Need to know your scramble decision for 97. Also, how do I get 3 reputation so I don’t have to wait 90 seconds to post a message like this?
Best posts made by tanios
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RE: axis-dominion vs allies-come-to-their-senses bm3posted in Play Boardgames
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RE: Mainah (X) vs Tanios (L) first PTV for bothposted in League
I was nervous on that one, but it went in my favor. That was a coin flip.
FYI, I had to edit back my 1 surviving fighter because of the combat system not keeping one of my 3 fighters with movement to land safely.

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RE: axis-dominion vs allies-come-to-their-senses bm3posted in Play Boardgames
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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RE: tanios (X) vs Mainah (L) - PTV game 2posted in League
@mainah FYI if you saw duplicate rolls for the Yugoslavia and round 1 of Normandy, that’s because I must’ve mis-clicked none for the Normandy scramble. Since it was only the 2nd combat and nothing drastic happened (1 hit on each side in Normandy) and I had causality-free combat vs Yugoslavia I decided to just redo all the combat rolls instead of manually rolling your fighter in Normandy and then having to manually roll France.
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RE: axis-dominion vs allies-come-to-their-senses bm3posted in Play Boardgames
No scramble in either.
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RE: tanios (X) vs Mainah (L) - PTV game 2posted in League
Thanks Mainah. I enjoyed both games with you a lot. Best of luck in the future. I’m up to play with you any time.
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RE: axis-dominion vs allies-come-to-their-senses bm3posted in Play Boardgames
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 35 Sea Zone to 54 Sea Zone 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to Guam 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Central United States to Eastern United States 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 infantry moved from Central United States to Western United States 1 mech_infantry moved from Central United States to Western United States 1 armour and 2 mech_infantrys moved from Central United States to Eastern United States 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
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RE: L21 BM3 tanios (L+18) vs AetV (X)posted in League
Yes, that sounds fair. Let’s continue with that stipulation. Sorry about that.
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RE: axis-dominion vs allies-come-to-their-senses bm3posted in Play Boardgames
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 artillery and 3 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 3/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 13 Casualties for Japanese: 1 artillery and 3 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Suiyuyan to Shensi Place Units - Chinese 3 infantry placed in Szechwan 1 infantry placed in Shensi Chinese undo move 2. 1 infantry placed in Suiyuyan Chinese undo move 2. 1 infantry placed in Shensi Chinese undo move 2. 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -2.00
Latest posts made by tanios
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RE: BM4 Cousins Team Game - 2024.1posted in Team Games
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Amur to Buryatia 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 2 aaGuns moved from Novgorod to Belarus 1 fighter moved from Russia to Novgorod 1 tactical_bomber moved from Russia to Novgorod 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 1 infantry moved from Archangel to Belarus 3 infantry moved from Baltic States to Belarus 2 infantry moved from Eastern Poland to Belarus 1 mech_infantry moved from Russia to Belarus 1 armour moved from Russia to Belarus 1 mech_infantry moved from Volgograd to Bryansk 1 armour moved from Volgograd to Bryansk 2 infantry moved from Caucasus to Rostov 3 infantry moved from Ukraine to Bryansk 1 infantry moved from Western Ukraine to Bryansk 1 artillery moved from Western Ukraine to Bryansk 2 infantry moved from Bessarabia to Eastern Poland 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 1 submarine moved from 127 Sea Zone to 125 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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RE: BM4 Cousins Team Game - 2024.1posted in Team Games
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14716, time: 1:37:17 PM
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RE: L21 BM3 tanios (L+18) vs AetV (X) Game 2posted in League
Alright that’s going to do it for me this game. Congrats! Good game.
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RE: L21 BM3 tanios (L+18) vs AetV (X) Game 2posted in League
@aequitas-et-veritas I’ll do max defense, but keep 1 destroyer alive before the CV if you still have subs.
