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    Posts made by TexCapPrezJimmy

    • RE: JTB (Axis) vs Tpus + TCPJ (Allies) v5 1942 SE TR

      TripleA Turn Summary: British round 3

      TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9

      Game History

      Round: 3
      
          Purchase Units - British
              British buy 1 bomber, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 bomber moved from Russia to Caucasus
              1 transport moved from 35 Sea Zone to 29 Sea Zone
      
          Combat - British
              Strategic bombing raid in Caucasus
                      AA fire in Caucasus : 0/1 hits, 0.17 expected hits
                  Bombing raid in Caucasus rolls: 1 and causes: 1 damage to unit: factory
                  Bombing raid in Caucasus causes 1 damage total. 
      
          Non Combat Move - British
              1 bomber moved from Caucasus to Russia
      
          Place Units - British
              1 fighter placed in Union of South Africa
              British undo move 1.
              1 bomber and 1 fighter placed in United Kingdom
              1 transport placed in 7 Sea Zone
      
          Turn Complete - British
              British collect 24 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      AA fire in Caucasus : : -0.17
      

      Savegame

      posted in Play Boardgames
      TexCapPrezJimmyT
      TexCapPrezJimmy
    • RE: JTB (Axis) vs Tpus + TCPJ (Allies) v5 1942 SE TR

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9

      Game History

      Round: 3
      
          Research Technology - Russians
      
          Purchase Units - Russians
              Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Archangel to West Russia
              2 artilleries and 8 infantry moved from Russia to West Russia
      
          Combat - Russians
              Battle in West Russia
                  Russians attack with 2 artilleries and 9 infantry
                  Germans defend with 8 armour
                      Russians roll dice for 2 artilleries and 9 infantry in West Russia, round 2 : 4/11 hits, 2.50 expected hits
                      Germans roll dice for 8 armour in West Russia, round 2 : 3/8 hits, 4.00 expected hits
                      3 infantry owned by the Russians and 4 armour owned by the Germans lost in West Russia
                      Russians roll dice for 2 artilleries and 6 infantry in West Russia, round 3 : 0/8 hits, 2.00 expected hits
                      Germans roll dice for 4 armour in West Russia, round 3 : 2/4 hits, 2.00 expected hits
                      2 infantry owned by the Russians lost in West Russia
                      Russians roll dice for 2 artilleries and 4 infantry in West Russia, round 4 : 1/6 hits, 1.67 expected hits
                      Germans roll dice for 4 armour in West Russia, round 4 : 2/4 hits, 2.00 expected hits
                      2 infantry owned by the Russians and 1 armour owned by the Germans lost in West Russia
                      Russians roll dice for 2 artilleries and 2 infantry in West Russia, round 5 : 2/4 hits, 1.33 expected hits
                      Germans roll dice for 3 armour in West Russia, round 5 : 1/3 hits, 1.50 expected hits
                      1 infantry owned by the Russians and 2 armour owned by the Germans lost in West Russia
                      Russians roll dice for 2 artilleries and 1 infantry in West Russia, round 6 : 0/3 hits, 1.00 expected hits
                      Germans roll dice for 1 armour in West Russia, round 6 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Russians lost in West Russia
                      Russians roll dice for 2 artilleries in West Russia, round 7 : 2/2 hits, 0.67 expected hits
                      Germans roll dice for 1 armour in West Russia, round 7 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Germans lost in West Russia
                  Russians win, taking West Russia from Germans with 2 artilleries remaining. Battle score for attacker is 21
                  Casualties for Russians: 9 infantry
                  Casualties for Germans: 8 armour
      
          Non Combat Move - Russians
              1 infantry moved from Novosibirsk to Russia
              4 infantry moved from Evenki National Okrug to Novosibirsk
      
          Place Units - Russians
              2 artilleries and 5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 19 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.50
      Russians : -0.17
      

      Savegame

      posted in Play Boardgames
      TexCapPrezJimmyT
      TexCapPrezJimmy
    • RE: JTB (Axis) vs Tpus + TCPJ (Allies) v5 1942 SE TR

      TripleA Move Summary: Russians round 3

      TripleA Move Summary for game: World War II v5 1942 SE TR, version: 1.9

      Game History

      Round: 3
      
          Research Technology - Russians
      
          Purchase Units - Russians
              Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Archangel to West Russia
              2 artilleries and 8 infantry moved from Russia to West Russia
      

      Savegame

      posted in Play Boardgames
      TexCapPrezJimmyT
      TexCapPrezJimmy
    • RE: JTB (Axis) vs Tpus + TCPJ (Allies) v5 1942 SE TR

