TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
            Russians buy 3 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
            Russians buy 3 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
            British buy 3 armour and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 bomber and 2 fighters moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Scotland to 110 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
Combat - British
            Battle in 110 Sea Zone
                British attack with 1 bomber, 1 cruiser, 1 destroyer and 4 fighters
                Germans defend with 1 battleship and 2 submarines
                Units damaged: 1 battleship owned by the Germans
                British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 12
                Casualties for Germans: 1 battleship and 2 submarines
                Casualties for British: 1 cruiser and 1 destroyer
Non Combat Move - British
            1 bomber and 4 fighters moved from 110 Sea Zone to United Kingdom
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 fighter moved from Malta to 81 Sea Zone
            1 armour, 2 artilleries and 2 infantry moved from Alexandria to Egypt
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
            1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 battleship moved from 37 Sea Zone to 79 Sea Zone
            1 fighter moved from Burma to India
            2 infantry moved from Burma to India
            3 infantry moved from Malaya to Shan State
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            1 artillery and 1 infantry moved from Ontario to Quebec
Place Units - British
            3 armour placed in Union of South Africa
            1 fighter placed in United Kingdom
Turn Complete - British
            British collect 28 PUs; end with 28 PUs total
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs total
            Some Units in India change ownership: 2 artilleries and 3 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 bomber and 2 fighters moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Scotland to 110 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
            British buy 3 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 3 armour; Remaining resources: 1 PUs;
Combat Move - British
Non Combat Move - British
            3 armour moved from Union of South Africa to Belgian Congo
            2 infantry moved from Rhodesia to Belgian Congo
            1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            3 aaGuns moved from India to West India
            1 artillery, 2 fighters, 13 infantry and 1 tactical_bomber moved from India to Burma
            3 infantry moved from Shan State to Burma
            1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 39 Sea Zone to 76 Sea Zone
Place Units - British
            3 armour placed in Union of South Africa
            1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,2
            British collect 27 PUs (3 lost to blockades); end with 27 PUs total
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs
Place Units - UK_Pacific
            3 armour placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs total
            Some Units in India change ownership: 3 armour
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
            Russians buy 6 armour; Remaining resources: 1 PUs;
Combat Move - Russians
Non Combat Move - Russians
            1 armour and 1 mech_infantry moved from Volgograd to Caucasus
            2 infantry moved from Bessarabia to Ukraine
            1 artillery and 1 infantry moved from Western Ukraine to Ukraine
            2 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Belarus to Novgorod
            2 infantry moved from Baltic States to Novgorod
            1 infantry moved from Archangel to Novgorod
            2 infantry moved from Karelia to Novgorod
            3 infantry moved from Vyborg to Novgorod
            1 fighter moved from Russia to Caucasus
            1 tactical_bomber moved from Russia to Caucasus
            1 armour and 1 mech_infantry moved from Russia to Belarus
            1 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            1 infantry moved from Amur to Sakha
            5 infantry moved from Amur to Sakha
            6 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
            3 armour placed in Ukraine
            3 armour placed in Novgorod
Turn Complete - Russians
            Russians collect 37 PUs; end with 38 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
            Russians buy 6 armour; Remaining resources: 1 PUs;
Combat Move - Russians
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            16 infantry moved from Szechwan to Yunnan
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Szechwan to Kweichow
Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 17 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Yunnan from Japanese with 16 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
            5 infantry placed in Yunnan
Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            16 infantry moved from Szechwan to Yunnan
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Szechwan to Kweichow
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
            Russians buy 5 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
            2 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Belarus
            2 infantry moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Ukraine to Caucasus
            2 aaGuns and 18 infantry moved from Sakha to Buryatia
            1 infantry moved from Ulaanbaatar to Buryatia
            2 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Dzavhan to Yenisey
            2 infantry moved from Olgiy to Yenisey
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
Place Units - Russians
            3 armour placed in Novgorod
            1 armour and 2 mech_infantrys placed in Ukraine
            1 armour placed in Russia
Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
            Russians buy 5 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 artillery moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
Combat - French
            Battle in Holland Belgium
                French attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 tactical_bomber
                French win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
                Casualties for Germans: 1 tactical_bomber
Non Combat Move - French
            1 fighter moved from Holland Belgium to United Kingdom
            1 infantry moved from Syria to Trans-Jordan
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from French West Africa to French Central Africa
Turn Complete - French