Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. Tamer of Beasts
    3. Posts
    • Profile
    • Following 1
    • Followers 1
    • Topics 17
    • Posts 752
    • Best 64
    • Controversial 0
    • Groups 0

    Posts made by Tamer of Beasts

    • RE: SBY (Entente) vs. ToB (CP) TGC Balance Game 3

      @SuperbattleshipYamato Game History

      Round: 2
      
          Puchase Units - Ottomans
              Ottomans buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Ottomans
              1 artillery and 1 infantry moved from Arabia to Mesopotamia
              2 artilleries and 5 infantry moved from Ankara to Mesopotamia
              1 artillery and 4 infantry moved from Constantinople to Ankara
              1 artillery and 2 infantry moved from Bulgaria to Romania
              1 infantry moved from Bulgaria to Romania
              3 infantry moved from Bulgaria to Constantinople
      
          Combat - Ottomans
              Ottomans creates battle in territory Arabia
              Battle in Arabia
                  Ottomans attack with 1 artillery and 2 infantry
                  Neutral_Allied defend with 1 infantry
                      Ottomans roll dice for 1 artillery and 2 infantry in Arabia, round 2 : 3/3 hits, 1.33 expected hits
                      Neutral_Allied roll dice for 1 infantry in Arabia, round 2 : 0/1 hits, 0.50 expected hits
                      1 infantry owned by the Neutral_Allied lost in Arabia
                  Ottomans win, taking Arabia from Neutral_Allied with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Neutral_Allied: 1 infantry
              Battle in Romania
                  AustroHungarians loiter and taunt; Ottomans attack with 1 artillery and 3 infantry
                  Russians defend with 1 infantry
                      Ottomans roll dice for 1 artillery and 3 infantry in Romania, round 2 : 2/4 hits, 1.67 expected hits
                      Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.50 expected hits
                      1 infantry owned by the Russians lost in Romania
                  Ottomans win, taking Romania from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Combat Move - Ottomans
      
          Place Units - Ottomans
              1 artillery and 5 infantry placed in Constantinople
      
          Turn Complete - Ottomans
              Ottomans collect 23 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Neutral_Allied regular : -0.50
      Russians regular : -0.50
      Ottomans regular : 2.00
      

      OT 2.tsvg

      posted in Play Boardgames
      Tamer of BeastsT
      Tamer of Beasts
    • RE: SBY (Entente) vs. ToB (CP) TGC Balance Game 3

      @SuperbattleshipYamato Game History

      Round: 2
      
          Puchase Units - Germans
              Germans buy 14 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              8 artilleries and 15 infantry moved from Prussia to Poland
                    Germans take Poland from Russians
              2 infantry moved from Silesia to Poland
              2 infantry moved from Berlin to Silesia
              1 fighter moved from Berlin to Poland
              1 battleship, 1 cruiser and 2 submarines moved from SZ 9 to SZ 10
              6 artilleries and 11 infantry moved from Belgium to Lorraine
              3 artilleries and 11 infantry moved from Alsace to Lorraine
              1 fighter moved from Ruhr to Lorraine
              4 artilleries and 9 infantry moved from Ruhr to Belgium
              1 artillery and 8 infantry moved from Kiel to Ruhr
              7 infantry moved from Berlin to Kiel
              2 infantry moved from Belgian Congo to Angola
              1 infantry moved from Nigeria to Togoland
      
          Combat - Germans
              Battle in Angola
                  Germans attack with 3 infantry
                  British defend with 1 infantry
                      Germans roll dice for 3 infantry in Angola, round 2 : 0/3 hits, 1.00 expected hits
                      British roll dice for 1 infantry in Angola, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Germans lost in Angola
                  British and Germans reach a stalemate
                  . Battle score for attacker is -3
                  Casualties for Germans: 1 infantry
              Air Battle in Lorraine
                  Germans attacks with 1 units heading to Lorraine
                  French launches 1 interceptors out of Lorraine
                      Attackers Fire,  : 1/1 hits, 0.33 expected hits
                      Defenders Fire,  : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the Germans lost in Lorraine
                      1 fighter owned by the French lost in Lorraine
                  Air Battle is over, the attackers have all died
              Battle in Lorraine
                  Germans attack with 9 artilleries and 22 infantry
                  French defend with 6 artilleries and 18 infantry
                      Germans roll dice for 9 artilleries and 22 infantry in Lorraine, round 2 : 19/31 hits, 13.33 expected hits
                      French roll dice for 6 artilleries and 18 infantry in Lorraine, round 2 : 16/24 hits, 12.00 expected hits
                      16 infantry owned by the Germans lost in Lorraine
                      17 infantry owned by the French and 2 artilleries owned by the French lost in Lorraine
                  French and Germans reach a stalemate
                  . Battle score for attacker is 11
                  Casualties for Germans: 16 infantry
                  Casualties for French: 2 artilleries and 17 infantry
      
