Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. The_Good_Captain
    3. Best
    0% for April
    • Profile
    • Following 2
    • Followers 12
    • Topics 224
    • Posts 9,551
    • Best 512
    • Controversial 0
    • Groups 0

    Best posts made by The_Good_Captain

    • RE: Classic League, Game 1: TGC vs Darkpriorace

      @Darkpriorace

      I used two gamey tricks only available in Axis and Allies Classic to do what I did on this turn:

      1. armor can blitz through IC or AA. Rules Clarification last page, “A tank can blitz through an enemy territory with an AA gun and/or IC on it. Such a territory is NOT considered enemy occupied.”

      2. a single transport can unload into two friendly territories during the NCM (in this case, I unloaded one infantry into Persia and the other into Syria) - Official FAQ (and example in the manual on page 16): "Q. Can a transport unload two infantry into two different territories?
        A. Yes, but only during noncombat movement. Both territories need to be adjacent to the same sea
        zone. "

      And one gamey trick that is available in all versions but most players don’t seem to realize is an option.

      1. you can bomb an IC on the turn you take over the territory (in this case India) - “Combat is considered simultaneous.”

      @VictoryFirst #1 is not supported on the current version and I get an error when I try (not a big deal - might not be worth your time)

      @gamerman01 #3 i forgot to mention this was a missed opportunity for you when you retook karelia

      @Darkpriorace you have gotten in this one game more “culture shock” rules than any game I’ve played of classic with even seasoned players. It is like a weird “shotgun blast” of unique and weird rules that I have used/abused in this game with you. I hope this does not deter you from playing in the future and regardless of what happens, I will make you a personal video/brief review of this game when complete that only you will be able to watch. The silver lining to this is that there really aren’t that many more “surprises” the classic rules can produce to cause you pain. And you’ll be far more lethal in future games having now seen most all of them. All the same, I don’t feel all that great about it. I think you’re a solid player with a thick skin.

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • RE: Axis and Allies Europe Series (1999)

      The Russian strategic video for AnA: Europe is posted. https://www.youtube.com/watch?v=ZDtErFBMCHA

      posted in Blogs
      The_Good_CaptainT
      The_Good_Captain
    • RE: 2026 Classic Tournament

      @gamerman01

      @The_Good_Captain (Axis) has defeated @Darkpriorace (Allies) after 30+ round (longest game I’ve ever played)

      posted in Tournaments
      The_Good_CaptainT
      The_Good_Captain
    • RE: Rommel's Last Push - DoMan (Axsi) vs TGC (Allies)

      @VictoryFirst its version 1.5, yep!

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • RE: Axis and Allies Europe Series (1999)

      The Western powers strategic video is posted: https://www.youtube.com/watch?v=Ff9nw0UDZVg&t=415s

      If you have any questions about Axis and Allies Europe or feel anything got missed, please post below or in the comments section of the youtube video. Thanks!

      posted in Blogs
      The_Good_CaptainT
      The_Good_Captain
    • RE: 2026 Classic Tournament

      @The_Good_Captain said in 2026 Classic Tournament:

      @elche I’m going to give myself a bye on the 23rd if I don’t hear from you before then

      @TinCanoftheSea I’m going to give @Ragnell804 a bye on the 23rd if I don’t hear from you before then

      @hiijohnson @dawgoneit I’m going to declare a bye for one of you on the 23rd if you can’t start your game before then. Here is the link for your game, @hiijohnson I registered your email and just need you to hit accept in the confirmation email. I have started a thread for your guys’ game here:

      https://www.axisandallies.org/forums/topic/42482/dawg-vs-hiijohnson-classic-league-game-2026

      I will even post the file for both of you if you can just confirm the registration. Please do so at your earliest convenience - it’s getting late in the day.

      @Ragnell804 defeats @TinCanoftheSea
      @hiijohnson defeats @dawgoneit
      @The_Good_Captain defeats @elche

      Let’s move on to the next bracket and hope those that are non-responsive are okay in real life. Time to move on.

      posted in Tournaments
      The_Good_CaptainT
      The_Good_Captain
    • RE: Rommel's Last Push - DoMan (Axis) Vs. TGC (Allies) - Round 6

      @DoManMacgee @VictoryFirst

      Sorry, it’s +1.0 Axis. I didn’t factor in the flanking units having an improved chance of hitting.

