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    Best posts made by The_Good_Captain

    • RE: Good Cap(Allies) Vs Colonel S & Cap N(Axis) Anniversary 41

      @Colonel_Sanders hey fellas. I’m in San Diego for 6 days. Will be back next Sunday and will continue at that time.

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • RE: Axis and Allies "Classic" 2nd Edition - x2 Player Aids

      Out-of-Box Optional Rules Checklist (if you don’t want to download the word doc)

      Axis and Allies “Classic” 2nd Edition

      Players should agree on the following optional rules (found on page 31) before starting the game:

      1. Total Victory?
        a) Yes
        b) No

      2. Placing Your Naval Units in Enemy Occupied Sea Zones?
        a) Yes
        b) No

      3. Weapons Development Benefits?
        a) Yes
        b) No

      4. Restricted Attack (Russia Restricted)?
        a) Yes
        b) No

      5. No New Complexes?
        a) Yes
        b) No

      6. An Individual Winner? (Page 22)
        a) Yes
        b) No


      *7) Strict Neutrals?
      a) Yes
      b) No

      *Imported from future editions of Axis and Allies, this rule is utilized to prevent the Allies from employing “Spanish Harlem”

      posted in Axis & Allies Classic
      The_Good_CaptainT
      The_Good_Captain
    • AnA 1942 Second Edition map download

      Is there an unmodified downloadable file of the Spring 1942 map? I know of Imperious Leader’s “Supreme” map but I was looking for an exact copy of the out-of-box map for download. Thanks!

      posted in Axis & Allies 1942 2nd Edition
      The_Good_CaptainT
      The_Good_Captain
    • RE: Axis and Allies 1914 series videos

      The UK strategic video has just posted: https://www.youtube.com/watch?v=bnYYTcmwCDo&t=163s

      posted in Blogs
      The_Good_CaptainT
      The_Good_Captain
    • RE: Invitational Classic 2nd edition

      @gamerman01 same as any other version. If Germany builds a sub in Southern Europe and there is a UK BB and transport there, when it gets to the UK turn - they can leave or stay or anything they want. Just the transport cannot load in that sea zone.

      posted in Tournaments
      The_Good_CaptainT
      The_Good_Captain
    • RE: Good Cap(Allies) Vs Colonel S & Cap N(Axis) Anniversary 41

      @CaptainNapalm sure! the idea is one I imported from AnA Classic: keep the economy on your side.

      I just want to make sure that the allies are pulling more money off the board than the axis from turn to turn. This I did until the last turn. This game(s) with you guys are the first time trying this strat so its not fully mature but things I noticed:

      -UK cant be in/supply/influence India, Africa, and Norway area at the same time…its just too much for it to cover. Drop Africa or Norway. Probably Norway.

      -UK probably shouldn’t expect to hold India indefinitely. Try giving it up to a competent player in the next game after a few turns of holding the line.

      -USA might do better to cap Norway, build an IC (maybe two) and “floating bridge” an army in that direction rather than through Africa and the ME. The ME takes soooooooo long to get to.

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • Anniversary '41 game anyone?

      The “Find opponents here” page gets buried by idle conversation so posting this here:

      I’m looking for AnA Anniversary '41 games. As many as I can get. You can pick the side, just no bid. OoB optional rules are all negotiable. PM me if interested. Many thanks

      posted in Find Online Players
      The_Good_CaptainT
      The_Good_Captain
    • RE: Axis and Allies "Classic" 2nd Edition - x2 Player Aids

      Axis and Allies Classic, 2nd Edition
      “Not-so-Obvious” Rules List:

      1. “Stack” restriction – Players are restricted in the number of “stacks” they can create by the number of pieces that came in the original game. “Chipping” remains unrestricted. (Page 7, middle column)

      2. Column Rolling – In ALL combats, dice are rolled by individual column from lowest to highest. Casualties are applied BEFORE rolling the next column’s attack. (Page 18)

      3. During the COMBAT MOVEMENT PHASE, aircraft flying over a territory containing an enemy AA gun are fired upon as they fly over, even if they don’t end movement in that territory. (Page 13, right column)

      4. *Newly purchased naval units are not allowed to be placed in sea zones containing enemy naval units. (Page 21, middle column)

      5. If their original carrier was sunk, defending fighters may ONLY land on an island/island group or carrier in the same sea zone. Failure to do so results in elimination. (Page 15, left column)

      6. Armor MAY “blitz” through a territory containing an AA gun or Industrial Complex. (Rules Clarification, last page, middle column)
        a. AA guns still shoot at aircraft flying over their territory even after having been “blitzed” in this fashon. (Page 5, left column “combat is considered simultaneous”)

      7. The Suez Canal can only be utilized if both Anglo-Egypt Sudan and Syria/Iraq are controlled by your side at the BEGINNING of your turn. (axisandallies.org, “the intent was always for the Suez to mimic the Panama Canal rules” -krieghund)

      *optional rule on page 31 removes this restriction

      posted in Axis & Allies Classic
      The_Good_CaptainT
      The_Good_Captain
    • RE: Axis and Allies 1914 series videos

