Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. TheHeavyJ
    3. Posts
    T
    • Profile
    • Following 0
    • Followers 0
    • Topics 19
    • Posts 496
    • Best 0
    • Controversial 0
    • Groups 0

    Posts made by TheHeavyJ

    • RE: TheHeavyJ (allies) v. Kilroy (axis) Game 14 AA Rev.

      TripleA Turn Summary for game: World War II Revised, version: 1.3.5

      Game History

      Round :3

      Purchase Units - British
                  British buy 4 armour, 2 infantry and 1 transport; Remaining resources: 1 PUs;

      Combat Move - British
                  1 armour moved from United Kingdom to 6 Sea Zone
                  1 infantry moved from United Kingdom to 6 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                  2 battleships moved from 6 Sea Zone to 5 Sea Zone
                  1 infantry moved from 5 Sea Zone to Eastern Europe
                        British take Eastern Europe from Germans
                  1 armour moved from 5 Sea Zone to Eastern Europe
                  1 infantry moved from Libya to Anglo Egypt
                        British take Anglo Egypt from Germans
                  1 armour moved from Libya to Trans-Jordan
                  2 infantry moved from Persia to Trans-Jordan
                  1 submarine moved from 34 Sea Zone to 28 Sea Zone
                  1 transport moved from 34 Sea Zone to 28 Sea Zone
                  1 infantry moved from Belgian Congo to Anglo Egypt

      Combat - British
                  Battle in Trans-Jordan
                      British attack with 1 armour and 2 infantry
                      Germans defend with 1 armour and 1 infantry
                          British roll dice for 1 armour and 2 infantry in Trans-Jordan, round 1 :  1/3 hits
                          Germans roll dice for 1 armour and 1 infantry in Trans-Jordan, round 1 :  1/2 hits
                          1 infantry owned by the British and 1 infantry owned by the Germans lost in Trans-Jordan
                          British roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 :  0/2 hits
                          Germans roll dice for 1 armour in Trans-Jordan, round 2 :  1/1 hits
                          1 infantry owned by the British lost in Trans-Jordan
                          British roll dice for 1 armour in Trans-Jordan, round 3 :  1/1 hits
                          Germans roll dice for 1 armour in Trans-Jordan, round 3 :  1/1 hits
                          1 armour owned by the British and 1 armour owned by the Germans lost in Trans-Jordan
                      Germans win with no units remaining. Battle score for attacker is -3
                      Casualties for Germans: 1 armour and 1 infantry
                      Casualties for British: 1 armour and 2 infantry

      Non Combat Move - British

      Place Units - British
                  3 armour placed in India
                  1 transport placed in 7 Sea Zone
                  1 armour and 2 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 34 PUs; end with 35 PUs total

      Territory Summary for British :

      Eastern Canada : 1 flag, 1 armour
          Australia : 1 flag, 1 infantry
          India : 1 flag, 1 aaGun, 3 armour and 1 factory
          Eastern Europe : 1 flag, 1 armour and 1 infantry
          United Kingdom : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory, 2 fighters and 3 infantry
          New Zealand : 1 flag, 1 infantry
          Algeria : 1 flag
          Libya : 1 flag
          Anglo Egypt : 1 flag, 2 infantry
          Western Canada : 1 flag, 1 infantry
          28 Sea Zone : 1 flag, 1 submarine and 1 transport
          7 Sea Zone : 1 flag, 1 transport
          5 Sea Zone : 1 flag, 2 battleships and 1 transport

      Production/PUs Summary :

      Russians : 21 / 25
          Germans : 38 / 43
          British : 34 / 35
          Japanese : 25 / 29
          Americans : 48 / 50

      posted in Play Boardgames
      T
      TheHeavyJ
    • RE: TheHeavyJ (allies) v. Kilroy (axis) Game 14 AA Rev.

      TripleA Turn Summary for game: World War II Revised, version: 1.3.5

      Game History

      Round :3

      Purchase Units - Russians
                  Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Yakut S.S.R. to Soviet Far East
                        Russians take Soviet Far East from Japanese
                  1 armour moved from Russia to Yakut S.S.R.
                  1 submarine moved from 3 Sea Zone to 5 Sea Zone
                  3 infantry moved from Russia to West Russia
                  1 fighter moved from Caucasus to Karelia S.S.R.
                  1 infantry moved from Archangel to Karelia S.S.R.

      Combat - Russians
                  Battle in Karelia S.S.R.
                      Russians attack with 1 fighter and 1 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 fighter and 1 infantry in Karelia S.S.R., round 1 :  1/2 hits
                          Germans roll dice for 1 infantry in Karelia S.S.R., round 1 :  0/1 hits
                          1 infantry owned by the Germans lost in Karelia S.S.R.
                      Russians win, taking Karelia S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in 5 Sea Zone
                      Russians attack with 1 submarine
                      Germans defend with 1 submarine
                          Russians roll dice for 1 submarine in 5 Sea Zone, round 1 :  0/1 hits
                          Germans roll dice for 1 submarine in 5 Sea Zone, round 1 :  0/1 hits
                          Russians roll dice for 1 submarine in 5 Sea Zone, round 2 :  0/1 hits
                          Germans roll dice for 1 submarine in 5 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Russians lost in 5 Sea Zone
                      Germans win with 1 submarine remaining. Battle score for attacker is -8
                      Casualties for Russians: 1 submarine

      Non Combat Move - Russians
                  1 fighter moved from Karelia S.S.R. to West Russia
                  1 fighter moved from West Russia to Caucasus

      Place Units - Russians
                  1 armour and 3 infantry placed in Caucasus
                  3 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 25 PUs; end with 25 PUs total

      Territory Summary for Russians :

      Soviet Far East : 1 flag, 1 infantry
          Karelia S.S.R. : 1 flag, 1 infantry
          Yakut S.S.R. : 1 flag, 1 armour
          Caucasus : 1 flag, 1 aaGun, 2 armour, 1 factory, 1 fighter and 7 infantry
          West Russia : 1 flag, 3 infantry
          Russia : 1 flag, 1 aaGun, 1 factory and 3 infantry
          China : 1 flag, 2 infantry

      Production/PUs Summary :

      Russians : 25 / 25
          Germans : 33 / 42
          British : 35 / 35
          Japanese : 25 / 29
          Americans : 48 / 50

      posted in Play Boardgames
      T
      TheHeavyJ
    • RE: TheHeavyJ (allies) v. Kilroy (axis) Game 14 AA Rev.

      TripleA Turn Summary for game: World War II Revised, version: 1.3.5

      Game History

      Round :2

      Purchase Units - Americans
                  Americans buy 2 armour, 1 factory, 1 infantry and 2 transports; Remaining resources: 2 PUs;

      Combat Move - Americans
                  1 armour moved from Algeria to 12 Sea Zone
                  1 infantry moved from Algeria to 12 Sea Zone
                  1 infantry moved from Algeria to 12 Sea Zone
                  1 artillery moved from Algeria to 12 Sea Zone
                  1 armour, 1 artillery, 2 infantry and 2 transports moved from 12 Sea Zone to 7 Sea Zone
                  2 infantry moved from 7 Sea Zone to Western Europe
                  1 artillery moved from 7 Sea Zone to Western Europe
                  1 armour moved from 7 Sea Zone to Western Europe
                  1 fighter moved from Algeria to Western Europe
                  1 armour moved from Eastern United States to 10 Sea Zone
                  1 infantry moved from Eastern United States to 10 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
                  1 infantry moved from 12 Sea Zone to Algeria
                  1 armour moved from 12 Sea Zone to Algeria
                  1 destroyer moved from 10 Sea Zone to 12 Sea Zone
                  1 destroyer moved from 1 Sea Zone to 7 Sea Zone
                  2 infantry moved from Western United States to 55 Sea Zone
                  2 infantry and 1 transport moved from 55 Sea Zone to 51 Sea Zone
                  1 submarine moved from 55 Sea Zone to 51 Sea Zone
                  1 destroyer moved from 55 Sea Zone to 51 Sea Zone
                  1 battleship moved from 52 Sea Zone to 51 Sea Zone
                  2 infantry moved from 51 Sea Zone to Wake Island
                  1 infantry moved from China to Manchuria
                  1 fighter moved from China to Manchuria
                  1 infantry moved from China to Manchuria

      Combat - Americans
                  Battle in Wake Island
                      Americans attack with 2 infantry
                      Japanese defend with 1 infantry
                          Americans roll dice for 1 battleship in Wake Island, round 1 :  1/1 hits
                          1 infantry owned by the Japanese lost in Wake Island
                      Americans win, taking Wake Island from Japanese with 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Manchuria
                      Americans attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                          Americans roll dice for 1 fighter and 2 infantry in Manchuria, round 1 :  0/3 hits
                          Japanese roll dice for 1 infantry in Manchuria, round 1 :  0/1 hits
                          Americans roll dice for 1 fighter and 2 infantry in Manchuria, round 2 :  1/3 hits
                          Japanese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Manchuria
                      Americans win, taking Manchuria from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Americans
                  1 fighter moved from Manchuria to China

      Place Units - Americans
                  1 factory placed in Sinkiang
                  2 transports placed in 10 Sea Zone
                  1 armour placed in Eastern United States
                  1 armour and 1 infantry placed in Western United States

      Turn Complete - Americans
                  Americans collect 48 PUs; end with 50 PUs total

      Territory Summary for Americans :

      Midway : 1 flag, 1 infantry
          Manchuria : 1 flag, 2 infantry
          Alaska : 1 flag, 1 infantry
          Western United States : 1 flag, 1 aaGun, 1 armour, 1 factory and 1 infantry
          Kwantung : 1 flag, 2 infantry
          Hawaiian Islands : 1 flag, 2 fighters and 2 infantry
          United Kingdom : 1 flag, 1 bomber
          Western Europe : 1 flag, 1 armour, 1 artillery, 1 fighter and 2 infantry
          Sinkiang : 1 flag, 1 factory
          Algeria : 1 flag, 1 armour and 1 infantry
          Wake Island : 1 flag, 2 infantry
          Eastern United States : 1 flag, 1 aaGun, 2 armour, 1 factory and 2 infantry
          China : 1 flag, 1 fighter
          7 Sea Zone : 1 flag, 1 destroyer and 2 transports
          51 Sea Zone : 1 flag, 1 battleship, 1 destroyer, 1 submarine and 1 transport
          12 Sea Zone : 1 flag, 1 destroyer and 1 transport
          10 Sea Zone : 1 flag, 2 transports

      Production/PUs Summary :

      Russians : 22 / 23
          Germans : 35 / 42
          British : 35 / 35
          Japanese : 26 / 29
          Americans : 48 / 50

      posted in Play Boardgames
      T
      TheHeavyJ
    • RE: TheHeavyJ (allies) v. Kilroy (axis) Game 14 AA Rev.