      TripleA Turn Summary: British round 2

      TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9

      Game History

      Round: 2
      
          Purchase Units - British
              British buy 3 fighters; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 infantry moved from Persia to Caucasus
              1 armour moved from Persia to Caucasus
              1 fighter moved from India to Caucasus
      
          Combat - British
              Battle in Caucasus
                  British attack with 1 armour, 1 fighter and 1 infantry
                  Germans defend with 2 artilleries, 1 factory and 1 infantry
                      British roll dice for 1 armour, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
                      Germans roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Germans lost in Caucasus
                      British roll dice for 1 armour, 1 fighter and 1 infantry in Caucasus, round 3 : 0/3 hits, 1.17 expected hits
                      Germans roll dice for 2 artilleries in Caucasus, round 3 : 2/2 hits, 0.67 expected hits
                      1 infantry owned by the British and 1 armour owned by the British lost in Caucasus
                   retreated to Caucasus
                  Germans win with 2 artilleries remaining. Battle score for attacker is -6
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 armour and 1 infantry
      
          Non Combat Move - British
              1 fighter moved from Caucasus to Russia
              1 fighter moved from United Kingdom to Archangel
              1 bomber moved from Eastern Canada to Russia
              1 artillery and 1 infantry moved from Trans-Jordan to Persia
              1 infantry moved from Rhodesia to 33 Sea Zone
              1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
              1 infantry moved from 34 Sea Zone to Persia
              2 infantry and 1 transport moved from 30 Sea Zone to 35 Sea Zone
              2 infantry moved from 35 Sea Zone to India
              1 infantry moved from Eastern Australia to Western Australia
      
          Place Units - British
              3 fighters placed in India
      
          Turn Complete - British
              British collect 28 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.33
      British : -1.33
      

      Savegame

      posted in Play Boardgames
      TexCapPrezJimmyT
      TexCapPrezJimmy
    • RE: JTB (Axis) vs Tpus + TCPJ (Allies) v5 1942 SE TR

      TripleA Move Summary: British round 2

      TripleA Move Summary for game: World War II v5 1942 SE TR, version: 1.9

      Game History

      Round: 2
      
          Purchase Units - British
              British buy 3 fighters; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 infantry moved from Persia to Caucasus
              1 armour moved from Persia to Caucasus
              1 fighter moved from India to Caucasus
      

      Savegame

      posted in Play Boardgames
      TexCapPrezJimmyT
      TexCapPrezJimmy
    • RE: JTB (Axis) vs Tpus + TCPJ (Allies) v5 1942 SE TR

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9

      Game History

      Round: 2
      
          Research Technology - Russians
      
          Purchase Units - Russians
              Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 fighter moved from Caucasus to 15 Sea Zone
              1 fighter moved from Egypt to 15 Sea Zone
      
          Combat - Russians
              Battle in 15 Sea Zone
                  Russians attack with 2 fighters
                  Germans defend with 1 battleship and 2 transports
                      Russians roll dice for 2 fighters in 15 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      Germans roll dice for 1 battleship and 2 transports in 15 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Russians lost in 15 Sea Zone
                      Russians roll dice for 1 fighter in 15 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 1 battleship and 2 transports in 15 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Russians lost in 15 Sea Zone
                  Germans win with 1 battleship and 2 transports remaining. Battle score for attacker is -20
                  Casualties for Russians: 2 fighters
      
          Non Combat Move - Russians
              1 infantry moved from West Russia to Archangel
              2 armour and 1 infantry moved from Russia to West Russia
              1 aaGun and 5 infantry moved from Caucasus to West Russia
              2 infantry moved from Novosibirsk to Russia
              1 infantry moved from Evenki National Okrug to Novosibirsk
              4 infantry moved from Yakut S.S.R. to Evenki National Okrug
      
          Place Units - Russians
              2 artilleries and 6 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 23 PUs; end with 23 PUs
              1 unit repaired.
      

      Combat Hit Differential Summary :

      Germans : 0.67
      Russians : -0.50
      

      Savegame

      posted in Play Boardgames
      TexCapPrezJimmyT
      TexCapPrezJimmy
    • RE: JTB (Axis) vs Tpus + TCPJ (Allies) v5 1942 SE TR

      TripleA Move Summary: Russians round 2

      TripleA Move Summary for game: World War II v5 1942 SE TR, version: 1.9

      Game History

      Round: 2
      
          Research Technology - Russians
      
          Purchase Units - Russians
              Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 fighter moved from Caucasus to 15 Sea Zone
              1 fighter moved from Egypt to 15 Sea Zone
      

