I’m only saying this bc I think the outcome in East Poland surprised @kwaspek104. That battle was 3.7 points in favor of the Axis (more than made up for by the Baltic States fight).
Best posts made by The_Good_Captain
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RE: TGC (German) vs. DMan & Kwas (Allies) Original Europeposted in Play Boardgames
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TGC (Germany) vs DoMan/Kwas (Allies) - Original Europeposted in Play Boardgames
Game History
Round: 1 Purchase Units - Germans Germans buy 13 infantry; Remaining resources: 1 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Russians from Malta: 2 infantry EDIT: Adding units owned by British to Malta: 2 infantry EDIT: Turning off Edit Mode 1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone 1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone 1 submarine moved from Barents Sea Sea Zone to North Sea Sea Zone 1 submarine and 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 1 fighter moved from France to Celtic Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 fighter moved from Northern Italy to English Channel Sea Zone 1 fighter moved from Poland to North Sea Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Strait of Gibraltar Sea Zone to Gibraltar 1 submarine moved from Danish Sea Sea Zone to North Sea Sea Zone 1 fighter moved from Germany to English Channel Sea Zone 1 fighter moved from Germany to North Sea Sea Zone 1 armour moved from Hungary to Ukraine S.S.R. 1 armour moved from Rumania to Ukraine S.S.R. 1 armour moved from Germany to Baltic States 1 armour moved from Germany to East Poland 2 armour moved from Poland to Bessarabia 4 infantry moved from Rumania to Ukraine S.S.R. 2 infantry moved from Rumania to Ukraine S.S.R. 1 infantry moved from Rumania to Bessarabia 1 infantry moved from Hungary to Bessarabia 2 infantry moved from Hungary to East Poland 3 infantry moved from Poland to Baltic States 1 infantry moved from Poland to East Poland 1 infantry moved from Poland to East Poland 1 artillery moved from Poland to Baltic States 1 artillery moved from Hungary to East Poland 1 infantry moved from Poland to East Poland 3 infantry moved from Finland to Vyborg Combat - Germans Battle in Davis Strait Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 3 submarines in Davis Strait Sea Zone, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in Davis Strait Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Germans lost in Davis Strait Sea Zone 1 transport owned by the British lost in Davis Strait Sea Zone Germans roll dice for 2 submarines in Davis Strait Sea Zone, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer in Davis Strait Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 submarines in Davis Strait Sea Zone, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer in Davis Strait Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in Davis Strait Sea Zone 1 destroyer owned by the British lost in Davis Strait Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer and 1 transport Battle in Bessarabia Germans attack with 2 armour and 2 infantry Russians defend with 1 armour and 1 infantry Germans roll dice for 2 armour and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 armour and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bessarabia 1 infantry owned by the Russians lost in Bessarabia Germans roll dice for 2 armour and 1 infantry in Bessarabia, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 armour owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 3 submarines British defend with 1 destroyer and 2 transports Germans roll dice for 3 submarines in Celtic Sea Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 bomber and 1 fighter in Celtic Sea Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer and 2 transports in Celtic Sea Sea Zone, round 2 : 0/3 hits, 0.83 expected hits 1 transport owned by the British lost in Celtic Sea Sea Zone Germans roll dice for 3 submarines in Celtic Sea Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 bomber and 1 fighter in Celtic Sea Sea Zone, round 3 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer and 1 transport in Celtic Sea Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Germans lost in Celtic Sea Sea Zone 1 destroyer owned by the British and 1 transport owned by the British lost in Celtic Sea Sea Zone Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for British: 1 destroyer and 2 transports Casualties for Germans: 1 submarine Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans roll dice for 3 infantry in Vyborg, round 2 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in English Channel Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in English Channel Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in English Channel Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 destroyer in English Channel Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 destroyer owned by the British lost in English Channel Sea Zone Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in North Sea Sea Zone Germans attack with 3 fighters, 3 submarines and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Germans roll dice for 3 submarines in North Sea Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 3 fighters and 1 transport in North