      I want to point out something right here, right now. If you’re ever wondering which units you should flank with and which should be the main attack: the answer is always those units that hit at a higher value.

      The percentage increase of the mech on the flank attack went from 30% to 43%
      The percentage increase of the armor on the flank attack went from 50% to 71%

      That’s a 13% boost for the mech vs a 21% boost to the armor. Not all “flanks” are equal.

      Flank with your harder hitting units.

      (Our low luck friends would/will be very upset about this information)

      If I’m wrong, someone please point it out.

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • RE: Axis and Allies Europe Series (1999)

      The final video in my Europe series is up. I have a lot more respect for this version now. Lot’s of good stuff going on in there that I think got missed: https://youtu.be/_AjN3D4bWJ0?si=NYEEAwXEro3jqQDu

      posted in Blogs
      The_Good_CaptainT
      The_Good_Captain
    • RE: WW1 1914 Balance Recommendation

      @SuperbattleshipYamato said in WW1 1914 Balance Recommendation:

      @Team-6-Zimmi

      Pretty sure each turn is one year. Russian Revolution occurs on turn 3, or 1917, out of box rules also make the US enter the war 1917, or turn 3.

      You can change the scale but the out of box rules are clearly one turn per year.

      Also, the Revolution is not available until on or after Turn 4, not turn 3.

      posted in Axis & Allies 1914
      The_Good_CaptainT
      The_Good_Captain
    • Guadalcanal Map

      You’re welcome:

      https://www.mediafire.com/file/3g7hongk3pk1ft6/Guadalcanal+Board+Final.png/file

      posted in Axis & Allies Guadalcanal
      The_Good_CaptainT
      The_Good_Captain
    • RE: Can Germany have more than 2 aircraft carriers in play

      Piece count limitation definitely exists in classic and usually affects the IC and AA pieces as they are communal builds.
      I addressed this and other small rules unique to AnA classic in my video series:
      https://www.youtube.com/watch?v=9_u_mOFTcQA&t=91s

      It’s also addressed in this FAQ by Larry Harris:
      http://www.harrisgamedesign.com/pdf/A&A_Classic_FAQ.pdf

      posted in Axis & Allies Global 1940
      The_Good_CaptainT
      The_Good_Captain
    • RE: Triple A North Africa?

      GMT Games and MultiMan Publishing are two game companies that support their games with TripleA like downloads on open source websites. I have it on good authority from people in both that this has helped with sales as opposed to hurt.

      I hope, one day, that the Axis and Allies community can rise to this level. Albeit everyone signing NDAs all over the place is the root of stifled opportunities and I …grudgingly… understand individuals being fearful as a result. Alas.

      Still, I know someone who is/was afraid to share a reprint of the east and west map from the entirely defunct Imp games. Just bizarre…

      posted in Axis & Allies North Africa
      The_Good_CaptainT
      The_Good_Captain
    • RE: (Probably) All versions of Axis and Allies are Imbalanced (yes, even Anniversary)

      @Narvik @VictoryFirst

      The new thumbnail on the YT video will read:

      “(Probably) All versions are Imbalanced”

      I don’t think I can edit the title of this blog post.

      posted in Blogs
      The_Good_CaptainT
      The_Good_Captain
    • RE: Map for Guadalcanal?

      Here: https://www.mediafire.com/file/3g7hongk3pk1ft6/Guadalcanal+Board+Final.png/file

      You’re Welcome

      posted in Axis & Allies Guadalcanal
      The_Good_CaptainT
      The_Good_Captain
    • High res photo of AnA classic (if you want to make a new board)

      Cleaned up the board spines too. Enjoy

      http://www.mediafire.com/view/x2tq68bqzf9svnv/Axis Allies Board.jpg

      posted in Axis & Allies Classic
      The_Good_CaptainT
      The_Good_Captain
    • RE: (Probably) All versions of Axis and Allies are Imbalanced (yes, even Anniversary)

      @Narvik I don’t feel you’ve derailed anything. I think this was overall helpful in updating the thumbnail and title of the thread which is a good thing. At this point however, I feel your criticism is becoming imprecise (again, except where previously stated and identified and changes made and thank you for that).

      Whatever else is happening here is a clash of opinion and that’s it.

      In reverse order: It doesn’t matter (to me) that 99% of the A&A community are casual players. A game should be balanced between experts to be a good game (where possible) is what I believe. The constraints you highlight with Monopoly and Chess are ones that are true and not applicable to axis and allies. The casual players can still play casually. There’s nothing stopping them from doing so. But when its balanced between experts, theyre at least playing a balanced game overall which is a good thing.

      We fixed the “every game” to “probably every game” so lets move on?

      The version and setup of anniversary is clearly and repeatedly stated in that series of videos. To delineate between 20th, 25th 50th or 40th is pedantic and unnecessary. The optional rules used and use of the manual and errata is clearly stated in the video. Perhaps putting ('41) setup could have been more clear.

      Are we cool?

      posted in Blogs
      The_Good_CaptainT
      The_Good_Captain
    • Guadalcanal Tournament at Strategicon (Los Angeles) May 25th , 2024

      Come and fight! The National Championship for Guadalcanal will be held at the Strategicon gaming convention on Saturday, May 25th in Los Angeles. All skill levels welcome. This tournament is sponsored by Historical Board Gaming and axisandallies.org. It will be well attended with seasoned players of the game so come get good with friendly opponents who not only play but teach best practices. You will leave a better player and learn to crush your friends. Here is the link: https://www.strategicon.net

      First and second place winners will get a set of certified Guadalcanal battle dice (replaces the battle box).

      A D-Day tournament will also be held on Sunday, the 26th.

      Please share this post with anyone you know who may be interested!

      posted in Events
      The_Good_CaptainT
      The_Good_Captain
    • RE: Classic 2nd edition discussion

      @VictoryFirst said in Classic 2nd edition discussion:

      @The_Good_Captain What would be in your opinion the necessary bid to balance the game with the current tournament ruleset?

      Given what I know the allies can do with IC that the Axis cannot, I wouldn’t take the Axis without at least a +3 bid where I put an extra Japanese infantry in FIC.

      posted in League
      The_Good_CaptainT
      The_Good_Captain
    • RE: First Encounter with TripleA, a noob's first games.

      Just gonna butt in here and point out that there is another way to play the Classic:

      the VASSAL module is, in my opinion, the best way to play AnA Classic online except that there is no AI and though it can be done via PBEM it is rigged up best for live games:
      http://www.vassalengine.org/wiki/Module:Axis_%26_AlliesCapture.PNG

      posted in TripleA Support
      The_Good_CaptainT
      The_Good_Captain
    • RE: (Probably) All versions of Axis and Allies are Imbalanced (yes, even Anniversary)

      @barnee said in (Probably) All versions of Axis and Allies are Imbalanced (yes, even Anniversary):

      @The_Good_Captain

      Hi Captain

      My opinion is the balance is dependent on experience/skill level.

      For anyone that may not know (not @barnee but anyone reading this). I am a huge proponent of this concept and have said this repeatedly on my channel: Experience is the single biggest influencing factor when it comes to balance.

      I’ve won many games of out-of-box 1914 as the CP against far less experienced opponents. That’s why in the most recent video, I removed that as a factor and assume both sides are being played by ‘grandmasters’.

      Great comment - I especially like that you’ve played “Russian Campaign”. That is on my bucket list. So is Ritchtofen’s War and 1776 (if were talking old avalon hill). Those three titles are apparently the most popular of the old hex/counter board games.

      posted in Blogs
      The_Good_CaptainT
      The_Good_Captain
    • 1
    • 2
    • 3
    • 4
    • 5
    • 6
    • 7
    • 25
    • 26
    • 5 / 26