          Combat Move - Germans
      
          Place Units - Germans
              14 infantry placed in Berlin
      
          Turn Complete - Germans
              Germans collect 41 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      French regular : 4.00
      Defenders Fire,  : 0.67
      Attackers Fire,  : 0.67
      Germans regular : 4.67
      British regular : 0.50
      

      G 2.tsvg
      This game might not last long lol.

      posted in Play Boardgames
      Tamer of BeastsT
      Tamer of Beasts
    • RE: Tamer of Beasts (CP) vs. Victory First (Entente) w/ TGC Balance

      @VictoryFirst OT 6.tsvg

      posted in Play Boardgames
      Tamer of BeastsT
      Tamer of Beasts
    • RE: Tamer of Beasts (CP) vs. Victory First (Entente) w/ TGC Balance

      @VictoryFirst I went ahead and just bought a Russian artillery with the 4 IPCs remaining. Go ahead and move the BB if you want. I’ll see if I can salvage Ah from this Italian wreckage… kudos to you for making me look really bad on that front.

      G 6.tsvg

      posted in Play Boardgames
      Tamer of BeastsT
      Tamer of Beasts
    • RE: SBY (Entente) vs. ToB (CP) TGC Balance Game 3

      @SuperbattleshipYamato Game History

      Round: 2
      
          Puchase Units - AustroHungarians
              AustroHungarians buy 1 artillery and 8 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - AustroHungarians
              1 fighter moved from Vienna to Venice
              2 artilleries and 12 infantry moved from Trieste to Venice
              2 artilleries and 4 infantry moved from Serbia to Romania
              3 infantry moved from Galicia to Romania
              4 artilleries moved from Galicia to Romania
              2 infantry moved from Vienna to Galicia
              1 artillery and 3 infantry moved from Vienna to Trieste
      
          Combat - AustroHungarians
              Battle in Romania
                  AustroHungarians attack with 6 artilleries and 7 infantry
                  Russians defend with 1 artillery and 6 infantry
                      AustroHungarians roll dice for 6 artilleries and 7 infantry in Romania, round 2 : 6/13 hits, 6.33 expected hits
                      Russians roll dice for 1 artillery and 6 infantry in Romania, round 2 : 2/7 hits, 3.50 expected hits
                      2 infantry owned by the AustroHungarians lost in Romania
                      5 infantry owned by the Russians and 1 artillery owned by the Russians lost in Romania
                  Russians and AustroHungarians reach a stalemate
                  . Battle score for attacker is 13
                  Casualties for AustroHungarians: 2 infantry
                  Casualties for Russians: 1 artillery and 5 infantry
              Battle in Venice
                  AustroHungarians attack with 6 artilleries, 1 fighter and 21 infantry
                  Italians defend with 1 infantry
                      AustroHungarians roll dice for 6 artilleries, 1 fighter and 21 infantry in Venice, round 2 : 11/28 hits, 12.33 expected hits
                      Italians roll dice for 1 infantry in Venice, round 2 : 0/1 hits, 0.50 expected hits
                      1 infantry owned by the Italians lost in Venice
                  AustroHungarians win, taking Venice from Italians with 6 artilleries, 1 fighter and 21 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Combat Move - AustroHungarians
      
          Place Units - AustroHungarians
              1 artillery and 8 infantry placed in Vienna
      
          Turn Complete - AustroHungarians
              AustroHungarians collect 30 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.50
      Russians regular : -1.50
      AustroHungarians regular : -1.67
      

      AH 2.tsvg
      Figured we could try something new this game.

      posted in Play Boardgames
      Tamer of BeastsT
      Tamer of Beasts
    • RE: SBY (Entente) vs. ToB (CP) TGC Balance Game 3