Sea Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 battleship, 1 destroyer and 1 transport in North Sea Sea Zone, round 2 : 1/3 hits, 1.33 expected hits 1 transport owned by the Germans lost in North Sea Sea Zone 1 destroyer owned by the British, 1 transport owned by the British and 1 battleship owned by the British lost in North Sea Sea Zone Germans win with 3 fighters and 3 submarines remaining. Battle score for attacker is 36 Casualties for Germans: 1 transport Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Strait of Gibraltar Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Germans roll dice for 1 battleship, 1 destroyer and 1 transport in Strait of Gibraltar Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in Strait of Gibraltar Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 destroyer owned by the British lost in Strait of Gibraltar Sea Zone Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Gibraltar Battle in East Poland Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 4 infantry Germans roll dice for 1 armour, 1 artillery and 5 infantry in East Poland, round 2 : 0/7 hits, 1.83 expected hits Russians roll dice for 4 infantry in East Poland, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in East Poland Germans roll dice for 1 armour, 1 artillery and 4 infantry in East Poland, round 3 : 3/6 hits, 1.67 expected hits Russians roll dice for 4 infantry in East Poland, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in East Poland 3 infantry owned by the Russians lost in East Poland Germans roll dice for 1 armour, 1 artillery and 3 infantry in East Poland, round 4 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in East Poland, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in East Poland Germans win, taking Gibraltar from British, taking East Poland from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Russians: 4 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 3 infantry Russians defend with 3 infantry Germans roll dice for 1 armour, 1 artillery and 3 infantry in Baltic States, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Baltic States 1 infantry owned by the Russians lost in Baltic States Germans roll dice for 1 armour, 1 artillery and 1 infantry in Baltic States, round 3 : 3/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Ukraine S.S.R. Germans attack with 2 armour and 6 infantry Russians defend with 1 artillery and 4 infantry Germans roll dice for 2 armour and 6 infantry in Ukraine S.S.R., round 2 : 1/8 hits, 2.00 expected hits Russians roll dice for 1 artillery and 4 infantry in Ukraine S.S.R., round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. 1 infantry owned by the Russians lost in Ukraine S.S.R. Germans roll dice for 2 armour and 5 infantry in Ukraine S.S.R., round 3 : 3/7 hits, 1.83 expected hits Russians roll dice for 1 artillery and 3 infantry in Ukraine S.S.R., round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Ukraine S.S.R. 3 infantry owned by the Russians lost in Ukraine S.S.R. Germans roll dice for 2 armour and 3 infantry in Ukraine S.S.R., round 4 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 artillery in Ukraine S.S.R., round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 3 infantry Casualties for Russians: 1 artillery and 4 infantry Non Combat Move - Germans 2 infantry moved from Bulgaria to Rumania 2 infantry moved from Yugoslavia to Hungary 1 artillery and 2 infantry moved from Greece to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 armour moved from Northern Italy to Hungary 1 artillery and 1 infantry moved from Czechoslovakia to Poland 1 artillery and 1 infantry moved from Austria to Hungary 2 artilleries moved from Germany to Poland 4 infantry moved from Germany to Poland 2 armour moved from Netherlands-Belgium to Poland 4 infantry moved from Eastern France to Germany 2 armour moved from France to Germany 3 infantry moved from Netherlands-Belgium to Germany 1 artillery and 4 infantry moved from France to Netherlands-Belgium 1 fighter moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from English Channel Sea Zone to Germany 1 infantry moved from Morocco to Algeria 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Northern Italy to Austria 1 fighter moved from North Sea Sea Zone to Norway 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 fighter moved from North Sea Sea Zone to Norway 1 fighter moved from North Sea Sea Zone to Poland 2 infantry moved from Norway to Finland 1 infantry moved from Denmark to Germany Place Units - Germans 13 infantry placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 45 PUsCombat Hit Differential Summary :
Russians regular : -1.33 Germans regular : 2.33 British regular : -1.50G1.tsvg Germany: +1.5 (+0.76 on the East Front, +0.74 in the Atlantic)
I believe Moscow will be 80% or better for the Germans pending the next two turns of dice. I don’t see it being worse than 80% for the Germans. This opener for Germany has very, very little risk - is highly repeatable and was very much ‘on rails’ for dice. Please do everything you can to stop me. No funny business from me on this end. I’m coming to crush Moscow.
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RE: TGC (Germany) vs DoMan/Kwas (Allies) - Original Europeposted in Play Boardgames
@VictoryFirst yes, I told them I’m using the VictoryFirst opener, hah.