      Savegame

      posted in Play Boardgames
      TexCapPrezJimmyT
      TexCapPrezJimmy
    • RE: JTB (Axis) vs Tpus + TCPJ (Allies) v5 1942 SE TR

      TripleA Turn Summary: British round 1

      TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9

      Game History

      Round: 1
      
          Purchase Units - British
              British buy 1 factory, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              1 carrier, 1 cruiser and 1 fighter moved from 35 Sea Zone to 37 Sea Zone
              1 cruiser and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
              1 fighter moved from United Kingdom to 5 Sea Zone
              1 destroyer moved from 10 Sea Zone to 11 Sea Zone
              1 bomber moved from United Kingdom to 11 Sea Zone
              1 fighter moved from Egypt to 37 Sea Zone
              1 armour moved from Eastern Canada to 10 Sea Zone
              1 armour and 1 transport moved from 10 Sea Zone to 3 Sea Zone
              1 armour moved from 3 Sea Zone to Norway
              1 fighter moved from United Kingdom to Norway
              1 infantry moved from Western Canada to Eastern Canada
      
          Combat - British
              Battle in 5 Sea Zone
                  British attack with 1 fighter
                  Germans defend with 1 transport
                      1 transport owned by the Germans lost in 5 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 transport
              Battle in 11 Sea Zone
                  British attack with 1 bomber and 1 destroyer
                  Germans defend with 1 submarine
                      British roll dice for 1 bomber and 1 destroyer in 11 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Germans roll dice for 1 submarine in 11 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 destroyer owned by the British and 1 submarine owned by the Germans lost in 11 Sea Zone
                  British win with 1 bomber remaining. Battle score for attacker is -2
                  Casualties for British: 1 destroyer
                  Casualties for Germans: 1 submarine
              Battle in Norway
                  British attack with 1 armour and 1 fighter
                  Germans defend with 1 fighter and 1 infantry
                      British roll dice for 1 armour and 1 fighter in Norway, round 2 : 0/2 hits, 1.00 expected hits
                      Germans roll dice for 1 fighter and 1 infantry in Norway, round 2 : 2/2 hits, 1.00 expected hits
                      1 fighter owned by the British and 1 armour owned by the British lost in Norway
                  Germans win with 1 fighter and 1 infantry remaining. Battle score for attacker is -16
                  Casualties for British: 1 armour and 1 fighter
              Battle in 37 Sea Zone
                  British attack with 1 carrier, 2 cruisers, 2 fighters and 1 submarine
                  Japanese defend with 1 battleship, 1 carrier and 2 fighters
                      British roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      British roll dice for 1 carrier, 2 cruisers and 2 fighters in 37 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
                      Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                      Japanese roll dice for 1 battleship and 1 carrier in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 1 cruiser owned by the British and 1 submarine owned by the British lost in 37 Sea Zone
                      British roll dice for 1 carrier, 1 cruiser and 2 fighters in 37 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits
                      Japanese roll dice for 1 battleship and 1 fighter in 37 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                      1 fighter owned by the Japanese, 1 battleship owned by the Japanese and 1 fighter owned by the British lost in 37 Sea Zone
                  British win with 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 26
                  Casualties for British: 1 cruiser, 1 fighter and 1 submarine
                  Casualties for Japanese: 1 battleship, 1 carrier and 2 fighters
      
          Non Combat Move - British
              2 infantry moved from Eastern Australia to 39 Sea Zone
              2 infantry and 1 transport moved from 39 Sea Zone to 30 Sea Zone
              1 infantry moved from Persia to India
              1 infantry moved from Trans-Jordan to Persia
              1 armour moved from Egypt to Persia
              1 transport moved from 35 Sea Zone to 33 Sea Zone
              1 infantry moved from Union of South Africa to Rhodesia
              1 fighter moved from 5 Sea Zone to United Kingdom
              1 infantry moved from Burma to India
              1 artillery and 1 infantry moved from Egypt to Trans-Jordan
              1 bomber moved from 11 Sea Zone to Eastern Canada
              1 infantry moved from Western Australia to Eastern Australia
      
          Place Units - British
              1 factory placed in Union of South Africa
              1 fighter and 2 infantry placed in India
      
          Turn Complete - British
              British collect 31 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.83
      British : -0.17
      Japanese : -0.67
      

      Savegame

      posted in Play Boardgames
      TexCapPrezJimmyT
      TexCapPrezJimmy
    • RE: JTB (Axis) vs Tpus + TCPJ (Allies) v5 1942 SE TR

