I used two gamey tricks only available in Axis and Allies Classic to do what I did on this turn:
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armor can blitz through IC or AA. Rules Clarification last page, “A tank can blitz through an enemy territory with an AA gun and/or IC on it. Such a territory is NOT considered enemy occupied.”
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a single transport can unload into two friendly territories during the NCM (in this case, I unloaded one infantry into Persia and the other into Syria) - Official FAQ (and example in the manual on page 16): "Q. Can a transport unload two infantry into two different territories?
A. Yes, but only during noncombat movement. Both territories need to be adjacent to the same sea
zone. "
And one gamey trick that is available in all versions but most players don’t seem to realize is an option.
- you can bomb an IC on the turn you take over the territory (in this case India) - “Combat is considered simultaneous.”
@VictoryFirst #1 is not supported on the current version and I get an error when I try (not a big deal - might not be worth your time)
@gamerman01 #3 i forgot to mention this was a missed opportunity for you when you retook karelia
@Darkpriorace you have gotten in this one game more “culture shock” rules than any game I’ve played of classic with even seasoned players. It is like a weird “shotgun blast” of unique and weird rules that I have used/abused in this game with you. I hope this does not deter you from playing in the future and regardless of what happens, I will make you a personal video/brief review of this game when complete that only you will be able to watch. The silver lining to this is that there really aren’t that many more “surprises” the classic rules can produce to cause you pain. And you’ll be far more lethal in future games having now seen most all of them. All the same, I don’t feel all that great about it. I think you’re a solid player with a thick skin.
