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    Best posts made by The_Good_Captain

    • RE: AndrewAAGamer (Allies) vs TGC (Germany) D-Day

      @AndrewAAGamer said in AndrewAAGamer (Allies) vs TGC (Germany) D-Day:

      Please adjust or confirm the hit casualties. Then I will move on to bombardment.

      As per order card #1, blockhouses cannot be selected as casualties - the hit has to go to the inf on the UK beach. Otherwise, you’re clear to proceed.

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • RE: TGC (Germany) vs Doman (Allies) Europe, oob

      @DoManMacgee said in TGC (Germany) vs Doman (Allies) Europe, oob:

      @The_Good_Captain You’re overthinking it. VF literally just built one more wave of tanks and that pushed things right back to 99% Germany.

      Okay the extra wave of tanks makes perfect sense. Thanks to @VictoryFirst for countering that but I’m going to double down. I’m ecstatic to see +0.37 Germany. I’m so happy. I will copy @VictoryFirst extra wave of tanks to be sure or you can try something else now that you know what’s coming.

      You guys are proper opponents and exceptional players, cheers! So awesome to just blast through all this stuff so quick! Very clever!

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • RE: VF (Germany) vs. Ragnell (Allies) | Original Europe with TGC balance, Game 9

      @VictoryFirst said in VF (Germany) vs. Ragnell (Allies) | Original Europe with TGC balance, Game 9:

      @Ragnell804

      I am not quite sure if the British Convoy 4 should have changed control after the Americans attacked, or if the British boats should stay there to capture it… I also don’t think if the FAQ answers this question.

      I’m working on this right now as well. I’m almost positive the Allied player has to spend a movement to free the zone. This is clear in Pacific for same type of situation. Just leaving a zone on the German turn doesnt automatically mean the zone reverts back.

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • RE: Ragnell804 (Germany) vs TGC (Allies) Game 14

      @Ragnell804 @VictoryFirst once a submarine submerges, a convoy center is recaptured by the Allies. In this game, I basically forgot to change control of the north UK center back to UK after the German sub submerged on the USA turn.

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • RE: TGC (Germany) vs Doman (Allies) Europe, oob

      @DoManMacgee to the death.

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • RE: TGC (Germany) vs Doman (Allies) Europe, oob

      @DoManMacgee submerge

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • RE: TGC (Germany) vs Doman (Allies) Europe, oob

      @DoManMacgee btw the USA transports have been sub stalled - cannot load from the USA this turn.

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • RE: TGC (Germany) vs Doman (Allies) Europe, oob

      @DoManMacgee also, can you edit G bomber to Northern Italy. THANKS

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • RE: TGC (Germany) vs Doman (Allies) Europe, oob

      @DoManMacgee also, I added 4 IPC to the USA economy since nothing was lost by moving to the Southern USA convoy zone, freeing it, then returning to the embattled zone

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • RE: TGC (Germany) vs Doman (Allies) Europe, oob

      @DoManMacgee

      Game History

      Round: 8
      
          Purchase Units - Germans
              Germans buy 15 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
                  Germans captures 17PUs while taking Russians capital
              1 infantry moved from Belorussia to Moscow
                    Germans take Moscow from Russians
              5 fighters moved from East Poland to Turkestan
              2 bombers moved from Germany to Russia
              1 fighter moved from Belorussia to Russia
              20 armour, 7 artilleries and 31 infantry moved from Belorussia to Russia
              17 armour moved from East Poland to Russia
              1 armour moved from Iran to Turkestan
                    Germans take Caucasus from Russians
              1 submarine moved from U.S. Convoy 2 Sea Zone to U.S. Eastern Coast Sea Zone
      