      TripleA Turn Summary for game: World War II Revised, version: 1.3.5

      Game History

      Round :2

      Purchase Units - British
                  British buy 5 armour and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from Kenya to Belgian Congo
                  2 infantry and 1 transport moved from 30 Sea Zone to 34 Sea Zone
                  1 submarine moved from 30 Sea Zone to 34 Sea Zone
                  2 infantry moved from 34 Sea Zone to Persia
                  1 transport moved from 12 Sea Zone to 7 Sea Zone
                  2 battleships moved from 12 Sea Zone to 7 Sea Zone
                  1 transport moved from 7 Sea Zone to 6 Sea Zone
                  1 armour moved from United Kingdom to 6 Sea Zone
                  1 infantry moved from United Kingdom to 6 Sea Zone
                  1 armour moved from Algeria to Libya
                        British take Libya from Germans
                  1 infantry moved from Algeria to Libya
                  1 bomber moved from United Kingdom to Western Europe
                  2 fighters moved from United Kingdom to Western Europe
                  2 battleships moved from 7 Sea Zone to 6 Sea Zone
                  1 infantry moved from 6 Sea Zone to Western Europe
                  1 armour moved from 6 Sea Zone to Western Europe

      Combat - British
                  Battle in Western Europe
                      British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
                      Germans defend with 1 aaGun, 2 armour and 2 infantry
                          AA guns fire in Western Europe :  1/3 hits
                          1 bomber owned by the British lost in Western Europe
                          British roll dice for 2 battleships in Western Europe, round 1 :  2/2 hits
                          2 infantry owned by the Germans lost in Western Europe
                          British roll dice for 1 armour, 2 fighters and 1 infantry in Western Europe, round 1 :  0/4 hits
                          Germans roll dice for 2 armour in Western Europe, round 1 :  1/2 hits
                          1 infantry owned by the British lost in Western Europe
                          British roll dice for 1 armour and 2 fighters in Western Europe, round 2 :  2/3 hits
                          Germans roll dice for 2 armour in Western Europe, round 2 :  0/2 hits
                          2 armour owned by the Germans lost in Western Europe
                      British win, taking Western Europe from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is -2
                      Casualties for Germans: 2 armour and 2 infantry
                      Casualties for British: 1 bomber and 1 infantry

      Non Combat Move - British
                  2 fighters moved from Western Europe to United Kingdom

      Place Units - British
                  3 armour placed in India
                  2 armour and 2 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 35 PUs; end with 35 PUs total

      Territory Summary for British :

      Eastern Canada : 1 flag, 1 armour
          Australia : 1 flag, 1 infantry
          Persia : 1 flag, 2 infantry
          Belgian Congo : 1 flag, 1 infantry
          India : 1 flag, 1 aaGun, 3 armour and 1 factory
          United Kingdom : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory, 2 fighters and 2 infantry
          Western Europe : 1 flag, 1 aaGun and 1 armour
          New Zealand : 1 flag, 1 infantry
          Algeria : 1 flag
          Libya : 1 flag, 1 armour and 1 infantry
          Western Canada : 1 flag, 1 infantry
          34 Sea Zone : 1 flag, 1 submarine and 1 transport
          6 Sea Zone : 1 flag, 2 battleships and 1 transport

      Production/PUs Summary :

      Russians : 23 / 23
          Germans : 35 / 42
          British : 35 / 35
          Japanese : 28 / 34
          Americans : 45 / 46

      posted in Play Boardgames
      T
      TheHeavyJ
    • RE: TheHeavyJ (allies) v. Kilroy (axis) Game 14 AA Rev.

      TripleA Turn Summary for game: World War II Revised, version: 1.3.5

      Game History

      Round :2

      Purchase Units - Russians
                  Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 submarine moved from 4 Sea Zone to 3 Sea Zone
                  1 armour moved from Caucasus to India
                  1 fighter moved from Caucasus to India
                  1 infantry moved from Russia to Archangel
                  3 infantry moved from Russia to West Russia
                  2 infantry moved from Sinkiang to China
                  1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                  1 armour moved from Caucasus to West Russia

      Combat - Russians
                  Battle in India
                      Russians attack with 1 armour and 1 fighter
                      Japanese defend with 1 aaGun, 1 factory and 1 infantry
                          AA guns fire in India :  0/1 hits
                          Russians roll dice for 1 armour and 1 fighter in India, round 1 :  1/2 hits
                          Japanese roll dice for 1 infantry in India, round 1 :  0/1 hits
                          1 infantry owned by the Japanese lost in India
                      Russians win, taking India from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in West Russia
                      Russians attack with 1 armour and 3 infantry
                      Germans defend with 1 armour
                          Russians roll dice for 1 armour and 3 infantry in West Russia, round 1 :  2/4 hits
                          Germans roll dice for 1 armour in West Russia, round 1 :  1/1 hits
                          1 infantry owned by the Russians and 1 armour owned by the Germans lost in West Russia
                      Russians win, taking West Russia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 2
                      Casualties for Germans: 1 armour
                      Casualties for Russians: 1 infantry
                  Battle in 3 Sea Zone
                      Russians attack with 1 submarine
                      Germans defend with 1 submarine
                          Russians roll dice for 1 submarine in 3 Sea Zone, round 1 :  1/1 hits
                          Germans roll dice for 1 submarine in 3 Sea Zone, round 1 :  0/1 hits
                          1 submarine owned by the Germans lost in 3 Sea Zone
                      Russians win with 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 submarine

      Non Combat Move - Russians
                  1 fighter moved from India to Caucasus

      Place Units - Russians
                  4 infantry placed in Caucasus
                  1 armour and 3 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 23 PUs; end with 23 PUs total

      Territory Summary for Russians :

      India : 1 flag, 1 armour
          Archangel : 1 flag, 1 infantry
          Yakut S.S.R. : 1 flag, 1 infantry
          Caucasus : 1 flag, 1 aaGun, 1 armour, 1 factory, 1 fighter and 7 infantry
          West Russia : 1 flag, 1 armour and 2 infantry
          Buryatia S.S.R. : 1 flag, 3 infantry
          Russia : 1 flag, 1 aaGun, 1 armour, 1 factory and 3 infantry
          China : 1 flag, 2 infantry
          3 Sea Zone : 1 flag, 1 submarine

      Production/PUs Summary :

      Russians : 23 / 23
          Germans : 39 / 38
          British : 31 / 31
          Japanese : 28 / 34
          Americans : 45 / 46

      posted in Play Boardgames
      T
      TheHeavyJ
    • RE: TheHeavyJ (allies) v. Kilroy (axis) Game 14 AA Rev.

      TripleA Turn Summary for game: World War II Revised, version: 1.3.5

      Game History

      Round :1

      Purchase Units - Americans
                  Americans buy 2 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

      Combat Move - Americans
                  1 battleship moved from 55 Sea Zone to 52 Sea Zone
                  1 fighter moved from Hawaiian Islands to 52 Sea Zone
                  1 fighter moved from Western United States to 52 Sea Zone
                  2 infantry moved from China to Kwantung
                  1 fighter moved from China to Kwantung
                  2 infantry moved from Sinkiang to China
                  1 destroyer moved from 20 Sea Zone to 55 Sea Zone
                  1 artillery moved from Eastern United States to 10 Sea Zone
                  1 armour moved from Eastern United States to 10 Sea Zone
                  2 infantry moved from Eastern United States to 10 Sea Zone
                  1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
                  1 armour moved from 12 Sea Zone to Algeria
                  2 infantry moved from 12 Sea Zone to Algeria
                  1 artillery moved from 12 Sea Zone to Algeria
                  1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                  1 fighter moved from Eastern United States to Algeria
                  1 bomber moved from Eastern United States to 1 Sea Zone

