ok, z110. this one you cant scramble.
A
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (2)
D
Rolls: 1@1; Total Hits: 01@1: (5)
ok, z110. this one you cant scramble.
A
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (2)
D
Rolls: 1@1; Total Hits: 01@1: (5)
oh shit, i forgot. did you want to scramble into z 112???
if not, then i win norway, no losses. ill keep moving on, kkk?
so that subs dead.
now the norway battle
A
Rolls: 2@1 2@3; Total Hits: 22@1: (3, 2)2@3: (1, 2)
D
Rolls: 2@2; Total Hits: 02@2: (6, 4)
z 112
A
Rolls: 1@2 1@3 1@4; Total Hits: 31@2: (1)1@3: (1)1@4: (3)
D
Rolls: 1@1; Total Hits: 01@1: (4)
1 mech from egypt>eth
1inf, 1 art egypt>eth on trns. trn in z76 now.
1 inf sud>eth
1 ac, 1 cruise, 1 tac, 1 des sz98>z97
1fig malta>z97
1 fig gib>z97
1 fig norm>z97
cruise z91>106
des109>110
fig eng>110
des111>112
cruise 112>remain at 112 to conduct combat
battle z111>112
trns z109>z112, carries 2 inf from england.(unload in norway, if naval battle success)
1fig eng>nor
1fig scot>nor
london buys:2 trns, 2 tanks. 26/28
calc buys 1 trns. 1 des. 15/17
combat moves:
1trns w/1inf+1art from india>z76/ethiop
china: buys 4 inf
noncombat
2 inf from sui>shen
5 inf from sze, and fig>yun
collects 9, plus 6 for burma road, so 15 for next round
oh i forgot i moved the trns from z26 to z10
USA: SAVES all 52 of its IPC’s
non combat:
cruise, trns(with inf and art from e. us) z101> z11
3 mechs, 1 inf, 1 tank central>eastern
1 bomb, central>hawaii
1fig east>z26
1 fig z10>hawaii
1fig wes>hawaii
1 tac, 1 Battle, 1 des, 1 cruise, 1 AC, 1 trans(with inf+art from wes.)>z26(trns cargo to hawaii)
1 des, 1 sub z35>z54
us collects 52>104 IPCs for next round
(oh and russia colects 37 IPCS for 38 next round
map:
well, start off with all your combat moves. its generally not wise to attack the allies J1, sans china or russia. bcuz attacking anyone else brings in US
well, anyways, USSR.
buys:12 inf. 36/37
non combat:
2inf bessarabia>s. ukr
1inf, 1art N. ukr>s. ukr
2inf e. pol, 3 inf baltic st.>belarus
3inf vyborg, 2inf karelia> nov.
6inf bryansk, 6inf sak, AA gun sak>amur
place 10 inf in moscow, and 1 in s. ukraine, and 1 in leningrad
how do you post the map itself?
ok, just send me the map file, when your done
ok, just one condition. DONT SUCK!! jk, you can if you want. im not that good either.
i think im done with this game, but ill play another game. this time i wanna play the allies, ive played the axis too much lately.
round 4
normandy:
Rolls: 3@2 1@3; Total Hits: 13@2: (5, 3, 5)1@3: (1)
defense
Rolls: 1@4; Total Hits: 01@4: (6)
round 3:
normandy:
Rolls: 4@2 1@3; Total Hits: 04@2: (6, 6, 5, 6)1@3: (5)
Rolls: 1@4; Total Hits: 11@4: (1)
retreating from france with 2 tacs
yugoslavia:
Rolls: 3@1 4@2 2@3; Total Hits: 33@1: (2, 4, 4)4@2: (2, 5, 3, 5)2@3: (2, 2)
defence:
Rolls: 1@2; Total Hits: 11@2: (2)
ok round 2:
sz112:
Rolls: 2@3 1@4; Total Hits: 32@3: (1, 2)1@4: (3)
defenders
Rolls: 2@3; Total Hits: 22@3: (3, 1)
normandy
Rolls: 1@1 4@2 1@3; Total Hits: 11@1: (3)4@2: (6, 5, 1, 5)1@3: (5)
defenders
Rolls: 1@3 1@4; Total Hits: 11@3: (2)1@4: (5)
france
Rolls: 1@1 2@2 2@3 2@4; Total Hits: 11@1: (2)2@2: (3, 5)2@3: (5, 2)2@4: (6, 5)
de3fenders:
Rolls: 6@2 2@3 1@4; Total Hits: 56@2: (1, 2, 1, 3, 1, 6)2@3: (4, 1)1@4: (5)
yugoslavia
Rolls: 4@1 4@2 2@3; Total Hits: 14@1: (4, 4, 6, 5)4@2: (6, 3, 5, 3)2@3: (2, 4)
defends
Rolls: 3@2; Total Hits: 13@2: (3, 1, 3)