          Combat - Germans
              Battle in Turkestan
                  Germans attack with 1 armour and 5 fighters
                  British defend with 1 artillery and 3 infantry
                      Germans roll dice for 1 armour and 5 fighters in Turkestan, round 2 : 0/6 hits, 3.00 expected hits
                      Russians roll dice for 1 artillery and 3 infantry in Turkestan, round 2 : 0/4 hits, 1.33 expected hits
                      Germans roll dice for 1 armour and 5 fighters in Turkestan, round 3 : 5/6 hits, 3.00 expected hits
                      Russians roll dice for 1 artillery and 3 infantry in Turkestan, round 3 : 0/4 hits, 1.33 expected hits
                      1 artillery owned by the British and 3 infantry owned by the British lost in Turkestan
                  Germans win, taking Turkestan from Russians with 1 armour and 5 fighters remaining. Battle score for attacker is 13
                  Casualties for British: 1 artillery and 3 infantry
              Battle in Russia
                  Germans attack with 37 armour, 7 artilleries, 2 bombers, 1 fighter and 31 infantry
                  British defend with 2 fighters; Americans defend with 7 fighters; Russians defend with 1 aaGun, 4 armour, 5 artilleries and 50 infantry
                      Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits
                      1 fighter owned by the Germans lost in Russia
                      Germans roll dice for 37 armour, 7 artilleries, 2 bombers and 31 infantry in Russia, round 2 : 22/77 hits, 28.50 expected hits
                      Russians roll dice for 4 armour, 5 artilleries, 9 fighters and 50 infantry in Russia, round 2 : 32/68 hits, 25.67 expected hits
                      1 artillery owned by the Germans and 31 infantry owned by the Germans lost in Russia
                      22 infantry owned by the Russians lost in Russia
                      Germans roll dice for 37 armour, 6 artilleries and 2 bombers in Russia, round 3 : 26/45 hits, 21.83 expected hits
                      Russians roll dice for 4 armour, 5 artilleries, 9 fighters and 28 infantry in Russia, round 3 : 19/46 hits, 18.33 expected hits
                      6 artilleries owned by the Germans and 13 armour owned by the Germans lost in Russia
                      26 infantry owned by the Russians lost in Russia
                      Germans roll dice for 24 armour and 2 bombers in Russia, round 4 : 11/26 hits, 13.33 expected hits
                      Russians roll dice for 4 armour, 5 artilleries, 9 fighters and 2 infantry in Russia, round 4 : 11/20 hits, 9.67 expected hits
                      11 armour owned by the Germans lost in Russia
                      2 infantry owned by the Russians, 4 armour owned by the Russians and 5 artilleries owned by the Russians lost in Russia
                      Germans roll dice for 13 armour and 2 bombers in Russia, round 5 : 7/15 hits, 7.83 expected hits
                      Russians roll dice for 9 fighters in Russia, round 5 : 7/9 hits, 6.00 expected hits
                      7 armour owned by the Germans lost in Russia
                      5 fighters owned by the Americans and 2 fighters owned by the British lost in Russia
                      Germans roll dice for 6 armour and 2 bombers in Russia, round 6 : 5/8 hits, 4.33 expected hits
                      Russians roll dice for 2 fighters in Russia, round 6 : 2/2 hits, 1.33 expected hits
                      2 armour owned by the Germans lost in Russia
                      2 fighters owned by the Americans lost in Russia
                  Germans win, taking Russia from Russians with 4 armour and 2 bombers remaining. Battle score for attacker is 0
                  Casualties for Germans: 33 armour, 7 artilleries, 1 fighter and 31 infantry
                  Casualties for Russians: 4 armour, 5 artilleries and 50 infantry
                  Casualties for Americans: 7 fighters
                  Casualties for British: 2 fighters
              Battle in U.S. Eastern Coast Sea Zone
                  Germans attack with 1 submarine
                  British defend with 1 submarine; Americans defend with 3 submarines and 5 transports
                  1 submarine owned by the Germans submerged
      
          Non Combat Move - Germans
              Trigger GermanVictoryConditionsMet: Setting switch to true for conditionAttachmentGermanVictorySwitch attached to Germans
              2 bombers moved from Russia to Germany
              5 fighters moved from Turkestan to East Poland
              1 infantry moved from East Poland to Baltic States
      
          Place Units - Germans
              15 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 51 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 7.33
      Germans regular : -5.83
      Russians AA : 0.50
      

      G8.tsvg VERY clever. GG my dude

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • RE: Ragnell804 (Germany) vs TGC (Allies) Game 14

      @VictoryFirst

      I will reference the links in the intro video for anyone who wants to peruse the different variants from the designers.

