You can also use the transports to take Norway and Sweden. That should help pay for transport purchase.
Posts made by Texas Holders
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RE: The UK beastposted in Axis & Allies 1914
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RE: The UK beastposted in Axis & Allies 1914
To be honest, I haven’t had the chance to plan it out that far, still working out the details of keeping the sea lanes clear.
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RE: Who Winsposted in Axis & Allies 1914
We have played over 8 games until now and we tried every possible strategy:
- All in against Russia with AH and Ger (without RR) ==> Russia fell, france invaded Ruhr and headed south in Balkans. GB practicaly destroyed Ottomans
- All in against France with Ger and AH countered the russians and took ground in Russia (without RR rules). ger got into Paris contesting for 3 turns. Russia practicaly destroyed. Britain send just enough troops to france to counter germans and still had enough money to advance to the gates of instanbul. Italy and US harrased Ger.
- All CP powers built fleet and try to take control of the seas (counter transports and deny US to land + Submarines in the SZ around UK) ==> france builts fleet together with US to destroy the CP fleet; the submarine warfare only hit 2 IPC from the US and GB so it’s completely useless…
Even with RR rules we had the same result.
Maybe threaten Britain with transport ships might be a solution? these ships might be used to transport troops to russia and from russia to western front once russia has fallen?
There are a lot more than 8 strategies you can use, so it isn’t possible to try them all in 8 games. You only listed 3, what did you do in the other 5?
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RE: The UK beastposted in Axis & Allies 1914
You don’t have to AA directly, Yorkshire and Scotland are options as well and then march them south. You also don’t have to transport your entire invasion force in one turn. You can land in Scotland without even worrying about mines. Killing France fast is also impossible, but it doesn’t stop people from trying that.
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RE: The UK beastposted in Axis & Allies 1914
The Idea is to win the game. You can’t win a game with early sea lion. Also in G40 an early sealion which was in Germany’s favour did not mean a win against the Allies
What were your results when you attempted? What did do you specifically?
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RE: The UK beastposted in Axis & Allies 1914
@Uncrustable:
SBR is critical to a success full seal lion on G2 in global 40
Your not so worried about SBRing capitals before land assaults because your not wasting money (tons of it) on transports and their escorts
If you buy a bunch if navy and all you can take are some low IPC tt surrounding Britian, then fail lol
It’s pretty much take London or gg once you blow that much money on transports and a fleet big enough to protect themI never said to not take London, just that you can assault it from Yorkshire. Also, where is the harm in trying it? These aren’t real people you are killing off, if it doesn’t work then who cares. I have no idea why some of you guys are so quick to just shoot down ideas without even trying it.
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RE: Who Winsposted in Axis & Allies 1914
@Uncrustable:
Naval is the same
I forgot about the 1 round on land lol :lol:Naval is different as well, you can end combat and keep your ships in that sea zone even if you don’t destroy the defending fleet.
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RE: Who Winsposted in Axis & Allies 1914
@Uncrustable:
@Texas:
@ABWorsham:
By now some of you must have had a chance to play this game a few times, how does it compare to the A&A WWII games?
Not even comparable really, the differences in the land and sea mechanics make it a completely different game.
The mechanics are the same
Just some different units and dice valuesThen you are playing a different game then I have been playing. One round of dice rolls vs unlimited is different mechanics.
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RE: The UK beastposted in Axis & Allies 1914
@Uncrustable:
Amphib assault is more difficult in 1914 than other A&A due to A) mines, B) unlimited production in capital and C) the fact that there is no SBR in 1914. You cannot reduce production using bombers on the turns leading up to your assault
If Germany attacks Britian in force and the Autobots attack russia, what does Austria do?
If Austria does not go all west, then the entire western front is screwed vs Italy and France
If Austria does not help the Turks significantly they will be overwhelmed by RussiaIs this based on actual gameplay or what you think will happen. A) move the transports to SZ 9 empty, B) you don’t have to AA London, Yorkshire and Scotland are other options (this isn’t unique to the UK though, so not really a valid argument. C) not seeing the relevance here, you can’t SBR Paris either before attacking it.
I don’t have any answers to your remaining questions, I haven’t tried it yet.
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RE: The UK beastposted in Axis & Allies 1914
Germany builds transports and a supporting navy. Great Britian builds a few inf in London and naval build. France doesn’t feel threatened and Russia is relaxing.
Sea Lion wasn’t even considered possible in ww1. The Germans figured if they got Paris the war was over literally. I don’t see it being a viable strategy. Though late game I could see it happening instead of going for Paris. It’d shock the allies I Bet
Except that the Ottomans are not threatened at all and can put pressure on the Russians. I’m not saying it would work, but where’s the harm in trying it. Not sure how what was thought to be possible in the actual war is remotely relavent here.
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RE: Who Winsposted in Axis & Allies 1914
@ABWorsham:
By now some of you must have had a chance to play this game a few times, how does it compare to the A&A WWII games?
Not even comparable really, the differences in the land and sea mechanics make it a completely different game.
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RE: The UK beastposted in Axis & Allies 1914
@Uncrustable:
Texas is on drugs
Plain and simple, there is no other explaination to his delusional thinking of the CP always winning and the CP taking Britian and the CP holding its own against the Allied navy.
Either that or he only plays vs his dog sparky.:roll:
Have you attempted any strats involving the CP navy? Have looked any strats at assaulting Britains. You have never shared any of your personal experiences, just criticized my ideas.
