For the most part it was kind of just a playtest since he did the Taranto Raid as well with both strategies being put into the ditch after Afrika Korps. (btw to simplify things, all Afrika Korps is is Germany taking 3 transports, a BB, CV, Cruiser and Sub to the Med to protect the Italian fleet until it can protect itself, then conquer the ME and Egypt and win the game and sit on the throne on the doorstep to Moscow
Posts made by TheDesertFox
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RE: UK Strategy -"Middle Earth"posted in Axis & Allies Global 1940
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RE: UK Strategy -"Middle Earth"posted in Axis & Allies Global 1940
Exactly, hence why the Russian-Counter Attack strategy really doesn’t work. All I have to do as Germany is let the Soviet’s tire themselves out. I can replace my losses. They can’t. Some of his tanks he couldn’t move back since they moved 2 and others he didn’t move back for some reason idk why but regardless the counter attack strategy doesn’t work.
https://www.youtube.com/watch?v=Bq17jkmkuHc this right here is General Hand Grenade’s strategy for Russia, it doesn’t work. Russia doesn’t have the resources to step away from it’s supply line to go on the offensive against the 3rd Reich.
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RE: UK Strategy -"Middle Earth"posted in Axis & Allies Global 1940
I apologize it was not G2 my bad I actually meant the second turn to which Barborossa began… I commensed with operation Barborossa on G3 and on G4 I destroyed 10 of the Soviet Tanks that’s my bad sorry shoulda clarrified.
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RE: UK Strategy -"Middle Earth"posted in Axis & Allies Global 1940
Hey, just wanted to update you on a game I just did with a buddy of mine where I tested Afrika Korps and the J1 attack.
I didn’t get to calcutta before the game ended unfortunately but I did conquer the money islands and China and he didn’t fall for the trap so that kinda hurt me in the long run.
But Afrika Korps, that went smoothly. Got troops down into Africa and protected the Italian fleet until it finally built up and together Germany and Italy conquered Egypt right in time for the U.S to show up so that they could turn their navies around to protect Gibraltar.
Germany captured the oilfields of the middle east and got all 3 of their 2 IPC national objectives for it and placed a minor complex on Persia.
The part that I was astounded by was how well Barborossa went. As GHG states, Afrika Korps doesn’t work because it takes too much away from your Barborossa attack which I thought was true but that wasn’t the case. (btw for clarification my buddy did the Russian Counter-Attack strategy against me, and it didn’t go well)
By turn 2 after he counter attacked my army in Bessarabia and advanced his forced from Leningrad into Baltic States I destroyed 10 of his tanks on G2. By the end of the game I had over 20 infantry, 17 tanks, and 14 mech infantry standing in the Kremlin and Stalingrad.
What shocked me the most was just by 1 battle in Bessarabia that happened after he counter-attacked and it sent him fleeing the ENTIRE southern portion of the Soviet Union, which need I remind has twice the amount of money the Northern portion has. I had little resistance moving into the south because he had to retreat his forces all the way to Stalingrad and he’s going to have to pull them back to Moscow as well.
I’m making 90+ IPC’s every turn as Germany, and have 2 more victory cities to go, and am just deciding to do Sealion since it’s turn 6 because what the hell I have 90 IPC’s in the banks.
So that’s the basis of what happened, an incredibly successful Afrika Korps especially with the J1 attack in play, though I didn’t conquer Sub Saharan Africa, I didn’t really need to. I got Italy to fullfill it’s purpose to conquer the Med and Germany had a beautiful Barborossa attack.
Let me know what your thoughts are so I can make this better and possibly find a counter to it.
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RE: UK Strategy -"Middle Earth"posted in Axis & Allies Global 1940
The United States. Just toss me the link to the thread and I’ll cover any of your questions or strategies you have.
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RE: UK Strategy -"Middle Earth"posted in Axis & Allies Global 1940
Well for the least I can say I really am enjoying this but I think we’ve reached bedrock at this point so there’s no reason to dig further. If you wanna start another thread I’ll join you
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RE: UK Strategy -"Middle Earth"posted in Axis & Allies Global 1940
Maybe, as I said it generally depends on how much German resistance there is in France, and if Germany is put in a 2 front war well, we’ve already seen how that ends so can we really take a big guess about what’ll happen in-game?