      Yes, balancing any of these is much like balancing a broom on your finger. The recommendations I make in all versions are conservative. I would rather the game remain slightly imbalanced in Germany’s favor than run the risk of misbalancing in favor of the allies.

      I feel that a balanced game by its nature is the most interesting. I feel that there are different plays the German player can make with a good vs bad opening Atlantic. Russia might be a stale player, but I feel this is ‘kind of’ true in many versions. I think its also the most critical to not f**k up because even one piece out of place can spell doom for the Allies. I think the Allies have multiple options at their disposal and @DoManMacgee has convinced me that its not just a threat to Berlin on turn 6 that can win it as the allies.

      I think the minor theaters in this game are interesting. Will the allies win out in the Norway area and secure fighter strips that both threaten Moscow and Berlin at the same time? Will Germany punch through into the Middle East and have extra pieces to defend Berlin on the turn of decision? The minor theaters success or failure constrict or expand the German ability to go past Turn 6 if needs be or make it an “all or nothing” affair if the Allies are winning out elsewhere…

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • RE: Ragnell804 (Germany) vs TGC (Allies) Game 14

      @DoManMacgee just seeing all the balance comments now. The handful of games played without the bid but WITH the sub still saw an anemic western allies response. Just one less boat has a profound affect out there but not so much in favor of the allies and the Germans still seems to win ‘most’ of the games. @Ragnell804 and @VictoryFirst have sorta moved on towards recommending the removal of an infantry in Romania as a third adjustment to try to draw it down to 50/50. I tend to agree with them.

      But I’m hesitant and am still on the uboat removal AND 12 IPC removal. @DoManMacgee would you like to play a game where I am Germany and have both restrictions? We’ll keep track of the dice and all - always appreciate a good pressure test.

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • Doman (Allies) vs TGC (Germans), Europe 'over' balanced?

      @DoManMacgee

      Game History

      Round: 1
      
          Purchase Units - Germans
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Bay of Biscay Sea Zone: 1 submarine
              EDIT: Changing PUs for Germans from 52 to 40
              EDIT: Turning off Edit Mode
              Germans buy nothing; Remaining resources: 40 PUs; 
      
          Combat Move - Germans
              1 armour, 1 artillery and 4 infantry moved from Poland to Baltic States
              2 infantry moved from Poland to East Poland
              3 infantry moved from Hungary to East Poland
              1 armour moved from Hungary to East Poland
              1 artillery moved from Hungary to East Poland
              2 infantry moved from Rumania to Bessarabia
              1 armour moved from Rumania to Bessarabia
              1 infantry moved from Rumania to Bessarabia
              1 transport moved from Tyrrhenian Sea Sea Zone to Sicilian Sea Sea Zone
              2 infantry moved from Southern Italy to Sicilian Sea Sea Zone
              2 infantry moved from Sicilian Sea Sea Zone to Malta
              1 battleship moved from Tyrrhenian Sea Sea Zone to Sicilian Sea Sea Zone
              1 destroyer moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone
              1 fighter moved from Northern Italy to Strait of Gibraltar Sea Zone
              1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone
              1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone
                    Germans take British Convoy 3 Sea Zone from British
              1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone
              1 submarine and 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone
              1 submarine moved from Barents Sea Sea Zone to North Sea Sea Zone
              1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone
              1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone
                    Germans take British Convoy 4 Sea Zone from British
              1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone
              1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone
              1 bomber moved from Germany to Celtic Sea Sea Zone
              1 fighter moved from France to Celtic Sea Sea Zone
              2 fighters moved from Germany to North Sea Sea Zone
              1 fighter moved from Norway to North Sea Sea Zone
              1 fighter moved from Poland to English Channel Sea Zone
              1 submarine moved from Danish Sea Sea Zone to North Sea Sea Zone
              1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone
              3 infantry moved from Finland to Vyborg
      