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 armour, 1 artillery and 3 infantry moved from Caucasus to Ukraine S.S.R.
              2 armour moved from Russia to Ukraine S.S.R.
              1 artillery and 4 infantry moved from Karelia S.S.R. to West Russia
              1 infantry moved from Archangel to West Russia
              1 armour moved from Archangel to West Russia
              1 artillery and 4 infantry moved from Russia to West Russia
              1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
      
          Combat - Russians
              Battle in Ukraine S.S.R.
                  Russians attack with 3 armour, 1 artillery, 1 fighter and 3 infantry
                  Germans defend with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry
                      Russians roll dice for 3 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 0/8 hits, 3.00 expected hits
                      Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 1/7 hits, 2.67 expected hits
                      1 infantry owned by the Russians lost in Ukraine S.S.R.
                      Russians roll dice for 3 armour, 1 artillery, 1 fighter and 2 infantry in Ukraine S.S.R., round 3 : 2/7 hits, 2.83 expected hits
                      Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry in Ukraine S.S.R., round 3 : 2/7 hits, 2.67 expected hits
                      2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
                      Russians roll dice for 3 armour, 1 artillery and 1 fighter in Ukraine S.S.R., round 4 : 2/5 hits, 2.33 expected hits
                      Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Ukraine S.S.R., round 4 : 3/5 hits, 2.00 expected hits
                      2 armour owned by the Russians, 1 artillery owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
                      Russians roll dice for 1 armour and 1 fighter in Ukraine S.S.R., round 5 : 0/2 hits, 1.00 expected hits
                      Germans roll dice for 1 armour, 1 bomber and 1 fighter in Ukraine S.S.R., round 5 : 1/3 hits, 1.33 expected hits
                      1 armour owned by the Russians lost in Ukraine S.S.R.
                   retreated to Ukraine S.S.R.
                  Germans win with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -18
                  Casualties for Russians: 3 armour, 1 artillery and 3 infantry
                  Casualties for Germans: 1 artillery and 3 infantry
              Battle in West Russia
                  Russians attack with 1 armour, 2 artilleries and 9 infantry
                  Germans defend with 1 armour, 1 artillery and 3 infantry
                      Russians roll dice for 1 armour, 2 artilleries and 9 infantry in West Russia, round 2 : 1/12 hits, 3.00 expected hits
                      Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 1/5 hits, 1.83 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
                      Russians roll dice for 1 armour, 2 artilleries and 8 infantry in West Russia, round 3 : 3/11 hits, 2.83 expected hits
                      Germans roll dice for 1 armour, 1 artillery and 2 infantry in West Russia, round 3 : 1/4 hits, 1.50 expected hits
                      1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in West Russia
                      Russians roll dice for 1 armour, 2 artilleries and 7 infantry in West Russia, round 4 : 0/10 hits, 2.67 expected hits
                      Germans roll dice for 1 armour in West Russia, round 4 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 1 armour, 2 artilleries and 7 infantry in West Russia, round 5 : 1/10 hits, 2.67 expected hits
                      Germans roll dice for 1 armour in West Russia, round 5 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Germans lost in West Russia
                  Russians win, taking West Russia from Germans with 1 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 13
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 1 armour, 1 artillery and 3 infantry
      
          Non Combat Move - Russians
              1 submarine moved from 4 Sea Zone to 7 Sea Zone
              1 fighter moved from Ukraine S.S.R. to West Russia
              1 fighter moved from Russia to Egypt
              1 infantry moved from Kazakh S.S.R. to Caucasus
              1 aaGun moved from Russia to West Russia
              1 infantry moved from Novosibirsk to Russia
              2 infantry moved from Evenki National Okrug to Novosibirsk
              1 infantry moved from Yakut S.S.R. to Evenki National Okrug
              2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
              2 infantry moved from Soviet Far East to Yakut S.S.R.
              1 fighter moved from West Russia to Caucasus
      
          Place Units - Russians
              4 infantry placed in Caucasus
              2 armour placed in Russia
      
          Turn Complete - Russians
              Russians collect 26 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Germans : -4.00
      Russians : -11.33
      

      Savegame

      posted in Play Boardgames
      TexCapPrezJimmyT
      TexCapPrezJimmy
    • JTB (Axis) vs Tpus + TCPJ (Allies) v5 1942 SE TR

      Hello world.

      posted in Play Boardgames
      TexCapPrezJimmyT
      TexCapPrezJimmy
    • RE: DJ & AC (Allies) vs. JB (Axis) - 1942.2

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 2 bombers and 2 transports; Remaining resources: 4 PUs; 
      
