Kan:
A:
Rolls: 12@1 2@2 10@3; Total Hits: 712@1: (1, 3, 2, 3, 5, 6, 1, 2, 5, 1, 2, 3)2@2: (6, 4)10@3: (6, 5, 1, 1, 6, 6, 2, 3, 6, 5)
D:
Rolls: 2@2; Total Hits: 02@2: (5, 6)
Kan:
A:
Rolls: 12@1 2@2 10@3; Total Hits: 712@1: (1, 3, 2, 3, 5, 6, 1, 2, 5, 1, 2, 3)2@2: (6, 4)10@3: (6, 5, 1, 1, 6, 6, 2, 3, 6, 5)
D:
Rolls: 2@2; Total Hits: 02@2: (5, 6)
USSR buys: 11 inf
combat moves:
11 inf, 1 art, 8 tank Nov>Kan
2 tank, 2 mech Yen>Kan
i’ll play, sure. and i can play the axis. but are you sure about the tech being allowed? cuz its kind of retarded. and it can either make or break the game with the roll of a die
france’ll just advance the dude from french central af>french east af
i dont wanna do a map for that one move
planes land in egypt
ANZAC and UK will both declare war on Japan.
sorry. im kind of retarded.
then go italy!
Anzac buys 3 subs(oh london collects 36 dollars, calc collects 21, plus 5 leftover=26 next round)
noncoms
anzac ships z54>z35
subs z62>z54
trns z41> z39 w/java dude(unload india)
place 3 subs z62
map:
non coms
trns z122 w/cargo>z119, drops off in scotland
2 fig den land z110
2 trns z 81 w/1 inf 1 tank(egypt) each>z79/west india
des z81>z92
trns w/inf+tank Saf z71> z79 drop off in west india
trns z39> z76
7 inf +fig burm>india
place 2 trns+des z110, place 2 tanks, 1 inf england
place 5 inf india
denmark taken, two inf lost.
noncoms coming later
good lord my luck is terrible, but you cant retreat from an amphibious assault
A:
Rolls: 4@3; Total Hits: 34@3: (1, 3, 2, 5)
D:
Rolls: 1@2; Total Hits: 01@2: (4)
holy mother of pearl!!!
oh well den r2
A:
Rolls: 1@1 4@3; Total Hits: 11@1: (4)4@3: (4, 6, 5, 1)
D:
Rolls: 2@2; Total Hits: 12@2: (4, 2)
ok, so iraq taken, 2 inf lost
denmark
two bombards:
Rolls: 1@3 1@4; Total Hits: 01@3: (5)1@4: (5)
A:
Rolls: 2@1 4@3; Total Hits: 02@1: (5, 5)4@3: (6, 6, 6, 4)
D:
Rolls: 2@2; Total Hits: 12@2: (5, 2)
good lord! oh well, iraq r2
A:
Rolls: 1@1 3@3 2@4; Total Hits: 41@1: (3)3@3: (2, 5, 3)2@4: (2, 1)
D:
Rolls: 1@2; Total Hits: 01@2: (6)
ok so iraq first
A:
Rolls: 3@1 3@3 2@4; Total Hits: 23@1: (4, 3, 5)3@3: (5, 2, 4)2@4: (5, 1)
D:
Rolls: 3@2; Total Hits: 23@2: (6, 2, 1)
i will play you. i will use the american pac strat as you say it does not work but i will play everything else by my own stratedies, i assume we play without tech???
USA buys turn three: three trns, three inf thrhee tanks. 48/55
noncombat moves: moves 3 carriers +trns loaded with inf and AAgun(west) to z26/hawaii.
move 2 planes@continental us >sz26
move one fig from hawaii>z26
usa mobalizes 3 trns in z10, 3 inf in central, 3 tanks in eastern.
declares war with japan, collects 77+7 unspent is 84 for next round!(all minors upgraded to major facs)
China:buys 4 inf 12/12
noncoms:
13inf+fig yun>burma
8inf sze>yun
mobalize 4 inf yun
collect 10 for next round
UK-london buys 2 trns, 1 inf, 2 tanks, 1 des.
UK-calc buys 5 inf.
combat moves:
3inf c pr>iraq
3 fig 2 tac egypt>iraq
2 trns z110>z112(loaded with 2 inf 2 tanks) drop off in denmark
battle and cruise bombarding
2fig from eng>den
(you can scramble a tac if you want)
map so far:
ill do it. i want germ. kk??? or if allies, i want USA
i would like to play a six player game. this would be the powers
player1-germ
player2-USSR
player3-Japan
player4-USA
player5-China
player6-UK
player5-anzac
player1-Italy
player5-France
this could be rearranged based on preferences
russia turn 3 buys: 12 inf.
non coms:2 tanks 2mechs Nov>Yen
11inf 1art Sam>Nov
8 tanks russia>Nov
5 inf 1 art bsk>russia
6 inf smolensk>russia
11inf 1 art bel>smo
sub z127>z112
mobalize 10 inf russia, 2 inf stalingrad
collect 26 with 2 left over is 28 for next round
map:
ok, frances only movements are from f west af to fr central, and destroy from z79>39, theres nothing italy can do to stop those movesyou can do germ and italy tonight, then we can do the rest of R3 tomorrow.