          Combat - Germans
              Battle in Bessarabia
                  Germans attack with 1 armour and 3 infantry
                  Russians defend with 1 armour and 1 infantry
                      Germans roll dice for 1 armour and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1.00 expected hits
                      Russians roll dice for 1 armour and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Bessarabia
                      Germans roll dice for 1 armour and 3 infantry in Bessarabia, round 3 : 2/4 hits, 1.00 expected hits
                      Russians roll dice for 1 armour in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Bessarabia
                      1 armour owned by the Russians lost in Bessarabia
                  Germans win, taking Bessarabia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 5
                  Casualties for Russians: 1 armour and 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in English Channel Sea Zone
                  Germans attack with 1 fighter and 1 submarine
                  British defend with 1 destroyer
                      Germans roll dice for 1 submarine in English Channel Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer in English Channel Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 submarine owned by the Germans lost in English Channel Sea Zone
                      1 destroyer owned by the British lost in English Channel Sea Zone
                  Germans win with 1 fighter remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 submarine
                  Casualties for British: 1 destroyer
              Battle in Malta
                  Germans attack with 2 infantry
                  British defend with 1 fighter
                      Germans roll dice for 1 battleship in Malta, round 2 : 1/1 hits, 0.67 expected hits
                      British roll dice for 1 fighter in Malta, round 2 : 1/1 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Malta
                      1 fighter owned by the British lost in Malta
                  Germans win, taking Malta from British with 1 infantry remaining. Battle score for attacker is 9
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 fighter
              Battle in Strait of Gibraltar Sea Zone
                  Germans attack with 1 destroyer and 1 fighter
                  British defend with 1 destroyer
                      Germans roll dice for 1 destroyer and 1 fighter in Strait of Gibraltar Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                      British roll dice for 1 destroyer in Strait of Gibraltar Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 destroyer owned by the Germans lost in Strait of Gibraltar Sea Zone
                      1 destroyer owned by the British lost in Strait of Gibraltar Sea Zone
                  Germans win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 destroyer
                  Casualties for British: 1 destroyer
              Battle in North Sea Sea Zone
                  Germans attack with 3 fighters, 3 submarines and 1 transport
                  British defend with 1 battleship, 1 destroyer and 1 transport
                      Germans roll dice for 3 submarines in North Sea Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                  Units damaged: 1 battleship owned by the British
                      Germans roll dice for 3 fighters and 1 transport in North Sea Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                      British roll dice for 1 battleship, 1 destroyer and 1 transport in North Sea Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      1 transport owned by the Germans lost in North Sea Sea Zone
                      1 destroyer owned by the British, 1 transport owned by the British and 1 battleship owned by the British lost in North Sea Sea Zone
                  Germans win with 3 fighters and 3 submarines remaining. Battle score for attacker is 36
                  Casualties for Germans: 1 transport
                  Casualties for British: 1 battleship, 1 destroyer and 1 transport
              Battle in Vyborg
                  Germans attack with 3 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 3 infantry in Vyborg, round 2 : 1/3 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Vyborg
                  Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Baltic States
                  Germans attack with 1 armour, 1 artillery and 4 infantry
                  Russians defend with 3 infantry
                      Germans roll dice for 1 armour, 1 artillery and 4 infantry in Baltic States, round 2 : 4/6 hits, 1.67 expected hits
                      Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Germans lost in Baltic States
                      3 infantry owned by the Russians lost in Baltic States
                  Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 3 infantry
              Battle in East Poland
                  Germans attack with 1 armour, 1 artillery and 5 infantry
                  Russians defend with 4 infantry
                      Germans roll dice for 1 armour, 1 artillery and 5 infantry in East Poland, round 2 : 3/7 hits, 1.83 expected hits
                      Russians roll dice for 4 infantry in East Poland, round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Germans lost in East Poland
                      3 infantry owned by the Russians lost in East Poland
                      Germans roll dice for 1 armour, 1 artillery and 4 infantry in East Poland, round 3 : 1/6 hits, 1.67 expected hits
                      Russians roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in East Poland
                  Germans win, taking East Poland from Russians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 9
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 4 infantry
              Battle in Celtic Sea Sea Zone
                  Germans attack with 1 bomber, 1 fighter and 2 submarines
                  British defend with 1 destroyer and 2 transports
                      Germans roll dice for 2 submarines in Celtic Sea Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 bomber and 1 fighter in Celtic Sea Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                      British roll dice for 1 destroyer and 2 transports in Celtic Sea Sea Zone, round 2 : 1/3 hits, 0.83 expected hits
                      1 submarine owned by the Germans lost in Celtic Sea Sea Zone
                      Germans roll dice for 1 submarine in Celtic Sea Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 bomber and 1 fighter in Celtic Sea Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                      British roll dice for 1 destroyer and 2 transports in Celtic Sea Sea Zone, round 3 : 0/3 hits, 0.83 expected hits
                      1 transport owned by the British lost in Celtic Sea Sea Zone
                      Germans roll dice for 1 submarine in Celtic Sea Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 bomber and 1 fighter in Celtic Sea Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
                      British roll dice for 1 destroyer and 1 transport in Celtic Sea Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                      1 submarine owned by the Germans lost in Celtic Sea Sea Zone
                      1 destroyer owned by the British and 1 transport owned by the British lost in Celtic Sea Sea Zone
                  Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
                  Casualties for Germans: 2 submarines
                  Casualties for British: 1 destroyer and 2 transports
              Battle in Davis Strait Sea Zone
                  Germans attack with 3 submarines
                  British defend with 1 destroyer and 1 transport
                      Germans roll dice for 3 submarines in Davis Strait Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                      British roll dice for 1 destroyer and 1 transport in Davis Strait Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      1 transport owned by the British lost in Davis Strait Sea Zone
                      Germans roll dice for 3 submarines in Davis Strait Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                      British roll dice for 1 destroyer in Davis Strait Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 3 submarines in Davis Strait Sea Zone, round 4 : 1/3 hits, 1.00 expected hits
                      British roll dice for 1 destroyer in Davis Strait Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                      1 submarine owned by the Germans lost in Davis Strait Sea Zone
                      1 destroyer owned by the British lost in Davis Strait Sea Zone
                  Germans win with 2 submarines remaining. Battle score for attacker is 12
                  Casualties for British: 1 destroyer and 1 transport
                  Casualties for Germans: 1 submarine
      
