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    Posts made by The_Good_Captain

    • RE: 2nd Edition Classic A&A Dizz (Allies) vs Aces (Axis) game 1 -- no bid

      TripleA Move Summary: Japanese round 3

      TripleA Move Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 2 armour, 6 infantry and 1 transport; Remaining resources: 2 PUs; 
      
          Combat Move - Japanese
              1 transport moved from Hawaii Sea Zone to Solomon Islands Sea Zone
              1 infantry moved from Solomon Islands to Solomon Islands Sea Zone
              1 infantry and 1 transport moved from Solomon Islands Sea Zone to New Zealand Sea Zone
              1 infantry moved from New Zealand Sea Zone to New Zealand
                    Japanese take New Zealand from British
              1 transport moved from French Indo China Sea Zone to East Indies Sea Zone
              1 infantry moved from East Indies to East Indies Sea Zone
              1 infantry and 1 transport moved from East Indies Sea Zone to West Australia Sea Zone
              1 infantry moved from West Australia Sea Zone to Australia
                    Japanese take Australia from British
              1 infantry moved from Yakut S.S.R. to Evenki National Okrug
              1 infantry moved from Yakut S.S.R. to Evenki National Okrug
              1 infantry moved from Yakut S.S.R. to Evenki National Okrug
              1 infantry moved from Yakut S.S.R. to Novosibirsk
              1 infantry moved from Yakut S.S.R. to Novosibirsk
              1 infantry moved from Sinkiang to Novosibirsk
              1 infantry moved from Sinkiang to Kazakh S.S.R.
              1 infantry moved from Sinkiang to Kazakh S.S.R.
              1 infantry moved from Sinkiang to Kazakh S.S.R.
              1 bomber moved from Manchuria to Russia
              1 fighter moved from Manchuria to Evenki National Okrug
              1 fighter moved from India to Kazakh S.S.R.
              1 fighter moved from India to Novosibirsk
              1 infantry moved from Persia to Syria Jordan
                    Japanese take Syria Jordan from British
      

      Savegame

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • RE: 2nd Edition Classic A&A Dizz (Allies) vs Aces (Axis) game 1 -- no bid

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 3
      
          Purchase Units - Germans
              Germans buy 10 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              1 bomber moved from West Europe to Karelia S.S.R.
              1 fighter moved from West Europe to East Europe
              1 fighter moved from West Europe to East Europe
              1 fighter moved from West Europe to East Europe
              1 infantry moved from South Europe to East Europe
              1 infantry moved from Germany to East Europe
              1 infantry moved from Germany to East Europe
              1 infantry moved from Germany to East Europe
              1 infantry moved from Germany to East Europe
              1 infantry moved from Germany to East Europe
              1 infantry moved from Germany to East Europe
              1 infantry moved from Germany to East Europe
              1 infantry moved from Germany to East Europe
              1 infantry moved from Germany to East Europe
              1 infantry moved from Germany to East Europe
              1 armour moved from West Europe to East Europe
              1 armour moved from West Europe to East Europe
              1 infantry moved from Anglo Sudan Egypt to Congo
                    Germans take Congo from British
      
          Combat - Germans
              Strategic bombing raid in Karelia S.S.R.
                      AA fire in Karelia S.S.R. : 1/1 hits, 0.17 expected hits
                  1 bomber killed by AA
                  Bombing raid costs 0 PUs
              Battle in East Europe
                  Germans attack with 2 armour, 3 fighters and 11 infantry
                  Russians defend with 1 aaGun, 6 armour and 1 infantry
                      AA fire in East Europe : 1/3 hits, 0.50 expected hits
                      1 fighter owned by the Germans lost in East Europe
                      Germans roll dice for 2 armour, 2 fighters and 11 infantry in East Europe, round 2 : 3/15 hits, 3.83 expected hits
                      Russians roll dice for 6 armour and 1 infantry in East Europe, round 2 : 3/7 hits, 2.33 expected hits
                      1 infantry owned by the Russians, 2 armour owned by the Russians and 3 infantry owned by the Germans lost in East Europe
                      Germans roll dice for 2 armour, 2 fighters and 8 infantry in East Europe, round 3 : 3/12 hits, 3.33 expected hits
                      Russians roll dice for 4 armour in East Europe, round 3 : 1/4 hits, 1.33 expected hits
                      3 armour owned by the Russians and 1 infantry owned by the Germans lost in East Europe
                      Germans roll dice for 2 armour, 2 fighters and 7 infantry in East Europe, round 4 : 4/11 hits, 3.17 expected hits
                      Russians roll dice for 1 armour in East Europe, round 4 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the Russians and 1 infantry owned by the Germans lost in East Europe
                  Germans win, taking East Europe from Russians with 2 armour, 2 fighters and 6 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 fighter and 5 infantry
                  Casualties for Russians: 6 armour and 1 infantry
      