      Combat - Americans
                  Battle in 52 Sea Zone
                      Americans attack with 1 battleship and 2 fighters
                      Japanese defend with 1 battleship and 1 destroyer
                          Americans roll dice for 1 battleship and 2 fighters in 52 Sea Zone, round 1 :  1/3 hits
                      Units damaged: 1 battleship owned by the Japanese
                          Japanese roll dice for 1 battleship and 1 destroyer in 52 Sea Zone, round 1 :  0/2 hits
                          Americans roll dice for 1 battleship and 2 fighters in 52 Sea Zone, round 2 :  2/3 hits
                          Japanese roll dice for 1 battleship and 1 destroyer in 52 Sea Zone, round 2 :  1/2 hits
                      Units damaged: 1 battleship owned by the Americans
                          1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 52 Sea Zone
                      Americans win with 1 battleship and 2 fighters remaining. Battle score for attacker is 36
                      Casualties for Japanese: 1 battleship and 1 destroyer
                  Battle in Kwantung
                      Americans attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                          Americans roll dice for 1 fighter and 2 infantry in Kwantung, round 1 :  1/3 hits
                          Japanese roll dice for 1 infantry in Kwantung, round 1 :  0/1 hits
                          1 infantry owned by the Japanese lost in Kwantung
                      Americans win, taking Kwantung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in 1 Sea Zone
                      Americans attack with 1 bomber and 1 destroyer
                      Germans defend with 1 submarine
                          Germans roll dice for 1 submarine in 1 Sea Zone, round 1 :  0/1 hits
                          Americans roll dice for 1 bomber and 1 destroyer in 1 Sea Zone, round 1 :  1/2 hits
                          1 submarine owned by the Germans lost in 1 Sea Zone
                      Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 submarine

      Non Combat Move - Americans
                  1 bomber moved from 1 Sea Zone to United Kingdom
                  2 fighters moved from 52 Sea Zone to Hawaiian Islands
                  1 fighter moved from Kwantung to China
                  2 infantry moved from Central United States to Eastern United States

      Place Units - Americans
                  1 destroyer and 1 transport placed in 10 Sea Zone
                  1 submarine placed in 55 Sea Zone
                  2 armour and 1 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 45 PUs; end with 46 PUs total
                  1 unit repaired.

      Territory Summary for Americans :

      Midway : 1 flag, 1 infantry
          Alaska : 1 flag, 1 infantry
          Western United States : 1 flag, 1 aaGun, 1 factory and 2 infantry
          Kwantung : 1 flag, 2 infantry
          Hawaiian Islands : 1 flag, 2 fighters and 2 infantry
          United Kingdom : 1 flag, 1 bomber
          Algeria : 1 flag, 1 armour, 1 artillery, 1 fighter and 2 infantry
          Eastern United States : 1 flag, 1 aaGun, 2 armour, 1 factory and 3 infantry
          China : 1 flag, 1 fighter and 2 infantry
          12 Sea Zone : 1 flag, 2 transports
          52 Sea Zone : 1 flag, 1 battleship
          1 Sea Zone : 1 flag, 1 destroyer
          10 Sea Zone : 1 flag, 1 destroyer and 1 transport
          55 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport

      Production/PUs Summary :

      Russians : 21 / 26
          Germans : 41 / 38
          British : 28 / 31
          Japanese : 31 / 34
          Americans : 45 / 46

      posted in Play Boardgames
      T
      TheHeavyJ
    • RE: TheHeavyJ (allies) v. Kilroy (axis) Game 14 AA Rev.

      TripleA Turn Summary for game: World War II Revised, version: 1.3.5

      Game History

      Round :1

      Purchase Units - British
                  British buy 1 armour, 1 factory and 1 fighter; Remaining resources: 0 PUs;

      Combat Move - British
                  1 fighter moved from United Kingdom to 5 Sea Zone
                  1 infantry moved from Persia to India
                  1 fighter moved from Anglo Egypt to India
                  1 fighter moved from 35 Sea Zone to India
                  1 submarine moved from 40 Sea Zone to 30 Sea Zone
                  1 armour moved from United Kingdom to 2 Sea Zone
                  1 infantry moved from United Kingdom to 2 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 12 Sea Zone
                  1 battleship moved from 13 Sea Zone to 12 Sea Zone
                  1 battleship moved from 2 Sea Zone to 12 Sea Zone
                  1 infantry moved from 12 Sea Zone to Algeria
                  1 armour moved from 12 Sea Zone to Algeria
                  1 armour moved from Anglo Egypt to Trans-Jordan
                  1 infantry moved from Union of South Africa to Kenya
                  1 fighter moved from United Kingdom to 3 Sea Zone
                  1 bomber moved from United Kingdom to Germany
                  2 infantry moved from Australia to 40 Sea Zone
                  2 infantry and 1 transport moved from 40 Sea Zone to 30 Sea Zone

      Combat - British
                  Battle in 5 Sea Zone
                      British attack with 1 fighter
                      Germans defend with 1 transport
                          British roll dice for 1 fighter in 5 Sea Zone, round 1 :  1/1 hits
                          Germans roll dice for 1 transport in 5 Sea Zone, round 1 :  0/1 hits
                          1 transport owned by the Germans lost in 5 Sea Zone
                      British win with 1 fighter remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 transport
                  Strategic bombing raid in Germany
                          AA guns fire in Germany :  0/1 hits
                      AA raid costs 5 PUs
                  Battle in 3 Sea Zone
                      British attack with 1 fighter
                      Germans defend with 1 destroyer and 1 submarine
                          British roll dice for 1 fighter in 3 Sea Zone, round 1 :  1/1 hits
                          Germans roll dice for 1 destroyer in 3 Sea Zone, round 1 :  1/1 hits
                          1 fighter owned by the British and 1 destroyer owned by the Germans lost in 3 Sea Zone
                      Germans win with 1 submarine remaining. Battle score for attacker is 2
                      Casualties for Germans: 1 destroyer
                      Casualties for British: 1 fighter
                  Battle in Algeria
                      British attack with 1 armour and 1 infantry
                      Germans defend with 1 artillery and 1 infantry
                          British roll dice for 2 battleships in Algeria, round 1 :  2/2 hits
                          1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Algeria
                      British win, taking Algeria from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 artillery and 1 infantry
                  Battle in Trans-Jordan
                      British attack with 1 armour
                      Germans defend with 1 artillery
                          British roll dice for 1 armour in Trans-Jordan, round 1 :  0/1 hits
                          Germans roll dice for 1 artillery in Trans-Jordan, round 1 :  0/1 hits
                          British roll dice for 1 armour in Trans-Jordan, round 2 :  1/1 hits
                          Germans roll dice for 1 artillery in Trans-Jordan, round 2 :  0/1 hits
                          1 artillery owned by the Germans lost in Trans-Jordan
                      British win, taking Trans-Jordan from Germans with 1 armour remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 artillery

      Non Combat Move - British
                  1 fighter moved from 5 Sea Zone to United Kingdom
                  1 bomber moved from Germany to United Kingdom

      Place Units - British
                  1 factory placed in India
                  1 armour and 1 fighter placed in United Kingdom

      Turn Complete - British
                  British collect 31 PUs; end with 31 PUs total

      Territory Summary for British :

      Eastern Canada : 1 flag, 1 armour
          Australia : 1 flag, 1 infantry
          Kenya : 1 flag, 1 infantry
          India : 1 flag, 1 aaGun, 1 factory, 2 fighters and 4 infantry
          Trans-Jordan : 1 flag, 1 armour
          United Kingdom : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 2 fighters and 1 infantry
          New Zealand : 1 flag, 1 infantry
          Algeria : 1 flag, 1 armour and 1 infantry
          Anglo Egypt : 1 flag, 1 infantry
          Western Canada : 1 flag, 1 infantry
          30 Sea Zone : 1 flag, 2 infantry, 1 submarine and 1 transport
          12 Sea Zone : 1 flag, 2 battleships and 1 transport
          35 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 transport

      Production/PUs Summary :

      Russians : 22 / 26
          Germans : 41 / 38
          British : 31 / 31
          Japanese : 30 / 30
          Americans : 42 / 42

      posted in Play Boardgames
      T
      TheHeavyJ
    • RE: TheHeavyJ (allies) v. Kilroy (axis) Game 14 AA Rev.

      TripleA Turn Summary for game: World War II Revised, version: 1.3.5

      Game History

      Round :1

      Purchase Units - Russians
                  Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 armour moved from Russia to West Russia
                  1 artillery moved from Russia to West Russia
                  3 infantry moved from Russia to West Russia
                  1 fighter moved from Russia to West Russia
                  1 infantry moved from Archangel to West Russia
                  1 infantry moved from Archangel to West Russia
                  1 armour moved from Archangel to Belorussia
                  3 infantry moved from Karelia S.S.R. to Belorussia
                  1 infantry moved from Archangel to Karelia S.S.R.
                  1 artillery moved from Caucasus to Ukraine S.S.R.
                  1 armour moved from Caucasus to Ukraine S.S.R.
                  3 infantry moved from Caucasus to Ukraine S.S.R.
                  1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
                  2 infantry moved from Kazakh S.S.R. to Caucasus
                  2 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
                  2 infantry moved from Evenki National Okrug to Russia
                  2 infantry moved from Novosibirsk to Sinkiang

