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    T
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    Posts made by testguy 111

    • RE: Scenario Ideas Help please!

      ANOTHER BUMP!

      posted in Miniatures (Original)
      T
      testguy 111
    • RE: Bastogne

      BUMP!

      posted in Miniatures (Original)
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      testguy 111
    • RE: Better Allied Tank

      Well I would have to know if it was for only you which also I mwould need to know if replacments are avaible because that goes to sherman also if this would include many other variables.

      posted in World War II History
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      testguy 111
    • RE: Newb Advice on Minature Set

      I would get base set because they are the units you will almost need when fighting same as set
      Yes i belive you are limited if I am hearing you right.

      posted in Miniatures (Original)
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      testguy 111
    • RE: Hospitals

      is this still going on because i thought of somthing else similar.
      Heavy Weapon Pickups.
      Use assault phase to pick-up a heavy weapon(mg-42,BAR,Bren MG) etc even use artillary you know sacrifice a unit adjacent or in the same hex to use it.

      posted in Miniatures Variant Rules
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      testguy 111
    • RE: Paratroop placement

      @d142:

      alright, thank’s, i was’nt sure because i was playing a game recently and had paratroops, starting and in reinforcements.
      it was a three objective game, i claimed and held 1 objective and conquered and held the second, my opponent started shoving units forward and left the objective he held guarded with only one unit, i had already deployed my reinforcements, including paratroop reinforcements, i deployed them straight away, because i was’nt sure of the rule.
      anyway i dropped down my one remaining paratrooper, which i held from the start of the game, beside a forest about 2 hexes from the final objective, i managed to hold out on the other 2 objectives, and scramble to the last before my opponent could regroup.
      i think the paratroops add a great element to the game, always keeping players guessing and moving until they are deployed.

      HAHAHAHA so true

      posted in Miniatures Variant Rules
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      testguy 111
    • RE: Making a map

      anybody else want to make a comment

      posted in Miniatures Scenarios
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      testguy 111
    • RE: Terains

      Iv’e always wanted to get a home-made map with interchangable parts.  :oops: :oops: :oops: :oops: :oops:

      posted in Miniatures Scenarios
      T
      testguy 111
    • RE: Dieppe Raid

      no one will probably see this but you should make more scenarios or someone should that would make this area much better.

      posted in Miniatures Scenarios
      T
      testguy 111
    • RE: Largest Map?

      A large map would be awesome.
      I would love to see one where you have 10 people on each side each controls there of regiment or company. This would be like a 1200 pt game mabye more or less.

      posted in Miniatures Scenarios
      T
      testguy 111
    • RE: Escort/ Convoy scenarios

      wow nothing sinse December

      posted in Miniatures Scenarios
      T
      testguy 111
    • RE: New axis and allies

      some one reply please!!! :x :x :roll:

      posted in Miniatures Scenarios
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      testguy 111
    • RE: Newb Advice on Minature Set

      It’s pretty simple and fun to play. All go together except for the war at sea Only war at sea will be by itself. It’s like the regular version oly you play in hexs and each unit has it’s own stats etc. If your not sure just by a starter set and try it and mabye 3-4 boosters. Hope you lioke it we need more people to play minis by forum!!!

      posted in Miniatures (Original)
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      testguy 111
    • RE: Nazi Germany VS The Soviet Union

      The ussr would not give. Because there would always be partisans.
      Think about this if China took over DC would we just quit NO!!!
      It’s almost the same thing.

      posted in World War II History
      T
      testguy 111
    • RE: Which would have been a better Ally to Germany?

      Turkey because if Turkey were with the Axis they could….
      1. Get soldiers to the middle east and possible take out Cairo
      2. Help fight off the soviets
      3. Stop many more or even slow down the allies in Africa so the allies might not attack Italy.
      So these reasons would change the war completely.

      posted in World War II History
      T
      testguy 111
    • RE: U.S & Germany

      Merchant ships would decied. If U-boats started sinking our boats we would go against Germany. But if no u-boats attacked we would eventually be against the nazis. I saw on the History channel that Hilter was going to attack America but when Japan struck Pearl Harbor he forgot about his attack and declared war.

      posted in World War II History
      T
      testguy 111
    • RE: Operation Highjump

      That would be HILARIOUS. He would look at his painting then slowly get a huge grin from ear-ear. Then he pulls out his Luger and pops 3 or 4 rounds in it and says “time to start over”.
      :lol: :lol: :lol: :lol: :lol:

      posted in World War II History
      T
      testguy 111
    • RE: Was the Sherman Under-rated?

      yep under-rated it had gyro-susspension. I very technological advancment in tanks. It also was built for quanity which is a very good quality on the field. 1 sherman vs 1 panzer=panzer win but 3 shermans+1 inf squad vs 1 panzer+ 1 inf squad=almost certain Sherman victory!!!

      posted in World War II History
      T
      testguy 111
    • RE: Scenario Ideas Help please!

      ok ill give you some when i get 100

      posted in Miniatures (Original)
      T
      testguy 111
    • RE: Scenario Ideas Help please!

      cant find it a little more specific

      posted in Miniatures (Original)
      T
      testguy 111
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