          Non Combat Move - Germans
              1 fighter moved from East Europe to Germany
              1 fighter moved from East Europe to Germany
              1 infantry moved from West Europe to Germany
              1 infantry moved from West Europe to Germany
              1 aaGun moved from West Europe to South Europe
              1 infantry moved from Algeria to French Equatorial Africa
      
          Place Units - Germans
              10 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 31 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      AA fire in East Europe : : 0.50
      AA fire in Karelia S.S.R. : : 0.83
      Russians : 1.00
      

      Savegame

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • RE: 2nd Edition Classic A&A Dizz (Allies) vs Aces (Axis) game 1 -- no bid

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 factory, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 infantry moved from Manchuria to Yakut S.S.R.
                    Japanese take Yakut S.S.R. from Russians
              1 infantry moved from China to Sinkiang
                    Japanese take Sinkiang from Americans
              1 infantry moved from India to Persia
                    Japanese take Persia from British
              1 infantry moved from Japan to Japan Sea Zone
              1 infantry and 1 transport moved from Japan Sea Zone to Wake Island Sea Zone
              1 infantry moved from Wake Island to Wake Island Sea Zone
              2 infantry and 1 transport moved from Wake Island Sea Zone to Hawaii Sea Zone
              1 infantry moved from Hawaii Sea Zone to Hawaiian Islands
              1 infantry moved from Hawaii Sea Zone to Hawaiian Islands
              1 battleship moved from Japan Sea Zone to Hawaii Sea Zone
              1 battleship moved from Japan Sea Zone to Hawaii Sea Zone
              1 carrier moved from Japan Sea Zone to Hawaii Sea Zone
              1 fighter moved from Japan Sea Zone to Hawaii Sea Zone
              1 fighter moved from Japan Sea Zone to Hawaiian Islands
              1 fighter moved from Hawaii Sea Zone to Hawaiian Islands
              1 bomber moved from Manchuria to Russia
      
          Combat - Japanese
              Strategic bombing raid in Russia
                      AA fire in Russia : 0/1 hits, 0.17 expected hits
                  Bombing raid in Russia rolls: 2 and costs: 2 PUs.
                  Bombing raid costs 2 PUs
              Battle in Hawaiian Islands
                  Japanese attack with 2 fighters and 2 infantry
                  Americans defend with 1 infantry
                      Japanese roll dice for 2 battleships in Hawaiian Islands, round 2 : 1/2 hits, 1.33 expected hits
                      Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Hawaiian Islands
                  Japanese win, taking Hawaiian Islands from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Japanese
              1 infantry moved from French Indo China to India
              1 infantry moved from Manchuria to Yakut S.S.R.
              1 infantry moved from Manchuria to Yakut S.S.R.
              1 infantry moved from Manchuria to Yakut S.S.R.
              1 infantry moved from Soviet Far East to Yakut S.S.R.
              1 infantry moved from China to Sinkiang
              1 infantry moved from China to Sinkiang
              1 infantry moved from China to Sinkiang
              1 fighter moved from French Indo China to India
              1 submarine moved from Japan Sea Zone to Hawaii Sea Zone
              1 armour moved from Japan to Japan Sea Zone
              1 armour moved from Japan Sea Zone to Manchuria
              1 fighter moved from Hawaiian Islands to Hawaii Sea Zone
              1 fighter moved from Hawaiian Islands to Hawaii Sea Zone
              1 fighter moved from Manchuria to India
              1 bomber moved from Russia to Manchuria
              1 transport moved from Japan Sea Zone to Philippines Sea Zone
              1 infantry moved from Philippines to Philippines Sea Zone
              1 infantry and 1 transport moved from Philippines Sea Zone to French Indo China Sea Zone
              1 infantry moved from French Indo China Sea Zone to French Indo China
      
