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    T
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    Posts made by TheMaster42

    • Any leagues or competitive play for WR? (Or even serious play...?)

      Does anyone know of any leagues, forums, tournaments, or competitive play for War Room? Obviously not a presence on these forums, but I’m also not really finding any leagues or organized play anywhere online…

      This game didn’t resonate with people?

      posted in War Room
      T
      TheMaster42
    • Optimal German path to Moscow

      I’ve seen lots of comments along the lines of, “Germany guaranteed to take Moscow G6 or G7,” but I’m having trouble conceptualizing the right way to pull this off.  I’ve downloaded a bunch of games by others, and only very occasionally do I actually see a Moscow take on G6, though I still see a lot of Axis victories.

      The few games that have had a Moscow G6 capture seemed to be exclusive Mech purchases by Germany from G2.  But is that the only way, or the most optimal?  Slow purchased first turn, or transported second turn can contribute to a G6 Moscow fight; isn’t that inherently better?  Or do the early-purchased Mech need to be in some territory by some round to make an important hold early on?

      posted in Axis & Allies Global 1940
      T
      TheMaster42
    • RE: G40 L14 - TheMaster42 (Axis) vs. JDOW (Allies +9)

      Ah I see you’re talking about the percentile for the overall dice of the game.  I assumed it was chances for some specific battle.

      Heh, I would have preferred being able to take Southern France with Germany, actually…  :evil:

      posted in League
      T
      TheMaster42
    • RE: G40 L14 - TheMaster42 (Axis) vs. JDOW (Allies +9)

      Wah, sorry.  Beginner’s luck, it seems.  I hate the feeling like a game is going badly primarily just from dice.  Almost as bad as ending a game because of some obvious silly move, haha.

      Are you talking about chance to take Egypt?  I’m totally not experienced enough to assume the context you’re talking about for the 5-8%, lol.  But I guess you can’t say, if I’m not seeing something…  :|

      posted in League
      T
      TheMaster42
    • RE: G40 L14 - TheMaster42 (Axis) vs. JDOW (Allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 1

      Purchase Units - Italians
                  Italians buy 1 transport; Remaining resources: 3 PUs;

      Combat Move - Italians
                  1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
                  2 fighters moved from Southern Italy to 93 Sea Zone
                  1 artillery and 1 infantry moved from Libya to Tunisia
                  1 mech_infantry moved from Tobruk to Tunisia
                  1 bomber moved from Northern Italy to Tunisia
                  2 infantry moved from Southern Italy to 95 Sea Zone
                  2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                  2 infantry moved from 92 Sea Zone to Gibraltar
                  2 artilleries and 2 infantry moved from Northern Italy to Southern France
                  1 armour moved from Tobruk to Alexandria
                        Italians take Alexandria from British
                  1 armour moved from Alexandria to Tobruk
                  1 artillery and 2 infantry moved from Ethiopia to Kenya
                        Italians take Kenya from British
                  1 infantry moved from Italian Somaliland to Kenya

      Combat - Italians
                  Battle in Tunisia
                      Italians attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                      French defend with 1 infantry
                      Italians win, taking Tunisia from French with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for French: 1 infantry
                  Battle in 93 Sea Zone
                      Italians attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                      French defend with 1 cruiser and 1 destroyer
                      Italians win, taking 93 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 20
                      Casualties for French: 1 cruiser and 1 destroyer
                  Battle in Southern France
                      Italians attack with 2 artilleries and 2 infantry
                      French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Italians win, taking Southern France from French with 2 artilleries remaining. Battle score for attacker is 1
                      Casualties for French: 1 artillery and 1 infantry
                      Casualties for Italians: 2 infantry
                  Battle in Gibraltar

      Non Combat Move - Italians
                  2 fighters moved from 93 Sea Zone to Southern Italy
                  1 bomber moved from Tunisia to Southern Italy
                  1 armour moved from Albania to Slovakia Hungary
                  1 armour moved from Northern Italy to Yugoslavia
                  2 infantry moved from Albania to Yugoslavia
                  2 infantry moved from Southern Italy to Northern Italy
                  1 aaGun moved from Northern Italy to Yugoslavia
                  1 aaGun moved from Northern Italy to Yugoslavia
                  1 aaGun moved from Southern Italy to Northern Italy