      @SuperbattleshipYamato Game History

      Round: 1
      
          Puchase Units - Ottomans
              Ottomans buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Ottomans
              2 infantry moved from Mesopotamia to Arabia
              1 artillery moved from Mesopotamia to Arabia
              1 infantry moved from Syrian Desert to Arabia
              1 artillery and 1 infantry moved from Trans-Jordan to Arabia
              1 artillery and 6 infantry moved from Ankara to Mesopotamia
              1 artillery and 4 infantry moved from Smyrna to Trans-Jordan
              2 infantry moved from Smyrna to Trans-Jordan
              1 infantry moved from Constantinople to Bulgaria
                    Ottomans take Bulgaria from Neutral_Central
              2 artilleries and 5 infantry moved from Constantinople to Ankara
      
          Combat - Ottomans
              Battle in Arabia
                  Ottomans attack with 2 artilleries and 4 infantry
                  Neutral_Allied defend with 1 artillery and 1 infantry
                      Ottomans roll dice for 2 artilleries and 4 infantry in Arabia, round 2 : 1/6 hits, 2.67 expected hits
                      Neutral_Allied roll dice for 1 artillery and 1 infantry in Arabia, round 2 : 1/2 hits, 1.00 expected hits
                      1 infantry owned by the Ottomans lost in Arabia
                      1 artillery owned by the Neutral_Allied lost in Arabia
                  Neutral_Allied and Ottomans reach a stalemate
                  . Battle score for attacker is 1
                  Casualties for Ottomans: 1 infantry
                  Casualties for Neutral_Allied: 1 artillery
      
          Combat Move - Ottomans
      
          Place Units - Ottomans
              1 artillery and 4 infantry placed in Constantinople
      
          Turn Complete - Ottomans
              Ottomans collect 19 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Neutral_Allied regular : 0.00
      Ottomans regular : -1.67
      

      OT 1.tsvg

      posted in Play Boardgames
      Tamer of BeastsT
      Tamer of Beasts
    • RE: Tamer of Beasts (CP) vs. Victory First (Entente) w/ TGC Balance

      @VictoryFirst OT 5.tsvg

      posted in Play Boardgames
      Tamer of BeastsT
      Tamer of Beasts
    • RE: SBY (Entente) vs. ToB (CP) TGC Balance Game 3

      @SuperbattleshipYamato Game History

      Round: 1
      
          Puchase Units - Germans
              Germans buy 1 fighter and 9 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Germans
                      British roll mine dice in SZ 9 : 1/3 hits, 0.50 expected hits
                  1 cruiser lost in SZ 9
                      British roll mine dice in SZ 9 : 0/2 hits, 0.33 expected hits
              3 artilleries and 7 infantry moved from Alsace to Belgium
              3 artilleries and 7 infantry moved from Ruhr to Belgium
              3 artilleries and 11 infantry moved from Munich to Alsace
              1 battleship and 2 cruisers moved from SZ 10 to SZ 9
              2 submarines moved from SZ 5 to SZ 9
              2 submarines moved from SZ 7 to SZ 2
              4 artilleries and 3 infantry moved from Kiel to Ruhr
              6 infantry moved from Hanover to Ruhr
              1 fighter moved from Berlin to Ruhr
              1 artillery and 6 infantry moved from Berlin to Kiel
              2 infantry moved from Berlin to Kiel
              2 artilleries and 5 infantry moved from Berlin to Prussia
              3 artilleries and 4 infantry moved from Silesia to Prussia
              1 infantry moved from Kamerun to Belgian Congo
                    Germans take Belgian Congo from Neutral_Allied
              1 artillery and 1 infantry moved from South West Africa to Angola
                    Germans take Angola from Neutral_Allied
              1 infantry moved from German East Africa to Belgian Congo
              1 infantry moved from Togoland to Nigeria
                    Germans take Nigeria from British
      