          Place Units - Japanese
              1 armour and 2 infantry placed in Manchuria
              1 transport placed in Japan Sea Zone
              1 factory placed in India
      
          Turn Complete - Japanese
              Japanese collect 38 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      AA fire in Russia : : -0.17
      Americans : -0.33
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • RE: 2nd Edition Classic A&A Dizz (Allies) vs Aces (Axis) game 1 -- no bid

      sub hit okay

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • RE: 2nd Edition Classic A&A Dizz (Allies) vs Aces (Axis) game 1 -- no bid

      I meant to put 10 in Germany and only one in Southern Europe on the place units phase. Any way to fix that before you did B2?

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • RE: 2nd Edition Classic A&A Dizz (Allies) vs Aces (Axis) game 1 -- no bid

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 2
      
          Purchase Units - Germans
              Germans buy 11 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              1 transport moved from East Mediteranean Sea Zone to Central Mediteranean Sea Zone
              1 infantry moved from South Europe to Central Mediteranean Sea Zone
              1 infantry moved from South Europe to Central Mediteranean Sea Zone
              2 infantry and 1 transport moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone
              1 infantry moved from East Mediteranean Sea Zone to Anglo Sudan Egypt
              1 infantry moved from East Mediteranean Sea Zone to Anglo Sudan Egypt
              1 infantry moved from French Equatorial Africa to Algeria
              1 fighter moved from Libya to Algeria
              1 fighter moved from Germany to West Spain Sea Zone
              1 fighter moved from West Europe to Algeria
              1 bomber moved from West Europe to Algeria
              1 infantry moved from South Europe to East Europe
              1 infantry moved from Germany to East Europe
              1 infantry moved from Germany to East Europe
              1 armour moved from South Europe to East Europe
              1 armour moved from Germany to East Europe
              1 armour moved from Germany to East Europe
      
          Combat - Germans
              Battle in West Spain Sea Zone
                  Germans attack with 1 fighter
                  Russians defend with 1 transport
                      Germans roll dice for 1 fighter in West Spain Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 1 transport in West Spain Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 fighter in West Spain Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                      Russians roll dice for 1 transport in West Spain Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      1 transport owned by the Russians lost in West Spain Sea Zone
                  Germans win with 1 fighter remaining. Battle score for attacker is 8
                  Casualties for Russians: 1 transport
              Battle in Anglo Sudan Egypt
                  Germans attack with 2 infantry
                  British defend with 1 infantry
                      Germans roll dice for 1 battleship in Anglo Sudan Egypt, round 2 : 1/1 hits, 0.67 expected hits
                      British roll dice for 1 infantry in Anglo Sudan Egypt, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in Anglo Sudan Egypt
                  Germans win, taking Anglo Sudan Egypt from British with 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 infantry
              Battle in Algeria
                  Germans attack with 1 bomber, 2 fighters and 1 infantry
                  Russians defend with 2 infantry
                      Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Algeria, round 2 : 1/4 hits, 1.83 expected hits
                      Russians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Algeria
                      Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Algeria, round 3 : 0/4 hits, 1.83 expected hits
                      Russians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Algeria, round 4 : 2/4 hits, 1.83 expected hits
                      Russians roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Algeria
                  Germans win, taking Algeria from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
              Battle in East Europe
                  Germans attack with 3 armour and 3 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 3 armour and 3 infantry in East Europe, round 2 : 1/6 hits, 2.00 expected hits
                      Russians roll dice for 1 infantry in East Europe, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Europe
                  Germans win, taking East Europe from Russians with 3 armour and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 submarine moved from West Mediteranean Sea Zone to East Mediteranean Sea Zone
              1 fighter moved from West Spain Sea Zone to West Europe
              1 bomber moved from Algeria to West Europe
              1 fighter moved from Algeria to West Europe
              1 infantry moved from Germany to East Europe
              1 infantry moved from Germany to East Europe
              1 infantry moved from Germany to East Europe
              1 infantry moved from Germany to East Europe
              1 infantry moved from Germany to East Europe
              1 infantry moved from Germany to East Europe
              1 infantry moved from Germany to East Europe
              1 infantry moved from South Europe to East Europe
              1 infantry moved from South Europe to East Europe
              1 infantry moved from South Europe to East Europe
              1 infantry moved from South Europe to East Europe
              1 aaGun moved from South Europe to East Europe
              1 fighter moved from Algeria to West Europe
              1 armour moved from West Europe to East Europe
      