      Place Units - Italians
                  1 transport placed in 95 Sea Zone

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 9
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,5,2,2
                      Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
                  Italians collect 6 PUs (9 lost to blockades); end with 9 PUs total

      posted in League
      T
      TheMaster42
    • RE: G40 L14 - TheMaster42 (Axis) vs. JDOW (Allies +9)

      Let’s try no scramble 97.

      posted in League
      T
      TheMaster42
    • RE: G40 L14 - TheMaster42 (Axis) vs. JDOW (Allies +9)

      Never done this kind of opener before.  I’ll probably screw it up, heh…

      posted in League
      T
      TheMaster42
    • RE: G40 L14 - TheMaster42 (Axis) vs. JDOW (Allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 1

      Politics - Japanese
                  Japanese takes Political Action: Political Action Japanese To War With Russians
                      Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                      Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

      Purchase Units - Japanese
                  Japanese buy 3 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  1 artillery and 2 infantry moved from Jehol to Chahar
                        Japanese take Chahar from Chinese
                  1 artillery and 3 infantry moved from Shantung to Anhwe
                        Japanese take Anhwe from Chinese
                  1 artillery and 3 infantry moved from Kwangsi to Yunnan
                  1 infantry moved from Okinawa to 19 Sea Zone
                  1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                  1 armour moved from Japan to 6 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                  1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East
                  1 artillery moved from Japan to 6 Sea Zone
                  1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                  1 infantry moved from Iwo Jima to 17 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                  1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                  1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Amur
                        Japanese take Amur from Russians
                  4 infantry moved from Korea to Amur
                  1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                  2 bombers moved from Japan to Yunnan
                  2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                  1 artillery and 3 infantry moved from Kiangsi to Hunan
                  1 fighter moved from Formosa to Hunan

      Combat - Japanese
                  Battle in Amur
                  Battle in Hunan
                      Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                      Chinese defend with 2 infantry
                      Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 2 infantry
                  Battle in Yunnan
                      Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                      Chinese defend with 4 infantry
                      Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Japanese: 2 infantry
                      Casualties for Chinese: 4 infantry
                  Battle in Soviet Far East
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                  Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

      Non Combat Move - Japanese
                  1 transport moved from 20 Sea Zone to 34 Sea Zone
                  1 aaGun moved from Manchuria to Amur
                  1 submarine moved from 6 Sea Zone to 34 Sea Zone
                  1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                  1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                  2 carriers and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone
                  1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                  2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Jehol
                  2 fighters and 2 tactical_bombers moved from Japan to Jehol
                  1 fighter moved from Korea to 36 Sea Zone
                  3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                  2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                  1 fighter moved from Okinawa to Kwangsi

      Place Units - Japanese
                  3 mech_infantrys placed in Japan
                  2 transports placed in 6 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 32 PUs; end with 32 PUs total
                  Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs

      posted in League
      T
      TheMaster42
    • RE: G40 L14 - TheMaster42 (Axis) vs. JDOW (Allies +9)

      Derp, I forgot to add the bid, too.  Sorry, could you do it instead?

      posted in League
      T
      TheMaster42
    • RE: G40 L14 - TheMaster42 (Axis) vs. JDOW (Allies +9)

      What a wacky first turn!

      London scrambles to gloriously kill German fighters.  France drops the most easily I’ve ever seen, and Southern France says, “no.”

      posted in League
      T
      TheMaster42
    • RE: G40 L14 - TheMaster42 (Axis) vs. JDOW (Allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 1

      Purchase Units - Germans
                  Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 submarine moved from 117 Sea Zone to 106 Sea Zone
                  1 submarine moved from 118 Sea Zone to 106 Sea Zone
                  1 submarine moved from 108 Sea Zone to 110 Sea Zone
                  1 submarine moved from 103 Sea Zone to 110 Sea Zone
                  2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
                  1 fighter moved from Holland Belgium to 110 Sea Zone
                  1 battleship moved from 113 Sea Zone to 111 Sea Zone
                  1 submarine moved from 124 Sea Zone to 111 Sea Zone
                  1 fighter moved from Norway to 111 Sea Zone
                  1 tactical_bomber moved from Germany to 111 Sea Zone
                  2 bombers moved from Germany to 111 Sea Zone
                  3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                  1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
                  3 mech_infantrys moved from Western Germany to Southern France
                  1 fighter moved from Slovakia Hungary to Southern France
                  3 armour moved from Greater Southern Germany to France
                  2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                  1 armour moved from Romania to Yugoslavia
                  1 armour moved from Slovakia Hungary to Yugoslavia
                  1 armour moved from Poland to Yugoslavia
                  1 infantry moved from Romania to Yugoslavia
                  1 tactical_bomber moved from Poland to Yugoslavia

      Combat - Germans
                  British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                  Battle in 110 Sea Zone
                      Germans attack with 3 fighters, 2 submarines and 3 tactical_bombers
                      French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
                      Units damaged: 1 battleship owned by the British
                      Germans win with 3 tactical_bombers remaining. Battle score for attacker is 32
                      Casualties for Germans: 3 fighters and 2 submarines
                      Casualties for French: 1 cruiser and 1 fighter
                      Casualties for British: 1 battleship, 1 cruiser and 2 fighters
                  Battle in 111 Sea Zone
                      Germans attack with 1 battleship, 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                      British defend with 1 battleship, 1 cruiser and 1 destroyer
                      Units damaged: 1 battleship owned by the British
                      Units damaged: 1 battleship owned by the Germans
                      Germans win with 1 battleship, 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 40
                      Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                  Battle in 106 Sea Zone
                      Germans attack with 2 submarines
                      British defend with 1 destroyer and 1 transport
                      Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                      Casualties for Germans: 1 submarine
                      Casualties for British: 1 destroyer and 1 transport
                  Battle in Yugoslavia
                      Germans attack with 3 armour, 2 artilleries, 7 infantry and 1 tactical_bomber
                      Neutral_Allies defend with 5 infantry
                      Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                      Casualties for Neutral_Allies: 5 infantry
                      Casualties for Germans: 2 infantry
                  Battle in France
                      Germans attack with 6 armour, 3 artilleries, 7 infantry and 1 mech_infantry
                      French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                      Germans captures 19PUs while taking French capital
                      Germans converts factory_major into different units
                      Germans win, taking France from French with 6 armour, 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 44
                      Casualties for Germans: 3 infantry
                      Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                      Casualties for British: 1 armour and 1 artillery
                  Battle in Southern France
                      Germans attack with 1 fighter and 3 mech_infantrys
                      French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      retreated to Southern France
                      French win with 1 artillery and 1 infantry remaining. Battle score for attacker is -12
                      Casualties for Germans: 3 mech_infantrys
                  Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

      Non Combat Move - Germans
                  1 fighter moved from Southern France to Northern Italy
                  1 tactical_bomber moved from Yugoslavia to Southern Italy
                  1 cruiser moved from 114 Sea Zone to 112 Sea Zone
                  1 infantry moved from Norway to Finland
                        Germans take Finland from Neutral_Axis
                  1 transport moved from 114 Sea Zone to 112 Sea Zone
                  2 infantry moved from Norway to 112 Sea Zone
                  2 bombers moved from 111 Sea Zone to Western Germany
                  1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
                  1 fighter moved from 111 Sea Zone to 112 Sea Zone
                  3 tactical_bombers moved from 110 Sea Zone to Western Germany
                  3 artilleries and 5 infantry moved from Germany to Poland
                  2 infantry moved from Slovakia Hungary to Poland
                  1 infantry moved from Romania to Bulgaria
                        Germans take Bulgaria from Neutral_Axis
                  2 infantry moved from 112 Sea Zone to Western Germany
                  2 infantry moved from Denmark to Western Germany
                  4 infantry moved from Germany to Poland

      Place Units - Germans
                  1 carrier and 2 transports placed in 112 Sea Zone

      Turn Complete - Germans
                  Germans collect 39 PUs; end with 58 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

      posted in League
      T
      TheMaster42
    • RE: G40 L14 - TheMaster42 (Axis) vs. JDOW (Allies +9)

      Order of Losses for 110 SZ?  I should have asked that before… I’m in the middle of rolling it.  :-P

      posted in League
      T
      TheMaster42
    • RE: TheMaster42 (Axis) VS. bonusbent (Allies) - G40 2nd, Dice, No Tech, No Bid