          Combat - Germans
              Battle in SZ 9
                  Germans attack with 1 battleship, 1 cruiser and 2 submarines
                  British defend with 1 battleship, 2 cruisers, 1 mines and 1 transport
                      Germans roll dice for 1 battleship, 1 cruiser and 2 submarines in SZ 9, round 2 : 3/4 hits, 1.83 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship, 2 cruisers and 1 transport in SZ 9, round 2 : 1/3 hits, 1.67 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      2 cruisers owned by the British lost in SZ 9
                      Germans roll dice for 1 battleship, 1 cruiser and 2 submarines in SZ 9, round 3 : 1/4 hits, 1.83 expected hits
                      British roll dice for 1 battleship and 1 transport in SZ 9, round 3 : 0/1 hits, 0.67 expected hits
                      1 battleship owned by the British lost in SZ 9
                      1 transport owned by the British lost in SZ 9
                  Germans win with 1 battleship, 1 cruiser and 2 submarines remaining. Battle score for attacker is 36
                  Casualties for British: 1 battleship, 2 cruisers and 1 transport
              Battle in SZ 2
                  Germans attack with 2 submarines
                  British defend with 1 cruiser and 1 transport
                      Germans roll dice for 2 submarines in SZ 2, round 2 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 cruiser and 1 transport in SZ 2, round 2 : 1/1 hits, 0.50 expected hits
                      1 submarine owned by the Germans lost in SZ 2
                      Germans roll dice for 1 submarine in SZ 2, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 cruiser and 1 transport in SZ 2, round 3 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 1 submarine in SZ 2, round 4 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 cruiser and 1 transport in SZ 2, round 4 : 1/1 hits, 0.50 expected hits
                      1 submarine owned by the Germans lost in SZ 2
                      1 cruiser owned by the British lost in SZ 2
                  British win with 1 transport remaining. Battle score for attacker is -3
                  Casualties for Germans: 2 submarines
                  Casualties for British: 1 cruiser
              Battle in Belgium
                  Germans attack with 6 artilleries and 14 infantry
                  Neutral_Allied defend with 1 artillery and 3 infantry
                      Germans roll dice for 6 artilleries and 14 infantry in Belgium, round 2 : 9/20 hits, 8.67 expected hits
                      Neutral_Allied roll dice for 1 artillery and 3 infantry in Belgium, round 2 : 3/4 hits, 2.00 expected hits
                      3 infantry owned by the Germans lost in Belgium
                      1 artillery owned by the Neutral_Allied and 3 infantry owned by the Neutral_Allied lost in Belgium
                  Germans win, taking Belgium from Neutral_Allied with 6 artilleries and 11 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 3 infantry
                  Casualties for Neutral_Allied: 1 artillery and 3 infantry
      
          Combat Move - Germans
      
          Place Units - Germans
              1 fighter and 9 infantry placed in Berlin
      
          Turn Complete - Germans
              Germans collect 40 PUs; end with 42 PUs
      

      Combat Hit Differential Summary :

      Neutral_Allied regular : 1.00
      Germans regular : 0.33
      British mine : 0.17
      British regular : -0.83
      

      G 1.tsvg

      posted in Play Boardgames
      Tamer of BeastsT
      Tamer of Beasts
    • RE: Allied Playbook - G40 Collection of Essays - Compiled by jacobgeo24 Nov 18-19 2023

      @colonel-ace AAA guns are always welcome in China, but what I have a hard time buying is China taking back the road after retreating. If they simply retreat, that means Japan has lost few if any land units, and China will have no more than 3 artillery with which to attack an intact stack of Japanese land units which may or may not have 8+ planes stacked on top, depending on when they took the territory. China does better on defense than offense, and if the strategy is to retreat and take back land, I fear that China is doomed. The benefit of those 3 guns will be vastly outweighed by a large Japanese land army.

      Enough doom and gloom. I agree with you that you want AAA in China, but the quickest way to do that is to send a gun or so up from India (unless Japan is going Calcutta Crush). As Russia, if you really want to help, send in a few fast movers like mechanized inf. to aid in a multinational stack, preferably in Yunnan if you can manage it. Buying and sending slow AAA from Russia will be too little too late, especially if China has done nothing but retreat.

      posted in Axis & Allies Global 1940
      Tamer of BeastsT
      Tamer of Beasts
    • RE: Tamer of Beasts (CP) vs. Victory First (Entente) w/ TGC Balance

      @VictoryFirst G 5.tsvg

      posted in Play Boardgames
      Tamer of BeastsT
      Tamer of Beasts
    • SBY (Entente) vs. ToB (CP) TGC Balance Game 3

      @SuperbattleshipYamato Game History

      Round: 1
      
          Puchase Units - AustroHungarians
              AustroHungarians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - AustroHungarians
              2 artilleries and 6 infantry moved from Trieste to Venice
              2 artilleries and 6 infantry moved from Tyrolia to Venice
              1 artillery and 4 infantry moved from Budapest to Serbia
              2 artilleries and 12 infantry moved from Vienna to Trieste
              2 artilleries and 6 infantry moved from Bohemia to Galicia
              4 infantry moved from Budapest to Serbia
              4 infantry moved from Budapest to Galicia
              1 artillery moved from Budapest to Serbia
      
