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    Best posts made by The_Good_Captain

    • RE: The Good Captain's Digital Map Repository

      @Vital-Signs

      I’m going to make a short video for you on how to do it. Its something I thought I would be able to do but I realize I just can’t anymore with the baby around.

      But I will make and post a short video this weekend and link it here. It’s far simpler to do than I think most folks realize and so I can do that. Its not that its a complex process. Its more that its kind of a grind.

      I’ll post the link here in a couple days. Sorry my dude - but I promise everything I’m about to show you is very simple and can be done.

      posted in Customizations
      The_Good_CaptainT
      The_Good_Captain
    • RE: Invitational Classic 2nd edition

      @Martin Yep, here is a quote from the official FAQ: https://axisallies.com/rules/axis-allies-rules-classic-2nd-edition-faqs.pdf

      Q. Can I have more stacks of bombers (or battleships, or whatever) than there are bomber
      pieces? If so, how would I mark them?

      A. Marking them isn’t a problem, because you can’t have them in the first place. The number of playing pieces is a limit on how many forces can be in play. No one, for example, can have more than three bomber forces, or more than two carrier groups. The only exception to this absolute limit is chips; if you run out of chips you can use anything else as a substitute: pennies, beads, slips of paper, or whatever works for your game. Note that this applies throughout the entire turn. A stack of six bombers can’t split up into more than three groups when they fly out to attack.

      posted in Tournaments
      The_Good_CaptainT
      The_Good_Captain
    • RE: Triple A North Africa?

      GMT Games and MultiMan Publishing are two game companies that support their games with TripleA like downloads on open source websites. I have it on good authority from people in both that this has helped with sales as opposed to hurt.

      I hope, one day, that the Axis and Allies community can rise to this level. Albeit everyone signing NDAs all over the place is the root of stifled opportunities and I …grudgingly… understand individuals being fearful as a result. Alas.

      Still, I know someone who is/was afraid to share a reprint of the east and west map from the entirely defunct Imp games. Just bizarre…

      posted in Axis & Allies North Africa
      The_Good_CaptainT
      The_Good_Captain
    • RE: TGC (Germany) vs Doman (Allies) Europe, oob

      @DoManMacgee said in TGC (Germany) vs Doman (Allies) Europe, oob:

      @The_Good_Captain Just as a heads-up I am not likely going to have any meaningful response at the moment. Now that the goalposts have shifted from defending against a G6 attack -> defending against a G7 (and beyond) attack I am more or less going to need to go back to the drawing board on the Allied side of the house.

      That’s fine. I’m going to start cutting videos. I always discuss balance last so we have time.

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • RE: Axis and Allies 1914 series videos

      The final video in my 1914 series is posted, a discussion on balance: https://www.youtube.com/watch?v=eKy093860mk

      posted in Blogs
      The_Good_CaptainT
      The_Good_Captain
    • RE: Invitational Classic 2nd edition

      @Martin The stack limit for each power is the following (out of box pieces for each power):

      (15) Infantry
      (10) Tanks
      (10) Fighters
      (3) Bombers
      (6) Transports
      (6) Submarines
      (3) Battleships
      (2) Aircraft Carriers

      posted in Tournaments
      The_Good_CaptainT
      The_Good_Captain
    • RE: Classic 2nd edition discussion

      @VictoryFirst said in Classic 2nd edition discussion:

      @The_Good_Captain What would be in your opinion the necessary bid to balance the game with the current tournament ruleset?

      Given what I know the allies can do with IC that the Axis cannot, I wouldn’t take the Axis without at least a +3 bid where I put an extra Japanese infantry in FIC.

      posted in League
      The_Good_CaptainT
      The_Good_Captain
    • RE: Ragnell804 (Germany) vs TGC (Allies) Game 14

      @DoManMacgee @kwaspek104 @VictoryFirst @Ragnell804 I’m very hesitant to recommend more than removing a bay of Biscay submarine and the German 12 IPC from the pregame buy.

      I don’t see easy wins for Germany with the bay of biscay sub removal and dropping the 12 IPC. They seem to come down to dice or are otherwise extremely close. I know VF is messing around with removing an infantry from Romania …that seems like the next best adjustment but I am not yet convinced it’s necessary.

      Anyway, just thought I’d drop a note at where we/I’m at. I’m going to start cutting videos this weekend but the balance video wont drop until probably february so should have it worked out by then.

      You guys rock.

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • RE: How to Play D-Day on TripleA

      @barnee according to the credits, the map was created by these two fellows: Dagon81 and ZjelcoP - very cool looking pieces you have there too ;)

      @Martin according to the credits, D-Day 3 is some kind of fan made, 3rd party variant. I just stick with the canon games and use out-of-box rules. I would advise against using D-Day 3 if you’re trying to play using out of box rules.

      posted in Blogs
      The_Good_CaptainT
      The_Good_Captain
    • RE: Invitational Classic 2nd edition

      @Martin said in Invitational Classic 2nd edition:

      @Ragnell804 @The_Good_Captain @dawgoneit @elche

      As there is some apparent interest in playing Classic competitively, e.g., from @kwaspek104 and potentially a number of additional players, we could consider starting a Classic league, in 2025, similar to the ones in place for 1940 Global OOB, Balanced Mode, and Path to Victory. The question is which rules shall be played, and if there shall be some bidding process.