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RE: L21 BM3 tanios (L+18) vs AetV (X) Game 2posted in League
TripleA Turn Summary: French round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 fighter placed in Queensland 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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RE: L21 BM3 tanios (L+18) vs AetV (X) Game 2posted in League
TripleA Turn Summary: ANZAC round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 fighter placed in Queensland 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
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RE: L21 BM3 tanios (L+18) vs AetV (X) Game 2posted in League
TripleA Turn Summary: UK_Pacific round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 1 harbour, 7 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone 2 artilleries and 2 infantry moved from 97 Sea Zone to Northern Italy 2 fighters and 3 infantry moved from Southern Italy to Northern Italy 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 artillery moved from Algeria to 94 Sea Zone 1 artillery and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Northern Italy 1 fighter moved from Norway to Northern Italy 4 fighters moved from 112 Sea Zone to Northern Italy 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 2 fighters moved from 6 Sea Zone to Korea 3 fighters moved from 6 Sea Zone to Manchuria 2 fighters moved from 6 Sea Zone to Manchuria 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 fighter moved from 6 Sea Zone to Korea 2 fighters moved from 6 Sea Zone to Korea 2 fighters moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Manchuria 1 fighter moved from 6 Sea Zone to Korea 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 44 Sea Zone to 37 Sea Zone 2 submarines moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 21 Sea Zone to 36 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1 Units damaged: 1 carrier owned by the Americans Battle in Northern Italy Americans attack with 3 artilleries, 7 fighters and 5 infantry Germans defend with 5 artilleries, 1 factory_minor and 6 infantry Americans roll dice for 3 artilleries, 7 fighters and 5 infantry in Northern Italy, round 2 : 8/15 hits, 5.83 expected hits Germans roll dice for 5 artilleries and 6 infantry in Northern Italy, round 2 : 4/11 hits, 3.67 expected hits 2 artilleries owned by the Germans, 6 infantry owned by the Germans and 4 infantry owned by the Americans lost in Northern Italy Americans roll dice for 3 artilleries, 7 fighters and 1 infantry in Northern Italy, round 3 : 3/11 hits, 4.83 expected hits Germans roll dice for 3 artilleries in Northern Italy, round 3 : 1/3 hits, 1.00 expected hits 3 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans win, taking Northern Italy from Germans with 3 artilleries and 7 fighters remaining. Battle score for attacker is 23 Casualties for Americans: 5 infantry Casualties for Germans: 5 artilleries and 6 infantry Battle in Manchuria Americans attack with 6 fighters and 2 tactical_bombers Japanese defend with 1 infantry and 1 mech_infantry Americans roll dice for 6 fighters and 2 tactical_bombers in Manchuria, round 2 : 6/8 hits, 4.33 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Manchuria Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in 37 Sea Zone ANZAC loiter and taunt; Americans attack with 3 submarines Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 3 submarines in 37 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone Americans roll dice for 3 submarines in 37 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans win with 3 submarines remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 36 Sea Zone Americans attack with 3 submarines Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 3 submarines in 36 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Battle in Korea Americans attack with 8 fighters and 2 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 8 fighters and 2 infantry in Korea, round 2 : 2/10 hits, 4.33 expected hits Japanese roll dice for 1 mech_infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea Americans win, taking Korea from Japanese with 8 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 2 tactical_bombers moved from Manchuria to 6 Sea Zone 6 fighters moved from Manchuria to 6 Sea Zone 4 fighters moved from Korea to 6 Sea Zone 4 fighters moved from Korea to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 destroyer moved from 23 Sea Zone to 34 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Northern Italy to 112 Sea Zone 2 fighters moved from Northern Italy to 112 Sea Zone 2 fighters moved from Northern Italy to Egypt 1 fighter moved from Northern Italy to Southern Italy 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 92 Sea Zone to 89 Sea Zone 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Caroline Islands to Queensland 1 bomber moved from Caroline Islands to Wake Island 1 bomber moved from Caroline Islands to Wake Island 1 bomber moved from Caroline Islands to Western United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 6 Sea Zone to Marianas 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 21 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Place Units - Americans 1 harbour placed in Norway 2 fighters placed in Southern Italy 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone 1 artillery and 3 infantry placed in Western United States 1 infantry placed in Southern Italy Americans undo move 2. 1 artillery and 1 infantry placed in Southern Italy 1 infantry placed in Norway 1 carrier placed in 112 Sea Zone 1 fighter placed in 112 Sea Zone 1 destroyer placed in 101 Sea Zone 1 fighter placed in Western United States 1 infantry placed in Central United States Americans undo move 3. 1 artillery and 2 infantry placed in Western United States 1 infantry placed in Eastern United States Americans undo move 12. 1 infantry placed in Central United States Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 4 artilleries, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Norway to Karelia British take Karelia from Germans 1 mech_infantry moved from Norway to Vyborg British take Vyborg from Germans 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 infantry moved from Greece to Bulgaria 1 armour moved from Albania to Bulgaria 1 bomber moved from Norway to Holland Belgium 1 bomber moved from Egypt to Iraq Combat - British Strategic bombing raid in Iraq Germans roll AA dice in Iraq : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Iraq causes 0 damage total. Battle in Holland Belgium British attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry Germans defend with 3 infantry British roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/6 hits, 2.83 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 artillery and 1 infantry Casualties for Germans: 3 infantry Battle in Bulgaria British attack with 1 armour and 1 infantry Germans defend with 1 infantry British roll dice for 1 armour and 1 infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bulgaria British win, taking Bulgaria from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 3 transports moved from 112 Sea Zone to 110 Sea Zone 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 6 infantry moved from 112 Sea Zone to Norway 2 infantry moved from Norway to Finland 1 infantry moved from Norway to Finland 1 bomber moved from Holland Belgium to Southern Italy 1 fighter moved from Holland Belgium to 112 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 2 infantry moved from Rhodesia to Belgian Congo 1 transport moved from 92 Sea Zone to 91 Sea Zone Place Units - British 1 tactical_bomber placed in United Kingdom 3 infantry placed in Egypt 1 artillery and 2 infantry placed in Greece 1 infantry placed in Normandy Bordeaux British undo move 4. 3 artilleries and 1 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 1.67 Japanese regular : -0.33 Germans AA : 0.83 Germans regular : 1.00 British regular : 0.50 -
RE: L21 BM3 tanios (L+18) vs AetV (X) Game 2posted in League
TripleA Turn Summary: Americans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 1 harbour, 7 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone 2 artilleries and 2 infantry moved from 97 Sea Zone to Northern Italy 2 fighters and 3 infantry moved from Southern Italy to Northern Italy 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 artillery moved from Algeria to 94 Sea Zone 1 artillery and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Northern Italy 1 fighter moved from Norway to Northern Italy 4 fighters moved from 112 Sea Zone to Northern Italy 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 2 fighters moved from 6 Sea Zone to Korea 3 fighters moved from 6 Sea Zone to Manchuria 2 fighters moved from 6 Sea Zone to Manchuria 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 fighter moved from 6 Sea Zone to Korea 2 fighters moved from 6 Sea Zone to Korea 2 fighters moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Manchuria 1 fighter moved from 6 Sea Zone to Korea 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 44 Sea Zone to 37 Sea Zone 2 submarines moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 21 Sea Zone to 36 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1 Units damaged: 1 carrier owned by the Americans Battle in Northern Italy Americans attack with 3 artilleries, 7 fighters and 5 infantry Germans defend with 5 artilleries, 1 factory_minor and 6 infantry Americans roll dice for 3 artilleries, 7 fighters and 5 infantry in Northern Italy, round 2 : 8/15 hits, 5.83 expected hits Germans roll dice for 5 artilleries and 6 infantry in Northern Italy, round 2 : 4/11 hits, 3.67 expected hits 2 artilleries owned by the Germans, 6 infantry owned by the Germans and 4 infantry owned by the Americans lost in Northern Italy Americans roll dice for 3 artilleries, 7 fighters and 1 infantry in Northern Italy, round 3 : 3/11 hits, 4.83 expected hits Germans roll dice for 3 artilleries in Northern Italy, round 3 : 1/3 hits, 1.00 expected hits 3 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans win, taking Northern Italy from Germans with 3 artilleries and 7 fighters remaining. Battle score for attacker is 23 Casualties for Americans: 5 infantry Casualties for Germans: 5 artilleries and 6 infantry Battle in Manchuria Americans attack with 6 fighters and 2 tactical_bombers Japanese defend with 1 infantry and 1 mech_infantry Americans roll dice for 6 fighters and 2 tactical_bombers in Manchuria, round 2 : 6/8 hits, 4.33 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Manchuria Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in 37 Sea Zone ANZAC loiter and taunt; Americans attack with 3 submarines Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 3 submarines in 37 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone Americans roll dice for 3 submarines in 37 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans win with 3 submarines remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 36 Sea Zone Americans attack with 3 submarines Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 3 submarines in 36 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Battle in Korea Americans attack with 8 fighters and 2 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 8 fighters and 2 infantry in Korea, round 2 : 2/10 hits, 4.33 expected hits Japanese roll dice for 1 mech_infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea Americans win, taking Korea from Japanese with 8 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 2 tactical_bombers moved from Manchuria to 6 Sea Zone 6 fighters moved from Manchuria to 6 Sea Zone 4 fighters moved from Korea to 6 Sea Zone 4 fighters moved from Korea to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 destroyer moved from 23 Sea Zone to 34 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Northern Italy to 112 Sea Zone 2 fighters moved from Northern Italy to 112 Sea Zone 2 fighters moved from Northern Italy to Egypt 1 fighter moved from Northern Italy to Southern Italy 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 92 Sea Zone to 89 Sea Zone 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Caroline Islands to Queensland 1 bomber moved from Caroline Islands to Wake Island 1 bomber moved from Caroline Islands to Wake Island 1 bomber moved from Caroline Islands to Western United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 6 Sea Zone to Marianas 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 21 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Place Units - Americans 1 harbour placed in Norway 2 fighters placed in Southern Italy 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone 1 artillery and 3 infantry placed in Western United States 1 infantry placed in Southern Italy Americans undo move 2. 1 artillery and 1 infantry placed in Southern Italy 1 infantry placed in Norway 1 carrier placed in 112 Sea Zone 1 fighter placed in 112 Sea Zone 1 destroyer placed in 101 Sea Zone 1 fighter placed in Western United States 1 infantry placed in Central United States Americans undo move 3. 1 artillery and 2 infantry placed in Western United States 1 infantry placed in Eastern United States Americans undo move 12. 1 infantry placed in Central United States Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUsCombat Hit Differential Summary :
Americans regular : 1.67 Japanese regular : -0.33 Germans regular : 0.33 -
RE: L21 BM3 tanios (L+18) vs AetV (X) Game 2posted in League
Any kamikaze tokens in sz 6? Scramble?

Also, do you want your subs in sz 36 and 37 to submerge or fight? If fight OOL?