          Place Units - Germans
              2 infantry placed in South Europe
              Germans undo move 1.
              11 infantry placed in Germany
              Germans undo move 1.
              2 infantry placed in South Europe
              9 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 30 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Germans : -3.17
      British : 0.67
      Russians : -1.00
      

      Savegame

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • RE: 2nd Edition Classic A&A Dizz (Allies) vs Aces (Axis) game 1 -- no bid

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 factory and 1 transport; Remaining resources: 2 PUs; 
      
          Combat Move - Japanese
              1 infantry moved from French Indo China to India
                    Japanese take India from British
              1 infantry moved from Manchuria to Soviet Far East
                    Japanese take Soviet Far East from Russians
              1 infantry moved from Manchuria to China
              1 infantry moved from Manchuria to China
              1 infantry moved from Kwangtung to China
              1 infantry moved from Kwangtung to China
              1 fighter moved from French Indo China to China
              1 fighter moved from Manchuria to China
              1 fighter moved from Japan to China
              1 bomber moved from Japan to China
      
          Combat - Japanese
              Battle in China
                  Japanese attack with 1 bomber, 3 fighters and 4 infantry
                  Americans defend with 1 fighter and 2 infantry
                      Japanese roll dice for 1 bomber, 3 fighters and 4 infantry in China, round 2 : 4/8 hits, 2.83 expected hits
                      Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 0/3 hits, 1.33 expected hits
                      2 infantry owned by the Americans and 1 fighter owned by the Americans lost in China
                  Japanese win, taking China from Americans with 1 bomber, 3 fighters and 4 infantry remaining. Battle score for attacker is 18
                  Casualties for Americans: 1 fighter and 2 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from China to French Indo China
              1 infantry moved from Philippines to Philippines Sea Zone
              1 infantry and 1 transport moved from Philippines Sea Zone to Okinawa Sea Zone
              1 infantry moved from Okinawa to Okinawa Sea Zone
              2 infantry and 1 transport moved from Okinawa Sea Zone to Japan Sea Zone
              1 infantry moved from Japan Sea Zone to Manchuria
              1 infantry moved from Japan Sea Zone to Manchuria
              1 infantry moved from Japan to Japan Sea Zone
              1 infantry moved from Japan to Japan Sea Zone
              1 infantry moved from Japan Sea Zone to Manchuria
              1 infantry moved from Japan Sea Zone to Manchuria
              1 carrier moved from Caroline Islands Sea Zone to Japan Sea Zone
              1 battleship moved from Caroline Islands Sea Zone to Japan Sea Zone
              1 fighter moved from Caroline Islands Sea Zone to Japan Sea Zone
              1 fighter moved from China to Manchuria
              1 fighter moved from China to Manchuria
              1 bomber moved from China to Manchuria
              1 fighter moved from Philippines to Japan Sea Zone
              1 submarine moved from Solomon Islands Sea Zone to Japan Sea Zone
      
          Place Units - Japanese
              1 transport placed in Japan Sea Zone
              1 factory placed in Manchuria
      
          Turn Complete - Japanese
              Japanese collect 32 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      Americans : -1.33
      Japanese : 1.17
      

      Savegame

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • RE: 2nd Edition Classic A&A Dizz (Allies) vs Aces (Axis) game 1 -- no bid

      Testing Forum poster

      Test summary from TripleA, engine version: 1.9, time: 7:25:14 PM
      Savegame

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • RE: Axis and Allies Classic 10 part series on YouTube

      Video number five is now up. This is Germany’s first turn. I lead off with the “Don’s Essay’s” version of how things “must” go and follow up with what I like to do on G1.

      https://youtu.be/ekfdy87sOxw

      posted in Axis & Allies Classic
      The_Good_CaptainT
      The_Good_Captain
    • RE: 2nd Edition Classic A&A Dizz (Allies) vs Aces (Axis) game 1 -- no bid