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RE: UK Strategy -"Middle Earth"posted in Axis & Allies Global 1940
Either 1 of 2 things will happen. America captures Berlin or the Soviets capture it.
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RE: UK Strategy -"Middle Earth"posted in Axis & Allies Global 1940
I usually start with 4 lanes. 5 if I’m experiencing heavy resistance from the Germans and Italians.
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RE: UK Strategy -"Middle Earth"posted in Axis & Allies Global 1940
By Turn 2 I’ll build 2 transports and some more ships for the Atlantic and maybe 2 subs for the Pacific. And then turn 3 I buy 1 transport for the Atlantic and by turn 4 I’m ready to take 8 guys into Morocco and/or Gibraltar.
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RE: UK Strategy -"Middle Earth"posted in Axis & Allies Global 1940
Not necessarily. Turn 1, I buy 2 aircraft carriers and a battleship. I’ll obviously have enough to fill both carriers up with the fighters I already start with. I place 1 AC in the Atlantic and 1 in the Pacific and the Battleship in the Atlantic.
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RE: UK Strategy -"Middle Earth"posted in Axis & Allies Global 1940
KGF. I’m not too concerned about Japan considering the idea that they are pretty much in the boxing ring beating the living s*** outta ANZAC and India and China. But the thing is they can’t leave that ring. Germany however is a wolf in a flock of sheep. Germany has the ability to win the game without fighting the Americans. 8 victory cities. Berlin, Rome, Warsaw, Paris, Cairo, Stalingrad, Leningrad, and Moscow. And they will do it at the cost of not even worrying about attacking London or Washington D.C.
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RE: UK Strategy -"Middle Earth"posted in Axis & Allies Global 1940
You’re not wrong, with the U.S always for the most part gaining 70+ IPC’s it wouldn’t be a bad thing to lose it, however there’s always a catch to these sorts of things. If the U.S had unlimited time then hell build all the bombers you want and send em to Europe or the Med, but the Americans dont have a lot of time, and it especially doesn’t make it any better if they lollygag about when setting up the Floating Bridge. 6 turns it takes to get guys into France and set it all up, if they aren’t there by the latest of turn 8 then the Axis have won the game.
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RE: UK Strategy -"Middle Earth"posted in Axis & Allies Global 1940
No, 60+ at the bottom of the Med is not something the Americans can afford to lose. If they lose it then its something they won’t be able to rebuild in time to stop the Axis powers
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RE: UK Strategy -"Middle Earth"posted in Axis & Allies Global 1940
and frankly id welcome the U.S bombers, if they aren’t building surface warships every turn in the Atlantic then they’re only delaying themselves for every turn to get to the Med and into Europe.
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RE: UK Strategy -"Middle Earth"posted in Axis & Allies Global 1940
I’ve found that the U.S tends to lose the majority of those bombers, especially when the Germans and italians are capable of scrambling. Very inefficient in my opinion.
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RE: UK Strategy -"Middle Earth"posted in Axis & Allies Global 1940
I mean, if that was the case Italy could still take Gibraltar so you could cross the Straight without the pentalty
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RE: UK Strategy -"Middle Earth"posted in Axis & Allies Global 1940
Ahhhh okay I get it sorry totally forgot about that thanks.
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RE: UK Strategy -"Middle Earth"posted in Axis & Allies Global 1940
You’ve got a point there, but you’ve gotta think that after that Taranto Raid the U.K would’ve had surface warships to protect those transports for a swift evacuation to Egypt (that is, it’s not taken yet). In other words that Japanese have to devote their own warships to go size up and support a campaign into the ME which would allow the Americans to come in without any real threat towards their main fleet. If it works for you, then I guess it’s not a bad idea to try it, I’m just going off of what’s logistical here in terms of what’s going to win you the game.
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RE: UK Strategy -"Middle Earth"posted in Axis & Allies Global 1940
Why not? Just you can’t land in gribraltar that turn. You carry the units with you on the 3 transports to gibraltar, next turn you take it and in the non combat movement phase you move your ships through the straight of G and into the Med before the Americans can catch you on the way in.