I humbly accept, sir.
Posts made by teslas
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RE: Teslas (Allies (+10/turn USA)) vs zexcis (Axis) G40 Rematch No Sea Lionposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 airfield, 4 armour and 3 infantry; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 factory_minor; Remaining resources: 5 PUs;Combat Move - British
1 mech_infantry moved from Kweichow to Kiangsu
1 mech_infantry moved from Kwangsi to Kiangsu
1 fighter moved from Kwangsi to Kiangsu
1 bomber moved from India to Kiangsu
1 infantry moved from Yugoslavia to Greater Southern Germany
1 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Yugoslavia to Romania
1 fighter moved from Greece to Romania
1 fighter moved from 97 Sea Zone to Slovakia Hungary
1 tactical_bomber moved from 97 Sea Zone to Greater Southern Germany
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoCombat - British
Battle in Romania
British attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
retreated to Romania
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Kiangsu
British attack with 1 bomber, 1 fighter and 2 mech_infantrys
Japanese defend with 1 factory_minor and 2 infantry
British win, taking Kiangsu from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for British: 1 fighter and 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in Morocco
Battle in Greater Southern Germany
British attack with 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Morocco from Italians with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Slovakia Hungary
British attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Germans win with no units remaining. Battle score for attacker is -9
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 fighter and 1 infantry
Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - British
1 fighter moved from Romania to 97 Sea Zone
1 tactical_bomber moved from Greater Southern Germany to 97 Sea Zone
1 aaGun, 2 armour, 4 artilleries and 1 mech_infantry moved from Yugoslavia to Albania
1 armour moved from Greece to Albania
3 infantry moved from Greece to Albania
2 armour moved from Egypt to 81 Sea Zone
2 infantry moved from Trans-Jordan to 81 Sea Zone
1 tactical_bomber moved from Egypt to Greece
2 armour, 2 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
2 armour and 2 infantry moved from 97 Sea Zone to Albania
2 transports moved from 97 Sea Zone to 81 Sea Zone
1 artillery and 2 infantry moved from Kweichow to Hunan
1 infantry moved from Yunnan to Hunan
1 bomber moved from Kiangsu to Kwangsi
2 mech_infantrys moved from Yunnan to KwangsiPlace Units - British
1 airfield placed in Gibraltar
3 armour placed in Greece
3 infantry placed in Egypt
1 armour placed in IraqTurn Complete - British
British collect 42 PUs; end with 48 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUsPlace Units - UK_Pacific
1 factory_minor placed in French Indo ChinaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 26 PUs total -
RE: Teslas (Allies (+10/turn USA)) vs zexcis (Axis) G40 Rematch No Sea Lionposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 artillery and 1 infantry moved from Shensi to Hopei
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Yunnan to KwangsiPlace Units - Chinese
1 artillery and 1 infantry placed in Kwangsi
3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs -
RE: Teslas (Allies (+10/turn USA)) vs zexcis (Axis) G40 Rematch No Sea Lionposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 37 Sea Zone to 19 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
2 carriers, 4 destroyers and 3 submarines moved from 26 Sea Zone to 16 Sea Zone
1 destroyer and 2 submarines moved from 33 Sea Zone to 16 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
4 fighters moved from Caroline Islands to 16 Sea ZoneCombat - Americans
Battle in Kiangsu
Americans attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 factory_minor and 3 infantry
Japanese win with 2 infantry remaining. Battle score for attacker is -10
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Americans attack with 2 carriers, 5 destroyers, 4 fighters and 5 submarines
Japanese defend with 1 destroyer
Americans win with 2 carriers, 5 destroyers, 4 fighters and 5 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 carrier and 2 destroyers moved from 10 Sea Zone to 15 Sea Zone
1 fighter moved from Caroline Islands to Kwangsi
1 fighter moved from Western United States to 15 Sea Zone
5 fighters moved from Eastern United States to Gibraltar
3 destroyers moved from 85 Sea Zone to 88 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun moved from 101 Sea Zone to Central United StatesPlace Units - Americans