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RE: TGC (German) vs. Kwas/Doman (Allies) - Original Europeposted in Play Boardgames
Game History
Round: 5 Purchase Units - Germans Germans buy 16 infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 armour, 1 artillery and 14 infantry moved from Ukraine S.S.R. to Belorussia 4 armour and 14 infantry moved from East Poland to Belorussia 1 armour, 6 artilleries and 23 infantry moved from Baltic States to Belorussia 1 bomber and 4 fighters moved from Germany to Belorussia Combat - Germans Battle in Belorussia Germans attack with 6 armour, 7 artilleries, 1 bomber, 4 fighters and 51 infantry British defend with 4 fighters; Americans defend with 1 bomber and 3 fighters; Russians defend with 1 aaGun, 4 armour, 1 artillery and 47 infantry Russians roll AA dice in Belorussia : 0/5 hits, 0.83 expected hits Germans roll dice for 6 armour, 7 artilleries, 1 bomber, 4 fighters and 51 infantry in Belorussia, round 2 : 18/69 hits, 17.67 expected hits Russians roll dice for 4 armour, 1 artillery, 1 bomber, 7 fighters and 47 infantry in Belorussia, round 2 : 22/60 hits, 22.17 expected hits 22 infantry owned by the Germans lost in Belorussia 17 infantry owned by the Russians and 1 bomber owned by the Americans lost in Belorussia Germans roll dice for 6 armour, 7 artilleries, 1 bomber, 4 fighters and 29 infantry in Belorussia, round 3 : 10/47 hits, 14.00 expected hits Russians roll dice for 4 armour, 1 artillery, 7 fighters and 30 infantry in Belorussia, round 3 : 23/42 hits, 16.33 expected hits 23 infantry owned by the Germans lost in Belorussia 10 infantry owned by the Russians lost in Belorussia Germans roll dice for 6 armour, 7 artilleries, 1 bomber, 4 fighters and 6 infantry in Belorussia, round 4 : 11/24 hits, 10.00 expected hits Russians roll dice for 4 armour, 1 artillery, 7 fighters and 20 infantry in Belorussia, round 4 : 12/32 hits, 13.00 expected hits 6 artilleries owned by the Germans and 6 infantry owned by the Germans lost in Belorussia 11 infantry owned by the Russians lost in Belorussia Germans roll dice for 6 armour, 1 artillery, 1 bomber and 4 fighters in Belorussia, round 5 : 9/12 hits, 6.00 expected hits Russians roll dice for 4 armour, 1 artillery, 7 fighters and 9 infantry in Belorussia, round 5 : 11/21 hits, 9.33 expected hits 1 artillery owned by the Germans, 4 fighters owned by the Germans and 6 armour owned by the Germans lost in Belorussia 9 infantry owned by the Russians lost in Belorussia 1 bomber owned by the Germans retreated Russians win with 4 armour, 1 artillery and 7 fighters remaining. Battle score for attacker is -103 Casualties for Germans: 6 armour, 7 artilleries, 4 fighters and 51 infantry Casualties for Russians: 47 infantry Casualties for Americans: 1 bomber Non Combat Move - Germans 22 armour moved from Germany to East Poland 1 bomber moved from Belorussia to Germany 1 infantry moved from Eastern France to Germany 1 aaGun moved from Ukraine S.S.R. to East Poland 1 armour moved from Iraq to Syria 1 artillery and 1 infantry moved from Palestine to Syria 1 artillery and 1 infantry moved from Tunisia to Sicilian Sea Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from Sicilian Sea Sea Zone to Eastern Mediterranean Sea Zone 1 artillery and 1 infantry moved from Eastern Mediterranean Sea Zone to Syria Place Units - Germans 16 infantry placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 44 PUsCombat Hit Differential Summary :
Russians regular : 7.17 Germans regular : 0.33 Russians AA : -0.83G5.tsvg You won my “self inflicted” coin flip. GG.
