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    Posts made by SweetJamesJones

    • RE: 15L mike48484 Vs sweetjamesjones (allies +21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 29

      Purchase Units - Americans
                  Americans buy 1 armour, 2 fighters and 5 transports; Remaining resources: 2 PUs;

      Combat Move - Americans
                  1 infantry moved from Western United States to British Columbia
                        British take British Columbia from Japanese
                  1 infantry moved from Western United States to British Columbia

      Combat - Americans

      Non Combat Move - Americans
                  1 bomber and 2 tactical_bombers moved from Eastern United States to Spain
                  5 infantry moved from Central United States to Eastern United States
                  5 armour moved from Central United States to Eastern United States
                  6 armour moved from Southeast Mexico to Alberta Saskatchewan Manitoba
                  7 armour moved from Central United States to Alberta Saskatchewan Manitoba
                  4 infantry moved from Central United States to Western United States
                  1 mech_infantry moved from Central United States to Alberta Saskatchewan Manitoba
                  1 mech_infantry moved from Alberta Saskatchewan Manitoba to British Columbia
                  1 infantry moved from Southeast Mexico to Central United States
                  5 fighters moved from Central United States to 91 Sea Zone

      Place Units - Americans
                  5 transports placed in 101 Sea Zone
                  2 fighters placed in 91 Sea Zone
                  Americans undo move 2.
                  2 fighters placed in 91 Sea Zone
                  Americans undo move 2.
                  1 fighter placed in 91 Sea Zone
                  1 armour and 1 fighter placed in Spain

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 4
                      Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,4,2,6
                  Americans collect 55 PUs (4 lost to blockades); end with 57 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

      posted in League
      S
      SweetJamesJones
    • RE: 15L mike48484 Vs sweetjamesjones (allies +21)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 29

      Purchase Units - Americans
                  Americans buy 1 armour, 2 fighters and 5 transports; Remaining resources: 2 PUs;

      Combat Move - Americans
                  1 infantry moved from Western United States to British Columbia
                        British take British Columbia from Japanese
                  1 infantry moved from Western United States to British Columbia

      posted in League
      S
      SweetJamesJones
    • RE: 15L mike48484 Vs sweetjamesjones (allies +21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 29

      Purchase Units - Russians
                  Russians buy 1 armour and 2 fighters; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 infantry moved from Vologda to Smolensk
                  2 fighters moved from Russia to Smolensk

      Combat - Russians
                  Battle in Smolensk
                      Russians attack with 2 fighters and 2 infantry
                      Germans defend with 1 mech_infantry
                      Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 mech_infantry

      Non Combat Move - Russians
                  2 fighters moved from Smolensk to Russia

      Place Units - Russians
                  1 armour and 2 fighters placed in Russia

      Turn Complete - Russians
                  Russians collect 23 PUs; end with 23 PUs total

      posted in League
      S
      SweetJamesJones
    • RE: 15L mike48484 Vs sweetjamesjones (allies +21)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 29

      Purchase Units - Russians
                  Russians buy 1 armour and 2 fighters; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 infantry moved from Vologda to Smolensk
                  2 fighters moved from Russia to Smolensk

      posted in League
      S
      SweetJamesJones
    • RE: 15L LVL 40 LUCKYINMAROON (AXIS) VS. SWEETJAMESJONES (ALLIES) +16

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Combat Move - French
                  1 destroyer moved from 81 Sea Zone to 80 Sea Zone

      Non Combat Move - French

      Turn Complete - French

      posted in League
      S
      SweetJamesJones
    • RE: 15L LVL 40 LUCKYINMAROON (AXIS) VS. SWEETJAMESJONES (ALLIES) +16

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

      Combat Move - ANZAC
                  4 fighters moved from Queensland to 62 Sea Zone
                  1 fighter moved from New South Wales to 62 Sea Zone

      Combat - ANZAC
                  Battle in 62 Sea Zone
                      ANZAC attack with 5 fighters
                      Japanese defend with 1 battleship, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport
                      Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -13
                      Casualties for ANZAC: 5 fighters
                      Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber

      Non Combat Move - ANZAC
                  2 aaGuns, 1 artillery and 5 infantry moved from Queensland to New South Wales

      Place Units - ANZAC
                  1 fighter and 1 mech_infantry placed in New South Wales

      Turn Complete - ANZAC
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4
                  ANZAC collect 7 PUs; end with 8 PUs total

      posted in League
      S
      SweetJamesJones
    • RE: 15L LVL 40 LUCKYINMAROON (AXIS) VS. SWEETJAMESJONES (ALLIES) +16

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

      Combat Move - ANZAC
                  4 fighters moved from Queensland to 62 Sea Zone
                  1 fighter moved from New South Wales to 62 Sea Zone

      posted in League
      S
      SweetJamesJones
    • RE: 15L mike48484 Vs sweetjamesjones (allies +21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 28

      Combat Move - French

      Turn Complete - French

      posted in League
      S
      SweetJamesJones
    • RE: 15L mike48484 Vs sweetjamesjones (allies +21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 28

      Purchase Units - British
                  British buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 bomber; Remaining resources: 1 PUs;

      Combat Move - British
                  3 mech_infantrys moved from Volgograd to Rostov
                  2 fighters moved from Turkey to Rostov
                  2 armour and 2 mech_infantrys moved from Sakha to Soviet Far East
                  2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
                  4 bombers and 5 fighters moved from Egypt to Anglo Egyptian Sudan

      Combat - British
                  Battle in Soviet Far East
                      British attack with 2 armour and 2 mech_infantrys
                      Japanese defend with 1 artillery and 1 infantry
                      British win, taking Soviet Far East from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for British: 1 mech_infantry
                      Casualties for Japanese: 1 artillery and 1 infantry
                  Battle in Anglo Egyptian Sudan
                      British attack with 4 bombers, 5 fighters and 2 mech_infantrys
                      Japanese defend with 2 infantry
                      British win with 4 bombers and 5 fighters remaining. Battle score for attacker is -2
                      Casualties for British: 2 mech_infantrys
                      Casualties for Japanese: 2 infantry
                  Battle in Rostov
                      British attack with 2 fighters and 3 mech_infantrys
                      Germans defend with 2 mech_infantrys
                      British win, taking Rostov from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                      Casualties for Germans: 2 mech_infantrys
                      Casualties for British: 1 mech_infantry

      Non Combat Move - British
                  2 fighters moved from Rostov to Turkey
                  15 armour and 3 mech_infantrys moved from Volgograd to Afghanistan
                  1 mech_infantry moved from Eastern Persia to Afghanistan
                  1 bomber moved from India to Egypt
                  4 bombers and 5 fighters moved from Anglo Egyptian Sudan to Egypt
                  2 armour and 3 mech_infantrys moved from Trans-Jordan to Egypt
                  4 armour and 5 mech_infantrys moved from Turkey to Persia

      Place Units - British
                  3 mech_infantrys placed in Egypt
                  3 armour placed in Persia

      Turn Complete - British
                  Total Cost from Convoy Blockades: 4
                      Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,2,4
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5
                  British collect 27 PUs (4 lost to blockades); end with 28 PUs total

      Place Units - UK_Pacific
                  1 bomber placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 8
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
                      Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
                      Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
                  UK_Pacific collect 8 PUs (8 lost to blockades); end with 9 PUs total
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 14 PUs
                  Some Units in India change ownership: 1 bomber

      posted in League
      S
      SweetJamesJones
    • RE: 15L mike48484 Vs sweetjamesjones (allies +21)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 28

      Combat Move - British
                  3 mech_infantrys moved from Volgograd to Rostov
                  2 fighters moved from Turkey to Rostov
                  2 armour and 2 mech_infantrys moved from Sakha to Soviet Far East
                  2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
                  4 bombers and 5 fighters moved from Egypt to Anglo Egyptian Sudan

      posted in League
      S
      SweetJamesJones
    • RE: 15L mike48484 Vs sweetjamesjones (allies +21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 28

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 7 artilleries; Remaining resources: 1 PUs;

      Combat Move - Chinese

      Non Combat Move - Chinese
                  12 artilleries and 11 infantry moved from Kiangsu to Anhwe
                  17 artilleries, 1 fighter and 37 infantry moved from Shensi to Hopei

      Place Units - Chinese
                  7 artilleries placed in Hopei

      Turn Complete - Chinese
                  Chinese collect 23 PUs; end with 24 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs

      posted in League
      S
      SweetJamesJones
    • RE: 15L mike48484 Vs sweetjamesjones (allies +21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 28

      Purchase Units - Americans
                  Americans buy 4 armour, 1 bomber, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

      Combat Move - Americans
                  3 infantry moved from Central United States to Western United States
                  5 fighters moved from Central United States to Western United States
                  1 armour moved from Southeast Mexico to Mexico
                        Americans take Mexico from Japanese
                  1 armour moved from Mexico to Southeast Mexico
                  4 armour moved from French West Africa to French Equatorial Africa
                        Americans take French Equatorial Africa from Japanese

