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    2. tcnance
    3. Posts
    T
    • Profile
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    • Topics 37
    • Posts 4,220
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    Posts made by tcnance

    • RE: Global 2nd edition Q+A ( AAG40.2)

      I’m practicing against the computer, my question is how come I can’t place a British factory upgrade in South America, Egypt or Ontario?

      posted in Axis & Allies Global 1940
      T
      tcnance
    • RE: 👋 Introduce or Re-Introduce Yourself (Current)

      @gargantua yep I bet you guys thought I was dead, lol. I’m very interested in global 1940

      posted in Welcome
      T
      tcnance
    • RE: Global 1940

      @panther not having any luck downloading to I pad, screen would be to small anyway, I’m gonna look for a cheap laptop that’s windows based and try that. Also does trippleA provide a option to play a computer opponent? I need some practice before I play anyone online

      posted in TripleA Support
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      tcnance
    • RE: 👋 Introduce or Re-Introduce Yourself (Current)

      Hi all, coming back after a long absence (10 years) need help on playing global 40 online

      posted in Welcome
      T
      tcnance
    • RE: Global 1940

      Ok, do I need to buy a cheap windows laptop in order to play online? How many bites do I need, will a used one work?

      posted in TripleA Support
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      tcnance
    • Global 1940

      Greeting, coming back after a long absence. How do I download a playable version of global 1940 for an iPad?

      posted in TripleA Support
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      tcnance
    • RE: Tcnance(axis) vs MrRoboto(allies) +6

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 5

      Politics - Germans

      Purchase Units - Germans
                  Germans buy 1 armour, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 infantry moved from Archangel to Nenetsia
                        Germans take Nenetsia from Russians
                  1 infantry moved from Archangel to Vologda
                        Germans take Vologda from Russians
                  1 infantry moved from Belarus to Smolensk
                        Germans take Smolensk from Russians
                  4 infantry moved from Belarus to Bryansk
                  1 infantry moved from Belarus to Bryansk
                  1 tactical_bomber moved from Belarus to Bryansk
                  1 fighter moved from Belarus to Bryansk
                  1 mech_infantry moved from Eastern Poland to Ukraine
                        Germans take Ukraine from Russians
                  2 infantry moved from Eastern Poland to Western Ukraine
                  1 bomber moved from Belarus to Western Ukraine
                  1 bomber moved from Belarus to Bryansk
                  1 mech_infantry moved from Eastern Poland to Western Ukraine
                  1 mech_infantry moved from Eastern Poland to Western Ukraine
                  1 infantry moved from Novgorod to Vyborg
                        Germans take Vyborg from Russians
                  1 mech_infantry moved from Eastern Poland to Western Ukraine

      posted in League
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      tcnance
    • RE: 14L G40 mrcunego (axis) vs tcnance (allies +10) no tech

      ac 1 hit then subs, dd, ac, figs

      posted in League
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      tcnance
    • RE: 2014 League Post Game Results Here

      tcnance allies +9 over last jack axis……no response for over a month

      posted in League
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      tcnance
    • RE: 14L-G40 UnknownSoldier (Axis) vs. tcnance (Allies+9), no tech

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 11

      Purchase Units - ANZAC
                  ANZAC buy 3 infantry; Remaining resources: 4 PUs;

      Combat Move - ANZAC
                  3 infantry moved from New South Wales to Queensland
                  2 fighters moved from New South Wales to Queensland

      posted in League
      T
      tcnance
    • RE: 13L G40 Tcnance (Allies+9) vs JuanSpain (Axis)

      scramble 1 b fig sz111, no scramble sz 110

      posted in League
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      tcnance
    • RE: 14L G40 mrcunego (axis) vs tcnance (allies +10) no tech

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 9

      Purchase Units - British
                  British buy 1 destroyer, 4 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;

