TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 6 PUs;
Combat Move - ANZAC
2 fighters moved from New South Wales to 63 Sea Zone
Combat - ANZAC
Battle in 63 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 transport
ANZAC win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 37 Sea Zone
2 fighters moved from 63 Sea Zone to New South Wales
Place Units - ANZAC
2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Alexandria: 1 infantry
EDIT: Adding units owned by ANZAC to Tobruk: 1 infantry
EDIT: Changing ownership of Tobruk from Italians to ANZAC
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 14 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 6 PUs;
Combat Move - ANZAC
2 fighters moved from New South Wales to 63 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Tunisia to Algeria
1 artillery moved from Tunisia to Algeria
1 infantry moved from Kenya to Belgian Congo
1 artillery moved from Kenya to Belgian Congo
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
Combat - Italians
Battle in Belgian Congo
Italians attack with 1 artillery and 1 infantry
British defend with 2 infantry
Italians win, taking Belgian Congo from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Algeria
Italians attack with 1 artillery and 3 infantry
French defend with 1 infantry
Italians win, taking Algeria from French with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
2 infantry moved from Libya to Tobruk
1 artillery moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
1 mech_infantry moved from Tunisia to Algeria
1 armour moved from Tunisia to Tobruk
1 infantry moved from Albania to Bulgaria
1 infantry moved from Yugoslavia to Albania
2 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Northern Italy to Yugoslavia
1 armour moved from Southern France to Yugoslavia
1 infantry moved from Southern France to Northern Italy
2 artilleries moved from Southern France to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Yugoslavia
Place Units - Italians
4 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Tunisia to Algeria
1 artillery moved from Tunisia to Algeria
1 infantry moved from Kenya to Belgian Congo
1 artillery moved from Kenya to Belgian Congo
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
Combat - Italians
Battle in Belgian Congo
Italians attack with 1 artillery and 1 infantry
British defend with 2 infantry
Italians win, taking Belgian Congo from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Algeria
Italians attack with 1 artillery and 3 infantry
French defend with 1 infantry
Italians win, taking Algeria from French with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
2 infantry moved from Libya to Tobruk
1 artillery moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
1 mech_infantry moved from Tunisia to Algeria
1 armour moved from Tunisia to Tobruk
1 infantry moved from Albania to Bulgaria
1 infantry moved from Yugoslavia to Albania
2 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Northern Italy to Yugoslavia
1 armour moved from Southern France to Yugoslavia
1 infantry moved from Southern France to Northern Italy
2 artilleries moved from Southern France to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Yugoslavia
Place Units - Italians
4 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Tunisia to Algeria
1 artillery moved from Tunisia to Algeria
1 infantry moved from Kenya to Belgian Congo
1 artillery moved from Kenya to Belgian Congo
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
2 fighters moved from India to Burma
2 mech_infantrys moved from Egypt to Tobruk
1 tactical_bomber moved from Egypt to Tobruk
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
Combat - British
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Tobruk
British attack with 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour
British win, taking Tobruk from Italians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour
Non Combat Move - British
1 tactical_bomber moved from Tobruk to Malta
1 artillery moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Turkmenistan to Persia
1 infantry moved from West India to India
2 fighters moved from Burma to India
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 destroyers, 1 fighter, 6 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
2 infantry moved from 119 Sea Zone to Scotland
1 submarine moved from 101 Sea Zone to 107 Sea Zone
1 submarine moved from 106 Sea Zone to 107 Sea Zone
1 fighter moved from 106 Sea Zone to 107 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
2 submarines moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from 62 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in Scotland
Battle in Morocco
Battle in 55 Sea Zone
Americans attack with 1 fighter and 2 submarines
Japanese defend with 1 destroyer
Americans win, taking Scotland from Germans, taking Morocco from Italians with 1 fighter and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Gibraltar
Battle in 107 Sea Zone
Americans attack with 1 fighter and 2 submarines
Germans defend with 1 destroyer
Americans win, taking Gibraltar from Italians with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 107 Sea Zone to 91 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries moved from New Brunswick Nova Scotia to 106 Sea Zone
4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 104 Sea Zone
1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 armour, 2 artilleries, 1 carrier, 4 destroyers, 4 infantry, 1 mech_infantry and 4 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Eastern United States to Western United States
1 infantry moved from Western United States to British Columbia
1 mech_infantry moved from Eastern United States to Western United States
1 aaGun moved from Western United States to British Columbia
3 infantry moved from Eastern United States to Central United States
1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 fighters and 1 tactical_bomber moved from 62 Sea Zone to 66 Sea Zone
Place Units - Americans
1 fighter and 3 infantry placed in Western United States
3 infantry placed in Central United States
3 destroyers and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,2,5
Americans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Southern Italy to Yugoslavia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 46 Sea Zone to 42 Sea Zone
2 fighters moved from New South Wales to Western Australia
1 fighter moved from Caucasus to India
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
standard ool, save figs for last, land them on gibralter if necessary
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 1
Combat Move - British
1 bomber moved from United Kingdom to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery moved from 76 Sea Zone to Ethiopia
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone