Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. The Dessert Fox
    3. Posts
    T
    • Profile
    • Following 0
    • Followers 0
    • Topics 38
    • Posts 400
    • Best 1
    • Controversial 0
    • Groups 0

    Posts made by The Dessert Fox

    • RE: Unofficial spring '42 league

      I think we would then need to make sure that players couldn’t challenge so high above them that there is no point in the othe person playing. Because if a 100 challenged a 1000 then there would be no point for the 1000 playing because they can’t get any points. I believe that if we use the system suggested by Granda we should make a 500 challenge limit rule. I.E. you can only challenge 500 points above you but you can challenge as far down as you like

      posted in Axis & Allies Spring 1942 Edition
      T
      The Dessert Fox
    • RE: Unofficial spring '42 league

      actually you can only gain points if you have rating 80 or lower from losing to a 40 rated player

      posted in Axis & Allies Spring 1942 Edition
      T
      The Dessert Fox
    • RE: Travel Axis & Allies set?

      Real Life

      posted in Other Axis & Allies Variants
      T
      The Dessert Fox
    • RE: Travel Axis & Allies set?

      My game has stopped at the moment to busy with RL

      posted in Other Axis & Allies Variants
      T
      The Dessert Fox
    • RE: Unofficial spring '42 league

      Each person starts with a 100 rating

      When they win they get their opponents rating - 50 + 100n (N=1 for a win, .5 for a draw and 0 for a lose) then we divide this by 10 and add it to their rating

      i.e.

      My rating = 100
      Zhuk (My opponent) rating = 125
      I win

      My rating change

      125-50 = 75 + (100*1) = 175
      175/10 = 17.5
      100+17.5=117.5

      Zhuk’s rating change

      100-50 = 50 + (100*0) = 50
      50/10 = 5
      125-5=120

      If there is a gap greater than 40 points it is just 40 points higher or lower than your rating

      I.E.
      Me=100
      Opp=150
      I lose

      My rating
      140-50=90+0=90
      90/10=9
      100-9=91

      Opp rating
      110-50=60+100=160
      160/10=16
      150+16=166

      This is to stop lower rated players losing lots of points when play higher rated players

      posted in Axis & Allies Spring 1942 Edition
      T
      The Dessert Fox
    • RE: 2011 Tournament discussion (AA50-41)

      I believe strategy is the key to winning but having tech and dice symbolizes the brilliant generals, clever scientists and the difference between recruits and veterans. So I would say If I had to choose a camp I would choose Gamer 90/100 times because of the changes in the game one battle or one round can make. However The reasons I have stated also makes me want to choose to be a strategist because of the annoying results which throw a perfect shuck or an invincible strategy to get defeated because of 0 hits on attack in an Amphib or the 50/100 hits I faced as Germany in a recent face to face revised game when Russia had turled from round 1 and built a 100 strong Infantry. I went on to lose that game. (My first lose for over a year in Face to face revised)

      But what does this mean to you fellow AAA gamer??? Nothing. Absolutely nothing. It is just my opinion. To some it could be the buildings of a gaming ideology and to others I could be worth as much as toilet paper. But when deciding which road to go down that of a strategist or a gamer you must recognize peoples opinion because inside each person’s opinion there will be a grain of truth.

      And now back to the topic of unlimited bids. I believe that if we accept Bomber bids eventually things will even themselves out. I.E. for all the times you face the Bry bomber you will have it or it will fail on it’s quest and the bid is down the drain. So I believe that bids should be unlimited (although this may be the gamer in me and tomorrow when I begin to think like a strategist I will think what I have written is rubbish) because limiting bids of bmrs could lead us to banning bids in other places liking banning a soviet AC because it could be seen as a wasted bid and could ruin the game. As I said before this is just my popinion take from it what you will.

      posted in Tournaments
      T
      The Dessert Fox
    • RE: 2011 Tournament discussion (AA50-41)

      All games need to start moving quicker so they get finished before the end of May

      posted in Tournaments
      T
      The Dessert Fox
    • RE: 2011 Tournament discussion (AA50-41)

      Also Zhuk over DF

      posted in Tournaments
      T
      The Dessert Fox
    • RE: AAG40 FAQ

      That q from mighty pol raised a few q’s of my own

      1. If 3 US CC moves into z6 bordering Japan can Japanese ftrs scramble to defend the Zone?
      2. (From Pol’s Q) if Japan defends the zone and US decides to Retreat can they stay in the same zone because there was no Jap units in it to start with?
      3.If US CV’s have to retreat back a zone do they Uk ftrs get a chance to move to the CV’s or do they get sunk???

      posted in Axis & Allies Global 1940
      T
      The Dessert Fox
    • RE: War in Libya

      On a more serious topic

      Yes the war did make me remember the North African campaign.

      posted in World War II History
      T
      The Dessert Fox
    • RE: War in Libya

      And they should save their IPC’s so they can buy some trannies and BB’s if they get surrounded

      posted in World War II History
      T
      The Dessert Fox
    • RE: Sgt. Wonko's & TMTM's 1940 Global Module for Abattlemap

      @gamerman01:

      @Gargantua:

      @gamerman01:

      @questioneer:

      @Stoney229:

      @gamerman01:

      @TMTM:

      @gamerman01:

      @questioneer:

      @The:

      @Stoney229:

      @questioneer:

      @TMTM:

      @Stoney229:

      @TMTM:

      @Stoney229:

      @TMTM:

      @Stoney229:

      @TMTM:

      For anyone interested in more advanced editing of the module, please learn more by reading Stoney’s Abattlemap Module making Tutorial 1_0.pdf  at http://axisandallies.us/Tutorial 1_0.pdf

      Please use this link instead: http://www.axisandallies.org/forums/index.php?topic=18773.0

      ok cool… keep it up dated with new tips and tricks?

      in theory, yes (if I make the time to do so).  Also, people can post comments and corrections or ask questions.  If it ever does change (it has changed minorly I think) that thread will be the most up-to-date version.