It was 92% Germany in Moscow without that error. I’m using this as exhibit 132 in “the game is severely imbalanced.” You wanted to run one again where Germany starts with 52, right? (and no SCA)
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RE: Kwas (Axis) V. TGC (Allies) Europe - The 52 Dolla Gameposted in Play Boardgames
Game History
Round: 1 Purchase Units - Americans Americans buy 3 fighters; Remaining resources: 4 PUs; Combat Move - Americans 2 infantry moved from United States to U.S. Eastern Coast Sea Zone 2 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 2 infantry moved from Atlantic Sea Zone to United Kingdom Combat - Americans Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from U.S. Eastern Coast Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to Celtic Sea Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 bomber and 1 fighter moved from United States to United Kingdom Place Units - Americans 3 fighters placed in United States Turn Complete - Americans Americans collect 40 PUs; end with 44 PUsUSA1.tsvg there ya go ya lucky dog!
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RE: TGC (German) vs. Kwas/Doman (Allies) - Original Europeposted in Play Boardgames
@kwaspek104 I can reupload the turn where I made the error and not make that error and see how it shakes out?
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RE: Ragnell804 (German) vs TGC (Allies) Game 11posted in Play Boardgames
Round 1 Germany:
+1.05 Atlantic
-2.72 East Front
-1.67 netRound 2 Germany:
+1.47 Atlantic
-0.82 East Front
-1.02 netRound 3 Germany:
+1.64 Atlantic
-2.68 East Front
-0.11 Africa
+0.83 West Front
-0.32 netRound 4 Germany:
+1.64 Atlantic
-2.49 East Front
+0.12 Africa
+0.66 West Front (SBR +0.5)
-0.07 netRound 5 Germany:
+0.64 Atlantic
-2.08 East Front
+1.12 Africa
+1.73 West Front (SBR -2.5)
+1.41 netShockingly, the Germans were slightly ‘up’ before rolling into G6. Otherwise, they had a 67% chance of holding Berlin on average dice and an 86% chance of taking Moscow (all on average dice). Balancing the percentages and overall dice, I feel that…
@Ragnell804 @kwaspek104 After careful review, I believe this game is balanced with removal of the German SCA (12 IPC at start bid) and the removal of one sub - probably from the Bay of Biscay.
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RE: Ragnell804 (Germany) vs TGC (Allies) Game 12posted in Play Boardgames
Game History
Round: 3 Purchase Units - Americans Americans buy 2 artilleries, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans 2 artilleries and 2 infantry moved from United States to U.S. Eastern Coast Sea Zone 2 artilleries, 2 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Celtic Sea Sea Zone 2 artilleries and 2 infantry moved from Celtic Sea Sea Zone to United Kingdom 1 destroyer moved from Atlantic Sea Zone to Soviet Convoy Sea Zone Russians take Soviet Convoy Sea Zone from Germans 1 destroyer moved from Atlantic Sea Zone to English Channel Sea Zone 1 destroyer moved from British Convoy 3 Sea Zone to South Atlantic Sea Zone 1 fighter moved from United Kingdom to Leningrad Combat - Americans Non Combat Move - Americans Place Units - Americans 2 artilleries and 3 infantry placed in United States 3 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsGermany:
+3.29 Atlantic
+6.78 East front
-0.16 West front (SBR +2.5)
+1.27 Mid East/AfricaNet: 11.18
The new bar for “worst disparity in game”. Sigh… more games needed
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RE: Ragnell804 (Germany) vs TGC (Allies) Game 12posted in Play Boardgames
@Ragnell804 I just had a game with Germany at -8 most the game with @VictoryFirst and managed the Germans to 30% Moscow, 100% Berlin
In this game it was -11 most of the game as the Allies until just before the final turn and the Germans had 75% Moscow, 100% Berlin.
Its possible that we have found a balance by removing the SCA (12 IPC pregame income) for Germany and removing a sub off the bay of biscay - but my gut says we gotta nuke a German tank from the at start setup… shall we run one or two more @Ragnell804 ?
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RE: KoT (Entente) vs. TGC (CP) - 1914posted in Play Boardgames
@VictoryFirst Victor, this file has the Russians offering an Armistice on G3? It shouldn’t be offered as its too early and the Russians only have two territories adjacent under CP control. Do I have the most up to date version? Thank you sir!