      The Ottoman Empire strategy video is posted: https://www.youtube.com/watch?v=mjP_Ls_CwDw

      posted in Blogs
      The_Good_CaptainT
      The_Good_Captain
    • RE: TGC (Allies) vs. Kwaspek104 (Axis), 2025 Classic Tournament

      @gamerman01 said in TGC (Allies) vs. Kwaspek104 (Axis), 2025 Classic Tournament:

      I moved you guys to the tournament section…

      THANK YOU!

      posted in Tournaments
      The_Good_CaptainT
      The_Good_Captain
    • RE: Good Cap(Allies) Vs Colonel S & Cap N(Axis) Anniversary 41

      @CaptainNapalm those were my concept notes. I have other, more specific notes on purchasing and strategy for my next game that I’m just gonna keep for me.

      Oh…the biggest take away though was:

      Japan can hold its own w/o India or Australia. Holding India itself is not a slam dunk. I feel strongly about that and am happy that (is what I perceive) to be the case.

      Japan did a FINE job w/o ever having those two territories.

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • RE: Find Opponents Here!

      @mike64 to “play by forum” now you need to copy and paste the turn summary into the posting field of your thread and then attach the latest game file to the post.

      The automatic post feature has been disabled for about a year now…

      posted in Find Online Players
      The_Good_CaptainT
      The_Good_Captain
    • Submarine withdrawal question

      @Krieghund if I have a group of three submarines and I would like to use the submarine withdrawal rule after the first round of combat, can I retreat ONE sub and leave the rest for a second round of combat or must I withdraw ALL if I intend to use this rule?

      posted in Axis & Allies Classic
      The_Good_CaptainT
      The_Good_Captain
    • RE: Axis and Allies 1914 series videos

      The Italy and United States video is posted: https://www.youtube.com/watch?v=RjOZblbqy1o

      The 10th and final video in this series will discuss balance and other topics. It should drop in 2-3 weeks.

      posted in Blogs
      The_Good_CaptainT
      The_Good_Captain
    • RE: 2025 Classic Tournament

      @Martin said in 2025 Classic Tournament:

      Exciting times! :-) Thank you TGC and gamerman for the organization and for being available for rule questions and disputes! Before getting started - where shall we post new game threads - here, or in “play board games”, or elsewhere?

      Let’s get ready to rumble! :-)

      I’m posting in “Play Boardgames” unless a moderator moves it somewhere else. @kwaspek here we go!

      posted in Tournaments
      The_Good_CaptainT
      The_Good_Captain
    • RE: Good Cap(Allies) Vs Colonel S & Cap N(Axis) Anniversary 41

      @Colonel_Sanders

      I endorse every word of this assessment. Thanks for writing this. Glad to hear you guys got some cooperative exercise between turns too.

      I need to take a break from AnA for two weeks as I’m in a job transition but I’ll be back in the saddle by the end of August. Please keep me in your roladex. Either way, I’ll def PM you guys. I run a YouTube channel on axis and allies focused on classic and strategies for that version.

      I hope to add a series of videos regarding anniversary maybe next year and am looking to stack games in the meantime. :) hope to play with you guys again soon!

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • RE: Applying Casualties Question

      @andrewaagamer I know. I felt/feel strongly that I have this down correctly. However, I have run into enough folks who contest or aren’t sure this is how to interpret this ruleset and so was hoping for the supreme authority to weigh in.

      posted in Axis & Allies Classic
      The_Good_CaptainT
      The_Good_Captain
    • RE: How to Play D-Day on TripleA

      @Martin it’s listed as “D-Day 2”. Sending you a DM.

      posted in Blogs
      The_Good_CaptainT
      The_Good_Captain
    • RE: 2025 Classic tournament round 1 Gamerman01 v VictoryFirst (Axis)

      @VictoryFirst said in 2025 Classic tournament round 1 Gamerman01 v VictoryFirst (Axis):

      @The_Good_Captain Rules question, can transport participate in attacks and be selected as casualties?

      Rules Reference: Page 16, far right column under “How they Fight”

      posted in Tournaments
      The_Good_CaptainT
      The_Good_Captain
    • The Good Captain (Axis) vs. CaptainNapalm and Colonel_Sanders (Allies)

      Stock game, no bid, optional rules as follows:

      Axis and Allies Anniversary Edition

      Players must agree on the following options before starting the game:

      Which Scenario are we playing?
      a) 1941
      b) 1942

      How many victory cities will we play to?
      a) 13 cities
      b) 15 cities (default)
      c) 18 cities (until someone cries mercy)

      Research and Development allowed?
      a) Yes
      b) No

      National Objectives allowed?
      a) Yes
      b) No

      Dardanelles closed to sea movement?*
      a) Yes
      b) No

      Fighter Escorts and Interceptors allowed?*
      a) Yes
      b) No

      *Found in the official corrections/FAQ located here: https://axisallies.com/wp-content/uploads/2014/01/axis-allies-rules-anniversary-corrections-faqs.pdf

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
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