2 armour placed in Western United States
2 infantry placed in Eastern United States
1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Changing PUs for Americans from 74 to 84
EDIT: Turning off Edit Mode -
RE: Teslas (Allies (+10/turn USA)) vs zexcis (Axis) G40 Rematch No Sea Lionposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vologda to Urals
3 infantry moved from Volgograd to Rostov
1 fighter moved from Russia to Urals
1 mech_infantry moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Russians
Battle in Urals
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Urals from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Urals to Russia
1 infantry moved from Vologda to Samara
2 infantry moved from Vologda to Russia
2 aaGuns moved from Vologda to Russia
3 infantry moved from Kansu to NovosibirskPlace Units - Russians
2 artilleries and 2 infantry placed in Russia
3 infantry placed in Volgograd
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
RE: Teslas (Allies (+10/turn USA)) vs zexcis (Axis) G40 Rematch No Sea Lionposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Italian Somaliland to EthiopiaTurn Complete - French
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RE: Teslas (Allies (+10/turn USA)) vs zexcis (Axis) G40 Rematch No Sea Lionposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Shan State to Kwangsi
1 infantry moved from Shan State to YunnanPlace Units - ANZAC
1 armour and 1 infantry placed in Queensland
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
RE: Teslas (Allies (+10/turn USA)) vs zexcis (Axis) G40 Rematch No Sea Lionposted in Play Boardgames
I wonder why it takes so long to have the post up here after it’s uploaded. Maybe the 200kb file is a bit too much for some reason.
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RE: Teslas (Allies (+10/turn USA)) vs zexcis (Axis) G40 Rematch No Sea Lionposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 armour, 2 infantry and 1 tactical_bomber; Remaining resources: 8 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Bulgaria to Romania
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Romania
1 armour and 1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Yugoslavia
2 artilleries and 2 infantry moved from Bulgaria to Yugoslavia
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 armour and 1 artillery moved from Albania to Yugoslavia
1 mech_infantry moved from Greece to Yugoslavia
1 mech_infantry moved from Burma to Kweichow
1 fighter moved from Burma to Kweichow
2 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to KweichowCombat - British
Battle in Kweichow
British attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 artillery and 1 infantry
British win, taking Kweichow from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry
Battle in Yugoslavia
British attack with 2 armour, 4 artilleries, 4 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Yugoslavia from Germans with 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Romania
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Romania to 97 Sea Zone
1 fighter moved from Egypt to Greece
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 aaGun moved from 97 Sea Zone to Yugoslavia
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
4 artilleries and 4 infantry moved from Yunnan to Kwangsi
3 aaGuns moved from Yunnan to Kwangsi
1 fighter moved from Kweichow to Kwangsi
1 mech_infantry moved from Burma to Kwangsi
2 mech_infantrys moved from India to Yunnan
1 infantry moved from Shan State to YunnanPlace Units - British
2 armour and 1 tactical_bomber placed in Egypt
1 armour and 2 infantry placed in Greece
Turning on Edit Mode
EDIT: Removing units owned by British from 97 Sea Zone: 1 transport
EDIT: Adding units owned by UK_Pacific to 81 Sea Zone: 1 transport
EDIT: Removing units owned by British from 97 Sea Zone: 1 transport
EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - British
British collect 41 PUs; end with 49 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 54 PUsPlace Units - UK_Pacific
1 bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 bomber
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
EDIT: Removing units owned by UK_Pacific from 81 Sea Zone: 1 transport
EDIT: Adding units owned by British to 81 Sea Zone: 2 transports
EDIT: Turning off Edit Mode -
RE: Teslas (Allies (+10/turn USA)) vs zexcis (Axis) G40 Rematch No Sea Lionposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 armour, 2 infantry and 1 tactical_bomber; Remaining resources: 8 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Bulgaria to Romania