      Take Central US, of course.  :wink:

      posted in Play Boardgames
      T
      TheMaster42
    • RE: G40 L14 - TheMaster42 (Axis) vs. JDOW (Allies +9)

      Oops yes I totally forgot to add the bid, I will do so this turn.

      posted in League
      T
      TheMaster42
    • RE: G40 L14 - TheMaster42 (Axis) vs. JDOW (Allies +9)

      Good ol’ Scramble orders for the poor Brits.

      posted in League
      T
      TheMaster42
    • RE: G40 L14 - TheMaster42 (Axis) vs. JDOW (Allies +9)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 1

      Purchase Units - Germans
                  Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 submarine moved from 117 Sea Zone to 106 Sea Zone
                  1 submarine moved from 118 Sea Zone to 106 Sea Zone
                  1 submarine moved from 108 Sea Zone to 110 Sea Zone
                  1 submarine moved from 103 Sea Zone to 110 Sea Zone
                  2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
                  1 fighter moved from Holland Belgium to 110 Sea Zone
                  1 battleship moved from 113 Sea Zone to 111 Sea Zone
                  1 submarine moved from 124 Sea Zone to 111 Sea Zone
                  1 fighter moved from Norway to 111 Sea Zone
                  1 tactical_bomber moved from Germany to 111 Sea Zone
                  2 bombers moved from Germany to 111 Sea Zone
                  3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                  1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
                  3 mech_infantrys moved from Western Germany to Southern France
                  1 fighter moved from Slovakia Hungary to Southern France
                  3 armour moved from Greater Southern Germany to France
                  2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                  1 armour moved from Romania to Yugoslavia
                  1 armour moved from Slovakia Hungary to Yugoslavia
                  1 armour moved from Poland to Yugoslavia
                  1 infantry moved from Romania to Yugoslavia
                  1 tactical_bomber moved from Poland to Yugoslavia

      posted in League
      T
      TheMaster42
    • G40 L14 - TheMaster42 (Axis) vs. JDOW (Allies +9)

      My first League game!

      posted in League
      T
      TheMaster42
    • RE: TheMaster42 (Axis) VS. bonusbent (Allies) - G40 2nd, Dice, No Tech, No Bid

      :cry:

      posted in Play Boardgames
      T
      TheMaster42
    • RE: TheMaster42 (Axis) VS. bonusbent (Allies) - G40 2nd, Dice, No Tech, No Bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 5

      Purchase Units - Italians
                  Italians buy 3 transports; Remaining resources: 1 PUs;

      Combat Move - Italians
                  1 infantry moved from Albania to 97 Sea Zone
                  1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                  1 artillery moved from Libya to 96 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                  1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                  1 transport moved from 95 Sea Zone to 96 Sea Zone
                  1 infantry moved from Libya to 96 Sea Zone
                  1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                  1 armour moved from Tunisia to 94 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                  1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
                  1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                  1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                  3 infantry moved from Ukraine to Rostov
                  1 bomber moved from Ukraine to Russia

      Combat - Italians
                  Battle in Rostov
                      Italians attack with 3 infantry
                      Russians defend with 1 infantry
                      Russians win with 1 infantry remaining. Battle score for attacker is -9
                      Casualties for Italians: 3 infantry
                  Strategic bombing raid in Russia
                      Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                      Bombing raid in Russia causes 7 damage total.
                  Battle in Gibraltar
                      Italians attack with 1 armour, 1 artillery and 2 infantry
                      British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
                      Italians win, taking Gibraltar from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for Italians: 1 infantry
                      Casualties for Americans: 1 artillery and 1 infantry

      Non Combat Move - Italians
                  1 aaGun, 1 armour and 1 mech_infantry moved from Ukraine to Bessarabia
                  1 bomber moved from Russia to Bessarabia

      Place Units - Italians
                  3 transports placed in 95 Sea Zone

      Turn Complete - Italians
                  Italians collect 16 PUs; end with 17 PUs total
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

      posted in Play Boardgames
      T
      TheMaster42
    • RE: TheMaster42 (Axis) VS. bonusbent (Allies) - G40 2nd, Dice, No Tech, No Bid

      Naw naw, totally fine.  Hope to make my move tomorrow.

      posted in Play Boardgames
      T
      TheMaster42
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