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    Posts made by The_Good_Captain

    • RE: Classic League, Game 1: TGC vs Darkpriorace

      @Darkpriorace this is a first: my battleship and bomber both missed and your sub hit. I chose the battleship as a casualty. You can retreat to southern europe sz, black sea, red sea or fight another round. Which would you like?

      8fa53735-7eb6-4aed-97ba-c81623bcfe84-image.png 700a4d13-8f3c-4467-bc57-be3bdbed0ddf-image.png

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • RE: Classic League, Game 1: TGC vs Darkpriorace

      @Darkpriorace

      bid placement:

      BID PLACEMENT.tsvg

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • RE: 2026 Classic Tournament

      @hiijohnson Russia does not have a combat move on the first turn.

      tiny.png

      posted in Tournaments
      The_Good_CaptainT
      The_Good_Captain
    • Classic League, Game 1: TGC vs Darkpriorace

      @Darkpriorace

      Here is the dice roll for who starts the bidding. An even roll will be me, an odd roll will be you:

      [dice 1d6]

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • RE: 2026 Classic Tournament

      @gamerman01 we’ve got what we’ve got, let’s proceed. Random byes is fine. Same with random assignments given that its double elimination. My two cents.

      posted in Tournaments
      The_Good_CaptainT
      The_Good_Captain
    • RE: 2026 Classic Tournament

      @amnykon said in 2026 Classic Tournament:

      just played a practice game with some bots. With this map, I couldn’t build ic, and I couldn’t arm my carriers with planes the turn I built them. I am fine if these are rules of the map; however, I could just be missing something.

      The complexes: you need to “unselect” no new complexes in the optional rules before setting up the game.

      posted in Tournaments
      The_Good_CaptainT
      The_Good_Captain
    • RE: 2026 Classic Tournament

      @amnykon said in 2026 Classic Tournament:

      just played a practice game with some bots. With this map, I couldn’t build ic, and I couldn’t arm my carriers with planes the turn I built them. I am fine if these are rules of the map; however, I could just be missing something.

      Classic does not allow players to place newly purchased fighters on carriers. Nor can you land fighters in a sea zone where a newly purchased carrier is about to be built.

      There are four industrial complexes available to be built so I’m not sure why you weren’t able to build any, I will look into it.

      posted in Tournaments
      The_Good_CaptainT
      The_Good_Captain
    • RE: 2026 Classic Tournament

      The final roster:

      myself
      @gamerman01
      @VictoryFirst
      @elche
      @Martin
      @Ragnell804
      @dawgoneit
      @hiijohnson
      @Superior
      @TinCanoftheSea
      @Darkpriorace
      @Primigenius
      @amnykon

      Sign ups are closed and I will turn control over to @gamerman01 for bracketing and kicking off the tournament. I can field almost any game rules question. Gamerman can field any question about the tournament itself.

      Let’s push some digital plastic. Good luck!

      posted in Tournaments
      The_Good_CaptainT
      The_Good_Captain
    • RE: 2026 Classic Tournament

      @hiijohnson any chance he can post here or can you “@” him? Just so we have his handle?

      posted in Tournaments
      The_Good_CaptainT
      The_Good_Captain
    • RE: Gamerman01 v TheGoodCaptain (+8) Loser bracket final

      @gamerman01

      Game History

      Round: 15
      
          Purchase Units - Japanese
              Japanese buy 2 armour, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              2 infantry moved from Manchuria to Yakut S.S.R.
              1 fighter moved from Japan Sea Zone to Yakut S.S.R.
              1 bomber moved from French Indo China to Yakut S.S.R.
              1 bomber moved from West Europe to Persia
              1 bomber moved from Persia to Yakut S.S.R.
              2 infantry moved from China to Sinkiang
              1 fighter moved from French Indo China to Sinkiang
              1 infantry moved from Persia to Kazakh S.S.R.
                    Japanese take Kazakh S.S.R. from Russians
              1 infantry moved from Persia to Syria Jordan
                    Japanese take Syria Jordan from British
              2 infantry moved from Persia to Caucasus
              1 transport moved from Mozambique Sea Zone to Red Sea Zone
              1 infantry moved from Persia to Red Sea Zone
              1 infantry moved from Red Sea Zone to Anglo Sudan Egypt
                    Japanese take Anglo Sudan Egypt from British
              2 fighters moved from West Europe to Caucasus
              2 fighters moved from Germany to Caucasus
              1 bomber moved from Germany to Russia
      