          Combat Move - Americans
              2 fighters moved from 13 Sea Zone to Italy
      
          Combat - Americans
              Battle in Italy
                  Americans attack with 2 fighters
                  Germans defend with 2 bombers and 1 factory
                      Americans roll dice for 2 fighters in Italy, round 2 : 1/2 hits, 1.00 expected hits
                      Germans roll dice for 2 bombers in Italy, round 2 : 0/2 hits, 0.33 expected hits
                      1 bomber owned by the Germans lost in Italy
                      Americans roll dice for 2 fighters in Italy, round 3 : 0/2 hits, 1.00 expected hits
                      Germans roll dice for 1 bomber in Italy, round 3 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 2 fighters in Italy, round 4 : 0/2 hits, 1.00 expected hits
                      Germans roll dice for 1 bomber in Italy, round 4 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 2 fighters in Italy, round 5 : 2/2 hits, 1.00 expected hits
                      Germans roll dice for 1 bomber in Italy, round 5 : 0/1 hits, 0.17 expected hits
                      1 bomber owned by the Germans lost in Italy
                  Americans win with 2 fighters remaining. Battle score for attacker is 24
                  Casualties for Germans: 2 bombers
      
          Non Combat Move - Americans
              1 carrier moved from 13 Sea Zone to 15 Sea Zone
              2 fighters moved from Italy to 15 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Eastern United States to 11 Sea Zone
              1 armour, 1 artillery, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 11 Sea Zone to 13 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 13 Sea Zone to Morocco
              1 carrier, 1 destroyer and 1 submarine moved from 18 Sea Zone to 13 Sea Zone
              2 fighters moved from Eastern United States to 13 Sea Zone
              2 fighters moved from Eastern United States to Morocco
              1 infantry moved from Western United States to Central United States
      
          Place Units - Americans
              2 transports placed in 11 Sea Zone
              2 bombers placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 39 PUs; end with 43 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.83
      Americans : -1.00
      

      Savegame

      posted in Play Boardgames
      TexCapPrezJimmyT
      TexCapPrezJimmy
    • RE: DJ & AC (Allies) vs. JB (Axis) - 1942.2

      TripleA Turn Summary: British round 3

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 3
      
          Purchase Units - British
              British buy 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Anglo-Egyptian Sudan to Egypt
              1 bomber moved from United Kingdom to Italy
              1 armour and 1 infantry moved from Eastern United States to 11 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
              1 armour and 1 infantry moved from 13 Sea Zone to Morocco
                    British take Morocco from Germans
              1 fighter moved from French West Africa to Egypt
      
          Combat - British
              Battle in Egypt
                  British attack with 1 fighter and 1 infantry
                  Germans defend with 1 fighter and 1 infantry; Japanese defend with 1 infantry
                      British roll dice for 1 fighter and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 fighter and 2 infantry in Egypt, round 2 : 2/3 hits, 1.33 expected hits
                      1 infantry owned by the Japanese, 1 infantry owned by the British and 1 fighter owned by the British lost in Egypt
                  Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -10
                  Casualties for British: 1 fighter and 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Italy
                  British attack with 1 bomber
                  Germans defend with 1 artillery, 2 bombers, 1 factory and 1 infantry
                      British roll dice for 1 bomber in Italy, round 2 : 1/1 hits, 0.67 expected hits
                      Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Italy, round 2 : 0/4 hits, 1.00 expected hits
                      1 infantry owned by the Germans lost in Italy
                      British roll dice for 1 bomber in Italy, round 3 : 1/1 hits, 0.67 expected hits
                      Germans roll dice for 1 artillery and 2 bombers in Italy, round 3 : 2/3 hits, 0.67 expected hits
                      1 artillery owned by the Germans and 1 bomber owned by the British lost in Italy
                  Germans win with 2 bombers remaining. Battle score for attacker is -5
                  Casualties for Germans: 1 artillery and 1 infantry
                  Casualties for British: 1 bomber
      
          Non Combat Move - British
              2 armour moved from Union of South Africa to French Equatorial Africa
              1 cruiser, 2 infantry and 1 transport moved from 25 Sea Zone to 13 Sea Zone
              2 infantry moved from 13 Sea Zone to Morocco
      
          Place Units - British
              2 fighters placed in United Kingdom
              1 artillery and 1 infantry placed in Union of South Africa
              1 transport placed in 6 Sea Zone
      
          Turn Complete - British
              British collect 25 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.33
      British : 1.00
      Japanese : 0.67
      

      Savegame

      posted in Play Boardgames
      TexCapPrezJimmyT
      TexCapPrezJimmy
    • RE: DJ & AC (Allies) vs. JB (Axis) - 1942.2