          Combat - AustroHungarians
              Battle in Serbia
                  AustroHungarians attack with 2 artilleries and 8 infantry
                  Neutral_Allied defend with 1 artillery and 3 infantry
                  AustroHungarians win, taking Serbia from Neutral_Allied with 2 artilleries and 4 infantry remaining. Battle score for attacker is 1
                  Casualties for AustroHungarians: 4 infantry
                  Casualties for Neutral_Allied: 1 artillery and 3 infantry
              Battle in Venice
                  AustroHungarians attack with 4 artilleries and 12 infantry
                  Italians defend with 2 artilleries and 6 infantry
                  Italians and AustroHungarians reach a stalemate
                  . Battle score for attacker is 10
                  Casualties for AustroHungarians: 3 infantry
                  Casualties for Italians: 1 artillery and 5 infantry
      
          Combat Move - AustroHungarians
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from Piedmont: 3 infantry
              EDIT: Removing units owned by Italians from Rome: 1 factory
              EDIT: Adding units owned by Italians to Rome: 1 port
              EDIT: Removing units owned by Italians from Rome: 1 port
              EDIT: Adding units owned by Italians to Rome: 1 factory
              EDIT: Changing PUs for Americans from 20 to 0
              EDIT: Turning off Edit Mode
      
          Place Units - AustroHungarians
              1 artillery, 1 fighter and 5 infantry placed in Vienna
      
          Turn Complete - AustroHungarians
              AustroHungarians collect 28 PUs; end with 29 PUs
      

      AH 1.tsvg

      posted in Play Boardgames
      Tamer of BeastsT
      Tamer of Beasts
    • RE: TOB (CP) vs. SBY (Entente) 1914 TGC Balance

      @SuperbattleshipYamato Good game. Let’s play. We won’t know unless we try!

      posted in Play Boardgames
      Tamer of BeastsT
      Tamer of Beasts
    • RE: Tamer of Beasts (CP) vs. Victory First (Entente) w/ TGC Balance

      @VictoryFirst AH 5.tsvg

      posted in Play Boardgames
      Tamer of BeastsT
      Tamer of Beasts
    • RE: Tamer of Beasts (CP) vs. Victory First (Entente) w/ TGC Balance

      @VictoryFirst OT 4.tsvg

      posted in Play Boardgames
      Tamer of BeastsT
      Tamer of Beasts
    • RE: Tamer of Beasts (CP) vs. Victory First (Entente) w/ TGC Balance

      @VictoryFirst Game History

      Round: 4
      
          Purchase Units - Germans
              Note to players Germans: <body><b>All powers can now produce tank units!<b></body>
              Condition TankProductionGermans: Germans has their production frontier changed to: lateWarProduction
              Germans buy 1 artillery, 9 infantry and 3 tanks; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
                      British roll mine dice in SZ 8 : 0/1 hits, 0.17 expected hits
              2 infantry moved from Belarus to Moscow
              1 infantry moved from Livonia to Karelia
                    Germans take Karelia from Russians
              3 artilleries and 13 infantry moved from Livonia to Moscow
              3 artilleries and 1 fighter moved from Ukraine to Moscow
              1 infantry moved from Ukraine to Tatarstan
                    Germans take Tatarstan from Russians
              1 infantry moved from Ukraine to Sevastopol
                    Germans take Sevastopol from Russians
              2 artilleries and 6 infantry moved from Poland to Ukraine
              6 infantry moved from Silesia to Galicia
              7 infantry moved from Berlin to Silesia
              2 artilleries, 1 fighter and 4 infantry moved from Ruhr to Belgium
              7 infantry moved from Kiel to Ruhr
              7 infantry moved from Berlin to Kiel
              1 infantry moved from Union of South Africa to Angola
                    Germans take Angola from British
              1 submarine moved from SZ 2 to SZ 8
      