          Non Combat Move - Germans
              1 artillery moved from Northern Italy to Austria
              1 artillery moved from Austria to Czechoslovakia
              1 artillery moved from Czechoslovakia to Poland
              2 artilleries moved from Germany to Poland
              1 artillery moved from France to Netherlands-Belgium
              1 artillery and 2 infantry moved from Greece to Yugoslavia
              2 infantry moved from Yugoslavia to Hungary
              1 infantry moved from Bulgaria to Rumania
              1 infantry moved from Bulgaria to Yugoslavia
              1 infantry moved from Czechoslovakia to Hungary
              1 infantry moved from Austria to Hungary
              2 armour moved from Northern Italy to Hungary
              1 armour moved from Poland to Hungary
              2 armour moved from Germany to Hungary
              2 infantry moved from Northern Italy to Yugoslavia
              3 infantry moved from Germany to Poland
              1 armour moved from Netherlands-Belgium to Poland
              1 armour moved from Netherlands-Belgium to Poland
              1 infantry moved from Germany to Poland
              1 infantry moved from Denmark to Germany
              3 infantry moved from Netherlands-Belgium to Germany
              4 infantry moved from Eastern France to Germany
              4 infantry moved from France to Netherlands-Belgium
              2 armour moved from France to Germany
              1 aaGun moved from Northern Italy to Austria
              1 fighter moved from English Channel Sea Zone to Netherlands-Belgium
              1 fighter moved from North Sea Sea Zone to Norway
              1 fighter moved from North Sea Sea Zone to Norway
              2 infantry moved from Norway to Finland
              1 fighter moved from North Sea Sea Zone to Germany
              1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium
              1 bomber moved from Celtic Sea Sea Zone to Germany
              1 fighter moved from Strait of Gibraltar Sea Zone to Algeria
              1 infantry moved from Morocco to Algeria
      
          Turn Complete - Germans
              Germans collect 42 PUs; end with 82 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -1.00
      Germans regular : 5.00
      British regular : 0.00
      

      G1.tsvg

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • RE: Doman (Allies) vs TGC (Germans), Europe 'over' balanced?

