TripleA Turn Summary for game: World War II Europe 1940, version: 2.5
Game History
Round :3
Purchase Units - Americans
Americans buy 2 armour, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionType to disallowed for rulesAttatchment attached to Americans
4 armour moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
2 destroyers moved from 101 Sea Zone to 103 Sea Zone
1 cruiser moved from 101 Sea Zone to 103 Sea Zone
1 cruiser moved from 103 Sea Zone to 91 Sea Zone
2 destroyers moved from 103 Sea Zone to 91 Sea Zone
1 fighter moved from West Indies to Morocco
1 bomber moved from West Indies to Morocco
4 armour, 3 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
Non Combat Move - Americans
1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
3 armour moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
Place Units - Americans
2 transports placed in 101 Sea Zone
2 armour and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 35 PUs; end with 35 PUs total
Objective Americans 1 At War: Americans met a national objective for an additional 30 PUs; end with 65 PUs
Territory Summary for Americans :
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Morocco : 1 flag, 4 armour, 1 bomber, 1 fighter and 3 infantry
101 Sea Zone : 1 flag, 2 transports
91 Sea Zone : 1 flag, 1 cruiser, 2 destroyers and 4 transports
Production/PUs Summary :
Germans : 39 / 50
Russians : 27 / 32
British : 28 / 28
Italians : 18 / 16
Americans : 35 / 65
French : 6 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0