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 10 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Germans
              1 fighter moved from Finland Norway to East Canada Sea Zone
              1 fighter moved from West Europe to West Mediteranean Sea Zone
              1 submarine moved from West Spain Sea Zone to West Mediteranean Sea Zone
              1 fighter moved from Germany to West Mediteranean Sea Zone
              1 bomber moved from Germany to East Mediteranean Sea Zone
              1 fighter moved from East Europe to Anglo Sudan Egypt
              1 armour moved from Libya to French Equatorial Africa
                    Germans take French Equatorial Africa from British
              1 armour moved from French Equatorial Africa to Anglo Sudan Egypt
              1 infantry moved from Libya to Anglo Sudan Egypt
              1 infantry moved from South Europe to Central Mediteranean Sea Zone
              1 infantry moved from South Europe to Central Mediteranean Sea Zone
              2 infantry and 1 transport moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone
              1 infantry moved from East Mediteranean Sea Zone to Anglo Sudan Egypt
              1 infantry moved from East Mediteranean Sea Zone to Anglo Sudan Egypt
              1 battleship moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone
      
          Combat - Germans
              Battle in East Canada Sea Zone
                  Germans attack with 1 fighter
                  British defend with 1 transport
                      Germans roll dice for 1 fighter in East Canada Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      British roll dice for 1 transport in East Canada Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 fighter in East Canada Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      British roll dice for 1 transport in East Canada Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 fighter in East Canada Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 transport in East Canada Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                      1 transport owned by the British and 1 fighter owned by the Germans lost in East Canada Sea Zone
                  British win with no units remaining. Battle score for attacker is -4
                  Casualties for Germans: 1 fighter
                  Casualties for British: 1 transport
              Battle in East Mediteranean Sea Zone
                  Germans attack with 1 battleship, 1 bomber and 1 transport
                  British defend with 1 submarine
                      Germans roll dice for 1 battleship, 1 bomber and 1 transport in East Mediteranean Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                      British roll dice for 1 submarine in East Mediteranean Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 submarine owned by the British lost in East Mediteranean Sea Zone
                  Germans win with 1 battleship, 1 bomber and 1 transport remaining. Battle score for attacker is 8
                  Casualties for British: 1 submarine
              Battle in Anglo Sudan Egypt
                  Germans attack with 1 armour, 1 fighter and 3 infantry
                  British defend with 1 armour and 1 infantry
                      Germans roll dice for 1 armour, 1 fighter and 3 infantry in Anglo Sudan Egypt, round 2 : 2/5 hits, 1.50 expected hits
                      British roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Anglo Sudan Egypt
                  Germans win, taking Anglo Sudan Egypt from British with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 armour and 1 infantry
              Battle in West Mediteranean Sea Zone
                  Germans attack with 2 fighters and 1 submarine
                  British defend with 1 battleship
                      Germans roll dice for 1 submarine in West Mediteranean Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 2 fighters in West Mediteranean Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 battleship in West Mediteranean Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                      1 battleship owned by the British lost in West Mediteranean Sea Zone
                  Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 24
                  Casualties for British: 1 battleship
      
          Non Combat Move - Germans
              1 infantry moved from East Europe to South Europe
              1 armour moved from East Europe to South Europe
              1 bomber moved from East Mediteranean Sea Zone to West Europe
              1 fighter moved from West Mediteranean Sea Zone to West Europe
              1 fighter moved from West Mediteranean Sea Zone to Germany
              1 fighter moved from Anglo Sudan Egypt to Libya
              1 infantry moved from Algeria to French Equatorial Africa
              1 infantry moved from East Europe to South Europe
              1 armour moved from South Europe to West Europe
      
          Place Units - Germans
              4 infantry placed in Germany
              5 infantry placed in South Europe
              1 infantry placed in South Europe
              Germans undo move 3.
              Germans undo move 2.
              Germans undo move 1.
              6 infantry placed in South Europe
              3 infantry placed in Germany
              1 infantry placed in South Europe
              Germans undo move 3.
              Germans undo move 2.
              Germans undo move 1.
              5 infantry placed in Germany
              5 infantry placed in South Europe
              Germans undo move 2.
              Germans undo move 1.
              4 infantry placed in Germany
              6 infantry placed in South Europe
              Germans undo move 2.
              Germans undo move 1.
              5 infantry placed in Germany
              5 infantry placed in South Europe
      