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TGC (Germans) vs Doman (Allies), Original Europeposted in Play Boardgames
Game History
Round: 1 Purchase Units - Germans Germans buy nothing; Remaining resources: 52 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Russians from Ukraine S.S.R.: 4 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Celtic Sea Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 transport moved from Tyrrhenian Sea Sea Zone to Sicilian Sea Sea Zone 1 artillery moved from Tunisia to Sicilian Sea Sea Zone 1 infantry moved from Southern Italy to Sicilian Sea Sea Zone 1 artillery and 1 infantry moved from Sicilian Sea Sea Zone to Malta 1 battleship moved from Tyrrhenian Sea Sea Zone to Sicilian Sea Sea Zone 1 destroyer moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from Barents Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 1 submarine moved from Soviet Convoy Sea Zone to Barents Sea Sea Zone 2 submarines and 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone 1 submarine moved from Denmark Strait Sea Zone to North Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 fighter moved from France to Celtic Sea Sea Zone 1 fighter moved from Poland to English Channel Sea Zone 2 fighters moved from Germany to North Sea Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 1 fighter moved from Northern Italy to Strait of Gibraltar Sea Zone 1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone 3 infantry moved from Rumania to Bessarabia 3 infantry moved from Poland to East Poland 2 infantry moved from Poland to Baltic States 1 armour moved from Poland to East Poland 1 artillery moved from Hungary to East Poland 1 artillery moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 armour moved from Poland to Baltic States 1 infantry moved from Hungary to East Poland 1 armour moved from Rumania to Bessarabia 3 infantry moved from Finland to Vyborg Combat - Germans Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 armour and 1 infantry Germans roll dice for 1 armour and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 armour and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans roll dice for 1 armour and 3 infantry in Bessarabia, round 3 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 armour in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 armour owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 armour and 1 infantry Battle in East Poland Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 4 infantry Germans roll dice for 1 armour, 1 artillery and 4 infantry in East Poland, round 2 : 1/6 hits, 1.67 expected hits Russians roll dice for 4 infantry in East Poland, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in East Poland 1 infantry owned by the Russians lost in East Poland Germans roll dice for 1 armour, 1 artillery and 2 infantry in East Poland, round 3 : 0/4 hits, 1.33 expected hits Russians roll dice for 3 infantry in East Poland, round 3 : 3/3 hits, 1.00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in East Poland 1 armour owned by the Germans retreated to Poland Russians win with 3 infantry remaining. Battle score for attacker is -13 Casualties for Germans: 1 artillery and 4 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 3 infantry Russians defend with 3 infantry Germans roll dice for 1 armour, 1 artillery and 3 infantry in Baltic States, round 2 : 3/5 hits, 1.50 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans roll dice for 3 infantry in Vyborg, round 2 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg 1 infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Malta Germans attack with 1 artillery and 1 infantry British defend with 1 fighter Germans roll dice for 1 battleship in Malta, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Malta, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 fighter in Malta, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Malta 1 fighter owned by the British lost in Malta Germans win, taking Malta from British with 1 artillery remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for British: 1 fighter Battle in English Channel Sea Zone Germans attack with 1 fighter and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in English Channel Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter in English Channel Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 destroyer in English Channel Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in English Channel Sea Zone 1 destroyer owned by the British lost in English Channel Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in North Sea Sea Zone Germans attack with 3 fighters, 3 submarines and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Germans roll dice for 3 submarines in North Sea Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 3 fighters and 1 transport in North Sea Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 battleship, 1 destroyer and 1 transport in North Sea Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 1 submarine owned by the Germans and 1 transport owned by the Germans lost in North Sea Sea Zone 1 transport owned by the British and 1 battleship owned by the British lost in North Sea Sea Zone Germans roll dice for 2 submarines in North Sea Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 3 fighters in North Sea Sea Zone, round 3 : 2/3 hits, 1.50 expected hits British roll dice for 1 destroyer in North Sea Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in North Sea Sea Zone 1 destroyer owned by the British lost in North Sea Sea Zone Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 20 Casualties for Germans: 2 