Sorry about edit in kenya, forgot to move.
Amazing luck with french boats, not having so much luck on my first games on this forum :cry:
No problem with Kenya edit.
And yeah, those French boats killed you :-(
Sorry about edit in kenya, forgot to move.
Amazing luck with french boats, not having so much luck on my first games on this forum :cry:
No problem with Kenya edit.
And yeah, those French boats killed you :-(
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to Java
1 fighter moved from Queensland to Java
1 artillery and 2 infantry moved from Queensland to South Australia
1 aaGun and 1 infantry moved from New South Wales to South Australia
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
2 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 cruiser and 1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Alexandria to Tobruk
2 mech_infantrys moved from Egypt to Tobruk
1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Hunan
1 fighter moved from Burma to Hunan
Combat - British
Battle in Ethiopia
British attack with 1 artillery and 3 infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Ethiopia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
Italians defend with 1 battleship, 1 cruiser and 1 transport
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 33
Casualties for British: 1 submarine
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in 43 Sea Zone
British attack with 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer and 1 transport
British win, taking 43 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for British: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Tobruk
British attack with 1 armour, 2 artilleries, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British win, taking Tobruk from Italians with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in Hunan
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 2 fighters remaining. Battle score for attacker is -8
Casualties for British: 1 tactical_bomber
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Szechwan: 1 fighter and 8 infantry
EDIT: Adding units owned by Chinese to Yunnan: 1 fighter and 8 infantry
EDIT: Turning off Edit Mode
2 infantry moved from Burma to Yunnan
3 aaGuns and 6 infantry moved from India to Burma
1 infantry moved from Malaya to Shan State
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 87 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 fighter moved from 96 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Syria
1 tactical_bomber moved from Tobruk to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from 97 Sea Zone to Syria
1 artillery and 1 infantry moved from Ontario to Quebec
2 fighters moved from Hunan to Yunnan
Place Units - British
2 fighters and 3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,5
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs total
Some Units in India change ownership: 5 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
2 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 cruiser and 1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Alexandria to Tobruk
2 mech_infantrys moved from Egypt to Tobruk
1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Hunan
1 fighter moved from Burma to Hunan
Combat - British
Battle in Ethiopia
British attack with 1 artillery and 3 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits
1 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 artillery and 3 infantry in Ethiopia, round 3 : 2/4 hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits
1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 3 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 6/6 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits
1 battleship owned by the Italians, 1 submarine owned by the British, 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 33
Casualties for British: 1 submarine
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in 43 Sea Zone
British attack with 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 destroyer in 43 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British lost in 43 Sea Zone
British roll dice for 1 cruiser in 43 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
1 transport owned by the Japanese lost in 43 Sea Zone
British win, taking 43 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for British: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Tobruk
British attack with 1 armour, 2 artilleries, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 2 artilleries, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 : 3/8 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 1/6 hits
1 infantry owned by the British and 3 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 3 : 4/7 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 3 : 3/3 hits
1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians, 1 artillery owned by the British, 1 artillery owned by the Italians, 1 armour owned by the Italians and 1 infantry owned by the British lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in Hunan
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 tactical_bomber in Hunan, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 tactical_bomber owned by the British lost in Hunan
British win with 2 fighters remaining. Battle score for attacker is -8
Casualties for British: 1 tactical_bomber
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Szechwan: 1 fighter and 8 infantry
EDIT: Adding units owned by Chinese to Yunnan: 1 fighter and 8 infantry
EDIT: Turning off Edit Mode
2 infantry moved from Burma to Yunnan
3 aaGuns and 6 infantry moved from India to Burma
1 infantry moved from Malaya to Shan State
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 87 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 fighter moved from 96 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Syria
1 tactical_bomber moved from Tobruk to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from 97 Sea Zone to Syria
1 artillery and 1 infantry moved from Ontario to Quebec
2 fighters moved from Hunan to Yunnan
Place Units - British
2 fighters and 3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,5
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs total
Some Units in India change ownership: 5 infantry
Alrighty!