          Combat - Germans
              Germans creates battle in territory Kamerun
              Germans has abandoned SZ 18 to French
              Battle in SZ 8
                  Germans attack with 1 submarine
                  British defend with 1 cruiser, 1 mines and 2 transports
                      Germans roll dice for 1 submarine in SZ 8, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 cruiser and 2 transports in SZ 8, round 2 : 1/1 hits, 0.50 expected hits
                      1 submarine owned by the Germans lost in SZ 8
                  British win with 1 cruiser and 2 transports remaining. Battle score for attacker is -6
                  Casualties for Germans: 1 submarine
              Battle in Moscow
                  Germans attack with 6 artilleries, 1 fighter and 15 infantry
                  Russians defend with 5 artilleries, 1 factory and 15 infantry
                      Germans roll dice for 6 artilleries, 1 fighter and 15 infantry in Moscow, round 2 : 13/22 hits, 10.33 expected hits
                      Russians roll dice for 5 artilleries and 15 infantry in Moscow, round 2 : 8/20 hits, 10.00 expected hits
                      8 infantry owned by the Germans lost in Moscow
                      13 infantry owned by the Russians lost in Moscow
                  Russians and Germans reach a stalemate
                  . Battle score for attacker is 15
                  Casualties for Germans: 8 infantry
                  Casualties for Russians: 13 infantry
      
          Combat Move - Germans
              Trigger RemoveSevastopolMine: Setting switch to true for conditionAttachmentSevastopolSwitch attached to Russians
              Trigger AddTriesteMine: Setting switch to false for conditionAttachmentTriesteSwitch attached to AustroHungarians
              Trigger RemoveKareliaMine: Setting switch to true for conditionAttachmentKareliaSwitch attached to Russians
              Trigger RemoveSevastopolMine: has removed 1 mines owned by Russians in SZ 21
              Trigger RemoveKareliaMine: has removed 1 mines owned by Russians in SZ 12
              Trigger RemoveKareliaMine: has removed 1 mines owned by Russians in SZ 6
              Trigger AddTriesteMine: AustroHungarians has 1 mines placed in SZ 18
      
          Place Units - Germans
              1 artillery, 9 infantry and 3 tanks placed in Berlin
      
          Turn Complete - Germans
              Germans collect 52 PUs; end with 53 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -2.00
      Germans regular : 2.33
      British mine : -0.17
      British regular : 0.50
      

      G 4.tsvg

      posted in Play Boardgames
      Tamer of BeastsT
      Tamer of Beasts
    • RE: TOB (CP) vs. SBY (Entente) 1914 TGC Balance

      @dicebot Game History

      Round: 22
      
          Puchase Units - Ottomans
              Ottomans buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Ottomans
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from London: 1 infantry
              EDIT: Turning off Edit Mode
              1 transport moved from SZ 20 to SZ 19
              2 infantry moved from Smyrna to SZ 19
              2 infantry and 1 transport moved from SZ 19 to SZ 28
              1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                    Ottomans take Belgian Congo from British
              1 infantry moved from Anglo Egyptian Sudan to British East Africa
                    Ottomans take British East Africa from British
              1 infantry moved from Egypt to Anglo Egyptian Sudan
      
          Combat - Ottomans
              Ottomans creates battle in territory SZ 20
              Battle in SZ 20
                  Ottomans attack with 1 battleship and 1 mines
                  Russians defend with 1 cruiser
                      Ottomans roll dice for 1 battleship in SZ 20, round 2 : 1/1 hits, 0.67 expected hits
                      Russians roll dice for 1 cruiser in SZ 20, round 2 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the Russians lost in SZ 20
                  Ottomans win with 1 battleship remaining. Battle score for attacker is 9
                  Casualties for Russians: 1 cruiser
      
          Combat Move - Ottomans
      
          Place Units - Ottomans
              1 artillery and 7 infantry placed in Constantinople
      
          Turn Complete - Ottomans
              Ottomans collect 25 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -0.50
      Ottomans regular : 0.33
      

      OT 22.tsvg
      Oops… good catch. I edited out a German inf. Wouldn’t have impacted the outcome otherwise, though.

      posted in Play Boardgames
      Tamer of BeastsT
      Tamer of Beasts
    • RE: [Global 1940] 2nd Revised Setup For France

      @FranceNeedsMorePower Pretty good. I’d leave the fighter in London though so it doesn’t mess up the naval battles the other way. Having the 3 fighter scramble is a valuable option. 2 simply wouldn’t cut it.

      posted in House Rules
      Tamer of BeastsT
      Tamer of Beasts
    • RE: [Global 1940] 2nd Revised Setup For France

      @FranceNeedsMorePower Making the cruiser in 110 a BB wildly upsets the naval battle G1. While I respect the goal of powering up France, I stick with my previous comment about starting small. This move would take off at least 1 or 2 planes from Germany and likely preserve the Royal Navy elsewhere, causing later game shifts.

      posted in House Rules
      Tamer of BeastsT
      Tamer of Beasts
    • RE: [Global 1940] 2nd Revised Setup For France

      @FranceNeedsMorePower My honest answer is that I think you are taking off more than you can chew at once. I suggest playtesting this in phases. Start with making minor adjustments to France (like the ones I suggested or similar). If that makes you happy-great! If not, then slowly add changes.