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Romania
1 armour and 1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Yugoslavia
2 artilleries and 2 infantry moved from Bulgaria to Yugoslavia
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 armour and 1 artillery moved from Albania to Yugoslavia
1 mech_infantry moved from Greece to Yugoslavia
1 mech_infantry moved from Burma to Kweichow
1 fighter moved from Burma to Kweichow
2 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to KweichowCombat - British
Battle in Kweichow
British attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 artillery and 1 infantry
British win, taking Kweichow from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry
Battle in Yugoslavia
British attack with 2 armour, 4 artilleries, 4 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Yugoslavia from Germans with 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Romania
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Romania to 97 Sea Zone
1 fighter moved from Egypt to Greece
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 aaGun moved from 97 Sea Zone to Yugoslavia
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
4 artilleries and 4 infantry moved from Yunnan to Kwangsi
3 aaGuns moved from Yunnan to Kwangsi
1 fighter moved from Kweichow to Kwangsi
1 mech_infantry moved from Burma to Kwangsi
2 mech_infantrys moved from India to Yunnan
1 infantry moved from Shan State to YunnanPlace Units - British
2 armour and 1 tactical_bomber placed in Egypt
1 armour and 2 infantry placed in Greece
Turning on Edit Mode
EDIT: Removing units owned by British from 97 Sea Zone: 1 transport
EDIT: Adding units owned by UK_Pacific to 81 Sea Zone: 1 transport
EDIT: Removing units owned by British from 97 Sea Zone: 1 transport
EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - British
British collect 41 PUs; end with 49 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 54 PUsPlace Units - UK_Pacific
1 bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 bomber
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
EDIT: Removing units owned by UK_Pacific from 81 Sea Zone: 1 transport
EDIT: Adding units owned by British to 81 Sea Zone: 2 transports
EDIT: Turning off Edit Mode -
RE: Teslas (Allies (+10/turn USA)) vs zexcis (Axis) G40 Rematch No Sea Lionposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 artillery and 2 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Hunan to Kwangsi
1 fighter moved from Burma to Kwangsi
5 artilleries moved from Hunan to Kwangsi
4 infantry moved from Hunan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 5 artilleries, 1 fighter and 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 5 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
1 infantry placed in Anhwe
1 artillery and 2 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
RE: Teslas (Allies (+10/turn USA)) vs zexcis (Axis) G40 Rematch No Sea Lionposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 6 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
1 carrier and 3 destroyers moved from 54 Sea Zone to 35 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 3,5,5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 2 hits. Rolls: 2,2
Battle in 35 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the Japanese and 2 carriers owned by the Japanese
Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is 31
Casualties for Americans: 3 carriers, 2 cruisers, 7 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Battle in Malaya
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
Americans win, taking Malaya from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 85 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 91 Sea Zone: 3 destroyers
EDIT: Adding units owned by Americans to 85 Sea Zone: 3 destroyers
EDIT: Turning off Edit Mode
1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
2 carriers, 4 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
5 fighters moved from Hawaiian Islands to Caroline Islands
1 transport moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
3 fighters placed in Eastern United States
1 fighter placed in Western United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Changing PUs for Americans from 74 to 84
EDIT: Turning off Edit Mode -
RE: G40: Caesar1 (Allies, USA +14/turn) vs. teslasposted in Play Boardgames
I decided to not go hyper aggressive, and prep for a long game.
I could have gone into Egypt/Middle East, and maybe I should have, but let’s see what happens.