      Combat - Russians
                  Battle in Belorussia
                      Russians attack with 1 armour and 3 infantry
                      Germans defend with 3 infantry
                          Russians roll dice for 1 armour and 3 infantry in Belorussia, round 1 :  1/4 hits
                          Germans roll dice for 3 infantry in Belorussia, round 1 :  1/3 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                          Russians roll dice for 1 armour and 2 infantry in Belorussia, round 2 :  0/3 hits
                          Germans roll dice for 2 infantry in Belorussia, round 2 :  1/2 hits
                          1 infantry owned by the Russians lost in Belorussia
                          Russians roll dice for 1 armour and 1 infantry in Belorussia, round 3 :  0/2 hits
                          Germans roll dice for 2 infantry in Belorussia, round 3 :  1/2 hits
                          1 infantry owned by the Russians lost in Belorussia
                      1 armour retreated to Karelia S.S.R.
                      Germans win with 2 infantry remaining. Battle score for attacker is -6
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 3 infantry
                  Battle in West Russia
                      Russians attack with 2 armour, 1 artillery, 1 fighter and 5 infantry
                      Germans defend with 1 armour, 1 artillery and 3 infantry
                          Russians roll dice for 2 armour, 1 artillery, 1 fighter and 5 infantry in West Russia, round 1 :  2/9 hits
                          Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 1 :  1/5 hits
                          1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in West Russia
                          Russians roll dice for 2 armour, 1 artillery, 1 fighter and 4 infantry in West Russia, round 2 :  4/8 hits
                          Germans roll dice for 1 armour and 2 infantry in West Russia, round 2 :  0/3 hits
                          2 infantry owned by the Germans and 1 armour owned by the Germans lost in West Russia
                      Russians win, taking West Russia from Germans with 2 armour, 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 15
                      Casualties for Germans: 1 armour, 1 artillery and 3 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Ukraine S.S.R.
                      Russians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
                      Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
                          Russians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 1 :  3/6 hits
                          Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 1 :  2/6 hits
                          2 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine S.S.R.
                          Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Ukraine S.S.R., round 2 :  0/4 hits
                          Germans roll dice for 1 armour, 1 fighter and 1 infantry in Ukraine S.S.R., round 2 :  1/3 hits
                          1 infantry owned by the Russians lost in Ukraine S.S.R.
                          Russians roll dice for 1 armour, 1 artillery and 1 fighter in Ukraine S.S.R., round 3 :  0/3 hits
                          Germans roll dice for 1 armour, 1 fighter and 1 infantry in Ukraine S.S.R., round 3 :  1/3 hits
                          1 artillery owned by the Russians lost in Ukraine S.S.R.
                          Russians roll dice for 1 armour and 1 fighter in Ukraine S.S.R., round 4 :  1/2 hits
                          Germans roll dice for 1 armour, 1 fighter and 1 infantry in Ukraine S.S.R., round 4 :  2/3 hits
                          1 armour owned by the Russians , 1 infantry owned by the Germans and 1 fighter owned by the Russians lost in Ukraine S.S.R.
                      Germans win with 1 armour and 1 fighter remaining. Battle score for attacker is -15
                      Casualties for Germans: 1 artillery and 3 infantry
                      Casualties for Russians: 1 armour, 1 artillery, 1 fighter and 3 infantry

      Non Combat Move - Russians
                  1 fighter moved from West Russia to Caucasus

      Place Units - Russians
                  3 armour placed in Caucasus
                  1 infantry placed in Caucasus
                  2 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 26 PUs; end with 26 PUs total

      Territory Summary for Russians :

      Soviet Far East : 1 flag, 2 infantry
          Karelia S.S.R. : 1 flag, 1 armour and 1 infantry
          Caucasus : 1 flag, 1 aaGun, 3 armour, 1 factory, 1 fighter and 3 infantry
          Sinkiang : 1 flag, 2 infantry
          West Russia : 1 flag, 2 armour, 1 artillery and 4 infantry
          Buryatia S.S.R. : 1 flag, 4 infantry
          Russia : 1 flag, 1 aaGun, 1 factory and 4 infantry
          4 Sea Zone : 1 flag, 1 submarine

      Production/PUs Summary :

      Russians : 26 / 26
          Germans : 38 / 40
          British : 30 / 30
          Japanese : 30 / 30
          Americans : 42 / 42

      posted in Play Boardgames
      T
      TheHeavyJ
    • RE: TheHeavyJ (allies) v. Kilroy (axis) Game 14 AA Rev.

      Test summary from TripleA 19:03:33

      posted in Play Boardgames
      T
      TheHeavyJ
    • TheHeavyJ (allies) v. Kilroy (axis) Game 14 AA Rev.

      Details to follow.

      posted in Play Boardgames
      T
      TheHeavyJ
    • RE: TheHeavyJ (axis) v. Kilroy (allies) Game 13 AA Revised

      TripleA Turn Summary for game: World War II Revised, version: 1.3.5

      Game History

      Round :11

      Purchase Units - Germans
                  Germans buy 6 fighters; Remaining resources: 1 PUs;

      Combat Move - Germans
                  1 bomber moved from Germany to United Kingdom
                  5 fighters moved from Germany to United Kingdom
                  2 fighters moved from Western Europe to United Kingdom

      Combat - Germans
                  Battle in United Kingdom
                      Germans attack with 1 bomber and 7 fighters
                      British defend with 1 aaGun, 1 armour, 2 artilleries, 1 bomber, 1 factory and 5 infantry; Americans defend with 6 infantry
                          AA guns fire in United Kingdom :  1/8 hits
                          1 fighter owned by the Germans lost in United Kingdom
                          Germans roll dice for 1 bomber and 6 fighters in United Kingdom, round 1 :  4/7 hits
                          British roll dice for 1 armour, 2 artilleries, 1 bomber and 11 infantry in United Kingdom, round 1 :  3/15 hits
                          1 bomber owned by the British , 2 infantry owned by the British , 1 artillery owned by the British and 3 fighters owned by the Germans lost in United Kingdom
                          Germans roll dice for 1 bomber and 3 fighters in United Kingdom, round 2 :  1/4 hits
                          British roll dice for 1 armour, 1 artillery and 9 infantry in United Kingdom, round 2 :  6/11 hits
                          1 infantry owned by the British , 1 bomber owned by the Germans and 3 fighters owned by the Germans lost in United Kingdom
                      British win with 1 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is -57
                      Casualties for Germans: 1 bomber and 7 fighters
                      Casualties for British: 1 artillery, 1 bomber and 3 infantry

      Non Combat Move - Germans

      Place Units - Germans
                  6 fighters placed in Germany

      Turn Complete - Germans
                  Germans collect 61 PUs; end with 62 PUs total

      Territory Summary for Germans :

      Germany : 1 flag, 1 aaGun, 5 armour, 1 factory and 6 fighters
          Union of South Africa : 1 flag
          Kenya : 1 flag
          French West Africa : 1 flag, 1 infantry
          Belgian Congo : 1 flag
          Southern Europe : 1 flag, 1 aaGun, 1 artillery, 1 factory and 1 infantry
          Archangel : 1 flag
          Italian East Africa : 1 flag
          Eastern Europe : 1 flag, 1 infantry
          Karelia S.S.R. : 1 flag, 2 armour
          Norway : 1 flag, 3 armour
          Trans-Jordan : 1 flag
          Western Europe : 1 flag, 1 aaGun and 3 armour
          French Equatorial Africa : 1 flag
          Algeria : 1 flag, 1 armour
          Balkans : 1 flag, 1 infantry
          Russia : 1 flag, 1 aaGun and 1 factory
          Anglo Egypt : 1 flag

      Production/PUs Summary :

      Russians : 0 / 0
          Germans : 61 / 62
          British : 14 / 14
          Japanese : 84 / 103
          Americans : 7 / 0

      posted in Play Boardgames
      T
      TheHeavyJ
    • RE: TheHeavyJ (axis) v. Kilroy (allies) Game 13 AA Revised

      Forgot to click post… use this attached file.

      UK10.tsvg

      posted in Play Boardgames
      T
      TheHeavyJ
    • RE: TheHeavyJ (axis) v. Kilroy (allies) Game 13 AA Revised

      TripleA Turn Summary for game: World War II Revised, version: 1.3.5

      Game History

      Round :9

      Research Technology - Japanese
                  Japanese spend 5 on tech rolls
                      Japanese roll 4 for Long Range Aircraft and gets 0 hits

      Purchase Units - Japanese
                  Japanese buy 12 armour; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  1 armour moved from Western United States to Western Canada
                        Japanese take Western Canada from British
                  1 armour moved from Western Canada to Central United States
                  1 fighter moved from 55 Sea Zone to Panama
                  1 infantry moved from Mexico to 54 Sea Zone
                  1 infantry and 1 transport moved from 54 Sea Zone to 20 Sea Zone
                  1 infantry moved from 20 Sea Zone to Panama
                  2 battleships moved from 55 Sea Zone to 20 Sea Zone
                  1 battleship moved from 55 Sea Zone to 20 Sea Zone
                  1 destroyer moved from 55 Sea Zone to 20 Sea Zone
                  1 armour moved from French Equatorial Africa to French West Africa
                        Japanese take French West Africa from British
                  3 armour moved from Libya to Algeria
                  2 armour moved from Trans-Jordan to Libya
                  3 fighters moved from Germany to 7 Sea Zone
                  3 fighters moved from Caucasus to Western Europe

      Combat - Japanese
                  Battle in Panama
                      Japanese attack with 1 fighter and 1 infantry
                      Americans defend with 1 infantry
                          Japanese roll dice for 3 battleships in Panama, round 1 :  2/3 hits
                          1 infantry owned by the Americans lost in Panama
                      Japanese win, taking Panama from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Americans: 1 infantry
                  Battle in Central United States
                      Japanese attack with 1 armour
                      Americans defend with 1 infantry
                          Japanese roll dice for 1 armour in Central United States, round 1 :  1/1 hits
                          Americans roll dice for 1 infantry in Central United States, round 1 :  0/1 hits
                          1 infantry owned by the Americans lost in Central United States
                      Japanese win, taking Central United States from Americans with 1 armour remaining. Battle score for attacker is 3
                      Casualties for Americans: 1 infantry
                  Battle in 7 Sea Zone
                      Japanese attack with 3 fighters
                      British defend with 2 destroyers
                          Japanese roll dice for 3 fighters in 7 Sea Zone, round 1 :  1/3 hits
                          British roll dice for 2 destroyers in 7 Sea Zone, round 1 :  0/2 hits
                          1 destroyer owned by the British lost in 7 Sea Zone
                          Japanese roll dice for 3 fighters in 7 Sea Zone, round 2 :  2/3 hits
                          British roll dice for 1 destroyer in 7 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the British lost in 7 Sea Zone
                      Japanese win with 3 fighters remaining. Battle score for attacker is 24
                      Casualties for British: 2 destroyers

      Non Combat Move - Japanese
                  3 fighters moved from 7 Sea Zone to Western Europe
                  1 carrier moved from 55 Sea Zone to 20 Sea Zone
                  1 fighter moved from Panama to 20 Sea Zone

      Place Units - Japanese
                  10 armour placed in Western United States
                  2 armour placed in Caucasus

      Turn Complete - Japanese
                  Japanese collect 74 PUs; end with 74 PUs total

      Territory Summary for Japanese :

      Australia : 1 flag, 1 infantry
          Manchuria : 1 flag, 1 infantry
          Persia : 1 flag
          French West Africa : 1 flag, 1 armour
          India : 1 flag, 1 aaGun, 1 factory and 1 infantry
          Soviet Far East : 1 flag, 1 infantry
          Mexico : 1 flag
          Philipine Islands : 1 flag, 2 infantry
          Archangel : 1 flag, 2 armour
          Novosibirsk : 1 flag
          Eastern Europe : 1 flag, 2 armour
          Western United States : 1 flag, 1 aaGun, 10 armour and 1 factory
          Kwantung : 1 flag, 1 armour
          Borneo : 1 flag, 1 infantry
          Yakut S.S.R. : 1 flag
          Hawaiian Islands : 1 flag
          Norway : 1 flag, 2 armour
          Kazakh S.S.R. : 1 flag
          Western Europe : 1 flag, 6 fighters
          Caucasus : 1 flag, 1 aaGun, 2 armour and 1 factory
          Sinkiang : 1 flag
          Algeria : 1 flag, 3 armour
          Evenki National Okrug : 1 flag
          Libya : 1 flag, 2 armour
          Buryatia S.S.R. : 1 flag, 1 infantry
          Okinawa : 1 flag, 1 infantry
          Panama : 1 flag, 1 infantry
          Western Canada : 1 flag
          Central United States : 1 flag, 1 armour
          China : 1 flag
          Japan : 1 flag, 1 aaGun, 1 armour, 5 artilleries, 1 factory and 5 infantry
          Caroline Islands : 1 flag, 1 infantry
          55 Sea Zone : 1 flag, 1 carrier and 3 transports
          20 Sea Zone : 1 flag, 3 battleships, 1 carrier, 1 destroyer, 1 fighter and 1 transport

      Production/PUs Summary :

      Russians : 0 / 0
          Germans : 61 / 57
          British : 13 / 15
          Japanese : 74 / 74
          Americans : 18 / 26

      posted in Play Boardgames
      T
      TheHeavyJ
    • RE: TheHeavyJ (axis) v. Kilroy (allies) Game 13 AA Revised

      TripleA Turn Summary for game: World War II Revised, version: 1.3.5

      Game History

      Round :9

      Research Technology - Germans
                  Germans spend 5 on tech rolls
                      Germans roll 6 for Long Range Aircraft and gets 1 hit
                  Germans discover Long Range Aircraft

      Activate Technology - Germans
                  Germans activating Long Range Aircraft

      Purchase Units - Germans
                  Germans buy 5 armour, 1 artillery and 2 fighters; Remaining resources: 0 PUs;

      Combat Move - Germans
                          AA guns fire in Western Europe :  0/1 hits
                          AA guns fire in Western Europe :  0/3 hits
                          AA guns fire in Western Europe :  1/2 hits
                      1 fighter lost in Western Europe
                  1 armour moved from Libya to Algeria
                        Germans take Algeria from Americans
                  1 infantry moved from Belgian Congo to French Equatorial Africa
                  6 armour moved from Germany to Western Europe
                  1 bomber moved from Germany to 8 Sea Zone
                  1 fighter moved from Germany to 2 Sea Zone
                  3 fighters moved from Germany to 7 Sea Zone
                  2 fighters moved from Germany to 8 Sea Zone
                  1 fighter moved from Karelia S.S.R. to 7 Sea Zone

      Combat - Germans
                  Battle in Western Europe
                      Germans attack with 6 armour
                      British defend with 1 aaGun and 1 armour
                          Germans roll dice for 6 armour in Western Europe, round 1 :  4/6 hits
                          British roll dice for 1 armour in Western Europe, round 1 :  0/1 hits
                          1 armour owned by the British lost in Western Europe
                      Germans win, taking Western Europe from British with 6 armour remaining. Battle score for attacker is 5
                      Casualties for British: 1 armour
                  Battle in 7 Sea Zone
                      Germans attack with 4 fighters
                      British defend with 2 destroyers and 2 transports
                          Germans roll dice for 4 fighters in 7 Sea Zone, round 1 :  2/4 hits
                          British roll dice for 2 destroyers and 2 transports in 7 Sea Zone, round 1 :  2/4 hits
                          2 transports owned by the British and 2 fighters owned by the Germans lost in 7 Sea Zone
                          Germans roll dice for 2 fighters in 7 Sea Zone, round 2 :  0/2 hits
                          British roll dice for 2 destroyers in 7 Sea Zone, round 2 :  2/2 hits
                          2 fighters owned by the Germans lost in 7 Sea Zone
                      British win with 2 destroyers remaining. Battle score for attacker is -24
                      Casualties for Germans: 4 fighters
                      Casualties for British: 2 transports
                  Battle in 8 Sea Zone
                      Germans attack with 1 bomber and 1 fighter
                      British defend with 1 transport; Americans defend with 3 transports
                          Germans roll dice for 1 bomber and 1 fighter in 8 Sea Zone, round 1 :  1/2 hits
                          Americans roll dice for 4 transports in 8 Sea Zone, round 1 :  0/4 hits
                          1 transport owned by the British lost in 8 Sea Zone
                          Germans roll dice for 1 bomber and 1 fighter in 8 Sea Zone, round 2 :  2/2 hits
                          Americans roll dice for 3 transports in 8 Sea Zone, round 2 :  1/3 hits
                          2 transports owned by the Americans and 1 fighter owned by the Germans lost in 8 Sea Zone
                      retreated to 8 Sea Zone
                      Americans win with 1 transport remaining. Battle score for attacker is 14
                      Casualties for Germans: 1 fighter
                      Casualties for British: 1 transport
                      Casualties for Americans: 2 transports
                  Battle in 2 Sea Zone
                      Germans attack with 1 fighter
                      British defend with 2 transports
                          Germans roll dice for 1 fighter in 2 Sea Zone, round 1 :  1/1 hits
                          British roll dice for 2 transports in 2 Sea Zone, round 1 :  0/2 hits
                          1 transport owned by the British lost in 2 Sea Zone
                          Germans roll dice for 1 fighter in 2 Sea Zone, round 2 :  1/1 hits
                          British roll dice for 1 transport in 2 Sea Zone, round 2 :  1/1 hits
                          1 transport owned by the British and 1 fighter owned by the Germans lost in 2 Sea Zone
                      British win with no units remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 fighter
                      Casualties for British: 2 transports

      Non Combat Move - Germans
                  1 bomber moved from 8 Sea Zone to Germany
                  1 armour moved from Eastern Europe to Western Europe
                  1 armour moved from Archangel to Karelia S.S.R.

      Place Units - Germans
                  5 armour, 1 artillery and 2 fighters placed in Germany
                  Germans undo move 1.
                  1 artillery placed in Southern Europe
                  5 armour and 2 fighters placed in Germany

      Turn Complete - Germans
                  Germans collect 61 PUs; end with 61 PUs total

      Territory Summary for Germans :

      Germany : 1 flag, 1 aaGun, 5 armour, 1 bomber, 1 factory and 2 fighters
          Union of South Africa : 1 flag
          Kenya : 1 flag
          Belgian Congo : 1 flag
          Southern Europe : 1 flag, 1 aaGun, 1 artillery, 1 factory and 1 infantry
          Archangel : 1 flag
          Italian East Africa : 1 flag
          Eastern Europe : 1 flag, 1 infantry
          Karelia S.S.R. : 1 flag, 2 armour
          Norway : 1 flag, 3 armour
          Trans-Jordan : 1 flag
          Western Europe : 1 flag, 1 aaGun and 7 armour
          French Equatorial Africa : 1 flag, 1 infantry
          Algeria : 1 flag, 1 armour
          Balkans : 1 flag, 1 infantry
          Russia : 1 flag, 1 aaGun and 1 factory
          Anglo Egypt : 1 flag

      Production/PUs Summary :

      Russians : 0 / 0
          Germans : 61 / 61
          British : 15 / 21
          Japanese : 65 / 65
          Americans : 25 / 26

      posted in Play Boardgames
      T
      TheHeavyJ
    • RE: TheHeavyJ (axis) v. Kilroy (allies) Game 13 AA Revised

      TripleA Turn Summary for game: World War II Revised, version: 1.3.5

      Game History

      Round :8

      Research Technology - Japanese
                  Japanese spend 5 on tech rolls
                      Japanese roll 1 for Long Range Aircraft and gets 0 hits