submarines and 1 transport Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Strait of Gibraltar Sea Zone Germans attack with 1 destroyer and 1 fighter British defend with 1 destroyer Germans roll dice for 1 destroyer and 1 fighter in Strait of Gibraltar Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in Strait of Gibraltar Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Germans lost in Strait of Gibraltar Sea Zone 1 destroyer owned by the British lost in Strait of Gibraltar Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 destroyer Casualties for British: 1 destroyer Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 4 submarines British defend with 2 destroyers and 2 transports Germans roll dice for 4 submarines in Celtic Sea Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 bomber and 1 fighter in Celtic Sea Sea Zone, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 2 destroyers and 2 transports in Celtic Sea Sea Zone, round 2 : 2/4 hits, 1.33 expected hits 2 submarines owned by the Germans lost in Celtic Sea Sea Zone 2 transports owned by the British lost in Celtic Sea Sea Zone Germans roll dice for 2 submarines in Celtic Sea Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber and 1 fighter in Celtic Sea Sea Zone, round 3 : 2/2 hits, 1.17 expected hits British roll dice for 2 destroyers in Celtic Sea Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 submarine owned by the Germans lost in Celtic Sea Sea Zone 2 destroyers owned by the British lost in Celtic Sea Sea Zone Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 16 Casualties for Germans: 3 submarines Casualties for British: 2 destroyers and 2 transports Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from British Convoy 4 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to Davis Strait Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 armour moved from Hungary to Poland 2 infantry moved from Hungary to Poland 2 infantry moved from Yugoslavia to Hungary 1 infantry moved from Bulgaria to Rumania 1 infantry moved from Bulgaria to Yugoslavia 1 artillery and 2 infantry moved from Greece to Yugoslavia 2 armour moved from Northern Italy to Hungary 1 artillery and 1 infantry moved from Austria to Hungary 2 armour moved from Germany to Poland 1 infantry moved from Czechoslovakia to Hungary 1 artillery moved from Czechoslovakia to Hungary 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Northern Italy to Austria 2 artilleries and 4 infantry moved from Germany to Poland 2 armour moved from Netherlands-Belgium to Poland 3 infantry moved from Netherlands-Belgium to Germany 4 infantry moved from Eastern France to Germany 1 infantry moved from Denmark to Germany 2 infantry moved from Norway to Finland 1 fighter moved from North Sea Sea Zone to Norway 1 fighter moved from North Sea Sea Zone to Norway 1 fighter moved from North Sea Sea Zone to Germany 1 fighter moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from Strait of Gibraltar Sea Zone to Algeria 1 infantry moved from Morocco to Algeria 1 artillery and 4 infantry moved from France to Netherlands-Belgium 2 armour moved from France to Germany Turn Complete - Germans Germans collect 41 PUs; end with 93 PUsCombat Hit Differential Summary :
Russians regular : 1.33 Germans regular : 1.83 British regular : 3.17Germany:
-3.0 in the Atlantic
-3.59 on the east front
-0.33 in the ME/AfricaNet: -6.92
I’m completely used to catastrophic dice at this point. Still pretty confident. Carry on.
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RE: TGC (Germans) vs Doman (Allies), Original Europeposted in Play Boardgames
Game History
Round: 5 Purchase Units - Germans Germans buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to Norway: 1 bomber EDIT: Turning off Edit Mode 1 infantry moved from Baltic States to East Poland 20 armour, 8 artilleries and 59 infantry moved from Baltic States to Belorussia Germans take Belorussia from Russians 2 infantry moved from Germany to Poland 6 fighters moved from Germany to Poland 1 bomber moved from Germany to Leningrad 1 infantry moved from Palestine to Eastern Mediterranean Sea Zone 1 infantry moved from Eastern Mediterranean Sea Zone to Syria Combat - Germans Strategic bombing raid in Leningrad Bombing raid in Leningrad rolls: 3 and costs: 3 PUs. Bombing raid costs 3 PUs Battle in Syria Germans attack with 1 infantry British defend with 1 infantry Germans roll dice for 1 battleship in Syria, round 2 : 1/1 hits, 0.67 expected hits Middle_East roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Syria 1 infantry owned by the British lost in Syria Middle_East win with no units remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Poland Germans attack with 6 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 6 fighters and 2 infantry in Poland, round 2 : 2/8 hits, 3.33 expected hits British roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Poland Germans win, taking Poland from British with 6 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 armour moved from Yugoslavia to East Poland 9 armour moved from Germany to East Poland 1 aaGun moved from Baltic States to East Poland 6 fighters moved from Poland to Germany 1 bomber moved from Norway to Germany 1 bomber moved from Leningrad to Germany Place Units - Germans 13 infantry placed in Germany Turn Complete - Germans Germans collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans regular : -1.00 British regular : -0.33 Middle_East regular : 0.67G5.tsvg I’m shocked you were able to bring the Allies to a 10% chance of win with the dice being basically moot by game end. Well done. I actually think its more like 12% chance? Nuts.