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 2
      
          Purchase Units - Americans
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from India: 1 factory
              EDIT: Adding units owned by Japanese to India: 1 factory
              EDIT: Turning off Edit Mode
              Americans buy 4 fighters and 1 transport; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              1 bomber moved from Gibraltar to 34 Sea Zone
      
          Combat - Americans
              Battle in 34 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 1 carrier, 2 fighters and 1 transport
                      Americans roll dice for 1 bomber in 34 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 carrier, 2 fighters and 1 transport in 34 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                      1 fighter owned by the Japanese lost in 34 Sea Zone
                      Americans roll dice for 1 bomber in 34 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 carrier, 1 fighter and 1 transport in 34 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                      1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in 34 Sea Zone
                  Japanese win with 1 carrier and 1 transport remaining. Battle score for attacker is 8
                  Casualties for Japanese: 2 fighters
                  Casualties for Americans: 1 bomber
      
          Non Combat Move - Americans
              2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 11 Sea Zone to 13 Sea Zone
              1 fighter moved from Gibraltar to 13 Sea Zone
              1 fighter moved from Central United States to 13 Sea Zone
              1 battleship, 1 destroyer and 1 transport moved from 19 Sea Zone to 11 Sea Zone
              1 carrier, 1 destroyer and 1 submarine moved from 55 Sea Zone to 18 Sea Zone
              1 infantry moved from Western Canada to Western United States
              1 aaGun and 2 infantry moved from Central United States to Eastern United States
      
          Place Units - Americans
              1 transport placed in 11 Sea Zone
              4 fighters placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 40 PUs; end with 42 PUs
      

      Combat Hit Differential Summary :

      Americans : 0.67
      Japanese : -1.67
      

      Savegame

      posted in Play Boardgames
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    • RE: DJ & AC (Allies) vs. JB (Axis) - 1942.2

      TripleA Turn Summary: British round 2

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 2
      
          Purchase Units - British
              British buy 2 armour, 1 bomber and 3 infantry; Remaining resources: 4 PUs; 
      
          Combat Move - British
              1 cruiser, 2 infantry and 1 transport moved from 41 Sea Zone to 25 Sea Zone
              1 infantry moved from Western Australia to Eastern Australia
              1 armour and 1 infantry moved from Eastern Canada to Eastern United States
              1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
              1 infantry moved from Trans-Jordan to Egypt
              1 infantry moved from Persia to India
      
          Combat - British
              Battle in Egypt
                  British attack with 1 infantry
                  Germans defend with 1 artillery
                      British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0.17 expected hits
                      Germans roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Egypt
                  British win, taking Egypt from Germans with 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 artillery
      
          Non Combat Move - British
              1 fighter moved from United Kingdom to French West Africa
      
          Place Units - British
              3 infantry placed in India
              2 armour placed in Union of South Africa
              1 bomber placed in United Kingdom
      
          Turn Complete - British
              British collect 30 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.67
      British : 0.67
      

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    • RE: DJ & AC (Allies) vs. JB (Axis) - 1942.2

      TripleA Turn Summary: British round 2

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 2
      
          Purchase Units - British
              British buy 2 armour, 1 bomber and 3 infantry; Remaining resources: 4 PUs; 
      
          Combat Move - British
              1 cruiser, 2 infantry and 1 transport moved from 41 Sea Zone to 25 Sea Zone
              1 infantry moved from Western Australia to Eastern Australia
              1 armour and 1 infantry moved from Eastern Canada to Eastern United States
              1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
              1 infantry moved from Trans-Jordan to Egypt
              1 infantry moved from Persia to India
      
          Combat - British
              Battle in Egypt
                  British attack with 1 infantry
                  Germans defend with 1 artillery
                      British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0.17 expected hits
                      Germans roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Egypt
                  British win, taking Egypt from Germans with 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 artillery
      
          Non Combat Move - British
              1 fighter moved from United Kingdom to French West Africa
      
          Place Units - British
              3 infantry placed in India
              2 armour placed in Union of South Africa
              1 bomber placed in United Kingdom
      
          Turn Complete - British
              British collect 30 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.67
      British : 0.67
      

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    • RE: DJ & AC (Allies) vs. JB (Axis) - 1942.2

      TripleA Move Summary: British round 2

      TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 2
      
          Purchase Units - British
              British buy 2 armour, 1 bomber and 3 infantry; Remaining resources: 4 PUs; 
      
          Combat Move - British
              1 cruiser, 2 infantry and 1 transport moved from 41 Sea Zone to 25 Sea Zone
              1 infantry moved from Western Australia to Eastern Australia
              1 armour and 1 infantry moved from Eastern Canada to Eastern United States
              1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
              1 infantry moved from Trans-Jordan to Egypt
              1 infantry moved from Persia to India
      