      Combat - Americans
                  Battle in Western United States
                      Americans attack with 5 fighters and 3 infantry
                      Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                      Americans win, taking Western United States from Japanese with 5 fighters and 2 infantry remaining. Battle score for attacker is 5
                      Casualties for Americans: 1 infantry
                      Casualties for Japanese: 1 artillery and 1 mech_infantry

      Non Combat Move - Americans
                  5 fighters moved from Western United States to Central United States
                  5 armour moved from Eastern United States to Central United States
                  3 armour moved from Eastern United States to Southeast Mexico
                  2 infantry moved from French West Africa to 87 Sea Zone
                  1 battleship, 5 carriers, 7 cruisers, 2 destroyers, 4 fighters, 2 infantry, 6 submarines and 8 transports moved from 87 Sea Zone to 91 Sea Zone
                  2 infantry moved from 91 Sea Zone to Spain
                  1 armour moved from Eastern Persia to Persia
                  1 armour and 1 infantry moved from Chile to 66 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 66 Sea Zone to 68 Sea Zone

      Place Units - Americans
                  3 armour placed in Spain
                  1 bomber and 2 tactical_bombers placed in Eastern United States
                  1 armour and 1 mech_infantry placed in Central United States

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 12
                      Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 4,4,4,1,1,3,3,6,3,3,6,2,3,5,2,1,2,3,5,3,3,2,5,3
                  Americans collect 48 PUs (12 lost to blockades); end with 48 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 53 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs

      posted in League
      S
      SweetJamesJones
    • RE: 15L mike48484 Vs sweetjamesjones (allies +21)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 28

      Purchase Units - Americans
                  Americans buy 4 armour, 1 bomber, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

      Combat Move - Americans
                  3 infantry moved from Central United States to Western United States
                  5 fighters moved from Central United States to Western United States
                  1 armour moved from Southeast Mexico to Mexico
                        Americans take Mexico from Japanese
                  1 armour moved from Mexico to Southeast Mexico
                  4 armour moved from French West Africa to French Equatorial Africa
                        Americans take French Equatorial Africa from Japanese

      posted in League
      S
      SweetJamesJones
    • RE: 15L LVL 40 LUCKYINMAROON (AXIS) VS. SWEETJAMESJONES (ALLIES) +16

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - British
                  British buy 1 factory_minor and 7 infantry; Remaining resources: 2 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - British
                  1 cruiser, 2 destroyers and 2 transports moved from 81 Sea Zone to 80 Sea Zone
                  1 battleship moved from 76 Sea Zone to 80 Sea Zone
                  2 infantry moved from Tanganyika Territory to Belgian Congo
                  1 armour moved from Yunnan to Hunan
                        Chinese take Hunan from Japanese
                  1 armour moved from Hunan to Yunnan

      Combat - British
                  Battle in Belgian Congo
                      British attack with 2 infantry
                      Italians defend with 1 infantry
                      British win, taking Belgian Congo from Italians with 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry

      Non Combat Move - British

      Place Units - British
                  7 infantry placed in United Kingdom
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from Persia: 3 infantry
                  EDIT: Changing ownership of Northwest Persia from Neutral_Allies to British
                  EDIT: Adding units owned by British to Northwest Persia: 3 infantry
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Removing units owned by Russians from Novgorod: 2 fighters and 1 tactical_bomber
                  EDIT: Adding units owned by Russians to Caucasus: 2 fighters and 1 tactical_bomber
                  EDIT: Turning off Edit Mode
                  1 factory_minor placed in Persia

      Turn Complete - British
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,4
                  British collect 25 PUs (1 lost to blockades); end with 27 PUs total

      Place Units - UK_Pacific
                  1 infantry and 2 mech_infantrys placed in India
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from Siam: 1 infantry
                  EDIT: Removing units owned by British from India: 1 armour and 3 mech_infantrys
                  EDIT: Adding units owned by UK_Pacific to Shan State: 1 infantry
                  EDIT: Adding units owned by British to Yunnan: 1 armour and 3 mech_infantrys
                  EDIT: Turning off Edit Mode

      Turn Complete - UK_Pacific
                  UK_Pacific collect 11 PUs; end with 11 PUs total
                  Units Change Ownership
                      Some Units in Shan State change ownership: 1 infantry
                      Some Units in India change ownership: 1 infantry and 2 mech_infantrys

      posted in League
      S
      SweetJamesJones
    • RE: 15L LVL 40 LUCKYINMAROON (AXIS) VS. SWEETJAMESJONES (ALLIES) +16

