery owned by the French and 6 infantry owned by the French lost in France
                          Germans roll dice for 6 armour, 3 artilleries and 4 mech_infantrys in France, round 3 :  6/13 hits
                          French roll dice for 1 armour and 1 fighter in France, round 3 :  1/2 hits
                          1 fighter owned by the French, 1 armour owned by the French and 1 artillery owned by the Germans lost in France
                      Germans captures 19PUs while taking French capital
                      Germans converts factory_major into different units
                      Germans win, taking France from French with 6 armour, 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 28
                      Casualties for Germans: 1 artillery and 7 infantry
                      Casualties for British: 1 armour and 1 artillery
                      Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                  Battle in 106 Sea Zone
                      Germans attack with 2 submarines
                      British defend with 1 destroyer and 1 transport
                          Germans roll dice for 2 submarines in 106 Sea Zone, round 2 :  0/2 hits
                          British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Germans lost in 106 Sea Zone
                          Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  0/1 hits
                          British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 :  0/1 hits
                          Germans roll dice for 1 submarine in 106 Sea Zone, round 4 :  0/1 hits
                          British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 :  0/1 hits
                          Germans roll dice for 1 submarine in 106 Sea Zone, round 5 :  0/1 hits
                          British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 5 :  1/1 hits
                          1 submarine owned by the Germans lost in 106 Sea Zone
                      British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
                      Casualties for Germans: 2 submarines
                  Battle in Yugoslavia
                      Germans attack with 3 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
                      Neutral_Allies defend with 5 infantry
                          Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Yugoslavia, round 2 :  5/13 hits
                          Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  3/5 hits
                          5 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia
                      Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Germans: 3 infantry
                      Casualties for Neutral_Allies: 5 infantry
                  Battle in 110 Sea Zone
                      Germans attack with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers
                      British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                          Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                      Units damaged: 1 battleship owned by the British
                          Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 :  6/7 hits
                          British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 :  1/3 hits
                      Units damaged: 1 battleship owned by the Germans
                          1 battleship owned by the British, 1 cruiser owned by the British and 1 cruiser owned by the French lost in 110 Sea Zone
                      Germans win with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 44
                      Casualties for British: 1 battleship and 1 cruiser
                      Casualties for French: 1 cruiser
                  Battle in 111 Sea Zone
                      Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
                      British defend with 1 battleship, 1 cruiser and 1 destroyer
                          Germans roll dice for 2 submarines in 111 Sea Zone, round 2 :  1/2 hits
                      Units damaged: 1 battleship owned by the British
                          Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 :  3/4 hits
                          British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 :  0/3 hits
                          1 battleship owned by the British, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 111 Sea Zone
                      Germans win with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 40
                      Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                  Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

      Non Combat Move - Germans
                  1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
                  2 bombers moved from 111 Sea Zone to Western Germany
                  1 fighter moved from 111 Sea Zone to Western Germany
                  3 tactical_bombers moved from 110 Sea Zone to Western Germany
                  3 fighters moved from 110 Sea Zone to Western Germany
                  1 infantry moved from Norway to Finland
                        Germans take Finland from Neutral_Axis
                  1 infantry moved from Romania to Bulgaria
                        Germans take Bulgaria from Neutral_Axis
                  1 fighter moved from Yugoslavia to Southern Italy
                  1 tactical_bomber moved from Yugoslavia to Southern Italy
                  11 infantry moved from Germany to Poland
                  3 artilleries moved from Germany to Poland
                  3 aaGuns moved from Germany to Poland
                  2 infantry moved from Slovakia Hungary to Poland
                  1 infantry moved from Romania to Slovakia Hungary
                  1 aaGun moved from Western Germany to Germany
                  1 aaGun moved from Western Germany to Germany
                  1 transport moved from 114 Sea Zone to 112 Sea Zone
                  2 infantry moved from Denmark to 112 Sea Zone
                  2 infantry moved from 112 Sea Zone to Norway
                  1 cruiser moved from 114 Sea Zone to 112 Sea Zone

      Place Units - Germans
                  1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone

      Turn Complete - Germans
                  Germans collect 39 PUs; end with 58 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

      posted in Play Boardgames
      TheMethuselahT
      TheMethuselah
    • RE: TheMethuselah (Axis) vs Odonis (Allies+15)

      Alrighty, that should do it! What are your scramble orders, Churchill?

      posted in Play Boardgames
      TheMethuselahT
      TheMethuselah
    • RE: TheMethuselah (Axis) vs Odonis (Allies+15)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Germans
                  Turning on Edit Mode
                  EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
                  EDIT: Adding units owned by British to Alexandria: 1 artillery
                  EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
                  EDIT: Turning off Edit Mode
                  Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Germans
                  3 infantry moved from Western Germany to France
                  4 infantry moved from Holland Belgium to France
                  2 artilleries moved from Holland Belgium to France
                  1 artillery moved from Western Germany to France
                  4 mech_infantrys moved from Western Germany to France
                  3 armour moved from Holland Belgium to France
                  3 armour moved from Greater Southern Germany to France
                  1 tactical_bomber moved from Germany to 111 Sea Zone
                  1 fighter moved from Norway to 111 Sea Zone
                  2 bombers moved from Germany to 111 Sea Zone
                  1 fighter moved from Holland Belgium to 110 Sea Zone
                  2 fighters moved from Western Germany to 110 Sea Zone
                  3 tactical_bombers moved from Western Germany to 110 Sea Zone
                  6 infantry moved from Greater Southern Germany to Yugoslavia
                  2 artilleries moved from Greater Southern Germany to Yugoslavia
                  1 armour moved from Poland to Yugoslavia
                  1 armour moved from Slovakia Hungary to Yugoslavia
                  1 armour moved from Romania to Yugoslavia
                  1 fighter moved from Slovakia Hungary to Yugoslavia
                  1 tactical_bomber moved from Poland to Yugoslavia
                  1 submarine moved from 118 Sea Zone to 111 Sea Zone
                  1 battleship moved from 113 Sea Zone to 110 Sea Zone
                  1 submarine moved from 124 Sea Zone to 111 Sea Zone
                  1 submarine moved from 108 Sea Zone to 110 Sea Zone
                  1 submarine moved from 117 Sea Zone to 106 Sea Zone
                  1 submarine moved from 103 Sea Zone to 106 Sea Zone