          Turn Complete - Germans
              Germans collect 32 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.67
      British : -0.17
      

      Savegame

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • RE: 2nd Edition Classic A&A Dizz (Allies) vs Aces (Axis) game 1 -- no bid

      Testing Forum poster

      Test summary from TripleA, engine version: 1.9, time: 11:46:56 PM
      Savegame

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • RE: Can Germany have more than 2 aircraft carriers in play

      Piece count limitation definitely exists in classic and usually affects the IC and AA pieces as they are communal builds.
      I addressed this and other small rules unique to AnA classic in my video series:
      https://www.youtube.com/watch?v=9_u_mOFTcQA&t=91s

      It’s also addressed in this FAQ by Larry Harris:
      http://www.harrisgamedesign.com/pdf/A&A_Classic_FAQ.pdf

      posted in Axis & Allies Global 1940
      The_Good_CaptainT
      The_Good_Captain
    • RE: Axis and Allies Classic 10 part series on YouTube

      Video number four is now up. This is Russia’s first turn. I lead off with the “Don’s Essay’s” version of how things “must” go and follow up with what I like to do on R1.

      https://youtu.be/0YaHrp2fpPw

      posted in Axis & Allies Classic
      The_Good_CaptainT
      The_Good_Captain
    • RE: Axis and allies classic enhanced 2.0

      @scmods said in Axis and allies classic enhanced 2.0:

      Your pieces look great.
      What kind/brand of paint did you use?
      Did you brush paint or use an airbrush?

      Thanks! This video should answer everything but in short I used Tamiya’s spray paints except for the Japanese. They got the airbrush.

      https://youtu.be/82QytbqxJD8

      posted in Customizations
      The_Good_CaptainT
      The_Good_Captain
    • RE: Axis and Allies Classic 10 part series on YouTube

      Video number three is now up. This is the final preparatory video. The next five will be the strategic videos demonstrating the “Don’s essays” first turn “recommendations” followed immediately by demonstrating my personal first turn strategy.

      Axis and Allies series: Video 3, My Board

      https://youtu.be/82QytbqxJD8

      posted in Axis & Allies Classic
      The_Good_CaptainT
      The_Good_Captain
    • RE: Axis and Allies Classic 10 part series on YouTube

      Sorry for the delay guys. Here is a link to video #2:

      https://youtu.be/YXD2rUa-5f0

      I should get video #3 out this evening and next week I should get the first of my Turn 1 strat videos out (R1).

      As to the game with DizzKneeLand33, I have decided to continue with that game just as soon as my video series is complete. I think this will make future videos more interesting in a developmental sense.

      Enjoy! and thank you for the feedback…it is entirely welcome.

      -Aces

      posted in Axis & Allies Classic
      The_Good_CaptainT
      The_Good_Captain
    • RE: Neoprene map

      @Panther ah! daylight at last! thanks!!!

      posted in Customizations
      The_Good_CaptainT
      The_Good_Captain
    • RE: Neoprene map

      Thanks for the prompt response!

      My table measures about 30.5 x 46.5 and I’m trying to fit the largest map i can get of anniversary on there without screwing up the aspect ratio.

      I told them this and they responded saying they could print a 24 x 36.5 which is…not big enough lol.

      I got no response when I asked if they could get it bigger to the size I had quoted.

      You must have got one of their preset sizes? Could you let me know exactly how big your anniversary measures?

      I don’t know how to PM through this bloody forum but my email is ryanvoz@yahoo.com or you can message my skype at ryan.voznick

      THANKS!

      posted in Customizations
      The_Good_CaptainT
      The_Good_Captain
    • RE: Neoprene map

      What is the dimension of your anniversary map? I recently contacted the company and they seem pretty fixed on their preset sizes.

      Did you have any issue with them screwing up the aspect ratio at all?

      posted in Customizations
      The_Good_CaptainT
      The_Good_Captain
    • What's the best material to use when printing a custom map?

      Anyone have a preferred website to order from? Material preference? I hear neoprene is pretty sharp…

      posted in Customizations
      The_Good_CaptainT
      The_Good_Captain
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