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Combat Move - British
                  1 cruiser, 2 destroyers and 2 transports moved from 81 Sea Zone to 80 Sea Zone
                  1 battleship moved from 76 Sea Zone to 80 Sea Zone
                  2 infantry moved from Tanganyika Territory to Belgian Congo
                  1 armour moved from Yunnan to Hunan
                        Chinese take Hunan from Japanese
                  1 armour moved from Hunan to Yunnan

      posted in League
      S
      SweetJamesJones
    • RE: 15L LVL 40 LUCKYINMAROON (AXIS) VS. SWEETJAMESJONES (ALLIES) +16

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  2 infantry moved from Yunnan to Szechwan
                  1 fighter moved from Yunnan to Szechwan
                  1 infantry moved from Kansu to Suiyuyan
                        Chinese take Suiyuyan from Japanese

      Combat - Chinese
                  Battle in Szechwan
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                      Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Szechwan to Yunnan

      Place Units - Chinese
                  4 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 7 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

      posted in League
      S
      SweetJamesJones
    • RE: 15L LVL 40 LUCKYINMAROON (AXIS) VS. SWEETJAMESJONES (ALLIES) +16

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  2 infantry moved from Yunnan to Szechwan
                  1 fighter moved from Yunnan to Szechwan
                  1 infantry moved from Kansu to Suiyuyan
                        Chinese take Suiyuyan from Japanese

      posted in League
      S
      SweetJamesJones
    • RE: 15L LVL 40 LUCKYINMAROON (AXIS) VS. SWEETJAMESJONES (ALLIES) +16

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 1 carrier, 2 fighters and 5 submarines; Remaining resources: 0 PUs;

      Combat Move - Americans
                  3 fighters moved from Western United States to 10 Sea Zone
                  1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                  1 armour, 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 6 fighters, 1 infantry, 3 submarines, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                        Americans take 26 Sea Zone from Japanese
                  1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

      Combat - Americans
                  Battle in Hawaiian Islands

      Non Combat Move - Americans

      Place Units - Americans
                  1 carrier and 5 submarines placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 50 PUs; end with 50 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

      posted in League
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      SweetJamesJones
    • RE: 15L LVL 40 LUCKYINMAROON (AXIS) VS. SWEETJAMESJONES (ALLIES) +16

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 1 carrier, 2 fighters and 5 submarines; Remaining resources: 0 PUs;

      Combat Move - Americans
                  3 fighters moved from Western United States to 10 Sea Zone
                  1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                  1 armour, 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 6 fighters, 1 infantry, 3 submarines, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                        Americans take 26 Sea Zone from Japanese
                  1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

      posted in League
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      SweetJamesJones
    • RE: 15L mike48484 Vs sweetjamesjones (allies +21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 28

      Purchase Units - Russians
                  Russians buy 2 armour and 4 infantry; Remaining resources: 2 PUs;

      Combat Move - Russians
                  2 infantry moved from Russia to Smolensk
                  2 infantry moved from Russia to Bryansk
                  2 infantry moved from Russia to Vologda
                  1 bomber moved from Russia to Vologda
                  1 tactical_bomber moved from Russia to Smolensk
                  2 fighters moved from Russia to Smolensk
                  5 fighters moved from Russia to Bryansk
                  3 fighters moved from Russia to Bryansk

      Combat - Russians
                  Battle in Bryansk
                      Russians attack with 8 fighters and 2 infantry
                      Germans defend with 2 infantry
                      Russians win, taking Bryansk from Germans with 8 fighters and 2 infantry remaining. Battle score for attacker is 6
                      Casualties for Germans: 2 infantry
                  Battle in Smolensk
                      Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                      Germans defend with 1 mech_infantry
                      Russians win, taking Smolensk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 mech_infantry
                  Battle in Vologda
                      Russians attack with 1 bomber and 2 infantry
                      Germans defend with 1 mech_infantry
                      Russians win, taking Vologda from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 mech_infantry

      Non Combat Move - Russians
                  1 bomber moved from Vologda to Russia
                  2 fighters and 1 tactical_bomber moved from Smolensk to Russia
                  8 fighters moved from Bryansk to Russia

      Place Units - Russians
                  2 armour and 4 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 24 PUs; end with 26 PUs total

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      SweetJamesJones
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