      Combat - Germans

      posted in Play Boardgames
      TheMethuselahT
      TheMethuselah
    • RE: TheMethuselah (Axis) vs Odonis (Allies+15)

      Test summary from TripleA, engine version: 1.8.0.3, time: 07:14:29

      posted in Play Boardgames
      TheMethuselahT
      TheMethuselah
    • RE: TheMethuselah (Axis) vs Odonis (Allies+15)

      Test summary from TripleA, engine version: 1.8.0.3, time: 21:52:14

      posted in Play Boardgames
      TheMethuselahT
      TheMethuselah
    • TheMethuselah (Axis) vs Odonis (Allies+15)

      No tech, normal bid restrictions. Bid is:

      Transport off S. Africa
      ART in Alexandria
      ART in Sudan

      First game here, many thanks to Odonis for undertaking to teach me. Here’s to a fun game for all!

      posted in Play Boardgames
      TheMethuselahT
      TheMethuselah
    • RE: Operation Sea Lion

      @Cow:

      Optimal sea lion / feign.

      Been debating if normandy or southern france or neither is better for round 1.

      Purchase Units - Germans
                 Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Germans
                 1 submarine moved from 117 Sea Zone to 106 Sea Zone
                 1 submarine moved from 103 Sea Zone to 106 Sea Zone
                 1 submarine moved from 108 Sea Zone to 110 Sea Zone
                 1 submarine moved from 118 Sea Zone to 111 Sea Zone
                 1 submarine moved from 124 Sea Zone to 111 Sea Zone
                 1 battleship moved from 113 Sea Zone to 110 Sea Zone
                 1 fighter moved from Holland Belgium to 110 Sea Zone
                 1 fighter moved from Norway to 111 Sea Zone
                 1 tactical_bomber moved from Germany to 110 Sea Zone
                 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                 1 tactical_bomber moved from Western Germany to 111 Sea Zone
                 2 bombers moved from Germany to 111 Sea Zone
                 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                 3 armour moved from Greater Southern Germany to France
                 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                 1 artillery, 3 infantry and 1 mech_infantrys moved from Western Germany to France
                  3 mech west moved from West Germany to Southern France.
                 1 tactical_bomber moved from Poland to Yugoslavia
                  1 fighter moved from Hungary to Southern France

      ncm

      tactical fighter yugoslavia-> Southern Italy.
      fighter southern france -> northern italy.
      Rest of the air lands west germany, except the one tactical fighter to sz 112 (it has one movement left only).
      cruiser transport-> sz 112
      shuffle 2 inf from denmark->norway.
      1 inf norway->finland.
      2 arty germany->west germany
      Rest of germany-> poland.
      1 inf romania-> bulgaria
      2 inf hungary->poland
      ~

      This is like the basic sea lion but with some minor adjustments. You are doing Southern france. You power slam Yugoslavia.

      You can make 71 income potential (if convoys from the french miss) 9 transports and a dd purchase… potential… you can drop 6 units on to scotland in round 2 then pick up 6 more units and drop. Bringing the total drop count to 6+6+18… 30 units. Plus your air. Italy can bomb an airbase if necessary. Italy can land a fighter onto scotland to scramble to defend transports if necessary as well (against the 1 french fighter).

      Even if you make 68 only… that is still 28 units + air drop potential. Southern France is nice because if Naval goes to gibraltar you can blast it.

      This is an excellent write-up by a seemingly controversial character on these forums. The strategy is sound though.

      posted in Axis & Allies Global 1940
      TheMethuselahT
      TheMethuselah
    • RE: Is there a perfect strategy?

      My gut says that perfectly average results would heavily favor the axis, regardless of which strategy they took. However, I play pure luck exclusively, so I have no proof to back that up.

      posted in Axis & Allies Global 1940
      TheMethuselahT
      TheMethuselah
    • RE: Battle of Britain G1 Bombing build strategies

      UK can also buy all subs T2 and have decent odds at preventing the entire landing from the get-go.

      posted in Axis & Allies Global 1940
      TheMethuselahT
      TheMethuselah
    • RE: Battle of Britain G1 Bombing build strategies

      If Germany does not buy for Sealion on G2 and US goes KJF, then UK just buys Egypt/Persia minors and never buys a single unit in London until US swings back to Europe. In other words, if you’re not going Sealion, why bother bombing London?

      posted in Axis & Allies Global 1940
      TheMethuselahT
      TheMethuselah
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