      It seems right now that you are a little too eager to change everything, and I fear you will wind up disappointing yourself and never settling on anything.

      Just my two-cents, but those are my honest thoughts. Start simple and give France a low-impact option or two.

      posted in House Rules
      Tamer of BeastsT
      Tamer of Beasts
    • RE: TOB (CP) vs. SBY (Entente) 1914 TGC Balance

      @SuperbattleshipYamato Game History

      Round: 22
      
          Puchase Units - AustroHungarians
              AustroHungarians buy 2 artilleries and 19 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - AustroHungarians
              1 artillery and 9 infantry moved from Moscow to Karelia
              1 artillery and 1 infantry moved from Libya to Tunisia
                    AustroHungarians take Tunisia from French
              1 infantry moved from Algeria to Morocco
                    AustroHungarians take Morocco from French
              3 artilleries, 12 infantry and 6 tanks moved from Burgundy to Paris
              2 artilleries and 3 infantry moved from Piedmont to Burgundy
              1 artillery and 3 infantry moved from Egypt to Anglo Egyptian Sudan
              1 artillery and 8 infantry moved from Trieste to Venice
              1 transport moved from SZ 17 to SZ 18
              1 infantry moved from Trieste to SZ 18
              1 infantry and 1 transport moved from SZ 18 to SZ 17
              1 infantry moved from SZ 17 to Sicily
                    AustroHungarians take Sicily from Italians
              1 artillery and 17 infantry moved from Vienna to Trieste
              6 infantry moved from Romania to Budapest
              1 battleship and 1 transport moved from SZ 16 to SZ 17
      
          Combat - AustroHungarians
              Battle in Karelia
                  Germans loiter and taunt; AustroHungarians attack with 1 artillery and 9 infantry
                  French defend with 4 infantry and 1 port
                      AustroHungarians roll dice for 1 artillery and 9 infantry in Karelia, round 2 : 3/10 hits, 3.67 expected hits
                      French roll dice for 4 infantry in Karelia, round 2 : 2/4 hits, 2.00 expected hits
                      2 infantry owned by the AustroHungarians lost in Karelia
                      3 infantry owned by the French lost in Karelia
                  French and AustroHungarians reach a stalemate
                  . Battle score for attacker is 3
                  Casualties for AustroHungarians: 2 infantry
                  Casualties for French: 3 infantry
              Battle in Paris
                  Germans loiter and taunt; AustroHungarians attack with 11 artilleries, 1 fighter, 22 infantry and 6 tanks
                  French defend with 8 artilleries, 1 factory and 22 infantry
                      AustroHungarians roll dice for 11 artilleries, 1 fighter, 22 infantry and 6 tanks in Paris, round 2 : 21/40 hits, 18.83 expected hits
                      French roll dice for 8 artilleries and 22 infantry in Paris, round 2 : 16/30 hits, 15.00 expected hits
                  Units damaged: 6 tanks owned by the AustroHungarians
                      10 infantry owned by the AustroHungarians lost in Paris
                      21 infantry owned by the French lost in Paris
                  French and AustroHungarians reach a stalemate
                  . Battle score for attacker is 33
                  Casualties for AustroHungarians: 10 infantry
                  Casualties for French: 21 infantry
      
          Combat Move - AustroHungarians
      
          Place Units - AustroHungarians
              2 artilleries and 19 infantry placed in Vienna
      
          Turn Complete - AustroHungarians
              AustroHungarians collect 67 PUs; end with 67 PUs
      

      Combat Hit Differential Summary :

