This game should model that significance, but rather the very next turn some peeps just land again and again…every turn in the same spot…ridiculous.
so since there is a cost penalty for “being pushed off”
could cost of amphibious assault be reduced to 1 IPC each transport?
==============OK all attacking units fire at 1, and artillery for defense fire first. thats it add it.
so with that we get rid of art/arm offloading second cycle thing
could a similar simplification be made for amphibious assault on mountainous?
lets says all attacking land units fight at 0, on 1st cycle amphibious assault on mountainous
and then we get rid of offloading limit for amphibious assault on mountainous
DAS is the proper word for this mission. its a real military term. Air reinforcement is nothing in the lexicon of the military
A mission is any time where you move to a new location to engage the enemy. DAS is a mission because your potentially flying to another territory, while defending against the enemy in your own territory is not a unique mission. So its still one mission as active and one mission as passive.
yeah I undestand DAS is real military term
but thats not what the rule is about
the rule is about relocating air units in your passive turn, before conduct combat
DAS refers to a more generic thing in real life
like how you said “potentially flying to another territory”
DAS in current territory is simply normal combat
the rule is about DAS in adjacent territory, hence I sugguest called it just Air Reinforcement or whatever the military term is
++++++++++++++++Thats correct except defending from a CA is not a mission. its basic defense. Defending against SBR is also not a mission.
its not about calling it an air mission
defending air units can do what you call “basic defense” (ie. one cycle dogfight)
but that is the entire thing attacking CA air units gets to do this turn (ie. the same one cycle dogfight)
after doing this “basic defense”, defending air units also gets to perform normal combat (if that territory is also attacked conventionally)
thats like letting defending air units do two things at the same time
oh…thats not the current wording
currently defending air units targeted by CA cannot perform DAS this [passive] turnThats a mistake. they should be allowed.
so to not allow them do two things at the same time
I am think attacking CA air units should tie down defending air units
then they both only do one thing this turn