      Combat Move - British
                  2 infantry moved from United Kingdom to 110 Sea Zone
                  2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
                  2 infantry moved from 126 Sea Zone to Norway
                  2 infantry moved from United Kingdom to 110 Sea Zone
                  2 infantry moved from 110 Sea Zone to Holland Belgium
                  1 infantry moved from Normandy Bordeaux to France
                        French take France from Germans
                        French take Algeria from Americans
                        French take Syria from British
                        French take Tunisia from Americans
                  1 infantry moved from Normandy Bordeaux to Holland Belgium
                  1 fighter moved from United Kingdom to Holland Belgium
                  2 infantry moved from Burma to Shan State
                  2 fighters moved from India to Shan State
                  1 mech_infantry moved from Tanganyika Territory to Italian Somaliland
                        British take Italian Somaliland from Italians

      Combat - British
                  Battle in Holland Belgium
                      British attack with 1 fighter and 3 infantry
                      Germans defend with 1 infantry
                      British win, taking Holland Belgium from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Shan State
                      British attack with 2 fighters and 2 infantry
                      Japanese defend with 1 infantry
                      British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Norway
                  Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                  Trigger French 1 Liberation By British: French has 4 infantry placed in France

      Non Combat Move - British
                  1 fighter moved from Holland Belgium to United Kingdom
                  2 mech_infantrys moved from Eastern Persia to India
                  2 mech_infantrys moved from Burma to India
                  1 aaGun moved from Burma to India
                  2 infantry moved from Burma to India
                  4 infantry moved from Persia to Eastern Persia
                  1 artillery moved from Persia to Eastern Persia
                  1 infantry moved from Northwest Persia to Persia
                  1 infantry moved from Iraq to Persia
                  1 mech_infantry moved from Egypt to Iraq
                  4 infantry moved from Tobruk to Alexandria
                  1 artillery moved from Egypt to Trans-Jordan
                  2 infantry moved from Egypt to Trans-Jordan
                  1 infantry moved from Anglo Egyptian Sudan to Egypt
                  1 submarine moved from 110 Sea Zone to 91 Sea Zone
                  2 fighters moved from Shan State to India

      Place Units - British
                  1 destroyer, 1 submarine and 1 transport placed in 110 Sea Zone
                  2 infantry placed in United Kingdom
                  1 infantry placed in United Kingdom
                  1 infantry and 1 mech_infantry placed in Egypt

      Turn Complete - British
                  British collect 39 PUs; end with 39 PUs total

      Place Units - UK_Pacific
                  2 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,3,4,3,2,5,6
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
                  UK_Pacific collect 5 PUs (2 lost to blockades); end with 7 PUs total
                  Some Units in India change ownership: 2 infantry

      posted in League
      T
      tcnance
    • RE: 14L G40 mrcunego (axis) vs tcnance (allies +10) no tech

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 9

      Combat Move - British
                  2 infantry moved from United Kingdom to 110 Sea Zone
                  2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
                  2 infantry moved from 126 Sea Zone to Norway
                  2 infantry moved from United Kingdom to 110 Sea Zone
                  2 infantry moved from 110 Sea Zone to Holland Belgium
                  1 infantry moved from Normandy Bordeaux to France
                        French take France from Germans
                        French take Algeria from Americans
                        French take Syria from British
                        French take Tunisia from Americans
                  1 infantry moved from Normandy Bordeaux to Holland Belgium
                  1 fighter moved from United Kingdom to Holland Belgium
                  2 infantry moved from Burma to Shan State
                  2 fighters moved from India to Shan State
                  1 mech_infantry moved from Tanganyika Territory to Italian Somaliland
                        British take Italian Somaliland from Italians

      posted in League
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      tcnance
    • RE: 14L G40 mrcunego (axis) vs tcnance (allies +10) no tech

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 9

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Yunnan to Kweichow
                        Chinese take Kweichow from Japanese

      Combat - Chinese

      Non Combat Move - Chinese

      Place Units - Chinese
                  1 infantry placed in Yunnan
                  4 infantry placed in Kweichow
                  Chinese undo move 2.
                  4 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 2 PUs; end with 2 PUs total

      posted in League
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      tcnance
    • RE: 14L G40 mrcunego (axis) vs tcnance (allies +10) no tech

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 9

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Yunnan to Kweichow
                        Chinese take Kweichow from Japanese

      posted in League
      T
      tcnance
    • RE: 14L G40 mrcunego (axis) vs tcnance (allies +10) no tech