          Combat - Japanese
              Strategic bombing raid in Russia
                      Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                  Bombing raid in Russia rolls: 1 and costs: 1 PU.
                  Bombing raid costs 1 PU
              Battle in Yakut S.S.R.
                  Japanese attack with 2 bombers, 1 fighter and 2 infantry
                  Russians defend with 1 aaGun and 2 infantry
                      Russians roll AA dice in Yakut S.S.R. : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 4/5 hits, 2.17 expected hits
                      Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in Yakut S.S.R.
                  Japanese win, taking Yakut S.S.R. from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
              Battle in Sinkiang
                  Japanese attack with 1 fighter and 2 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 fighter and 2 infantry in Sinkiang, round 2 : 1/3 hits, 0.83 expected hits
                      Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Sinkiang
                  Japanese win, taking Sinkiang from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Caucasus
                  Japanese attack with 4 fighters and 2 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 4 fighters and 2 infantry in Caucasus, round 2 : 1/6 hits, 2.33 expected hits
                      Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Caucasus
                  Japanese win, taking Caucasus from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Japanese
              1 armour moved from Persia to Karelia S.S.R.
              2 fighters moved from Caucasus to West Europe
              2 fighters moved from Caucasus to Karelia S.S.R.
              1 fighter moved from Yakut S.S.R. to Karelia S.S.R.
              1 bomber moved from Yakut S.S.R. to West Europe
              1 bomber moved from Russia to Germany
              1 bomber moved from Yakut S.S.R. to Manchuria
              1 infantry and 1 transport moved from Peru Sea Zone to Solomon Islands Sea Zone
              1 infantry moved from Solomon Islands Sea Zone to Solomon Islands
              1 submarine moved from North Australia Sea Zone to Solomon Islands Sea Zone
              1 carrier and 1 submarine moved from Japan Sea Zone to French Indo China Sea Zone
              1 battleship moved from French Indo China Sea Zone to Red Sea Zone
              1 battleship, 2 carriers and 2 submarines moved from Mozambique Sea Zone to Red Sea Zone
              1 fighter moved from Sinkiang to Red Sea Zone
              6 infantry moved from Japan to Japan Sea Zone
              6 infantry and 3 transports moved from Japan Sea Zone to French Indo China Sea Zone
              6 infantry moved from French Indo China Sea Zone to French Indo China
              8 infantry moved from French Indo China to India
              4 transports moved from French Indo China Sea Zone to Japan Sea Zone
              8 infantry moved from Japan to Japan Sea Zone
              8 infantry moved from Japan Sea Zone to Manchuria
              1 armour moved from French Indo China to Persia
              1 infantry moved from Persia to Syria Jordan
              1 infantry moved from Persia to Kazakh S.S.R.
              1 armour moved from French Indo China to India
      
          Place Units - Japanese
              2 armour, 1 fighter and 9 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 51 PUs; end with 51 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.33
      Japanese regular : 0.67
      Russians regular : -1.00
      Russians AA : -0.67
      

      J15.tsvg Axis: +11.33

      posted in Tournaments
      The_Good_CaptainT
      The_Good_Captain
    • RE: 2026 Classic Tournament

      @Darkpriorace if your preferred email doesn’t work, you’ll want to setup with one of the following: gmx.com or proton mail. TripleA is a wonderful game engine but has little to no support. Gmail and yahoo probably wont work.

      posted in Tournaments
      The_Good_CaptainT
      The_Good_Captain
    • RE: 2026 Classic Tournament

      @Darkpriorace

      Welcome aboard, here is a short video on getting setup: https://www.youtube.com/watch?v=ajcazSNjfXQ

      posted in Tournaments
      The_Good_CaptainT
      The_Good_Captain
    • RE: 2026 Classic Tournament

      @gamerman01 I would conform to last year’s framework. Yes, I feel you should have to lose twice before being booted from the tournament so everyone will get at least two games (double elimination).

