@gamerman01 said in Invitational Classic 2nd edition:
The VictoryFirst/Gamerman game has started!
The rule coupled with the rule that allows building into sea zones with enemy ships is that submarines may submerge straight down, right?
As I recall, if submarines can submerge and pop back up, then if you don’t kill the subs in the first round you then can’t build into the zone, and if it’s the only zone you have then you lose all boat purchases and no refunds.In other words, that can never happen in this tournament because you can build ships in hostile zones, and so by the same token submarines don’t have to move to another zone? I’d better go get my rulebook from the basement…
Thanks!!
Submarines do not submerge in classic. They retreat after the first round (even defending submarines do this).
Attacking subs retreat to any SZ from which attacking naval units came from. Defending subs that survive the first round of combat can go to ANY vacant SZ adjacent to battle (yes a defending sub can BLOCK the attackers line of retreat). The Japanese should beware attacking Hawaii lest the sub slip away and come back with friends - or torpedo newly purchased japanese transports by running up to Midway Island.