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    • RE: DJ & AC (Allies) vs. JB (Axis) - 1942.2

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 2 carriers and 1 destroyer; Remaining resources: 6 PUs; 
      
          Combat Move - Americans
              2 infantry moved from Yunnan to Kwangtung
                    Americans take Kwangtung from Japanese
      
          Combat - Americans
      
          Non Combat Move - Americans
              1 cruiser moved from 19 Sea Zone to 11 Sea Zone
              1 bomber moved from Eastern United States to Gibraltar
              1 fighter moved from Eastern United States to Gibraltar
              1 fighter moved from Western United States to 11 Sea Zone
              1 fighter moved from 53 Sea Zone to 11 Sea Zone
              1 fighter moved from Hawaiian Islands to Central United States
              1 infantry moved from Central United States to Eastern United States
              1 aaGun and 2 infantry moved from Western United States to Central United States
              1 infantry moved from Alaska to Western Canada
              1 carrier, 1 destroyer and 1 submarine moved from 53 Sea Zone to 55 Sea Zone
              1 battleship, 1 destroyer and 1 transport moved from 56 Sea Zone to 19 Sea Zone
      
          Place Units - Americans
              2 carriers and 1 destroyer placed in 11 Sea Zone
      
          Turn Complete - Americans
              Americans collect 43 PUs; end with 49 PUs
      

      Combat Hit Differential Summary :

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    • RE: DJ & AC (Allies) vs. JB (Axis) - 1942.2

      TripleA Turn Summary: British round 1

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 1
      
          Purchase Units - British
              British buy 1 artillery, 1 factory and 2 infantry; Remaining resources: 6 PUs; 
      
          Combat Move - British
              1 fighter moved from 35 Sea Zone to 17 Sea Zone
              1 infantry moved from Trans-Jordan to Egypt
              1 infantry moved from India to 35 Sea Zone
              1 bomber moved from United Kingdom to 17 Sea Zone
              2 fighters moved from United Kingdom to 5 Sea Zone
              1 infantry moved from India to 35 Sea Zone
              1 cruiser, 2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
              2 infantry moved from 34 Sea Zone to Egypt
      
          Combat - British
              Battle in 17 Sea Zone
                  British attack with 1 bomber and 1 fighter
                  Germans defend with 1 battleship and 1 transport
                      British roll dice for 1 bomber and 1 fighter in 17 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 bomber owned by the British lost in 17 Sea Zone
                      British roll dice for 1 fighter in 17 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                      Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      1 battleship owned by the Germans and 1 fighter owned by the British lost in 17 Sea Zone
                  Germans win with 1 transport remaining. Battle score for attacker is -2
                  Casualties for British: 1 bomber and 1 fighter
                  Casualties for Germans: 1 battleship
              Battle in 5 Sea Zone
                  British attack with 2 fighters
                  Germans defend with 1 cruiser and 1 transport
                      British roll dice for 2 fighters in 5 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                      Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 transport owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 9
                  Casualties for British: 1 fighter
                  Casualties for Germans: 1 cruiser and 1 transport
              Battle in Egypt
                  British attack with 3 infantry
                  Germans defend with 1 armour
                      British roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits
                      British roll dice for 3 infantry in Egypt, round 2 : 1/3 hits, 0.50 expected hits
                      Germans roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Germans and 1 infantry owned by the British lost in Egypt
                  British win, taking Egypt from Germans with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
                  Casualties for Germans: 1 armour
      
          Non Combat Move - British
              1 fighter moved from 5 Sea Zone to United Kingdom
              1 infantry moved from Western Canada to Eastern Canada
              1 transport moved from 10 Sea Zone to 11 Sea Zone
              1 infantry moved from Burma to India
              1 infantry moved from Persia to Trans-Jordan
              1 infantry moved from India to Persia
              1 infantry moved from Eastern Australia to 39 Sea Zone
              1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 40 Sea Zone
              1 infantry moved from New Zealand to 40 Sea Zone
              1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 40 Sea Zone to 41 Sea Zone
              1 infantry moved from Union of South Africa to Rhodesia
              1 carrier moved from 35 Sea Zone to 34 Sea Zone
      
          Place Units - British
              1 factory placed in Union of South Africa
              1 artillery and 2 infantry placed in India
      
          Turn Complete - British
              British collect 31 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.67
      British : 1.33
      

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    • RE: TEST - First Game TexCapPrezJimmy