      Purchase Units - Japanese
                  Japanese buy 3 fighters and 6 infantry; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  3 armour moved from Trans-Jordan to Libya
                  1 armour moved from Trans-Jordan to French Equatorial Africa
                  2 armour moved from India to Trans-Jordan
                  2 armour moved from West Russia to Norway
                  1 armour moved from Caucasus to Eastern Europe
                  3 fighters moved from Caucasus to Germany
                  1 infantry moved from Hawaiian Islands to 52 Sea Zone
                  1 infantry and 1 transport moved from 52 Sea Zone to 54 Sea Zone
                  1 infantry moved from 54 Sea Zone to Mexico
                        Japanese take Mexico from Americans
                  3 battleships moved from 52 Sea Zone to 55 Sea Zone
                  2 infantry moved from Hawaiian Islands to 52 Sea Zone
                  3 armour moved from Hawaiian Islands to 52 Sea Zone
                  3 armour, 2 infantry and 3 transports moved from 52 Sea Zone to 55 Sea Zone
                  2 carriers moved from 52 Sea Zone to 55 Sea Zone
                  1 destroyer moved from 52 Sea Zone to 55 Sea Zone
                  1 fighter moved from 52 Sea Zone to 55 Sea Zone
                  2 infantry moved from 55 Sea Zone to Western United States
                  3 armour moved from 55 Sea Zone to Western United States
                  1 fighter moved from 55 Sea Zone to Western United States

      Combat - Japanese
                  Battle in Western United States
                      Japanese attack with 3 armour, 1 fighter and 2 infantry
                      Americans defend with 1 aaGun, 1 factory and 1 infantry
                          AA guns fire in Western United States :  0/1 hits
                          Japanese roll dice for 3 battleships in Western United States, round 1 :  1/3 hits
                          1 infantry owned by the Americans lost in Western United States
                      Japanese win, taking Western United States from Americans with 3 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Americans: 1 infantry

      Non Combat Move - Japanese
                  1 fighter moved from Western United States to 55 Sea Zone

      Place Units - Japanese
                  3 fighters placed in India
                  Japanese undo move 1.
                  3 fighters placed in Caucasus
                  1 infantry placed in India
                  5 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 65 PUs; end with 65 PUs total

      Territory Summary for Japanese :

      Germany : 1 flag, 3 fighters
          Australia : 1 flag, 1 infantry
          Manchuria : 1 flag, 1 infantry
          Persia : 1 flag
          India : 1 flag, 1 aaGun, 1 factory and 1 infantry
          Soviet Far East : 1 flag, 1 infantry
          Mexico : 1 flag, 1 infantry
          Philipine Islands : 1 flag, 2 infantry
          Archangel : 1 flag, 2 armour
          Novosibirsk : 1 flag
          Eastern Europe : 1 flag, 2 armour
          Western United States : 1 flag, 1 aaGun, 3 armour, 1 factory and 2 infantry
          Kwantung : 1 flag, 1 armour
          Borneo : 1 flag, 1 infantry
          Yakut S.S.R. : 1 flag
          Hawaiian Islands : 1 flag
          Norway : 1 flag, 2 armour
          Kazakh S.S.R. : 1 flag
          Trans-Jordan : 1 flag, 2 armour
          French Equatorial Africa : 1 flag, 1 armour
          Caucasus : 1 flag, 1 aaGun, 1 factory and 3 fighters
          Sinkiang : 1 flag
          Evenki National Okrug : 1 flag
          Libya : 1 flag, 3 armour
          Buryatia S.S.R. : 1 flag, 1 infantry
          Okinawa : 1 flag, 1 infantry
          China : 1 flag
          Japan : 1 flag, 1 aaGun, 1 armour, 5 artilleries, 1 factory and 5 infantry
          Caroline Islands : 1 flag, 1 infantry
          54 Sea Zone : 1 flag, 1 transport
          55 Sea Zone : 1 flag, 3 battleships, 2 carriers, 1 destroyer, 1 fighter and 3 transports

      Production/PUs Summary :

      Russians : 0 / 0
          Germans : 54 / 60
          British : 21 / 21
          Japanese : 65 / 65
          Americans : 26 / 38

      posted in Play Boardgames
      T
      TheHeavyJ
    • RE: TheHeavyJ (axis) v. Kilroy (allies) Game 13 AA Revised

      TripleA Turn Summary for game: World War II Revised, version: 1.3.5

      Game History

      Round :8

      Research Technology - Germans
                  Germans spend 5 on tech rolls
                      Germans roll 2 for Long Range Aircraft and gets 0 hits

      Purchase Units - Germans
                  Germans buy 4 armour, 3 fighters and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - Germans
                          AA guns fire in Western Europe :  0/1 hits
                  2 armour moved from Karelia S.S.R. to Norway
                  1 armour moved from West Russia to Norway
                  1 armour moved from Eastern Europe to Karelia S.S.R.
                  1 infantry moved from Ukraine S.S.R. to Eastern Europe
                  5 armour moved from Germany to Western Europe
                  1 bomber moved from Germany to Gibraltar
                  1 fighter moved from Germany to 14 Sea Zone
                  1 fighter moved from Germany to 6 Sea Zone
                  1 fighter moved from Germany to 6 Sea Zone
                  1 fighter moved from Germany to 14 Sea Zone
                  1 armour moved from Trans-Jordan to Libya
                  1 infantry moved from Kenya to Belgian Congo

      Combat - Germans
                  Battle in 6 Sea Zone
                      Germans attack with 2 fighters
                      British defend with 1 transport
                          Germans roll dice for 2 fighters in 6 Sea Zone, round 1 :  1/2 hits
                          British roll dice for 1 transport in 6 Sea Zone, round 1 :  0/1 hits
                          1 transport owned by the British lost in 6 Sea Zone
                      Germans win with 2 fighters remaining. Battle score for attacker is 8
                      Casualties for British: 1 transport
                  Battle in 14 Sea Zone
                      Germans attack with 2 fighters
                      Americans defend with 1 transport
                          Germans roll dice for 2 fighters in 14 Sea Zone, round 1 :  2/2 hits
                          Americans roll dice for 1 transport in 14 Sea Zone, round 1 :  0/1 hits
                          1 transport owned by the Americans lost in 14 Sea Zone
                      Germans win with 2 fighters remaining. Battle score for attacker is 8
                      Casualties for Americans: 1 transport
                  Battle in Gibraltar
                      Germans attack with 1 bomber
                      Americans defend with 1 bomber
                          Germans roll dice for 1 bomber in Gibraltar, round 1 :  1/1 hits
                          British roll dice for 1 bomber in Gibraltar, round 1 :  0/1 hits
                          1 bomber owned by the Americans lost in Gibraltar
                      Germans win with 1 bomber remaining. Battle score for attacker is 15
                      Casualties for Americans: 1 bomber
                  Battle in Western Europe
                      Germans attack with 5 armour
                      British defend with 1 aaGun and 1 armour
                          Germans roll dice for 5 armour in Western Europe, round 1 :  4/5 hits
                          British roll dice for 1 armour in Western Europe, round 1 :  0/1 hits
                          1 armour owned by the British lost in Western Europe
                      Germans win, taking Western Europe from British with 5 armour remaining. Battle score for attacker is 5
                      Casualties for British: 1 armour
                  Battle in Norway
                      Germans attack with 3 armour
                      British defend with 1 infantry
                          Germans roll dice for 3 armour in Norway, round 1 :  1/3 hits
                          British roll dice for 1 infantry in Norway, round 1 :  0/1 hits
                          1 infantry owned by the British lost in Norway
                      Germans win, taking Norway from British with 3 armour remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry

      Non Combat Move - Germans
                  2 fighters moved from 14 Sea Zone to Germany
                  1 bomber moved from Gibraltar to Germany
                  1 fighter moved from 6 Sea Zone to Karelia S.S.R.
                  1 fighter moved from 6 Sea Zone to Germany

      Place Units - Germans
                  4 armour and 3 fighters placed in Germany
                  1 infantry placed in Southern Europe

      Turn Complete - Germans
                  Germans collect 60 PUs; end with 60 PUs total

      Territory Summary for Germans :

      Germany : 1 flag, 1 aaGun, 6 armour, 1 bomber, 1 factory and 6 fighters
          Union of South Africa : 1 flag
          Kenya : 1 flag
          Belgian Congo : 1 flag, 1 infantry
          Southern Europe : 1 flag, 1 aaGun, 1 factory and 1 infantry
          Archangel : 1 flag, 1 armour
          Italian East Africa : 1 flag
          Eastern Europe : 1 flag, 1 armour and 1 infantry
          Karelia S.S.R. : 1 flag, 1 armour and 1 fighter
          Norway : 1 flag, 3 armour
          Trans-Jordan : 1 flag
          Western Europe : 1 flag, 1 aaGun and 5 armour
          French Equatorial Africa : 1 flag
          Balkans : 1 flag, 1 infantry
          Libya : 1 flag, 1 armour
          Russia : 1 flag, 1 aaGun and 1 factory
          Anglo Egypt : 1 flag

      Production/PUs Summary :

      Russians : 0 / 0
          Germans : 60 / 60
          British : 15 / 24
          Japanese : 53 / 53
          Americans : 38 / 38

      posted in Play Boardgames
      T
      TheHeavyJ
    • RE: TheHeavyJ (axis) v. Kilroy (allies) Game 13 AA Revised

