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    Posts made by thatonekid

    • RE: My Axis Strategy

      that sounds like a fun idea. inviting random hoboes that know stuff about a&a to come inside my abode. lol

      posted in Axis & Allies Global 1940
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      thatonekid
    • RE: My Axis Strategy

      @brado: i really need someone to instruct me in the arts of playing online. im not computer savvy at all, and i really do want to get lots of experience. like i said b4, i have no one to play with.

      posted in Axis & Allies Global 1940
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      thatonekid
    • RE: American Pac-Strat: Why Alpha +2 is not a balanced game!

      hey jen, i know im just jumpin in on this, but could you kind of show me how to play online. via battlemap or w/e its called. im kind of a newb to this, and i really just wanna be able to play, and further my abilities. ty  :-D

      posted in Axis & Allies Global 1940
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      thatonekid
    • RE: My Axis Strategy

      i havent implemented any of these strategies yet because i lack a person to play with. please give feedback as to what is wrong with these, so i can fix them for when i do finally play.

      posted in Axis & Allies Global 1940
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      thatonekid
    • RE: My Axis Strategy

      but if you take hawaii, then you can keep shucking things to eastern usa every round, or you could use that NB to then go and get ANZAC’s land

      posted in Axis & Allies Global 1940
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      thatonekid
    • RE: My UK Strategy

      how is it possible for the english Med fleet to take out the fleet in Sz 97 in the first place. the axis have 4 things @4, and 1 thing @3. Uk only has 1@4 2@3 and 1@2. plus an AC to soak up hits. my math says the fighting power of the UK(12) vs the defending power of italy(19). italy will always win. also italy has 6 hits they can get against the uk’s 6. (this is assuming the fighter from malta is used.) there is noway UK can take out either italian fleet if the germans land two fighters in southern

      posted in Axis & Allies Global 1940
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      thatonekid
    • RE: Russia is too strong in Alpha 2+

      russia is really not to strong. i played against a player with far more skill than i had, and i still ended up taking moscow. the key is to not worry about the other 2 VC’s in russia, bcuz they will eventually fall after the fall of its capital

      posted in Axis & Allies Global 1940
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      thatonekid
    • RE: My UK Strategy

      pretty much the only reason that they are put there is to stop taranto UK1, then the italians can pretty much take care of themselves.

      posted in Axis & Allies Global 1940
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      thatonekid
    • RE: My Axis Strategy

      well, maybe you wouldn’t be able to take Hawaii J1, but with the trannies you built, you could definately take it J2.

      posted in Axis & Allies Global 1940
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      thatonekid
    • My Axis Strategy

      1)germany

      the true route to go with the germans is a sealion attack. if you play right and win in the north sea, and the sz off of scotland, you can probably take scotland G2. this presents an interesting predicament for england, who now is faced with attacking with the many infantry they have, or defending their capital. with the transports you bought G1, you can bring more inf over to england, and advance the ones from scotland on G3, while also bringing in all of your lutwaffe. if you buy fleet on G2, you should be able to clear the english channel. now you have two options with germany. 1)use the transports that are now in england to go over to canada, and try your hardest to take america, or 2)go all-out on russia, but be ready when america comes to retake some allied land.(if you go for america, your probly gonna need to turtle on your capital for when the russians come.) (also be sure to take france and do all the other normal stuff. and be sure to land 2 fighters in So italy, so taranto cant happen.)

      2)Japan

      Two  words: america first. J1, attack at hawaii. with even luck you will probably be able to take it, and US1, they wont be able to take it back if you put enough of your fleet there. also, make sure to take the phillipines and hong kong.
      now america will probly be focusing on using a KJF strategy, which is exactly what we want to happen. germany can go and take their capital and G5 or G6 if the russians havent slaughtered them to badly. but also, Japan needs to set up a shucking system in hawaii, so that they can reach america and help the germans out. this should take out the biggest foe(america) and allow you to reclaim territory on the mainland after all of the pacific is taken care of.

      3)Italy

      ignore egypt. it might seem foolish, but it will eventually fall. concentrate on getting things to Gib. and TAKING it on round 1. that way you can also shuck things to america every round starting on I3. also, be sure to clear ship out of the med. and try to take three of the 4 corners( so So.l france, greece, and Gib.) there. even with america in the game this early, they have a lot on their plate to deal with. the only help theyll be getting will come from the russians, and calcutta. those are the only 2 powers that will be left.

      posted in Axis & Allies Global 1940
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      thatonekid
    • RE: My UK Strategy

      ok, so based on germany’s first buy, i should wait on this strategy, or do part of it right away.

      posted in Axis & Allies Global 1940
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      thatonekid
    • RE: My UK Strategy

      ok so pretty much the consensus is to wait a round or two before doing this???

      posted in Axis & Allies Global 1940
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      thatonekid
    • RE: My UK Strategy

      but, like i said before, would germany really try a sealion and bring america into the game 1-2 rounds early??? and also, if UK has good luck round 1, it could send fleet into the north sea in rounds 2 and 3, maybe 1 or 2 ships per turn.

      posted in Axis & Allies Global 1940
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      thatonekid
    • My UK Strategy

      this is, i think a pretty good strat for uk. ik im prob gonna get castrated via all you trolling people out there on the world wide web on different ways this is a bad strat, but yeah.

      so this involves uk going pretty all italy, i guess you could call it italy first. the first thing you do is to build minor ic and airbase at egypt, alot of people dont like this because it pretty much takes all your money up, but germany usually cant afford to make a sealion until round 3 anyway(otherwise it would bring in US)

      then with egypt you have to move the two fighters from gibraltar and malta to egypt so they can scramble with your new airbase, and move all the units from alexandria into egypt.

      now, with all of their fleet and planes, italy shouldn’t be strong enough to clear the sz right next to egypt, and you can hold that VC for pretty much the whole game.

      but now your probly saying “what about attacking?”
      well, uk can usually attack rome one turn 3-4 if italy doesnt start turtling right away, they’ll probly build fleet round 1&maybe2, but you can use your ic in egypt to keep producing fleet and infantry, while sending units from calc. on transports that you could buy. italy is pretty much now able to be crushed, but be patient, and make SURE that you build infantry on your home island, to stop a sealion.

      comment with problems you see, and/or suggestions to make this strat better

      posted in Axis & Allies Global 1940
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      thatonekid
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