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 5 armour; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Axis To War With Russians
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Combat Move - Germans
              1 artillery, 2 fighters, 3 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Western Germany to France
      
          Combat - Germans
              Battle in France
                  Germans attack with 1 artillery, 2 fighters, 3 infantry, 4 mech_infantrys and 3 tactical_bombers
                  British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      AA fire in France : 2/3 hits, 0.50 expected hits
                      1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in France
                      Germans roll dice for 1 artillery, 1 fighter, 3 infantry, 4 mech_infantrys and 2 tactical_bombers in France, round 2 : 3/11 hits, 3.33 expected hits
                      French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits
                      1 aaGun owned by the French, 3 infantry owned by the Germans, 2 infantry owned by the French and 2 mech_infantrys owned by the Germans lost in France
                      Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in France, round 3 : 4/6 hits, 2.50 expected hits
                      French roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 3 : 2/9 hits, 3.67 expected hits
                      4 infantry owned by the French and 2 mech_infantrys owned by the Germans lost in France
                      Germans roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in France, round 4 : 1/4 hits, 2.00 expected hits
                      French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 4 : 3/5 hits, 2.33 expected hits
                      1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 artillery owned by the British lost in France
                      Germans roll dice for 1 tactical_bomber in France, round 5 : 0/1 hits, 0.50 expected hits
                      French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 5 : 3/4 hits, 2.00 expected hits
                      1 tactical_bomber owned by the Germans lost in France
                  French win with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -55
                  Casualties for Germans: 1 artillery, 2 fighters, 3 infantry, 4 mech_infantrys and 3 tactical_bombers
                  Casualties for French: 1 aaGun and 6 infantry
                  Casualties for British: 1 artillery
      
          Non Combat Move - Germans
      
          Place Units - Germans
              5 armour placed in Germany
      
          Turn Complete - Germans
              Germans collect 30 PUs; end with 30 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      AA fire in France : : 1.50
      French : 0.67
      

      Territory Summary for Germans :

      Greater Southern Germany : 3 armour, 2 artilleries and 6 infantry
      Slovakia Hungary : 1 armour, 1 fighter and 2 infantry
      Western Germany : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
      Romania : 1 armour and 2 infantry
      Poland : 1 armour, 3 infantry and 1 tactical_bomber
      Germany : 3 aaGuns, 5 armour, 3 artilleries, 2 bombers, 1 factory_major, 11 infantry and 1 tactical_bomber
      Norway : 1 fighter and 3 infantry
      Denmark : 2 infantry
      Holland Belgium : 3 armour, 2 artilleries, 1 fighter and 4 infantry
      124 Sea Zone : 1 submarine
      113 Sea Zone : 1 battleship
      108 Sea Zone : 1 submarine
      118 Sea Zone : 1 submarine
      117 Sea Zone : 1 submarine
      114 Sea Zone : 1 cruiser and 1 transport
      103 Sea Zone : 1 submarine
      

      Production/PUs Summary :

      Germans : 30 / 35
      Russians : 37 / 37
      Japanese : 26 / 26
      Americans : 52 / 52
      Chinese : 12 / 12
      British : 28 / 28
      UK_Pacific : 17 / 17
      Italians : 10 / 10
      ANZAC : 10 / 10
      French : 19 / 19
      Dutch : 11 / 0
      Mongolians : 0 / 0
      Neutral_Axis : 5 / 0
      Neutral_Allies : 8 / 0
      Neutral_True : 18 / 0
      

      Dice Statistics:

      Total
              1 was rolled 9 times
              2 was rolled 10 times
              3 was rolled 11 times
              4 was rolled 4 times
              5 was rolled 7 times
              6 was rolled 13 times
          Average roll : 3.537
          Median : 3.000
          Variance : 0.943
          Standard Deviation : 0.971
          Total rolls : 54
      
      Germans Combat
              1 was rolled 3 times
              2 was rolled 3 times
              3 was rolled 5 times
              4 was rolled 3 times
              5 was rolled 2 times
              6 was rolled 6 times
          Average roll : 3.727
          Median : 3.500
          Variance : 0.540
          Standard Deviation : 0.735
          Total rolls : 22
      
      French Combat
              1 was rolled 6 times
              2 was rolled 7 times
              3 was rolled 6 times
              4 was rolled 1 times
              5 was rolled 5 times
              6 was rolled 7 times
          Average roll : 3.406
          Median : 3.000
          Variance : 0.817
          Standard Deviation : 0.904
          Total rolls : 32
      

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    • RE: TEST - First Game TexCapPrezJimmy

      Testing Forum poster

      Test summary from TripleA, engine version: 1.9, time: 12:29:13 PM
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