      I bought www.Abattlemap.com for the abattlemap team… I can host it on my server I already pay for… any idea’s let me know

      Woohoo!  Feel free to put any of my stuff on there you want.  But honestly this forum is a really great place for a lot of it, because it allows people to comment, question, and offer suggestions to modules (or tutorials), etc.  It might be nice to mirror ABM-related downloads on the site esp since some poeple don’t like/can’t access mediafire, but that should but up to the creator/maintainer who would have to distribute 2 links with each update instead of 1.

      I think I’ll start off with something simple and of course my plan was to have links to the resources in the forum.

      Just want to keep building the quote pyramaid you guys got goin here. :-D

      haha that’s funny  :wink:

      This is a fun game :lol:

      OH BABY!!! 8-)

      With no more karma, I guess this is how we have fun.

      are we going for a pyramid world record?

      Why not?  Only rule is you can’t post twice in a row.  To keep it clean we should each delete the previous posts - we only need the last one, you know?  I’m going to delete the ones I made now.

      but then you don’t see what people were writing

      :? :? :? :? :? :? :? :? :? :?

      Sure ya do!  It’s all saved in the quote!!

      It’s all fun and games until the site crashes from over-quoting.  :lol:

      yea… then it’s sport!  :evil:

      Why did you break the pyramid  :? :? :?

      posted in Software
      T
      The Dessert Fox
    • RE: Axis and Allies Game timer

      Use each side for a different thing rather than one player

      i.e.

      Build=x
      CM=y
      Battles=z*#battles
      NCM=a
      Collection,Placement etc.=b
      Strategic disscusion=c

      Strategic discussion could be skipped and the time saved for a big discussion at the end

      posted in General Discussion
      T
      The Dessert Fox
    • RE: Sgt. Wonko's & TMTM's 1940 Global Module for Abattlemap

      @Stoney229:

      @questioneer:

      @TMTM:

      @Stoney229:

      @TMTM:

      @Stoney229:

      @TMTM:

      @Stoney229:

      @TMTM:

      For anyone interested in more advanced editing of the module, please learn more by reading Stoney’s Abattlemap Module making Tutorial 1_0.pdf  at http://axisandallies.us/Tutorial 1_0.pdf

      Please use this link instead: http://www.axisandallies.org/forums/index.php?topic=18773.0

      ok cool… keep it up dated with new tips and tricks?

      in theory, yes (if I make the time to do so).  Also, people can post comments and corrections or ask questions.  If it ever does change (it has changed minorly I think) that thread will be the most up-to-date version.

      I bought www.Abattlemap.com for the abattlemap team… I can host it on my server I already pay for… any idea’s let me know

      Woohoo!  Feel free to put any of my stuff on there you want.  But honestly this forum is a really great place for a lot of it, because it allows people to comment, question, and offer suggestions to modules (or tutorials), etc.  It might be nice to mirror ABM-related downloads on the site esp since some poeple don’t like/can’t access mediafire, but that should but up to the creator/maintainer who would have to distribute 2 links with each update instead of 1.

      I think I’ll start off with something simple and of course my plan was to have links to the resources in the forum.

      Just want to keep building the quote pyramaid you guys got goin here. :-D

      haha that’s funny  :wink:

      This is a fun game :lol:

      posted in Software
      T
      The Dessert Fox
    • RE: Germany-US vs UK-Japan-USSR

      Maybe a Germany, UK, Japan vs USSR and US

      However Germany turns everytHing to the east and Japan starts to TDTM and takes alaska. USSR Eventually gets killed and US is stuck needing to beat Uk and Japanese navy

      So USSR,Japan v UK, Germany vs US could be intersting UK has to deal with Japan in the Pacific and US/Germany in Europe. The SU need to beat germany without UK and US help and maybe some Japanese fighters are needed in Cau and Rus to help defend. Japan plays as normal Taking the Pacific and Africa with no need to TDTM and so could also land in Alaska.

      That would be very interesting

      posted in Axis & Allies Spring 1942 Edition
      T
      The Dessert Fox
    • RE: Favorite WWII Hero

      Wait is that the same person as the user here

      Ol’ Blood n’ Guts???
      :-D

      posted in World War II History
      T
      The Dessert Fox
    • RE: New! Dice Roller is Installed

      DiceRolling 1d6:
      (6)

      posted in Play Boardgames
      T
      The Dessert Fox
    • RE: Favorite WWII Hero

      Chuikov the hero of Stalingrad

      posted in World War II History
      T
      The Dessert Fox
    • RE: Attack value of strategic bombers

      Bombers are generally used in fighting Naval battles in AAA or bombing raids and also this is a case where gameplay is more important than history

      posted in House Rules
      T
      The Dessert Fox
    • 1
    • 2
    • 3
    • 4
    • 5
    • 19
    • 20
    • 1 / 20