      TripleA Turn Summary for game: World War II Revised, version: 1.3.5

      Game History

      Round :7

      Purchase Units - Japanese
                  Japanese buy 3 armour, 2 artilleries and 3 fighters; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  3 armour moved from India to Trans-Jordan
                  1 armour moved from Kazakh S.S.R. to Trans-Jordan
                  1 armour moved from Caucasus to Eastern Europe
                  1 armour moved from Sinkiang to Kwantung
                  2 armour moved from Novosibirsk to West Russia
                  2 armour moved from Evenki National Okrug to Archangel
                  1 fighter moved from Germany to Norway
                  3 armour moved from Japan to 60 Sea Zone
                  2 infantry moved from Japan to 60 Sea Zone
                  1 infantry moved from Wake Island to 51 Sea Zone
                  1 infantry and 1 transport moved from 51 Sea Zone to 52 Sea Zone
                  2 battleships moved from 51 Sea Zone to 52 Sea Zone
                  1 destroyer moved from 51 Sea Zone to 52 Sea Zone
                  2 carriers moved from 51 Sea Zone to 52 Sea Zone
                  1 fighter moved from 51 Sea Zone to 52 Sea Zone
                  3 armour, 2 infantry and 3 transports moved from 60 Sea Zone to 52 Sea Zone
                  1 battleship moved from 60 Sea Zone to 52 Sea Zone
                  3 infantry moved from 52 Sea Zone to Hawaiian Islands
                  3 armour moved from 52 Sea Zone to Hawaiian Islands
                  1 fighter moved from 52 Sea Zone to Hawaiian Islands

      Combat - Japanese
                  Battle in Norway
                      Japanese attack with 1 fighter
                      British defend with 1 infantry; Americans defend with 1 bomber
                          Japanese roll dice for 1 fighter in Norway, round 1 :  0/1 hits
                          British roll dice for 1 bomber and 1 infantry in Norway, round 1 :  1/2 hits
                          1 fighter owned by the Japanese lost in Norway
                      British win with 1 bomber and 1 infantry remaining. Battle score for attacker is -10
                      Casualties for Japanese: 1 fighter
                  Battle in Hawaiian Islands
                      Japanese attack with 3 armour, 1 fighter and 3 infantry
                      Americans defend with 4 infantry
                          Japanese roll dice for 3 battleships in Hawaiian Islands, round 1 :  2/3 hits
                          2 infantry owned by the Americans lost in Hawaiian Islands
                          Japanese roll dice for 3 armour, 1 fighter and 3 infantry in Hawaiian Islands, round 1 :  2/7 hits
                          Americans roll dice for 2 infantry in Hawaiian Islands, round 1 :  0/2 hits
                          2 infantry owned by the Americans lost in Hawaiian Islands
                      Japanese win, taking Hawaiian Islands from Americans with 3 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
                      Casualties for Americans: 4 infantry

      Non Combat Move - Japanese
                  1 fighter moved from Hawaiian Islands to 52 Sea Zone

      Place Units - Japanese
                  1 armour and 3 fighters placed in Caucasus
                  2 armour placed in India
                  2 artilleries placed in Japan

      Turn Complete - Japanese
                  Japanese collect 53 PUs; end with 53 PUs total

      Territory Summary for Japanese :

      Australia : 1 flag, 1 infantry
          Manchuria : 1 flag, 1 infantry
          Persia : 1 flag
          India : 1 flag, 1 aaGun, 2 armour and 1 factory
          Soviet Far East : 1 flag, 1 infantry
          Philipine Islands : 1 flag, 2 infantry
          Archangel : 1 flag, 2 armour
          Novosibirsk : 1 flag
          Eastern Europe : 1 flag, 1 armour
          Kwantung : 1 flag, 1 armour
          Borneo : 1 flag, 1 infantry
          Yakut S.S.R. : 1 flag
          Hawaiian Islands : 1 flag, 3 armour and 3 infantry
          Kazakh S.S.R. : 1 flag
          Trans-Jordan : 1 flag, 4 armour
          Caucasus : 1 flag, 1 aaGun, 1 armour, 1 factory and 3 fighters
          Sinkiang : 1 flag
          Evenki National Okrug : 1 flag
          West Russia : 1 flag, 2 armour
          Buryatia S.S.R. : 1 flag, 1 infantry
          Okinawa : 1 flag, 1 infantry
          China : 1 flag
          Japan : 1 flag, 1 aaGun, 1 armour, 5 artilleries and 1 factory
          Caroline Islands : 1 flag, 1 infantry
          52 Sea Zone : 1 flag, 3 battleships, 2 carriers, 1 destroyer, 1 fighter and 4 transports

      Production/PUs Summary :

      Russians : 0 / 0
          Germans : 51 / 59
          British : 24 / 24
          Japanese : 53 / 53
          Americans : 38 / 45

      posted in Play Boardgames
      T
      TheHeavyJ
    • RE: TheHeavyJ (axis) v. Kilroy (allies) Game 13 AA Revised

      TripleA Turn Summary for game: World War II Revised, version: 1.3.5

      Game History

      Round :7

      Purchase Units - Germans
                  Germans buy 6 armour and 4 fighters; Remaining resources: 2 PUs;

      Combat Move - Germans
                  1 infantry moved from Union of South Africa to Kenya
                  1 armour moved from Anglo Egypt to Trans-Jordan
                        Germans take Trans-Jordan from British
                  3 armour moved from Germany to Southern Europe
                  1 armour moved from Russia to Archangel
                        Germans take Archangel from Russians
                  1 armour moved from Archangel to West Russia
                  2 armour moved from Russia to Archangel
                  1 armour moved from Archangel to Karelia S.S.R.
                  3 armour moved from Germany to Eastern Europe
                  1 bomber moved from Ukraine S.S.R. to 14 Sea Zone

      Combat - Germans
                  Battle in Karelia S.S.R.
                      Germans attack with 1 armour
                      British defend with 1 artillery
                          Germans roll dice for 1 armour in Karelia S.S.R., round 1 :  1/1 hits
                          British roll dice for 1 artillery in Karelia S.S.R., round 1 :  0/1 hits
                          1 artillery owned by the British lost in Karelia S.S.R.
                      Germans win, taking Karelia S.S.R. from British with 1 armour remaining. Battle score for attacker is 4
                      Casualties for British: 1 artillery
                  Battle in Eastern Europe
                      Germans attack with 3 armour
                      British defend with 1 artillery
                          Germans roll dice for 3 armour in Eastern Europe, round 1 :  0/3 hits
                          British roll dice for 1 artillery in Eastern Europe, round 1 :  0/1 hits
                          Germans roll dice for 3 armour in Eastern Europe, round 2 :  2/3 hits
                          British roll dice for 1 artillery in Eastern Europe, round 2 :  1/1 hits
                          1 armour owned by the Germans and 1 artillery owned by the British lost in Eastern Europe
                      Germans win, taking Eastern Europe from British with 2 armour remaining. Battle score for attacker is -1
                      Casualties for Germans: 1 armour
                      Casualties for British: 1 artillery
                  Battle in West Russia
                      Germans attack with 1 armour
                      Russians defend with 1 infantry
                          Germans roll dice for 1 armour in West Russia, round 1 :  0/1 hits
                          Russians roll dice for 1 infantry in West Russia, round 1 :  0/1 hits
                          Germans roll dice for 1 armour in West Russia, round 2 :  1/1 hits
                          Russians roll dice for 1 infantry in West Russia, round 2 :  0/1 hits
                          1 infantry owned by the Russians lost in West Russia
                      Germans win, taking West Russia from Russians with 1 armour remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Southern Europe
                      Germans attack with 3 armour
                      Americans defend with 1 aaGun, 1 armour and 1 factory
                          Germans roll dice for 3 armour in Southern Europe, round 1 :  1/3 hits
                          Americans roll dice for 1 armour in Southern Europe, round 1 :  0/1 hits
                          1 armour owned by the Americans lost in Southern Europe
                      Germans win, taking Southern Europe from Americans with 3 armour remaining. Battle score for attacker is 5
                      Casualties for Americans: 1 armour
                  Battle in 14 Sea Zone
                      Germans attack with 1 bomber
                      Americans defend with 1 transport
                          Germans roll dice for 1 bomber in 14 Sea Zone, round 1 :  1/1 hits
                          Americans roll dice for 1 transport in 14 Sea Zone, round 1 :  0/1 hits
                          1 transport owned by the Americans lost in 14 Sea Zone
                      Germans win with 1 bomber remaining. Battle score for attacker is 8
                      Casualties for Americans: 1 transport

      Non Combat Move - Germans
                  1 bomber moved from 14 Sea Zone to Germany
                  1 armour moved from Germany to Karelia S.S.R.

      Place Units - Germans
                  6 armour and 4 fighters placed in Germany

      Turn Complete - Germans
                  Germans collect 57 PUs; end with 59 PUs total

      Territory Summary for Germans :

      Germany : 1 flag, 1 aaGun, 7 armour, 1 bomber, 1 factory and 4 fighters
          Union of South Africa : 1 flag
          Kenya : 1 flag, 1 infantry
          Belgian Congo : 1 flag
          Southern Europe : 1 flag, 1 aaGun, 3 armour and 1 factory
          Archangel : 1 flag, 1 armour
          Italian East Africa : 1 flag
          Eastern Europe : 1 flag, 2 armour
          Karelia S.S.R. : 1 flag, 2 armour
          Trans-Jordan : 1 flag, 1 armour
          Western Europe : 1 flag, 1 aaGun and 5 armour
          French Equatorial Africa : 1 flag
          Balkans : 1 flag, 1 infantry
          Ukraine S.S.R. : 1 flag, 1 infantry
          West Russia : 1 flag, 1 armour
          Russia : 1 flag, 1 aaGun and 1 factory
          Anglo Egypt : 1 flag

      Production/PUs Summary :

      Russians : 0 / 0
          Germans : 57 / 59
          British : 18 / 24
          Japanese : 52 / 53
          Americans : 39 / 45

      posted in Play Boardgames
      T
      TheHeavyJ
    • RE: TheHeavyJ (axis) v. Kilroy (allies) Game 13 AA Revised

      TripleA Turn Summary for game: World War II Revised, version: 1.3.5

      Game History

      Round :6

      Purchase Units - Japanese
                  Japanese buy 5 armour, 2 infantry and 2 transports; Remaining resources: 1 PUs;