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RE: TGC (Germans) vs Doman (Allies), Original Europeposted in Play Boardgames
Game History
Round: 6 Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 2 PUs; Combat Move - Germans 20 armour, 8 artilleries and 59 infantry moved from Belorussia to Moscow 10 armour moved from East Poland to Moscow 2 fighters moved from East Poland to Moscow 2 bombers moved from Germany to Moscow 3 infantry moved from Germany to Netherlands-Belgium 2 infantry moved from Germany to Poland 1 fighter moved from Germany to Poland 3 fighters moved from Germany to Netherlands-Belgium 1 infantry moved from East Poland to Ukraine S.S.R. Germans take Ukraine S.S.R. from Russians Combat - Germans Battle in Netherlands-Belgium Germans attack with 3 fighters and 3 infantry British defend with 1 artillery and 2 infantry Germans roll dice for 3 fighters and 3 infantry in Netherlands-Belgium, round 2 : 2/6 hits, 2.00 expected hits British roll dice for 1 artillery and 2 infantry in Netherlands-Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Netherlands-Belgium 2 infantry owned by the British lost in Netherlands-Belgium 3 fighters owned by the Germans retreated 2 infantry owned by the Germans retreated to Germany British win with 1 artillery remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Poland Germans attack with 1 fighter and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Poland, round 2 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Poland Germans win, taking Poland from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Moscow Germans attack with 30 armour, 8 artilleries, 2 bombers, 2 fighters and 59 infantry British defend with 3 bombers; Americans defend with 6 fighters; Russians defend with 1 aaGun, 1 armour, 5 artilleries, 1 factory, 7 fighters and 66 infantry Russians roll AA dice in Moscow : 1/4 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Moscow Germans roll dice for 30 armour, 8 artilleries, 2 bombers, 1 fighter and 59 infantry in Moscow, round 2 : 35/100 hits, 30.67 expected hits Russians roll dice for 1 armour, 5 artilleries, 3 bombers, 13 fighters and 66 infantry in Moscow, round 2 : 40/88 hits, 33.17 expected hits 40 infantry owned by the Germans lost in Moscow 32 infantry owned by the Russians and 3 bombers owned by the British lost in Moscow Germans roll dice for 30 armour, 8 artilleries, 2 bombers, 1 fighter and 19 infantry in Moscow, round 3 : 22/60 hits, 24.00 expected hits Russians roll dice for 1 armour, 5 artilleries, 13 fighters and 34 infantry in Moscow, round 3 : 25/53 hits, 22.00 expected hits 6 artilleries owned by the Germans and 19 infantry owned by the Germans lost in Moscow 22 infantry owned by the Russians lost in Moscow Germans roll dice for 30 armour, 2 artilleries, 2 bombers and 1 fighter in Moscow, round 4 : 18/35 hits, 17.50 expected hits Russians roll dice for 1 armour, 5 artilleries, 13 fighters and 12 infantry in Moscow, round 4 : 14/31 hits, 14.67 expected hits 2 artilleries owned by the Germans and 12 armour owned by the Germans lost in Moscow 12 infantry owned by the Russians, 1 armour owned by the Russians and 5 artilleries owned by the Russians lost in Moscow Germans roll dice for 18 armour, 2 bombers and 1 fighter in Moscow, round 5 : 13/21 hits, 10.83 expected hits Russians roll dice for 13 fighters in Moscow, round 5 : 9/13 hits, 8.67 expected hits 9 armour owned by the Germans lost in Moscow 7 fighters owned by the Russians and 6 fighters owned by the Americans lost in Moscow Germans captures 23PUs while taking Russians capital Germans win, taking Moscow from Russians with 9 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 98 Casualties for Germans: 21 armour, 8 artilleries, 1 fighter and 59 infantry Casualties for Russians: 1 armour, 5 artilleries, 7 fighters and 66 infantry Casualties for British: 3 bombers Casualties for Americans: 6 fighters Non Combat Move - Germans Trigger GermanVictoryConditionsMet: Setting switch to true for conditionAttachmentGermanVictorySwitch attached to Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to U.S. Eastern Coast Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Davis Strait Sea Zone: 1 submarine EDIT: Turning off Edit Mode 3 fighters moved from Netherlands-Belgium to Germany 1 fighter moved from Poland to Germany 1 fighter moved from Moscow to Belorussia 2 bombers moved from Moscow to Belorussia 1 battleship and 1 transport moved from Eastern Mediterranean Sea Zone to Sicilian Sea Sea Zone Place Units - Germans 10 infantry placed in Germany Turn Complete - Germans Germans collect 30 PUs; end with 55 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 9.50 Germans regular : 6.17 Russians AA : 0.33 British regular : 0.00G6.tsvg the reason I left one inf behind was the 50% chance you remove one of my tanks with that Russian tank in the Caucasus. I sacked a one attacker to ensure the survival of a three attacker.