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RE: The UK beastposted in Axis & Allies 1914
By the way, does anyone have a strategy for capturing London instead of Atlantis, I mean Paris.
Building a large transport fleet for the Germans while fighting a two front war is cost prohibative. In Global 1940 the Germans can pull off Sea Lion since when France falls, she is only at war with the UK and can build up the transport fleet while still at peace with Russia. In 1914, France and Russia cannot be crushed in a single turn, so the only way to get London is wait until one of these is completly conquered and the other just about to be.
In this game London has little more chance of being captured as Washington in A&A WWII games
Kim
This isn’t exactly accurate. You wouldn’t have to worry about the Russians if you are assaulting the British Isles. If you are attacking the Brits, they wouldn’t be dumping all their forces in India. The Ottomans would then be unchecked for the most part. They would be able to put pressure on the Russians in addition to what the Austrians can provide. Another thing to keep in mind is you can assault London earlier than any other capital (G2). Comparing the difficulty to Washington in WWII is a gross exaggeration. Comparing strats from WWII to this game are pointless as well do to different mechanics in both land and sea battles. I’m not saying that taking London is easy, but Paris isn’t a walk in the park either. Just do to the fact that it is specifically mentioned as an alternative of Paris in the victory conditions, it should at least be entertained rather than dismissed entirely.
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RE: Who Winsposted in Axis & Allies 1914
Kiel and Ruhr both border Holland, so more than 7 units available. I generally send all of Kiel in with an extra infantry or two from the Ruhr. The rest of the Ruhr and Alsace go to Belgium.
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RE: Who Winsposted in Axis & Allies 1914
Is attacking Holland and Denmark standard in most people’s games? You have to expect to lose at least 6 IPC worth of units in each, meaning in IPC terms you need 3 turns to get your money back. It’s also 2 more territories to defend, and it puts your troops out of position to get anywhere with any decent speed, which further increase the cost of taking them.
Not so much Denmark, but Holland isn’t out of the way. I’ve never had the issue of defending it since it is the same Seazone as Kiel. If the French are pushing their way that far by turn 3, you have other issues.
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RE: Who Winsposted in Axis & Allies 1914
Best scenario of Axis:
Axis Russian gains are at best 22 IPC
Axis Balkan up 10 IPC
Ottoman 9 ipc orginal
Austria 26 ipc orginal
Germany 35-4 ipc = 31 ipc
Plus contested Venice
Total of 98 IPCLeaving Italy down to
12 IPC
Middle East gains 3 IPC
Africa up 9 Ipc
Ottoman 7 ipc
USA 20 IPC
Russia knocked out, except Karelia 2 ipc
France 22ipc plus 4 from belgium & portugal = 26
UK = 30
total 109 IPCAnd the worst case is that the Axis are now on the defensive. It is simply impossible to win
Just a couple comments, CP pick up some from Holland and Denmark. Also, there is a cost to the US at getting their forces to Europe…transports and warship escorts.
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RE: Who Winsposted in Axis & Allies 1914
@Uncrustable:
@Texas:
@Uncrustable:
@Texas:
Based on running the numbers, I think it is impossible for Germany to capture Paris in this manner. Set up the game board with only Germany and France and see how long it takes to capture Paris…my estimate is turn 8ish. Now take in to account that France’s allies will come in to assist and Germany has to keep forces in the east to avoid getting run over by Russia… To be honest, I think the game was designed to not provide this as a viable option. What kind of WWI game would it be if Germany could steamroll its way to Paris? The western front is supposed to bog down; it is suppose to be difficult. It is supposed to not work. It didn’t work in the actual war, why should it here? In reality, Germany needs to wait for tanks before performing a super aggressive assault on Paris to limit their losses.
Well what kind of game would it be if there was only one way to win ?
Didn’t say there was, just that Germany killing France fast isn’t one of them.
Well that only leaves killing russia fast lol
What? Can’t tell if you are being sarcastic or not.
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RE: Who Winsposted in Axis & Allies 1914
@Uncrustable:
@Texas:
Based on running the numbers, I think it is impossible for Germany to capture Paris in this manner. Set up the game board with only Germany and France and see how long it takes to capture Paris…my estimate is turn 8ish. Now take in to account that France’s allies will come in to assist and Germany has to keep forces in the east to avoid getting run over by Russia… To be honest, I think the game was designed to not provide this as a viable option. What kind of WWI game would it be if Germany could steamroll its way to Paris? The western front is supposed to bog down; it is suppose to be difficult. It is supposed to not work. It didn’t work in the actual war, why should it here? In reality, Germany needs to wait for tanks before performing a super aggressive assault on Paris to limit their losses.
Well what kind of game would it be if there was only one way to win ?
Didn’t say there was, just that Germany killing France fast isn’t one of them.
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RE: The UK beastposted in Axis & Allies 1914
@Frontovik:
the french or the russians are already pushing quite hard on the german frontline. you can hardly spend anything on fleet. should you spend on fleet, the brits can match more easily. or use American ships to reinforce that navy. ottomans fended the brits off quite some time actually, but they can’t stop 'em. certainly when the first tanks come rolling in, then it’s GO for the ottoman empire and their 19 IPC’s go straight to UK.
I didn’t say you had to out spend the Brits, but you stated your solution to keeping the Ottomans from getting ran over. If the Brits are buying navy to match the Germans, they aren’t spending as much in India.