      @DoManMacgee oh poop - okay, just edit him in with the Russian sub and we will say he missed

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • RE: Doman (Allies) vs TGC (Germans), Europe 'over' balanced?

      @DoManMacgee when the German sub submerged to escape the USSR sub, the convoy went back to the UK. I have edited 5 IPC into the UK income.

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • RE: Doman (Allies) vs TGC (Germans), Europe 'over' balanced?

      @DoManMacgee not yet, still crafting

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • RE: Lee (Allies) vs. TGC (Axis +6), Classic Tournament

      @leemorrison I agree of course. That being said the battle was 85%-ish in German favor. There should be 10 less German infantry than there currently are in E. Europe. Still tough for the Allies (imo) if the battle had gone down the middle with dice… I am overall very impressed with your play and have to ask you a critical question at the end of the game…

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • RE: Martin (Axis +6) vs TGC (Allies), Classic Tournament Game #2

      @Martin I feel pretty sure that you uploaded the wrong game file.

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • RE: Martin (Axis +6) vs TGC (Allies), Classic Tournament Game #2

      @Martin friendly reminder that it is your turn - no pressure, no rush

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
    • RE: Martin (Axis +6) vs TGC (Allies), Classic Tournament Game #2

      @Martin

      Game History

      Round: 5
      
          Purchase Units - British
              British buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 transport moved from West Spain Sea Zone to North Sea Zone
              1 infantry moved from United Kingdom to North Sea Zone
              1 infantry and 1 transport moved from North Sea Zone to West Spain Sea Zone
              1 infantry moved from West Spain Sea Zone to West Europe
              1 armour moved from Persia to India
              1 fighter moved from Novosibirsk to India
              1 fighter moved from Syria Jordan to India
              1 bomber moved from Anglo Sudan Egypt to India
      
          Combat - British
              Battle in West Europe
                  British attack with 1 infantry
                  Germans defend with 1 aaGun and 6 infantry
                      British roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
                      British roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 6 infantry in West Europe, round 2 : 2/6 hits, 2.00 expected hits
                      1 infantry owned by the British lost in West Europe
                      1 infantry owned by the Germans lost in West Europe
                  Germans win with 5 infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in India
                  British attack with 1 armour, 1 bomber and 2 fighters
                  Japanese defend with 2 infantry
                      British roll dice for 1 armour, 1 bomber and 2 fighters in India, round 2 : 2/4 hits, 2.17 expected hits
                      Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
                      1 armour owned by the British lost in India
                      2 infantry owned by the Japanese lost in India
                  British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 1
                  Casualties for British: 1 armour
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - British
              2 infantry moved from Finland Norway to Karelia S.S.R.
              1 fighter moved from Karelia S.S.R. to Anglo Sudan Egypt
              1 bomber moved from India to Anglo Sudan Egypt
              2 fighters moved from India to Novosibirsk
              1 infantry moved from Syria Jordan to Persia
              1 infantry moved from Anglo Sudan Egypt to Syria Jordan
              1 aaGun and 4 infantry moved from Libya to Anglo Sudan Egypt
              2 infantry moved from Algeria to Libya
              2 infantry moved from Algeria to French Equatorial Africa
              2 infantry moved from Algeria to Libya
              2 infantry moved from United Kingdom to North Sea Zone
              2 infantry moved from North Sea Zone to Finland Norway
              2 transports moved from West Spain Sea Zone to North Sea Zone
              1 armour and 2 infantry moved from United Kingdom to North Sea Zone
              1 armour, 2 infantry and 2 transports moved from North Sea Zone to West Spain Sea Zone
              1 armour and 2 infantry moved from West Spain Sea Zone to Algeria
      
          Place Units - British
              1 fighter and 5 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 25 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0.33
      Germans regular : 0.00
      British regular : 0.00
      

      UK5.tsvg sorry about your dice… yuk

      posted in Play Boardgames
      The_Good_CaptainT
      The_Good_Captain
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