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RE: G40: Caesar1 (Allies, USA +14/turn) vs. teslasposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 2 destroyers, 3 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 armour moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Tsinghai
1 artillery, 4 fighters, 10 infantry and 1 mech_infantry moved from Shensi to Tsinghai
7 fighters and 7 tactical_bombers moved from Yunnan to Tsinghai
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 armour, 1 artillery, 11 fighters, 10 infantry, 1 mech_infantry and 7 tactical_bombers
Chinese defend with 1 fighter and 22 infantry
Japanese win, taking Tsinghai from Chinese with 1 armour, 10 fighters and 7 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Chinese: 1 fighter and 22 infantry
Casualties for Japanese: 1 artillery, 1 fighter, 10 infantry and 1 mech_infantry
Battle in Dutch New GuineaNon Combat Move - Japanese
10 fighters moved from Tsinghai to Shensi
7 tactical_bombers moved from Tsinghai to Shensi
1 aaGun moved from Shensi to Tsinghai
1 artillery moved from Jehol to Chahar
3 mech_infantrys moved from Manchuria to Chahar
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 battleships, 1 carrier, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 36 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 19 Sea Zone
4 transports moved from 39 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 armour and 1 mech_infantry placed in India
1 tactical_bomber placed in Japan
2 destroyers and 2 submarines placed in 6 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
1 armour and 2 infantry placed in Malaya
Japanese undo move 5.
Japanese undo move 4.
1 armour and 1 infantry placed in French Indo China
1 artillery placed in French Indo China
1 artillery and 2 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 69 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs -
RE: Teslas (Allies (+10/turn USA)) vs zexcis (Axis) G40 Rematch No Sea Lionposted in Play Boardgames
I quickly took America’s turn. I didn’t really pay as much attention as I should have, but I think I should have about 50/50 odds on killing your navy, and even if I don’t kill it all, a few boats will die, which is good enough for the state of the game as it is now.
Pick your suicide attacks, you dirty yellow bastard.
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RE: Teslas (Allies (+10/turn USA)) vs zexcis (Axis) G40 Rematch No Sea Lionposted in Play Boardgames
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 6 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
1 carrier and 3 destroyers moved from 54 Sea Zone to 35 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea ZoneCombat - Americans
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RE: G40: Caesar1 (Allies, USA +14/turn) vs. teslasposted in Play Boardgames
I’ll probably not be able to post until Tuesday or Wednesday, sir.
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RE: Teslas (Allies (+10/turn USA)) vs zexcis (Axis) G40 Rematch No Sea Lionposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
3 infantry moved from Novosibirsk to Kansu
1 infantry moved from Novosibirsk to Kansu
3 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Russia to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Rostov
5 infantry moved from Novosibirsk to VologdaCombat - Russians
Battle in Kansu
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Rostov
Russians attack with 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians win, taking Rostov from Germans with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 5 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
6 infantry moved from Samara to Russia
2 aaGuns moved from Novosibirsk to Vologda
4 aaGuns, 20 artilleries and 6 infantry moved from Smolensk to Russia
3 mech_infantrys moved from Russia to Volgograd
2 fighters and 1 tactical_bomber moved from Rostov to RussiaPlace Units - Russians
3 infantry placed in Volgograd
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 26 PUs total -
RE: Teslas (Allies (+10/turn USA)) vs zexcis (Axis) G40 Rematch No Sea Lionposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Changing ownership of Italian Somaliland from Italians to French
EDIT: Removing units owned by French from Ethiopia: 1 infantry
EDIT: Adding units owned by French to Italian Somaliland: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 81 Sea Zone to 99 Sea ZoneTurn Complete - French
-
RE: Teslas (Allies (+10/turn USA)) vs zexcis (Axis) G40 Rematch No Sea Lionposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser and 2 destroyers moved from 54 Sea Zone to 37 Sea Zone
3 fighters moved from Queensland to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 cruiser, 3 destroyers and 3 fighters
Japanese defend with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
ANZAC win, taking 37 Sea Zone from Japanese with 1 cruiser, 2 destroyers and 3 fighters remaining. Battle score for attacker is 35
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer and 1 transportNon Combat Move - ANZAC
3 fighters moved from 37 Sea Zone to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
2 infantry moved from South Australia to QueenslandPlace Units - ANZAC
3 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs