@DoManMacgee all good! imo, there’s more to learn from a loss than a win - there was still some inefficiency with this UK strat. ready to go again per discord
Posts made by The_Good_Captain
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RE: Rommel's Last Push - DoMan (Axis) Vs. TGC (Allies) - Round 4posted in Play Boardgames
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RE: Ragnell (Allies) vs TGC (Axis), Classic, No Neutral, Tech turn 4posted in Play Boardgames
Game History
Round: 12 Purchase Units - Japanese Turning on Edit Mode EDIT: Changing PUs for Japanese from 51 to 1 EDIT: Adding Technology Long Range Aircraft for Japanese EDIT: Adding Technology Jet Power for Japanese EDIT: Adding Technology Heavy Bomber for Japanese EDIT: Turning off Edit Mode Japanese buy nothing; Remaining resources: 1 PUs; Combat Move - Japanese 1 bomber moved from West Europe to East US 2 bombers moved from India to Russia 2 infantry moved from Persia to Caucasus 1 transport moved from Red Sea Zone to Indian Ocean Sea Zone 1 infantry moved from India to Indian Ocean Sea Zone 1 infantry and 1 transport moved from Indian Ocean Sea Zone to Red Sea Zone 1 infantry moved from Red Sea Zone to Syria Jordan 2 fighters moved from Red Sea Zone to Caucasus 1 fighter moved from India to Yakut S.S.R. 1 fighter moved from India to Novosibirsk 1 fighter moved from India to Kazakh S.S.R. 2 infantry moved from Sinkiang to Kazakh S.S.R. 2 infantry moved from Sinkiang to Novosibirsk 2 infantry moved from Manchuria to Yakut S.S.R. 1 infantry moved from Japan to Japan Sea Zone 1 infantry and 1 transport moved from Japan Sea Zone to Alaska Sea Zone 1 infantry moved from Alaska Sea Zone to Alaska Japanese take Alaska from Americans Combat - Japanese Strategic bombing raid in East US Bombing raid in East US rolls: 1,2,1 and costs: 4 PUs. Bombing raid costs 4 PUs Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 3,4,2,2,6,5 and costs: 22 PUs. Bombing raid costs 22 PUs Battle in Yakut S.S.R. Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Japanese attack with 2 fighters and 2 infantry Americans defend with 2 infantry Japanese roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Caucasus 2 infantry owned by the Americans lost in Caucasus Japanese win, taking Caucasus from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Kazakh S.S.R. Japanese attack with 1 fighter and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Syria Jordan Japanese attack with 1 infantry British defend with 1 infantry Japanese roll dice for 2 battleships in Syria Jordan, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 1 infantry in Syria Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Syria Jordan Japanese win, taking Syria Jordan from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Novosibirsk Japanese attack with 1 fighter and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Novosibirsk, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers moved from Russia to West Europe 1 bomber moved from East US to West Europe 1 infantry moved from India to Persia 2 infantry moved from China to Sinkiang 4 infantry moved from Manchuria to China 2 transports moved from French Indo China Sea Zone to Red Sea Zone 2 transports moved from Japan Sea Zone to French Indo China Sea Zone 1 fighter moved from Kazakh S.S.R. to Red Sea Zone 1 fighter moved from Caucasus to Red Sea Zone 1 fighter moved from Caucasus to India 1 fighter moved from Novosibirsk to India 1 fighter moved from Yakut S.S.R. to India 1 transport moved from Japan Sea Zone to French Indo China Sea Zone 2 infantry moved from French Indo China to Sinkiang 2 infantry moved from French Indo China to India 2 infantry moved from French Indo China to Sinkiang Turn Complete - Japanese Japanese collect 52 PUs; end with 53 PUsCombat Hit Differential Summary :
Japanese regular : 1.00 Russians regular : 0.00 British regular : -0.33 Russians AA : -0.33 -
RE: Rommel's Last Push - DoMan (Axis) Vs. TGC (Allies) - Round 4posted in Play Boardgames
benghazi convoy attack [dice 2d10]
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RE: Rommel's Last Push - DoMan (Axis) Vs. TGC (Allies) - Round 4posted in Play Boardgames
@DoManMacgee tobruck land mine [dice 3d10]
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RE: Rommel's Last Push - DoMan (Axis) Vs. TGC (Allies) - Round 4posted in Play Boardgames
el aghela
scout cars
[dice 1d10]
[dice 1d7]
italian infantry
[dice 1d10] -
RE: Rommel's Last Push - DoMan (Axis) Vs. TGC (Allies) - Round 4posted in Play Boardgames
@DoManMacgee the malta mine
dice [1d10]
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RE: Rommel's Last Push - DoMan (Axis) Vs. TGC (Allies) - Round 4posted in Play Boardgames
@DoManMacgee ^ those were not the malta mine but the sz4
sz8 [dice 3d10]
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RE: Rommel's Last Push - DoMan (Axis) Vs. TGC (Allies) - Round 4posted in Play Boardgames
malta mine [dice 3d10]
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RE: Rommel's Last Push - DoMan (Axis) Vs. TGC (Allies) - Round 4posted in Play Boardgames
@DoManMacgee found another error, sorry. last time i swear
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RE: Rommel's Last Push - DoMan (Axis) Vs. TGC (Allies) - Round 4posted in Play Boardgames
@DoManMacgee sorry, one small but critical changeUK1 edit.tsvg
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RE: The_Good_Captain (Axis) vs. VictoryFirst (Allies) | North Africa, Rommel's Last Pushposted in Play Boardgames
G7 move edit.tsvg I wasn’t allowed to move into Mareth. I used edit to put the Germans there in this file.
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RE: Ragnell (Allies) vs TGC (Axis), Classic, No Neutral, Tech turn 4posted in Play Boardgames
@Ragnell804 I forgot rockets. Ignore the previous roll. I will roll a d3. On a 1, I will take rockets. On a 2, I will take IT. On a 3, I will take HB.
[dice 1d3]