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 9

      Purchase Units - Americans
                  Americans buy 1 artillery, 9 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 transport moved from 91 Sea Zone to 90 Sea Zone
                  1 infantry moved from Morocco to 91 Sea Zone
                  1 infantry moved from Morocco to 91 Sea Zone
                  1 artillery moved from Morocco to 91 Sea Zone
                  1 infantry moved from Morocco to 91 Sea Zone
                  1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                  3 infantry moved from 110 Sea Zone to Holland Belgium
                  1 artillery moved from 110 Sea Zone to Holland Belgium
                  1 infantry moved from British Columbia to Alaska
                  1 armour moved from Western United States to Alaska

      Combat - Americans
                  Battle in Holland Belgium
                      Americans attack with 1 artillery and 3 infantry
                      Germans defend with 2 infantry
                      Germans win with 1 infantry remaining. Battle score for attacker is -10
                      Casualties for Germans: 1 infantry
                      Casualties for Americans: 1 artillery and 3 infantry
                  Battle in Alaska
                      Americans attack with 1 armour and 1 infantry
                      Japanese defend with 1 armour
                      Americans win, taking Alaska from Japanese with 1 armour remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 armour
                      Casualties for Americans: 1 infantry

      Non Combat Move - Americans
                  1 transport moved from 101 Sea Zone to 102 Sea Zone
                  4 infantry moved from Eastern United States to 101 Sea Zone
                  1 armour moved from Central United States to 101 Sea Zone
                  1 armour, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                  4 infantry moved from 91 Sea Zone to Gibraltar
                  1 armour moved from 91 Sea Zone to Gibraltar
                  1 destroyer and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
                  1 transport moved from 90 Sea Zone to 101 Sea Zone
                  1 transport moved from 102 Sea Zone to 101 Sea Zone
                  1 infantry moved from Algeria to Morocco
                  1 infantry moved from Tunisia to Algeria
                  1 aaGun moved from Libya to Tunisia
                  2 infantry moved from Libya to Tobruk
                  2 infantry moved from Libya to Tunisia
                  1 infantry moved from Central United States to Western United States
                  1 submarine moved from 10 Sea Zone to 9 Sea Zone
                  1 submarine moved from 10 Sea Zone to 25 Sea Zone
                  1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                  1 destroyer moved from 10 Sea Zone to 13 Sea Zone

      Place Units - Americans
                  2 submarines and 2 transports placed in 101 Sea Zone
                  1 artillery and 6 infantry placed in Eastern United States
                  2 submarines placed in 10 Sea Zone
                  3 infantry placed in Western United States
                  Americans undo move 4.
                  1 infantry placed in Eastern United States
                  2 infantry placed in Western United States

      Turn Complete - Americans
                  Americans collect 55 PUs; end with 55 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

      posted in League
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      tcnance
    • RE: 14L G40 mrcunego (axis) vs tcnance (allies +10) no tech

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 9

      Purchase Units - Americans
                  Americans buy 1 artillery, 9 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 transport moved from 91 Sea Zone to 90 Sea Zone
                  1 infantry moved from Morocco to 91 Sea Zone
                  1 infantry moved from Morocco to 91 Sea Zone
                  1 artillery moved from Morocco to 91 Sea Zone
                  1 infantry moved from Morocco to 91 Sea Zone
                  1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                  3 infantry moved from 110 Sea Zone to Holland Belgium
                  1 artillery moved from 110 Sea Zone to Holland Belgium
                  1 infantry moved from British Columbia to Alaska
                  1 armour moved from Western United States to Alaska

      posted in League
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      tcnance
    • RE: L13/14 G40 PGMatt (axis) vs Tcnance (allies +11) game 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 11

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from Trans-Jordan to Iraq
                  1 infantry moved from Alexandria to Egypt

      Turn Complete - French

      posted in League
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      tcnance
    • RE: L13/14 G40 PGMatt (axis) vs Tcnance (allies +11) game 3

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 11

      Combat Move - French

      posted in League
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      tcnance
    • RE: L13/14 G40 PGMatt (axis) vs Tcnance (allies +11) game 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 11

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  1 destroyer and 1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 8 PUs; end with 10 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

      posted in League
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      tcnance
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