      I will support this and advertise through my channel. I would 100% be up for this.

      posted in Tournaments
      The_Good_CaptainT
      The_Good_Captain
    • High res photo of AnA classic (if you want to make a new board)

      Cleaned up the board spines too. Enjoy

      http://www.mediafire.com/view/x2tq68bqzf9svnv/Axis Allies Board.jpg

      posted in Axis & Allies Classic
      The_Good_CaptainT
      The_Good_Captain
    • Guadalcanal Tournament at Strategicon (Los Angeles) May 25th , 2024

      Come and fight! The National Championship for Guadalcanal will be held at the Strategicon gaming convention on Saturday, May 25th in Los Angeles. All skill levels welcome. This tournament is sponsored by Historical Board Gaming and axisandallies.org. It will be well attended with seasoned players of the game so come get good with friendly opponents who not only play but teach best practices. You will leave a better player and learn to crush your friends. Here is the link: https://www.strategicon.net

      First and second place winners will get a set of certified Guadalcanal battle dice (replaces the battle box).

      A D-Day tournament will also be held on Sunday, the 26th.

      Please share this post with anyone you know who may be interested!

      posted in Events
      The_Good_CaptainT
      The_Good_Captain
    • RE: Classic Martin (X+8) vs Ragnell804 (L)

      @Martin @gamerman01 @Ragnell804 @VictoryFirst

      Ragnell managed to get an email out to me asking if he could have photos of the board state sent to him. He would like to play but does not have conventional email access. He will not be available for an indeterminate amount of time but does not want to quit the tournament.

      He’s asking if I or someone else can be a “ghost player” for him whereby he is sent photos of the board state, states which moves to make and progress the game in that way.

      DM me or post here what you guys think? I don’t mind helping out to keep things moving. I’ve already sent him photos of the current board state of this game.

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • RE: Axis and Allies: D-Day series on YouTube

      A bit late posting here, but the second video dropped last week. This is the German strategic video: https://www.youtube.com/watch?v=iHlLsBsWyp8&t=778s

      posted in Blogs
      The_Good_CaptainT
      The_Good_Captain
    • RE: Invitational Classic 2nd edition

      @Martin @elche @dawgoneit @Ragnell804 @kwaspek104

      That was a lot of fun, thank you all!

      Hopefully, we can do this again next year. Regarding balance, I feel very strongly that games need to be played with the “Restricted Attack” optional rule but also that neutral territories need to be impassable.

      In every game as the Allies, I invaded Spain early in the game. I have played hundreds of games of classic in the last five years and have not seen this strategy fail. It cripples Germany and almost guarantees an Allied win. Nobody used Spain against me when I was the Axis (Elche did but it was around turn 18 - far too late).

      At a minimum, I strongly recommend playing this game with “Restricted Attack” and Impassable Neutrals.

      I also recommend allowing tech starting on game turn 4. The affect of doing this is that it prevents the long, drawn out, slow death of one side or the other. When the ‘loser’ realizes he is losing, he can roll for tech and hope to catch heavy bombers to try to get back in the game. Otherwise, games go on and on and on (I would use the game between Elche and I as an example). Tech speeds up the game which is especially important in tournament games. In my experience, it does not break the game or create a lucky winner…so long as it is not accessible unit turn 4.

      Finally, I recommend using the optional rule “No New Complexes”. I feel strongly (and its been my experience) that they favor the Allies and don’t do the Axis much good. The Allies don’t need the help that the complexes provide. I understand this adds a lot of “flavor” so I’m totally fine to play with them - but if the Allies know how to use them early in the game, its difficult for the Axis to recover.

      In conclusion, I hope we have a tournament next year and I think perfect balance is achieved by using:

      1) Restricted Attack
      2) Impassable Neutrals

      3) No tech until turn 4
      4) No new complexes

      I think the first two are a necessity. I think the second two make the game perfectly balanced but are not a necessity.

      Thanks for the games and hope to play again next year.

      **If anyone wants to see what Spanish Harlem looks like and why its so awful, see this video and go to 8:44. If you use Spanish Harlem against me as the Axis, I will lose the game. It just cannot be beaten.

      posted in Tournaments
      The_Good_CaptainT
      The_Good_Captain
    • RE: First Encounter with TripleA, a noob's first games.

      Just gonna butt in here and point out that there is another way to play the Classic:

      the VASSAL module is, in my opinion, the best way to play AnA Classic online except that there is no AI and though it can be done via PBEM it is rigged up best for live games:
      http://www.vassalengine.org/wiki/Module:Axis_%26_AlliesCapture.PNG

      posted in TripleA Support
      The_Good_CaptainT
      The_Good_Captain
    • RE: Axis and Allies: D-Day series on YouTube

      Video three is posted for this series: https://www.youtube.com/watch?v=6UcYakDg5JY

      The fourth and final video should drop in 2-3 weeks and discuss balance as well as other topics.

      posted in Blogs
      The_Good_CaptainT
      The_Good_Captain
    • RE: Invitational Classic 2nd edition

      *I should say they *can retreat. Owners pref to stay or flee between each round of combat.

      posted in Tournaments
      The_Good_CaptainT
      The_Good_Captain
    • RE: Axis and Allies Europe Series (1999)

      The Russian strategic video for AnA: Europe is posted. https://www.youtube.com/watch?v=ZDtErFBMCHA

      posted in Blogs
      The_Good_CaptainT
      The_Good_Captain
    • RE: Invitational Classic 2nd edition

      Here is a downloadable document to help with Classic rules: https://www.mediafire.com/file/9y0tnkbtned19g3/AnA_Classic_Not-so-Obvious_Rules.docx/file

      posted in Tournaments
      The_Good_CaptainT
      The_Good_Captain
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