      Yes, I vote for random brackets.

      posted in Tournaments
      The_Good_CaptainT
      The_Good_Captain
    • RE: 2026 Classic Tournament

      @TinCanoftheSea yeah, we need ya. Thank ya sir! we will start on 2/16

      posted in Tournaments
      The_Good_CaptainT
      The_Good_Captain
    • RE: 2026 Classic Tournament

      @Superior you’re in! Glad you’re here man.

      posted in Tournaments
      The_Good_CaptainT
      The_Good_Captain
    • RE: Gamerman01 v TheGoodCaptain (+8) Loser bracket final

      @gamerman01 I must have made the edit after saving the German turn and didn’t resave.

      Yessir. You are go for UK 15

      posted in Tournaments
      The_Good_CaptainT
      The_Good_Captain
    • RE: Gamerman01 v TheGoodCaptain (+8) Loser bracket final

      @gamerman01

      Game History

      Round: 15
      
          Purchase Units - Germans
              Germans buy 2 armour and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              3 infantry moved from Germany to East Europe
              1 fighter moved from West Europe to East Europe
              1 fighter moved from Germany to Ukraine S.S.R.
              1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
              2 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
      
          Combat - Germans
              Battle in East Europe
                  Germans attack with 1 fighter and 3 infantry
                  British defend with 1 infantry
                      Germans roll dice for 1 fighter and 3 infantry in East Europe, round 2 : 0/4 hits, 1.00 expected hits
                      British roll dice for 1 infantry in East Europe, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 fighter and 3 infantry in East Europe, round 3 : 0/4 hits, 1.00 expected hits
                      British roll dice for 1 infantry in East Europe, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 fighter and 3 infantry in East Europe, round 4 : 0/4 hits, 1.00 expected hits
                      British roll dice for 1 infantry in East Europe, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in East Europe
                      Germans roll dice for 1 fighter and 2 infantry in East Europe, round 5 : 0/3 hits, 0.83 expected hits
                      British roll dice for 1 infantry in East Europe, round 5 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in East Europe
                      Germans roll dice for 1 fighter and 1 infantry in East Europe, round 6 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 infantry in East Europe, round 6 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 fighter and 1 infantry in East Europe, round 7 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 infantry in East Europe, round 7 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 fighter and 1 infantry in East Europe, round 8 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 infantry in East Europe, round 8 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in East Europe
                  1 fighter owned by the Germans retreated
                  British win with 1 infantry remaining. Battle score for attacker is -9
                  Casualties for Germans: 3 infantry
              Battle in Ukraine S.S.R.
                  Germans attack with 2 fighters and 2 infantry
                  Russians defend with 1 armour
                      Germans roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 1/4 hits, 1.33 expected hits
                      Russians roll dice for 1 armour in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Ukraine S.S.R.
                      1 armour owned by the Russians lost in Ukraine S.S.R.
                  Germans win, taking Ukraine S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 armour
      
          Non Combat Move - Germans
              1 fighter moved from East Europe to Karelia S.S.R.
              2 fighters moved from Ukraine S.S.R. to Karelia S.S.R.
              1 infantry moved from West Europe to South Europe
      
          Place Units - Germans
              1 infantry placed in South Europe
              3 infantry placed in Karelia S.S.R.
              2 armour and 4 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 28 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0.67
      Germans regular : -6.17
      British regular : 0.67
      

      G15.tsvg Axis: +8.46

      posted in Tournaments
      The_Good_CaptainT
      The_Good_Captain
    • RE: 2026 Classic Tournament

      @hiijohnson thanks for joining up! We’ll get started after V-day. Just waiting to see if we can get 1 or 2 more.

      posted in Tournaments
      The_Good_CaptainT
      The_Good_Captain
    • RE: Combat Move and transports question

      @Krieghund

      Many thanks

      posted in Axis & Allies Classic
      The_Good_CaptainT
      The_Good_Captain
    • RE: Gamerman01 v TheGoodCaptain (+8) Loser bracket final

      @gamerman01 I feel you should adjust your moves to fit with the knowledge that the Japanese transport is/was empty and that there are 17 Japanese infantry in Persia.

      posted in Tournaments
      The_Good_CaptainT
      The_Good_Captain
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