      French regular : 1.00
      AustroHungarians regular : 1.50
      

      Game History

      Round: 22
      
          Puchase Units - Germans
              Germans buy 14 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              10 units repaired.
                      Russians roll mine dice in SZ 12 : 0/1 hits, 0.17 expected hits
                      British roll mine dice in SZ 9 : 0/4 hits, 0.67 expected hits
              1 battleship moved from SZ 10 to SZ 12
              5 infantry moved from Moscow to Karelia
              5 infantry moved from Ukraine to Galicia
              2 battleships and 2 transports moved from SZ 10 to SZ 9
              2 artilleries and 2 infantry moved from Belgium to SZ 9
              6 infantry moved from Picardy to SZ 9
              2 artilleries and 8 infantry moved from SZ 9 to London
              3 infantry moved from Picardy to Paris
              1 infantry moved from Picardy to Paris
              7 infantry moved from Picardy to Brest
              2 artilleries and 2 infantry moved from Berlin to Kiel
              2 infantry moved from Silesia to Hanover
      
          Combat - Germans
              Germans creates battle in territory SZ 9
              Battle in SZ 12
                  Germans attack with 1 battleship
                  British defend with 1 transport; French defend with 1 transport; Russians defend with 1 mines
                      1 transport owned by the British and 1 transport owned by the French lost in SZ 12
                  Germans win with 1 battleship remaining. Battle score for attacker is 12
                  Casualties for French: 1 transport
                  Casualties for British: 1 transport
              Battle in Karelia
                  Germans attack with 8 infantry; AustroHungarians loiter and taunt
                  French defend with 1 infantry and 1 port
                      Germans roll dice for 8 infantry in Karelia, round 2 : 2/8 hits, 2.67 expected hits
                      French roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.50 expected hits
                      1 infantry owned by the French lost in Karelia
                  Germans win, taking Karelia from French with 8 infantry remaining. Battle score for attacker is 3
                  Casualties for French: 1 infantry
              Battle in Brest
                  Germans attack with 7 infantry
                  French defend with 1 port; Americans defend with 9 infantry
                      Germans roll dice for 7 infantry in Brest, round 2 : 2/7 hits, 2.33 expected hits
                      French roll dice for 9 infantry in Brest, round 2 : 4/9 hits, 4.50 expected hits
                      4 infantry owned by the Germans lost in Brest
                      2 infantry owned by the Americans lost in Brest
                  French and Germans reach a stalemate
                  . Battle score for attacker is -6
                  Casualties for Germans: 4 infantry
                  Casualties for Americans: 2 infantry
              Battle in Paris
                  Germans attack with 9 artilleries, 3 fighters, 5 infantry and 10 tanks; AustroHungarians loiter and taunt
                  French defend with 8 artilleries, 1 factory and 1 infantry
                      Germans roll dice for 9 artilleries, 3 fighters, 5 infantry and 10 tanks in Paris, round 2 : 8/27 hits, 13.50 expected hits
                      French roll dice for 8 artilleries and 1 infantry in Paris, round 2 : 8/9 hits, 4.50 expected hits
                  Units damaged: 8 tanks owned by the Germans
                      8 artilleries owned by the French lost in Paris
                  French and Germans reach a stalemate
                  . Battle score for attacker is 32
                  Casualties for French: 8 artilleries
              Battle in London
                  Germans attack with 2 artilleries and 8 infantry
                  British defend with 1 artillery, 1 factory, 7 infantry and 1 port
                      Germans roll dice for 6 battleships in London, round 2 : 5/6 hits, 4.00 expected hits
                      Germans roll dice for 2 artilleries and 8 infantry in London, round 2 : 4/10 hits, 4.00 expected hits
                      British roll dice for 1 artillery and 7 infantry in London, round 2 : 4/8 hits, 4.00 expected hits
                      4 infantry owned by the Germans lost in London
                      1 artillery owned by the British and 7 infantry owned by the British lost in London
                  Germans captures 30PUs while taking British capital
                  Germans win, taking London from British with 2 artilleries and 4 infantry remaining. Battle score for attacker is 13
                  Casualties for Germans: 4 infantry
                  Casualties for British: 1 artillery and 7 infantry
      
          Combat Move - Germans
      
          Place Units - Germans
              2 transports placed in SZ 10
              14 infantry placed in Berlin
      
          Turn Complete - Germans
              Germans collect 62 PUs; end with 92 PUs
      

      Combat Hit Differential Summary :

      French regular : 2.50
      Russians mine : -0.17
      Germans regular : -5.50
      British mine : -0.67
      British regular : 0.00
      

      Paris was just sad, but oh well.
      G 22.tsvg

      posted in Play Boardgames
      Tamer of BeastsT
      Tamer of Beasts
    • 1
    • 2
    • 3
    • 4
    • 5
    • 6
    • 7
    • 8
    • 37
    • 38
    • 6 / 38