Prior to rolling dice, I would like to change my China NCM and build, if that’s alright. Rather than stacking in Szech, I’m going to stack in Yunnan. I doubt that will affect your 97 scramble decision, but if it does, we can roll for them as if they’d been in the battle that I’m about to roll.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
2 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 cruiser and 1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Alexandria to Tobruk
2 mech_infantrys moved from Egypt to Tobruk
1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Hunan
1 fighter moved from Burma to Hunan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
2 infantry moved from Kweichow to Szechwan
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
Non Combat Move - Americans
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 cruiser moved from 101 Sea Zone to 11 Sea Zone
1 bomber moved from Central United States to United Kingdom
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 infantry moved from Eastern United States to Central United States
1 infantry moved from Western United States to Central United States
1 fighter moved from Eastern United States to Morocco
Place Units - Americans
2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Also, nice to see a fellow J1 DOWer! I’m a huge fan, though not many people here seem to favor it.
Assumed no sramble on philippines, right?
Yep! Feel free to make no-brainer decisions like that in future; I plan on doing the same if that’s alright.
Got a weird error, but you should have the save file and the summary is (double) posted here.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Adding units owned by British to Alexandria: 1 artillery
EDIT: Adding units owned by British to Egypt: 1 mech_infantry
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry
EDIT: Changing PUs for British from 28 to 29
EDIT: Turning off Edit Mode
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
1 infantry moved from Amur to Siberia
4 infantry moved from Amur to Buryatia
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Sikang
1 infantry moved from Caucasus to Rostov
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
3 infantry moved from Baltic States to Belarus
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
2 aaGuns moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Novgorod
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Adding units owned by British to Alexandria: 1 artillery
EDIT: Adding units owned by British to Egypt: 1 mech_infantry
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry
EDIT: Changing PUs for British from 28 to 29
EDIT: Turning off Edit Mode
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
1 infantry moved from Amur to Siberia
4 infantry moved from Amur to Buryatia
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Sikang
1 infantry moved from Caucasus to Rostov
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
3 infantry moved from Baltic States to Belarus
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
2 aaGuns moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Novgorod
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Wow, crazy! R1 should be up sometime this evening (I’m in the US). Stalin is still a nincompoop and thinks Hitler is his friend, so don’t expect much more than your standard mass conscriptions and the odd exile to a Siberian gulag.
Scotland fighter only, please. Get em, boys!
Yours at 17! Let us know your bid placements and we’ll get G1 up as soon as we can :-)
Cool beans. +18 (riposte!)
No problem; part of the confusion might stem from the fact this is the first time I’ve actually bid instead of just playing a side as is.
I think we can have some fun with the placement, using some parts of the board that don’t normally see action, so I’m more interested in trying that out if you’re game.
If that means you want to re-bid, let’s take it back a step and let you do that.
Hey Round (can I call you Round?), I’m pretty new to using bids myself, actually. This will be my fifth game using them, and it’s a lot of fun getting to fudge with the Axis prior to G1 :-D
We’re far from experts, but Odonis and I discussed and agreed that we didn’t like allowing units in territories and/or sea zones of any power and regardless of existing units. Those kinds of bids are proportionally much more powerful than standard bids and are actually not allowed by league rules:
4b – Bidding - Bidding will be used to ensure that both players are satisfied with the side they are playing. �
Players may negotiate bidding terms with one another, with the following default settings:
- Limit one bid unit in a territory or sea zone.
- The nation placing a unit in a territory or sea zone must have started with a unit in said territory or sea zone prior to placing the bid.
- In the instance there are units from more than one country in a territory or sea zone, only one nation will be permitted to place a bid unit there. � I.e. Egypt has ANZAC and British units present at start of the game, either ANZAC or England may place a bid unit in Egypt, but not both.
I was wrong that League rules allow units in empty territories, though either way the unit’s got to match the territory owner.
In short, at the casual level of agreement, we’d prefer League bid restrictions. I’m so hype to play a team game here against awesome opponents, and I invite y’all to try the “standard” bidding at least once before having fun with placement.
If y’all feel strongly otherwise, pick whichever of these options you like best:
A) Bid restrictions simply 1 unit per territory. We’d like to rebid +14
B) League bid restrictions as quoted above. You can rebid at 19 or 17
C) League bid restrictions as quoted above. You can stick us at 18 or 20
I hate that we’ve got off on the wrong foot here, and I promise that I’m not usually such a bugger about technicalities and such. It’s just that Odonis and I spent some time discussing this and made an informed agreement about how we’d like to do bids, as it affects our strategy for bidding and playing.