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RE: TGC (German) vs. Doman (Allies) Original Europeposted in Play Boardgames
@DoManMacgee said in TGC (German) vs. Doman (Allies) Original Europe:
@The_Good_Captain Fight to the death!
I have to ask you to EDIT back in your Russian sub. Chalk it up to the non-intuitive nature of sub rules but I should not have asked you to submerge. The Russian sub submerges, full stop.
An attacking sub is 60/40 win loss against a defending sub.
The Russian sub gets no benefit for fighting to the death.
It attacks the German sub on its turn at 60% as opposed to defending on its own turn at 40%.
The German sub will fight to the death on the Russian turn in order to try to win at 40% and deny the Soviets their IPC. I’ve encountered this before and should have known better. The battle really was always only about the Russian transport only. Even if the German sub had “hit” on the surprise strike, you could just select the transport since casualty selection is sequential and the surprise attack occurs before normal combat. The Russian sub was never under threat and should always submerge.
Play on with the Russian sub and I will fight to the death as the German sub on Russias turn.
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RE: VF (Germany) vs. Ragnell (Allies) | Original Europe with TGC balance, Game 8posted in Play Boardgames
@VictoryFirst
yeah youre on the right track. I align the battle calculator to what actually happened. So if someone fought two rounds on the east front and retreated, I set the calc to a two round strafe and in that case compare average pieces left over for both sides.In a battle that is 92% attacker win and the attacker wins, I go off average attacker pieces left.
In a battle that is 92% and the attacker loses, I go off average pieces left over for both sides.
I’ll make a short video critique of this first turn and demonstrate how I do the calculations at the same time if I can find some time tomorrow.
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RE: TGC (German) vs. Doman (Allies) Original Europeposted in Play Boardgames
@DoManMacgee said in TGC (German) vs. Doman (Allies) Original Europe:
@The_Good_Captain Wrong thread, although I can’t say I wouldn’t rather be on that board than this one right now.
thanks but G3 is posted above it
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RE: TGC (Germans) vs Doman (Allies), Original Europeposted in Play Boardgames
@VictoryFirst we’re pretty sure its the USA fighter spam combined with nice dice for the Allies but will hit it again to make sure. Eric used the UK carriers to hurl four fighters into Moscow that wouldnt otherwise have been there.
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RE: TGC (Germans) vs Doman (Allies), Original Europeposted in Play Boardgames
@DoManMacgee @VictoryFirst I was about to advocate for dropping the pre-game 12 IPC for Germany, removing a single sub from the Bay of Biscay AND removing an infantry from Romania.
If this has the affect that I think it will, I will not recommend removing the infantry from Romania and instead recommend the removal of the pre-game 12 IPC and single submarine from Bay of Biscay.
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RE: TGC (Germany) vs Doman (Allies) Europe, oobposted in Play Boardgames
end of round 1 dice results, Germany:
East Front: +0.78
Atlantic: -0.08
Med/Africa: -0.33Net: +0.37 Germany: ladies and gentlemen - the most perfectly balanced opener.