      Combat Move - Japanese
                  2 armour moved from India to Caucasus
                  1 armour moved from India to Kazakh S.S.R.
                  1 fighter moved from Persia to Caucasus
                  1 armour moved from Manchuria to Sinkiang
                  2 armour moved from Yakut S.S.R. to Evenki National Okrug
                  2 armour moved from Yakut S.S.R. to Novosibirsk
                  1 transport moved from 46 Sea Zone to 51 Sea Zone
                  1 battleship moved from 46 Sea Zone to 51 Sea Zone
                  1 carrier moved from 46 Sea Zone to 51 Sea Zone
                  1 carrier moved from 52 Sea Zone to 51 Sea Zone
                  1 destroyer moved from 52 Sea Zone to 51 Sea Zone
                  1 battleship moved from 52 Sea Zone to 51 Sea Zone
                  1 fighter moved from 52 Sea Zone to 51 Sea Zone
                  1 transport moved from 61 Sea Zone to 60 Sea Zone

      Combat - Japanese
                  Battle in Kazakh S.S.R.
                      Japanese attack with 1 armour
                      Russians defend with 1 infantry
                          Japanese roll dice for 1 armour in Kazakh S.S.R., round 1 :  1/1 hits
                          Russians roll dice for 1 infantry in Kazakh S.S.R., round 1 :  0/1 hits
                          1 infantry owned by the Russians lost in Kazakh S.S.R.
                      Japanese win, taking Kazakh S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Caucasus
                      Japanese attack with 2 armour and 1 fighter
                      Russians defend with 1 aaGun, 1 factory and 1 infantry
                          AA guns fire in Caucasus :  0/1 hits
                          Japanese roll dice for 2 armour and 1 fighter in Caucasus, round 1 :  1/3 hits
                          Russians roll dice for 1 infantry in Caucasus, round 1 :  1/1 hits
                          1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Caucasus
                      Japanese win, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -2
                      Casualties for Japanese: 1 armour
                      Casualties for Russians: 1 infantry
                  Battle in Novosibirsk
                      Japanese attack with 2 armour
                      Russians defend with 1 infantry
                          Japanese roll dice for 2 armour in Novosibirsk, round 1 :  1/2 hits
                          Russians roll dice for 1 infantry in Novosibirsk, round 1 :  0/1 hits
                          1 infantry owned by the Russians lost in Novosibirsk
                      Japanese win, taking Novosibirsk from Russians with 2 armour remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Evenki National Okrug
                      Japanese attack with 2 armour
                      Russians defend with 1 infantry
                          Japanese roll dice for 2 armour in Evenki National Okrug, round 1 :  1/2 hits
                          Russians roll dice for 1 infantry in Evenki National Okrug, round 1 :  0/1 hits
                          1 infantry owned by the Russians lost in Evenki National Okrug
                      Japanese win, taking Evenki National Okrug from Russians with 2 armour remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry

      Non Combat Move - Japanese
                  1 fighter moved from Caucasus to Germany

      Place Units - Japanese
                  2 transports placed in 60 Sea Zone
                  3 armour placed in India
                  2 armour and 2 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 52 PUs; end with 53 PUs total

      Territory Summary for Japanese :

      Germany : 1 flag, 1 fighter
          Australia : 1 flag, 1 infantry
          Manchuria : 1 flag, 1 infantry
          Persia : 1 flag
          India : 1 flag, 1 aaGun, 3 armour and 1 factory
          Soviet Far East : 1 flag, 1 infantry
          Philipine Islands : 1 flag, 2 infantry
          Novosibirsk : 1 flag, 2 armour
          Borneo : 1 flag, 1 infantry
          Yakut S.S.R. : 1 flag
          Kazakh S.S.R. : 1 flag, 1 armour
          Caucasus : 1 flag, 1 aaGun, 1 armour and 1 factory
          Sinkiang : 1 flag, 1 armour
          Wake Island : 1 flag, 1 infantry
          Evenki National Okrug : 1 flag, 2 armour
          Buryatia S.S.R. : 1 flag, 1 infantry
          Okinawa : 1 flag, 1 infantry
          China : 1 flag
          Japan : 1 flag, 1 aaGun, 4 armour, 3 artilleries, 1 factory and 2 infantry
          Caroline Islands : 1 flag, 1 infantry
          51 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 destroyer, 1 fighter and 1 transport
          60 Sea Zone : 1 flag, 1 battleship and 3 transports

      Production/PUs Summary :

      Russians : 2 / 0
          Germans : 49 / 72
          British : 24 / 24
          Japanese : 52 / 53
          Americans : 39 / 45

      posted in Play Boardgames
      T
      TheHeavyJ
    • RE: TheHeavyJ (axis) v. Kilroy (allies) Game 13 AA Revised

      TripleA Turn Summary for game: World War II Revised, version: 1.3.5

      Game History

      Round :6

      Purchase Units - Germans
                  Germans buy 9 armour; Remaining resources: 0 PUs;

      Combat Move - Germans
                  4 armour moved from Germany to Western Europe
                  2 infantry moved from Germany to Western Europe
                  1 armour moved from Germany to Western Europe
                  1 armour moved from Germany to Western Europe
                  1 infantry moved from Germany to Western Europe
                  1 infantry moved from Karelia S.S.R. to Archangel
                  1 bomber moved from Germany to Russia
                  7 armour moved from Ukraine S.S.R. to Russia
                        Germans take West Russia from Russians
                  1 infantry moved from Belorussia to Karelia S.S.R.
                  1 infantry moved from Kenya to Union of South Africa
                        Germans take Union of South Africa from British
                  1 armour moved from Kenya to Anglo Egypt

      Combat - Germans
                  Battle in Russia
                      Germans attack with 7 armour and 1 bomber
                      Russians defend with 1 aaGun, 2 armour, 1 factory and 4 infantry
                          AA guns fire in Russia :  0/1 hits
                          Germans roll dice for 7 armour and 1 bomber in Russia, round 1 :  6/8 hits
                          Russians roll dice for 2 armour and 4 infantry in Russia, round 1 :  4/6 hits
                          4 infantry owned by the Russians , 2 armour owned by the Russians and 4 armour owned by the Germans lost in Russia
                      Germans captures 21PUs while taking Russians capital
                      Germans win, taking Russia from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 2
                      Casualties for Germans: 4 armour
                      Casualties for Russians: 2 armour and 4 infantry
                  Battle in Western Europe
                      Germans attack with 6 armour and 3 infantry
                      Americans defend with 1 aaGun, 1 armour and 1 infantry
                          Germans roll dice for 6 armour and 3 infantry in Western Europe, round 1 :  4/9 hits
                          Americans roll dice for 1 armour and 1 infantry in Western Europe, round 1 :  1/2 hits
                          1 infantry owned by the Germans , 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Western Europe
                      Germans win, taking Western Europe from Americans with 6 armour and 2 infantry remaining. Battle score for attacker is 5
                      Casualties for Germans: 1 infantry
                      Casualties for Americans: 1 armour and 1 infantry
                  Battle in Archangel
                      Germans attack with 1 infantry
                      Russians defend with 1 infantry; Americans defend with 1 bomber
                          Germans roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                          Russians roll dice for 1 bomber and 1 infantry in Archangel, round 1 :  0/2 hits
                          Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                          Russians roll dice for 1 bomber and 1 infantry in Archangel, round 2 :  0/2 hits
                          Germans roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                          Russians roll dice for 1 bomber and 1 infantry in Archangel, round 3 :  0/2 hits
                          Germans roll dice for 1 infantry in Archangel, round 4 :  0/1 hits
                          Russians roll dice for 1 bomber and 1 infantry in Archangel, round 4 :  1/2 hits
                          1 infantry owned by the Germans lost in Archangel
                      Russians win with 1 bomber and 1 infantry remaining. Battle score for attacker is -3
                      Casualties for Germans: 1 infantry

      Non Combat Move - Germans
                  1 infantry moved from Balkans to Ukraine S.S.R.
                  1 infantry moved from Southern Europe to Balkans
                  1 armour moved from Germany to Karelia S.S.R.
                  1 bomber moved from Russia to Ukraine S.S.R.

      Place Units - Germans
                  8 armour placed in Germany
                  1 armour placed in Southern Europe

      Turn Complete - Germans
                  Germans collect 57 PUs; end with 78 PUs total

      Territory Summary for Germans :

      Germany : 1 flag, 1 aaGun, 8 armour and 1 factory
          Union of South Africa : 1 flag, 1 infantry
          Kenya : 1 flag
          Belgian Congo : 1 flag
          Southern Europe : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
          Italian East Africa : 1 flag
          Eastern Europe : 1 flag, 1 infantry
          Karelia S.S.R. : 1 flag, 1 armour and 1 infantry
          Western Europe : 1 flag, 1 aaGun, 6 armour and 2 infantry
          French Equatorial Africa : 1 flag
          Balkans : 1 flag, 1 infantry
          Ukraine S.S.R. : 1 flag, 1 bomber and 1 infantry
          Russia : 1 flag, 1 aaGun, 3 armour and 1 factory
          Anglo Egypt : 1 flag, 1 armour

      Production/PUs Summary :

      Russians : 11 / 0
          Germans : 57 / 78
          British : 16 / 20
          Japanese : 43 / 48
          Americans : 39 / 45

      posted in Play Boardgames
      T
      TheHeavyJ
    • 1
    • 2
    • 3
    • 4
    • 5
    • 6
    • 7
    • 8
    • 24
    • 25
    • 6 / 25